|
|
|
@@ -20,6 +20,7 @@
|
|
|
|
|
#include <agg_trans_affine.h>
|
|
|
|
|
|
|
|
|
|
#include "AGGTextRenderer.h"
|
|
|
|
|
#include "moreUTF8.h"
|
|
|
|
|
|
|
|
|
|
#define FLIP_Y false
|
|
|
|
|
|
|
|
|
@@ -42,13 +43,22 @@ rect_to_int(BRect r,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// is_white_space
|
|
|
|
|
inline bool
|
|
|
|
|
is_white_space(uint16 glyph)
|
|
|
|
|
is_white_space(uint32 charCode)
|
|
|
|
|
{
|
|
|
|
|
// TODO: handle them all!
|
|
|
|
|
if (glyph == ' ' || glyph == B_TAB)
|
|
|
|
|
return true;
|
|
|
|
|
switch (charCode) {
|
|
|
|
|
case 0x0009: /* tab */
|
|
|
|
|
case 0x000b: /* vertical tab */
|
|
|
|
|
case 0x000c: /* form feed */
|
|
|
|
|
case 0x0020: /* space */
|
|
|
|
|
case 0x00a0: /* non breaking space */
|
|
|
|
|
case 0x000a: /* line feed */
|
|
|
|
|
case 0x000d: /* carriage return */
|
|
|
|
|
case 0x2028: /* line separator */
|
|
|
|
|
case 0x2029: /* paragraph separator */
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -156,7 +166,7 @@ AGGTextRenderer::Unset()
|
|
|
|
|
// TODO ? release some kind of reference count on the ServerFont?
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// RenderString
|
|
|
|
|
|
|
|
|
|
BRect
|
|
|
|
|
AGGTextRenderer::RenderString(const char* string,
|
|
|
|
|
uint32 length,
|
|
|
|
@@ -178,121 +188,121 @@ AGGTextRenderer::RenderString(const char* string,
|
|
|
|
|
Transformable transform(fEmbeddedTransformation);
|
|
|
|
|
transform.TranslateBy(baseLine);
|
|
|
|
|
|
|
|
|
|
uint32 glyphCount;
|
|
|
|
|
fCurves.approximation_scale(transform.scale());
|
|
|
|
|
|
|
|
|
|
if (_PrepareUnicodeBuffer(string, length, &glyphCount) >= B_OK) {
|
|
|
|
|
fCurves.approximation_scale(transform.scale());
|
|
|
|
|
// use a transformation behind the curves
|
|
|
|
|
// (only if glyph->data_type == agg::glyph_data_outline)
|
|
|
|
|
// in the pipeline for the rasterizer
|
|
|
|
|
typedef agg::conv_transform<conv_font_curve_type, agg::trans_affine>
|
|
|
|
|
conv_font_trans_type;
|
|
|
|
|
conv_font_trans_type transformedOutline(fCurves, transform);
|
|
|
|
|
|
|
|
|
|
// use a transformation behind the curves
|
|
|
|
|
// (only if glyph->data_type == agg::glyph_data_outline)
|
|
|
|
|
// in the pipeline for the rasterizer
|
|
|
|
|
typedef agg::conv_transform<conv_font_curve_type, agg::trans_affine>
|
|
|
|
|
conv_font_trans_type;
|
|
|
|
|
conv_font_trans_type transformedOutline(fCurves, transform);
|
|
|
|
|
double x = 0.0;
|
|
|
|
|
double y0 = 0.0;
|
|
|
|
|
double y = y0;
|
|
|
|
|
|
|
|
|
|
uint16* p = (uint16*)fUnicodeBuffer;
|
|
|
|
|
double advanceX = 0.0;
|
|
|
|
|
double advanceY = 0.0;
|
|
|
|
|
bool firstLoop = true;
|
|
|
|
|
|
|
|
|
|
double x = 0.0;
|
|
|
|
|
double y0 = 0.0;
|
|
|
|
|
double y = y0;
|
|
|
|
|
// for when we bypass the transformation pipeline
|
|
|
|
|
BPoint transformOffset(0.0, 0.0);
|
|
|
|
|
transform.Transform(&transformOffset);
|
|
|
|
|
|
|
|
|
|
double advanceX = 0.0;
|
|
|
|
|
double advanceY = 0.0;
|
|
|
|
|
uint32 charCode;
|
|
|
|
|
while ((charCode = UTF8ToCharCode(&string)) > 0) {
|
|
|
|
|
// line break (not supported by R5)
|
|
|
|
|
/*if (charCode == '\n') {
|
|
|
|
|
y0 += LineOffset();
|
|
|
|
|
x = 0.0;
|
|
|
|
|
y = y0;
|
|
|
|
|
advanceX = 0.0;
|
|
|
