more refactoring and separating tests, currently it tests straight line performance
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11110 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -17,6 +17,70 @@ const pattern kStripes = (pattern){ { 0xc7, 0x8f, 0x1f, 0x3e, 0x7c, 0xf8, 0xf1,
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const pattern kDotted = (pattern){ { 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa } };
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const pattern kDottedBigger = (pattern){ { 0x33, 0x33, 0xcc, 0xcc, 0x33, 0x33, 0xcc, 0xcc } };
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template<class Surface>
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bigtime_t
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test_straight_lines(Surface& s, uint32 width, uint32 height,
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float penSize, drawing_mode mode,
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source_alpha alphaSrcMode, alpha_function alphaFncMode,
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rgb_color highColor, rgb_color lowColor, pattern pat)
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{
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bigtime_t now = system_time();
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s.SetPenSize(penSize);
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s.SetDrawingMode(mode);
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s.SetBlendingMode(alphaSrcMode, alphaFncMode);
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s.SetHighColor(highColor);
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s.SetLowColor(lowColor);
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for (uint32 y = 0; y <= height; y += 5) {
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s.StrokeLine(BPoint(0, y), BPoint(width - 1, y), pat);
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}
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for (uint32 x = 0; x <= width; x += 5) {
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s.StrokeLine(BPoint(x, 0), BPoint(x, height - 1), pat);
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}
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s.Sync();
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return system_time() - now;
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}
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template<class Surface>
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bigtime_t
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test_lines(Surface& s, uint32 width, uint32 height,
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float penSize, drawing_mode mode,
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source_alpha alphaSrcMode, alpha_function alphaFncMode,
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rgb_color highColor, rgb_color lowColor, pattern pat)
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{
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bigtime_t now = system_time();
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s.SetPenSize(penSize);
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s.SetDrawingMode(mode);
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s.SetBlendingMode(alphaSrcMode, alphaFncMode);
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s.SetHighColor(highColor);
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s.SetLowColor(lowColor);
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for (uint32 y = 0; y <= height; y += 10) {
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s.StrokeLine(BPoint(0, 0), BPoint(width, y), pat);
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s.StrokeLine(BPoint(width - 1, 0), BPoint(0, y), pat);
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}
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for (uint32 x = 0; x <= width; x += 10) {
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s.StrokeLine(BPoint(0, 0), BPoint(x, height), pat);
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s.StrokeLine(BPoint(width - 1, 0), BPoint(x, height), pat);
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}
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s.Sync();
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return system_time() - now;
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}
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template<class Surface>
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bigtime_t
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test(Surface& s,
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@@ -168,7 +232,7 @@ fprintf(stdout, "done\n");
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b.InsetBy(-hInset, 0.0);
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clip.Include(b);
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}
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float penSize = 3.0;
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float penSize = 1.0;
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float scale = 1.0;
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rgb_color lineColor1 = (rgb_color){ 20, 20, 20, 255 };
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rgb_color lineColor2 = (rgb_color){ 220, 120, 80, 255 };
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@@ -244,6 +308,10 @@ fprintf(stdout, "done\n");
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uint32 width = buffer->Width();
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uint32 height = buffer->Height();
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drawing_mode mode = B_OP_COPY;
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source_alpha alphaSrcMode = B_PIXEL_ALPHA;
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alpha_function alphaFncMode = B_ALPHA_OVERLAY;
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pattern pat = B_SOLID_HIGH;
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// painter.ConstrainClipping(clip);
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@@ -257,7 +325,7 @@ fflush(stdout);
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// reset bitmap contents
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memset(bitmap->Bits(), 255, bitmap->BitsLength());
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// run test
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painterNow += test(painter,
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/* painterNow += test(painter,
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width, height, origin, scale, penSize,
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lineColor1, lineColor2,
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rect, roundRect,
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@@ -269,7 +337,13 @@ fflush(stdout);
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&font, stringLocation1, stringLocation2,
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string1, string2,
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textColor1, textColor2, alphaColor,
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testBitmap, testBitmapCrop, testBitmapDestRect);
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testBitmap, testBitmapCrop, testBitmapDestRect);*/
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/* painterNow += test_lines(painter, width, height,
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penSize, mode, alphaSrcMode, alphaFncMode,
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lineColor1, lineColor2, pat);*/
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painterNow += test_straight_lines(painter, width, height,
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penSize, mode, alphaSrcMode, alphaFncMode,
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lineColor1, lineColor2, pat);
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}
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fprintf(stdout, " %lld µsecs\n", painterNow / iterations);
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@@ -292,7 +366,7 @@ fflush(stdout);
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// reset bitmap contents
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memset(bitmap->Bits(), 255, bitmap->BitsLength());
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// run test
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viewNow += test(*view,
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/* viewNow += test(*view,
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width, height, origin, scale, penSize,
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lineColor1, lineColor2,
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rect, roundRect,
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@@ -304,7 +378,13 @@ fflush(stdout);
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&font, stringLocation1, stringLocation2,
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string1, string2,
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textColor1, textColor2, alphaColor,
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testBitmap, testBitmapCrop, testBitmapDestRect);
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testBitmap, testBitmapCrop, testBitmapDestRect);*/
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/* viewNow += test_lines(*view, width, height,
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penSize, mode, alphaSrcMode, alphaFncMode,
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lineColor1, lineColor2, pat);*/
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viewNow += test_straight_lines(*view, width, height,
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penSize, mode, alphaSrcMode, alphaFncMode,
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lineColor1, lineColor2, pat);
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}
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fprintf(stdout, " %lld µsecs\n", viewNow / iterations);
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