* Indentation cleanup
+alphabranch git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32724 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,5 +1,5 @@
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/*
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* Copyright 2007-2008, Haiku, Inc. All Rights Reserved.
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* Copyright 2007-2009, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _POP_UP_MENU_H
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@@ -12,71 +12,80 @@
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class BPopUpMenu : public BMenu {
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public:
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BPopUpMenu(const char* title, bool radioMode = true,
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bool autoRename = true,
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menu_layout layout = B_ITEMS_IN_COLUMN);
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BPopUpMenu(BMessage* data);
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virtual ~BPopUpMenu();
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BPopUpMenu(const char* title,
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bool radioMode = true,
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bool autoRename = true,
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menu_layout layout = B_ITEMS_IN_COLUMN);
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BPopUpMenu(BMessage* data);
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virtual ~BPopUpMenu();
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virtual status_t Archive(BMessage* data, bool deep = true) const;
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static BArchivable* Instantiate(BMessage* data);
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virtual status_t Archive(BMessage* archive,
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bool deep = true) const;
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static BArchivable* Instantiate(BMessage* archive);
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BMenuItem* Go(BPoint where, bool autoInvoke = false,
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bool keepOpen = false, bool async = false);
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BMenuItem* Go(BPoint where, bool autoInvoke, bool keepOpen,
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BRect openRect, bool async = false);
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BMenuItem* Go(BPoint where, bool autoInvoke = false,
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bool keepOpen = false, bool async = false);
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BMenuItem* Go(BPoint where, bool autoInvoke,
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bool keepOpen, BRect openRect,
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bool async = false);
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virtual void MessageReceived(BMessage* message);
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virtual void MouseDown(BPoint point);
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virtual void MouseUp(BPoint point);
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virtual void MouseMoved(BPoint point, uint32 code,
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const BMessage* message);
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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virtual void FrameMoved(BPoint newPosition);
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virtual void FrameResized(float newWidth, float newHeight);
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virtual void MessageReceived(BMessage* message);
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virtual void MouseDown(BPoint where);
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virtual void MouseUp(BPoint where);
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virtual void MouseMoved(BPoint where, uint32 transit,
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const BMessage* dragMessage);
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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virtual void FrameMoved(BPoint newPosition);
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virtual void FrameResized(float newWidth, float newHeight);
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virtual BHandler* ResolveSpecifier(BMessage* message, int32 index,
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BMessage* specifier, int32 form,
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const char* property);
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virtual status_t GetSupportedSuites(BMessage* data);
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virtual BHandler* ResolveSpecifier(BMessage* message,
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int32 index, BMessage* specifier,
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int32 form, const char* property);
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virtual status_t GetSupportedSuites(BMessage* data);
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virtual status_t Perform(perform_code code, void* arg);
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virtual status_t Perform(perform_code code, void* data);
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virtual void ResizeToPreferred();
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virtual void GetPreferredSize(float* _width, float* _height);
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virtual void MakeFocus(bool state = true);
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virtual void AllAttached();
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virtual void AllDetached();
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virtual void ResizeToPreferred();
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virtual void GetPreferredSize(float* _width,
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float* _height);
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virtual void MakeFocus(bool state = true);
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virtual void AllAttached();
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virtual void AllDetached();
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void SetAsyncAutoDestruct(bool state);
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bool AsyncAutoDestruct() const;
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void SetAsyncAutoDestruct(bool state);
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bool AsyncAutoDestruct() const;
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protected:
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virtual BPoint ScreenLocation();
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virtual BPoint ScreenLocation();
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virtual void _ReservedPopUpMenu1();
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virtual void _ReservedPopUpMenu2();
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virtual void _ReservedPopUpMenu3();
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virtual void _ReservedPopUpMenu1();
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virtual void _ReservedPopUpMenu2();
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virtual void _ReservedPopUpMenu3();
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BPopUpMenu& operator=(const BPopUpMenu& other);
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BPopUpMenu& operator=(const BPopUpMenu& other);
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private:
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BMenuItem* _Go(BPoint where, bool autoInvoke, bool startOpened,
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BRect* specialRect, bool async);
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BMenuItem* _StartTrack(BPoint where, bool autoInvoke,
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bool startOpened, BRect* specialRect);
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BMenuItem* _WaitMenu(void* data);
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BMenuItem* _Go(BPoint where, bool autoInvoke,
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bool startOpened, BRect* specialRect,
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bool async);
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BMenuItem* _StartTrack(BPoint where, bool autoInvoke,
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bool startOpened, BRect* specialRect);
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BMenuItem* _WaitMenu(void* data);
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static int32 _thread_entry(void* data);
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static int32 _thread_entry(void* data);
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BPoint fWhere;
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bool fUseWhere;
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bool fAutoDestruct;
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bool _fUnusedBool1;
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bool _fUnusedBool2;
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thread_id fTrackThread;
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uint32 _reserved[3];
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private:
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BPoint fWhere;
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bool fUseWhere;
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bool fAutoDestruct;
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bool _fUnusedBool1;
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bool _fUnusedBool2;
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thread_id fTrackThread;
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uint32 _reserved[3];
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};
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#endif // _POP_UP_MENU_H
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#endif // _POP_UP_MENU_H
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