small improvements here and there

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15594 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2005-12-19 21:18:01 +00:00
parent ce8ae4d8c2
commit 1bcc09f226
+5 -7
View File
@@ -991,7 +991,7 @@ fDesktop->LockSingleWindow();
default:
// TODO: when creating a ViewLayer, check for yet non-existing ViewLayer::InitCheck()
// and take appropriate actions, then checking for fCurrentLayer->fLayerData
// and take appropriate actions, then checking for fCurrentLayer->CurrentState()
// is unnecessary
if (fCurrentLayer == NULL || fCurrentLayer->CurrentState() == NULL) {
printf("ServerWindow %s received unexpected code - message offset %ld before top_view attached.\n", Title(), code - B_OK);
@@ -1058,7 +1058,7 @@ ServerWindow::_DispatchViewMessage(int32 code,
delete fCurrentLayer;
// TODO: It is necessary to do this, but I find it very obscure.
fCurrentLayer = parent;
_SetCurrentLayer(parent);
break;
}
case AS_LAYER_SET_STATE:
@@ -1608,8 +1608,7 @@ ServerWindow::_DispatchViewMessage(int32 code,
link.Read<float>(&x);
link.Read<float>(&y);
if (fCurrentLayer && fCurrentLayer->CurrentState())
fCurrentLayer->CurrentState()->SetPenLocation(BPoint(x, y));
fCurrentLayer->CurrentState()->SetPenLocation(BPoint(x, y));
break;
}
case AS_SETPENSIZE:
@@ -1619,8 +1618,7 @@ ServerWindow::_DispatchViewMessage(int32 code,
float size;
link.Read<float>(&size);
if (fCurrentLayer && fCurrentLayer->CurrentState())
fCurrentLayer->CurrentState()->SetPenSize(size);
fCurrentLayer->CurrentState()->SetPenSize(size);
break;
}
case AS_SET_FONT:
@@ -2084,7 +2082,7 @@ ServerWindow::_DispatchViewDrawingMessage(int32 code, BPrivate::LinkReceiver &li
case AS_DRAW_STRING:
{
DTRACE(("ServerWindow %s: Message AS_DRAW_STRING\n", Title()));
char *string;
char* string;
int32 length;
BPoint location;
escapement_delta delta;