|
|
advanceY = 0.0;
|
|
|
|
|
continue;
|
|
|
|
|
}*/
|
|
|
|
|
|
|
|
|
|
// for when we bypass the transformation pipeline
|
|
|
|
|
BPoint transformOffset(0.0, 0.0);
|
|
|
|
|
transform.Transform(&transformOffset);
|
|
|
|
|
const agg::glyph_cache* glyph = fFontCache.glyph(charCode);
|
|
|
|
|
|
|
|
|
|
for (uint32 i = 0; i < glyphCount; i++) {
|
|
|
|
|
/* // line break (not supported by R5)
|
|
|
|
|
if (*p == '\n') {
|
|
|
|
|
y0 += LineOffset();
|
|
|
|
|
x = 0.0;
|
|
|
|
|
y = y0;
|
|
|
|
|
advanceX = 0.0;
|
|
|
|
|
advanceY = 0.0;
|
|
|
|
|
++p;
|
|
|
|
|
continue;
|
|
|
|
|
}*/
|
|
|
|
|
if (!glyph) {
|
|
|
|
|
if (charCode >= 0x20 && charCode < 0x80)
|
|
|
|
|
fprintf(stderr, "failed to load glyph for '%c'\n", (char)charCode);
|
|
|
|
|
else
|
|
|
|
|
fprintf(stderr, "failed to load glyph for 0x%04x\n", charCode);
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const agg::glyph_cache* glyph = fFontCache.glyph(*p);
|
|
|
|
|
if (!firstLoop && fKerning)
|
|
|
|
|
fFontCache.add_kerning(&advanceX, &advanceY);
|
|
|
|
|
|
|
|
|
|
if (glyph) {
|
|
|
|
|
if (i > 0 && fKerning)
|
|
|
|
|
fFontCache.add_kerning(&advanceX, &advanceY);
|
|
|
|
|
x += advanceX;
|
|
|
|
|
y += advanceY;
|
|
|
|
|
|
|
|
|
|
x += advanceX;
|
|
|
|
|
y += advanceY;
|
|
|
|
|
if (delta)
|
|
|
|
|
x += is_white_space(charCode) ? delta->space : delta->nonspace;
|
|
|
|
|
|
|
|
|
|
if (delta)
|
|
|
|
|
x += is_white_space(*p) ? delta->space : delta->nonspace;
|
|
|
|
|
// "glyphBounds" is the bounds of the glyph transformed
|
|
|
|
|
// by the x y location of the glyph along the base line,
|
|
|
|
|
// it is therefor yet "untransformed".
|
|
|
|
|
const agg::rect& r = glyph->bounds;
|
|
|
|
|
BRect glyphBounds(r.x1 + x, r.y1 + y - 1, r.x2 + x + 1, r.y2 + y + 1);
|
|
|
|
|
// NOTE: "-1"/"+1" converts the glyph bounding box from pixel
|
|
|
|
|
// indices to pixel area coordinates
|
|
|
|
|
|
|
|
|
|
// "glyphBounds" is the bounds of the glyph transformed
|
|
|
|
|
// by the x y location of the glyph along the base line,
|
|
|
|
|
// it is therefor yet "untransformed".
|
|
|
|
|
const agg::rect& r = glyph->bounds;
|
|
|
|
|
BRect glyphBounds(r.x1 + x, r.y1 + y - 1, r.x2 + x + 1, r.y2 + y + 1);
|
|
|
|
|
// NOTE: "-1"/"+ 1" converts the glyph bounding box from pixel
|
|
|
|
|
// indices to pixel area coordinates
|
|
|
|
|
// track bounding box
|
|
|
|
|
if (glyphBounds.IsValid())
|
|
|
|
|
bounds = bounds.IsValid() ? bounds | glyphBounds : glyphBounds;
|
|
|
|
|
|
|
|
|
|
// track bounding box
|
|
|
|
|
if (glyphBounds.IsValid())
|
|
|
|
|
bounds = bounds.IsValid() ? bounds | glyphBounds : glyphBounds;
|
|
|
|
|
// render the glyph if this is not a dry run
|
|
|
|
|
if (!dryRun) {
|
|
|
|
|
// init the fontmanager's embedded adaptors
|
|
|
|
|
// NOTE: The initialization for the "location" of
|
|
|
|
|
// the glyph is different depending on wether we
|
|
|
|
|
// deal with non-(rotated/sheared) text, in which
|
|
|
|
|
// case we have a native FT bitmap. For rotated or
|
|
|
|
|
// sheared text, we use AGG vector outlines and
|
|
|
|
|
// a transformation pipeline, which will be applied
|
|
|
|
|
// _after_ we retrieve the outline, and that's why
|
|
|
|
|
// we simply pass x and y, which are untransformed.
