*Doh* Always check the build _before_ checking in, not after. *sigh*

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2949 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm
2003-03-19 01:20:20 +00:00
parent 7b919e9ac2
commit 1fd593cdd7
4 changed files with 36 additions and 4 deletions
+2 -4
View File
@@ -31,7 +31,6 @@
#include <stdio.h>
#include <string.h>
#include <ServerProtocol.h>
#include "SMessage.h"
#include "BitmapManager.h"
#include "CursorManager.h"
@@ -247,9 +246,8 @@ printf("ServerApp %s:Server shutdown notification received\n",app->_signature.St
// because the server was asked to quit. Thus, we
// ask all apps to quit. This is NOT the same as system
// shutdown and will happen only in testing
BMessage *shutdown=new BMessage(B_QUIT_REQUESTED);
shutdown->fPreferred=true;
SendMessage(app->_sender,shutdown);
// BMessage *shutdown=new BMessage(B_QUIT_REQUESTED);
// SendMessage(app->_sender,shutdown);
#ifdef DEBUG_SERVERAPP
printf("ServerApp %s:Sent server shutdown message to BApp\n",app->_signature.String());
#endif