Don't scroll if the mouse pointer is outside the view but still within its y bounds.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31623 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,5 +1,6 @@
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/*
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* Copyright 2009, Ingo Weinhold, [email protected].
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* Copyright 2009, Rene Gollent, [email protected].
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* Distributed under the terms of the MIT License.
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*/
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@@ -1326,18 +1327,16 @@ SourceView::TextView::_HandleAutoScroll(void)
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BPoint point;
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uint32 buttons;
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GetMouse(&point, &buttons);
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// TODO: investigate if the observed Bounds() behavior for child views
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// (returning the entire view rect) is correct, and if not, fix
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// and remove the workaround here of asking the parent bounds to do the
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// comparison
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float difference = 0.0;
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BRect sourceBounds = fSourceView->Bounds();
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if (point.y < sourceBounds.top)
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difference = point.y - sourceBounds.top;
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else
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difference = point.y - sourceBounds.bottom;
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int factor = (int)(difference / fFontInfo->lineHeight);
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_ScrollByLines(factor);
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BRect visibleRect = Frame() & fSourceView->Bounds();
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if (point.y < visibleRect.top)
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difference = point.y - visibleRect.top;
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else if (point.y > visibleRect.bottom)
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difference = point.y - visibleRect.bottom;
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if (difference != 0.0) {
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int factor = (int)(difference / fFontInfo->lineHeight);
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_ScrollByLines(factor);
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}
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MouseMoved(point, B_OUTSIDE_VIEW, NULL);
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}
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