|
|
|
|
|
|
|
|
|
|
// render the glyph if this is not a dry run
|
|
|
|
|
if (!dryRun) {
|
|
|
|
|
// init the fontmanager's embedded adaptors
|
|
|
|
|
// NOTE: The initialization for the "location" of
|
|
|
|
|
// the glyph is different depending on wether we
|
|
|
|
|
// deal with non-(rotated/sheared) text, in which
|
|
|
|
|
// case we have a native FT bitmap. For rotated or
|
|
|
|
|
// sheared text, we use AGG vector outlines and
|
|
|
|
|
// a transformation pipeline, which will be applied
|
|
|
|
|
// _after_ we retrieve the outline, and that's why
|
|
|
|
|
// we simply pass x and y, which are untransformed.
|
|
|
|
|
|
|
|
|
|
// "glyphBounds" is now transformed into screen coords
|
|
|
|
|
// in order to stop drawing when we are already outside
|
|
|
|
|
// of the clipping frame
|
|
|
|
|
if (glyph->data_type != agg::glyph_data_outline) {
|
|
|
|
|
// we cannot use the transformation pipeline
|
|
|
|
|
double transformedX = x + transformOffset.x;
|
|
|
|
|
double transformedY = y + transformOffset.y;
|
|
|
|
|
fFontCache.init_embedded_adaptors(glyph,
|
|
|
|
|
transformedX,
|
|
|
|
|
transformedY);
|
|
|
|
|
glyphBounds.OffsetBy(transformOffset);
|
|
|
|
|
} else {
|
|
|
|
|
fFontCache.init_embedded_adaptors(glyph, x, y);
|
|
|
|
|
glyphBounds = transform.TransformBounds(glyphBounds);
|
|
|
|
|
}
|
|
|
|
|
// "glyphBounds" is now transformed into screen coords
|
|
|
|
|
// in order to stop drawing when we are already outside
|
|
|
|
|
// of the clipping frame
|
|
|
|
|
if (glyph->data_type != agg::glyph_data_outline) {
|
|
|
|
|
// we cannot use the transformation pipeline
|
|
|
|
|
double transformedX = x + transformOffset.x;
|
|
|
|
|
double transformedY = y + transformOffset.y;
|
|
|
|
|
fFontCache.init_embedded_adaptors(glyph,
|
|
|
|
|
transformedX, transformedY);
|
|
|
|
|
glyphBounds.OffsetBy(transformOffset);
|
|
|
|
|
} else {
|
|
|
|
|
fFontCache.init_embedded_adaptors(glyph, x, y);
|
|
|
|
|
glyphBounds = transform.TransformBounds(glyphBounds);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (clippingFrame.Intersects(glyphBounds)) {
|
|
|
|
|
switch (glyph->data_type) {
|
|
|
|
|
case agg::glyph_data_mono:
|
|
|
|
|
agg::render_scanlines(fFontCache.mono_adaptor(),
|
|
|
|
|
fFontCache.mono_scanline(),
|
|
|
|
|
*binRenderer);
|
|
|
|
|
break;
|
|
|
|
|
if (clippingFrame.Intersects(glyphBounds)) {
|
|
|
|
|
switch (glyph->data_type) {
|
|
|
|
|
case agg::glyph_data_mono:
|
|
|
|
|
agg::render_scanlines(fFontCache.mono_adaptor(),
|
|
|
|
|
fFontCache.mono_scanline(), *binRenderer);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case agg::glyph_data_gray8:
|
|
|
|
|
agg::render_scanlines(fFontCache.gray8_adaptor(),
|
|
|
|
|
fFontCache.gray8_scanline(),
|
|
|
|
|
*solidRenderer);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case agg::glyph_data_outline: {
|
|
|
|
|
fRasterizer.reset();
|
|
|
|
|
// NOTE: this function can be easily extended to handle
|
|
|
|
|
// conversion to contours, so that's why there is a lot of
|
|
|
|
|
// commented out code, I leave it here because I think it
|
|
|
|
|
// will be needed again.
