clean up, ellipse comparison test
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11246 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -17,22 +17,21 @@ const pattern kStripes = (pattern){ { 0xc7, 0x8f, 0x1f, 0x3e, 0x7c, 0xf8, 0xf1,
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const pattern kDotted = (pattern){ { 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa } };
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const pattern kDottedBigger = (pattern){ { 0x33, 0x33, 0xcc, 0xcc, 0x33, 0x33, 0xcc, 0xcc } };
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// test_straight_lines
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template<class Surface>
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bigtime_t
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test_straight_lines(Surface& s, uint32 width, uint32 height,
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float penSize, drawing_mode mode,
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source_alpha alphaSrcMode, alpha_function alphaFncMode,
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rgb_color highColor, rgb_color lowColor, pattern pat)
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test_straight_lines(Surface& s, uint32 width, uint32 height)
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{
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bigtime_t now = system_time();
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s.SetPenSize(penSize);
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s.SetDrawingMode(mode);
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s.SetBlendingMode(alphaSrcMode, alphaFncMode);
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s.SetPenSize(1.0);
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s.SetDrawingMode(B_OP_COPY);
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s.SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY);
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s.SetHighColor(highColor);
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s.SetLowColor(lowColor);
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s.SetHighColor(0, 0, 0, 255);
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s.SetLowColor(130, 0, 20, 255);
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const pattern pat = B_SOLID_HIGH;
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for (uint32 y = 0; y <= height; y += 5) {
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s.StrokeLine(BPoint(0, y), BPoint(width - 1, y), pat);
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@@ -46,22 +45,52 @@ test_straight_lines(Surface& s, uint32 width, uint32 height,
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return system_time() - now;
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}
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// test_ellipses
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template<class Surface>
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bigtime_t
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test_lines(Surface& s, uint32 width, uint32 height,
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float penSize, drawing_mode mode,
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source_alpha alphaSrcMode, alpha_function alphaFncMode,
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rgb_color highColor, rgb_color lowColor, pattern pat)
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test_ellipses(Surface& s, uint32 width, uint32 height)
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{
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bigtime_t now = system_time();
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s.SetPenSize(penSize);
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s.SetDrawingMode(mode);
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s.SetBlendingMode(alphaSrcMode, alphaFncMode);
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s.SetPenSize(2.0);
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s.SetDrawingMode(B_OP_COPY);
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s.SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY);
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s.SetHighColor(highColor);
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s.SetLowColor(lowColor);
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s.SetHighColor(0, 0, 0, 255);
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s.SetLowColor(130, 0, 20, 255);
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const pattern pat = B_SOLID_HIGH;
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BPoint center(floorf(width / 2.0), floorf(height / 2.0));
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float xRadius = width / 2.0;
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float yRadius = height / 2.0;
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uint32 count = 40;
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for (uint32 i = 0; i < count; i ++) {
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s.StrokeEllipse(center, xRadius * (i / (float)count),
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yRadius * (i / (float)count), pat);
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}
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s.Sync();
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return system_time() - now;
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}
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// test_lines
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template<class Surface>
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bigtime_t
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test_lines(Surface& s, uint32 width, uint32 height)
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{
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bigtime_t now = system_time();
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s.SetPenSize(1.0);
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s.SetDrawingMode(B_OP_COPY);
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s.SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY);
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s.SetHighColor(0, 0, 0, 255);
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s.SetLowColor(130, 0, 20, 255);
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const pattern pat = B_SOLID_HIGH;
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for (uint32 y = 0; y <= height; y += 10) {
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s.StrokeLine(BPoint(0, 0), BPoint(width, y), pat);
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@@ -77,50 +106,42 @@ test_lines(Surface& s, uint32 width, uint32 height,
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return system_time() - now;
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}
