*Doh* Always check the build _before_ checking in, not after. *sigh*
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2949 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -19,6 +19,7 @@ Server app_server :
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RectUtils.cpp
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RGBColor.cpp
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SystemPalette.cpp
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Utils.cpp
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# Manager Classes
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AppServer.cpp
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@@ -31,7 +31,6 @@
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#include <stdio.h>
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#include <string.h>
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#include <ServerProtocol.h>
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#include "SMessage.h"
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#include "BitmapManager.h"
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#include "CursorManager.h"
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@@ -247,9 +246,8 @@ printf("ServerApp %s:Server shutdown notification received\n",app->_signature.St
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// because the server was asked to quit. Thus, we
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// ask all apps to quit. This is NOT the same as system
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// shutdown and will happen only in testing
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BMessage *shutdown=new BMessage(B_QUIT_REQUESTED);
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shutdown->fPreferred=true;
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SendMessage(app->_sender,shutdown);
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// BMessage *shutdown=new BMessage(B_QUIT_REQUESTED);
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// SendMessage(app->_sender,shutdown);
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s:Sent server shutdown message to BApp\n",app->_signature.String());
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#endif
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@@ -0,0 +1,24 @@
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#include "Utils.h"
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/*!
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\brief Send a BMessage to a Looper target
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\param port Receiver port of the targeted Looper
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\param BMessage to send
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This SendMessage takes ownership of the message sent, so deleting them after this
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call is unnecessary. Passing an invalid port will have unpredictable results.
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*/
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void SendMessage(port_id port, BMessage *message)
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{
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if(!message)
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return;
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ssize_t flatsize=message->FlattenedSize();
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char *buffer=new char[flatsize];
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if(message->Flatten(buffer,flatsize)==B_OK)
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write_port(port, message->what, buffer,flatsize);
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delete buffer;
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delete message;
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}
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@@ -0,0 +1,9 @@
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#ifndef UTILS_H_
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#define UTILS_H_
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#include <Message.h>
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#include <OS.h>
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void SendMessage(port_id port, BMessage *message);
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#endif
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