|
|
|
|
|
|
|
|
|
|
// if(fabs(0.0) <= 0.01) {
|
|
|
|
|
// For the sake of efficiency skip the
|
|
|
|
|
// contour converter if the weight is about zero.
|
|
|
|
|
//-----------------------
|
|
|
|
|
fRasterizer.add_path(transformedOutline);
|
|
|
|
|
case agg::glyph_data_gray8:
|
|
|
|
|
agg::render_scanlines(fFontCache.gray8_adaptor(),
|
|
|
|
|
fFontCache.gray8_scanline(), *solidRenderer);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case agg::glyph_data_outline: {
|
|
|
|
|
fRasterizer.reset();
|
|
|
|
|
// NOTE: this function can be easily extended to handle
|
|
|
|
|
// conversion to contours, so that's why there is a lot of
|
|
|
|
|
// commented out code, I leave it here because I think it
|
|
|
|
|
// will be needed again.
|
|
|
|
|
|
|
|
|
|
//if(fabs(0.0) <= 0.01) {
|
|
|
|
|
// For the sake of efficiency skip the
|
|
|
|
|
// contour converter if the weight is about zero.
|
|
|
|
|
|
|
|
|
|
fRasterizer.add_path(transformedOutline);
|
|
|
|
|
#if SHOW_GLYPH_BOUNDS
|
|
|
|
|
agg::path_storage p;
|
|
|
|
|
p.move_to(glyphBounds.left + 0.5, glyphBounds.top + 0.5);
|
|
|
|
@@ -304,51 +314,42 @@ AGGTextRenderer::RenderString(const char* string,
|
|
|
|
|
ps.width(1.0);
|
|
|
|
|
fRasterizer.add_path(ps);
|
|
|
|
|
#endif
|
|
|
|
|
/* } else {
|
|
|
|
|
// fRasterizer.add_path(fContour);
|
|
|
|
|
fRasterizer.add_path(transformedOutline);
|
|
|
|
|
}*/
|
|
|
|
|
agg::render_scanlines(fRasterizer, fScanline, *solidRenderer);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
default:
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/*} else {
|
|
|
|
|
//fRasterizer.add_path(fContour);
|
|
|
|
|
fRasterizer.add_path(transformedOutline);
|
|
|
|
|
}*/
|
|
|
|
|
|
|
|
|
|
// increment pen position
|
|
|
|
|
advanceX = glyph->advance_x;
|
|
|
|
|
advanceY = glyph->advance_y;
|
|
|
|
|
} else {
|
|
|
|
|
if (*p < 128) {
|
|
|
|
|
char c[2];
|
|
|
|
|
c[0] = (uint8)*p;
|
|
|
|
|
c[1] = 0;
|
|
|
|
|
fprintf(stderr, "failed to load glyph for '%s'\n", c);
|
|
|
|
|
} else {
|
|
|
|
|
fprintf(stderr, "failed to load glyph for %d\n", *p);
|
|
|
|
|
agg::render_scanlines(fRasterizer, fScanline, *solidRenderer);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
default:
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
++p;
|
|
|
|
|
}
|
|
|
|
|
// put pen location behind rendered text
|
|
|
|
|
// (at the baseline of the virtual next glyph)
|
|
|
|
|
if (nextCharPos) {
|
|
|
|
|
nextCharPos->x = x + advanceX;
|
|
|
|
|
nextCharPos->y = y + advanceY;
|
|
|
|
|
|
|
|
|
|
transform.Transform(nextCharPos);
|
|
|
|
|
}
|
|
|
|
|
// increment pen position
|
|
|
|
|
advanceX = glyph->advance_x;
|
|
|
|
|
advanceY = glyph->advance_y;
|
|
|
|
|
|
|
|
|
|
firstLoop = false;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// put pen location behind rendered text
|
|
|
|
|
// (at the baseline of the virtual next glyph)
|
|
|
|
|
if (nextCharPos) {
|
|
|
|
|
nextCharPos->x = x + advanceX;
|
|
|
|
|
nextCharPos->y = y + advanceY;
|
|
|
|
|
|
|
|
|
|
transform.Transform(nextCharPos);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return transform.TransformBounds(bounds);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// StringWidth
|
|
|
|
|
double
|
|
|
|
|
AGGTextRenderer::StringWidth(const char* utf8String, uint32 length)
|
|
|
|
|
AGGTextRenderer::StringWidth(const char* string, uint32 length)
|
|
|
|
|
{
|
|
|
|
|
// NOTE: The implementation does not take font rotation (or shear)
|
|
|
|
|
// into account. Just like on R5. Should it ever be desirable to
|
|
|
|
@@ -361,69 +362,25 @@ AGGTextRenderer::StringWidth(const char* utf8String, uint32 length)
|
|
|
|
|
// Note that shear will not have any influence on the baseline though.