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// test
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template<class Surface>
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bigtime_t
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test(Surface& s,
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uint32 width, uint32 height, BPoint origin, float scale,
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float penSize,
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rgb_color lineColor1, rgb_color lineColor2,
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BRect rect, BRect roundRect,
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rgb_color rectColorH, rgb_color rectColorL,
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float angle, float span, rgb_color arcColor,
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rgb_color ellipseColorH, rgb_color ellipseColorL,
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BPoint center, float xRadius, float yRadius,
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rgb_color roundRectColorH, rgb_color roundRectColorL,
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BFont* font, BPoint stringLocation1, BPoint stringLocation2,
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const char* string1, const char* string2,
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rgb_color textColor1, rgb_color textColor2, rgb_color alphaColor,
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BBitmap* testBitmap, BRect testBitmapCrop, BRect testBitmapDestRect)
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test(Surface& s, uint32 width, uint32 height, BBitmap* testBitmap)
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{
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bigtime_t now = system_time();
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// TODO: Painter behaves differently when origin has subpixel offset
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// BPoint origin(20.3, 10.8);
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BPoint origin(20, 10);
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BPoint center(width / 2.0, height / 2.0);
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float xRadius = 30.0;
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float yRadius = 20.0;
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s.SetOrigin(origin);
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s.SetScale(scale);
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s.SetScale(1.0);
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s.SetDrawingMode(B_OP_COPY);
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// s.SetDrawingMode(B_OP_SUBTRACT);
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// s.SetDrawingMode(B_OP_OVER);
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s.SetHighColor(lineColor1);
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s.SetLowColor(lineColor2);
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s.SetHighColor(20, 20, 20, 255);
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s.SetLowColor(220, 120, 80, 255);
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for (uint32 y = 0; y <= height / 2; y += 10)
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s.StrokeLine(BPoint(0, 0), BPoint(width / 2, y)/*, kDottedBigger*/);
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for (uint32 x = 0; x <= width; x += 10)
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s.StrokeLine(BPoint(0, 0), BPoint(x, height)/*, kDottedBigger*/);
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s.SetPenSize(penSize * 5);
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s.SetHighColor(rectColorH);
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s.SetLowColor(rectColorL);
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s.SetPenSize(1.0 * 5);
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s.SetHighColor(255, 0, 0, 255);
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s.SetLowColor(0, 0, 255, 255);
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// s.SetScale(1.0);
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// s.SetOrigin(B_ORIGIN);
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// s.SetDrawingMode(B_OP_INVERT);
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s.SetDrawingMode(B_OP_COPY);
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// s.StrokeRect(rect);
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s.StrokeRect(rect, kStripes);
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// s.StrokeRect(BRect(20.2, 45.6, 219.0, 139.0));
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s.StrokeRect(BRect(20.2, 45.6, 219.0, 139.0), kStripes);
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// s.ConstrainClipping(noClip);
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/* s.SetPenLocation(BPoint(230.0, 30.0));
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@@ -129,30 +150,41 @@ test(Surface& s,
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s.StrokeLine(BPoint(230.0, 50.0));
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s.StrokeLine(BPoint(230.0, 30.0));*/
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s.SetHighColor(ellipseColorH);
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s.SetLowColor(ellipseColorL);
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s.SetHighColor(255, 255, 0, 255);
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s.SetLowColor(128, 0, 50, 255);
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// s.SetDrawingMode(B_OP_OVER);
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s.SetDrawingMode(B_OP_ERASE);
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s.StrokeEllipse(center, xRadius, yRadius, kDottedBigger);
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s.SetHighColor(arcColor);
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s.SetHighColor(255, 0, 0, 255);
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s.SetDrawingMode(B_OP_INVERT);
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s.FillArc(center, xRadius * 2, yRadius * 2, angle, span);
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// s.StrokeArc(center, xRadius * 2, yRadius * 2, angle, span);
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s.FillArc(center, xRadius * 2, yRadius * 2, 40.0, 230.0);
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// s.StrokeArc(center, xRadius * 2, yRadius * 2, 40.0, 230.0);
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s.SetDrawingMode(B_OP_OVER);
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s.SetPenSize(2.0);
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s.StrokeEllipse(center, xRadius * 3, yRadius * 2);
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// s.FillEllipse(center, xRadius * 3, yRadius * 2);
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// s.StrokeLine(bounds.RightTop());