|
|
|
|
|
|
|
|
|
|
double width = 0.0;
|
|
|
|
|
uint32 glyphCount;
|
|
|
|
|
if (_PrepareUnicodeBuffer(utf8String, length, &glyphCount) >= B_OK) {
|
|
|
|
|
uint16* p = (uint16*)fUnicodeBuffer;
|
|
|
|
|
uint32 charCode;
|
|
|
|
|
double y = 0.0;
|
|
|
|
|
const agg::glyph_cache* glyph;
|
|
|
|
|
bool firstLoop = true;
|
|
|
|
|
|
|
|
|
|
double y = 0.0;
|
|
|
|
|
const agg::glyph_cache* glyph;
|
|
|
|
|
|
|
|
|
|
for (uint32 i = 0; i < glyphCount; i++) {
|
|
|
|
|
if ((glyph = fFontCache.glyph(*p))) {
|
|
|
|
|
if (i > 0 && fKerning)
|
|
|
|
|
fFontCache.add_kerning(&width, &y);
|
|
|
|
|
|
|
|
|
|
width += glyph->advance_x;
|
|
|
|
|
}
|
|
|
|
|
++p;
|
|
|
|
|
while ((charCode = UTF8ToCharCode(&string)) > 0) {
|
|
|
|
|
glyph = fFontCache.glyph(charCode);
|
|
|
|
|
if (glyph) {
|
|
|
|
|
if (!firstLoop && fKerning)
|
|
|
|
|
fFontCache.add_kerning(&width, &y);
|
|
|
|
|
width += glyph->advance_x;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
firstLoop = false;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
return width;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// _PrepareUnicodeBuffer
|
|
|
|
|
status_t
|
|
|
|
|
AGGTextRenderer::_PrepareUnicodeBuffer(const char* utf8String,
|
|
|
|
|
uint32 length, uint32* glyphCount)
|
|
|
|
|
{
|
|
|
|
|
if (length == 0) {
|
|
|
|
|
*glyphCount = 0;
|
|
|
|
|
return B_OK;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32 srcLength = length;
|
|
|
|
|
int32 dstLength = srcLength * 4;
|
|
|
|
|
|
|
|
|
|
// take care of adjusting buffer size
|
|
|
|
|
if (dstLength > fUnicodeBufferSize) {
|
|
|
|
|
fUnicodeBufferSize = dstLength;
|
|
|
|
|
fUnicodeBuffer = (char*)realloc((void*)fUnicodeBuffer, fUnicodeBufferSize);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
status_t ret;
|
|
|
|
|
if (!fUnicodeBuffer) {
|
|
|
|
|
ret = B_NO_MEMORY;
|
|
|
|
|
} else {
|
|
|
|
|
int32 state = 0;
|
|
|
|
|
ret = convert_from_utf8(B_UNICODE_CONVERSION,
|
|
|
|
|
utf8String, &srcLength,
|
|
|
|
|
fUnicodeBuffer, &dstLength,
|
|
|
|
|
&state, B_SUBSTITUTE);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (ret >= B_OK) {
|
|
|
|
|
*glyphCount = (uint32)(dstLength / 2);
|
|
|
|
|
ret = swap_data(B_INT16_TYPE, fUnicodeBuffer, dstLength,
|
|
|
|
|
B_SWAP_BENDIAN_TO_HOST);
|
|
|
|
|
} else {
|
|
|
|
|
*glyphCount = 0;
|
|
|
|
|
fprintf(stderr, "AGGTextRenderer::_PrepareUnicodeBuffer() - UTF8 -> Unicode conversion failed: %s\n", strerror(ret));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// _UpdateSizeAndHinting
|
|
|
|
|
void
|
|
|
|
|
AGGTextRenderer::_UpdateSizeAndHinting(float size, bool hinted, bool force)
|
|
|
|
|