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// s.FillRect(rect);
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s.SetHighColor(roundRectColorH);
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s.SetLowColor(roundRectColorL);
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s.SetHighColor(0, 0, 255, 255);
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s.SetLowColor(255, 0, 0, 255);
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s.SetPenSize(1.0);
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// s.SetDrawingMode(B_OP_SELECT);
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s.StrokeRoundRect(roundRect, 40, 40);
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// s.FillRoundRect(roundRect, 40, 40);
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s.StrokeRoundRect(BRect(40, 100, 250, 220.0), 40, 40);
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// s.FillRoundRect(BRect(40, 100, 250, 220.0), 40, 40);
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// text rendering
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const char* string1 = "The Quick Brown Fox...";
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const char* string2 = "jumps!";
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BPoint stringLocation1(10.0, 220.0);
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BPoint stringLocation2(30.0 / 2.5, 115.0 / 2.5);
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BFont font(be_plain_font);
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font.SetSize(12.0);
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font.SetRotation(8.0);
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// font.SetFamilyAndStyle(1);
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s.SetFont(font);
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s.SetHighColor(textColor1);
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s.SetHighColor(91, 105, 98, 120);
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s.SetDrawingMode(B_OP_OVER);
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s.DrawString(string1, stringLocation1);
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s.DrawString(string2);
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@@ -160,7 +192,7 @@ test(Surface& s,
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// s.SetScale(2.5);
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s.SetDrawingMode(B_OP_INVERT);
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s.SetHighColor(textColor2);
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s.SetHighColor(200, 200, 200, 255);
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s.DrawString("H", stringLocation2);
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s.DrawString("e");
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s.DrawString("l");
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@@ -173,15 +205,19 @@ test(Surface& s,
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s.DrawString("s");
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s.DrawString("e");
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s.DrawString("!");
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// do the char locations match up?
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// s.SetHighColor(0, 60, 240);
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// s.DrawString("Hello Nurse!", stringLocation2);
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// bitmap drawing
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BRect testBitmapCrop(bitmap->Bounds());
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testBitmapCrop.left += 20.0;
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BRect testBitmapDestRect(testBitmapCrop);
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testBitmapDestRect.OffsetBy(50, 20);
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s.SetScale(1.5);
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s.SetDrawingMode(B_OP_ALPHA);
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// s.SetDrawingMode(B_OP_SELECT);
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// s.SetBlendingMode(B_CONSTANT_ALPHA, B_ALPHA_OVERLAY);
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s.SetHighColor(alphaColor);
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s.SetHighColor(0, 0, 0, 120);
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s.DrawBitmap(testBitmap, testBitmapCrop, testBitmapDestRect);
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s.Sync();
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@@ -201,17 +237,16 @@ main(int argc, char **argv)
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// It takes a bit to scan through the font files;
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// "true" means to do the font scanning inline, not
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// in a separate thread.
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fprintf(stdout, "scanning font files...");
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fflush(stdout);
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fprintf(stdout, "scanning font files...");
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fflush(stdout);
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FontManager::CreateDefault(true);
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fprintf(stdout, "done\n");
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fprintf(stdout, "done\n");
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BRect bounds(0.0, 0.0, 319.0, 239.0);
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// test the clipping
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BRegion noClip(bounds);
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// BRegion clip(BRect(50, 50, 100, 100));
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// clip.Include(BRect(20, 10, 80, 110));
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// clip.Include(BRect(120, -20, 180, 250));
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int32 clipCount = 5;
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BRegion clip;
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float h = bounds.Width() / clipCount;
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@@ -232,41 +267,8 @@ fprintf(stdout, "done\n");
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b.InsetBy(-hInset, 0.0);
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clip.Include(b);
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}
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float penSize = 1.0;
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float scale = 1.0;
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rgb_color lineColor1 = (rgb_color){ 20, 20, 20, 255 };
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rgb_color lineColor2 = (rgb_color){ 220, 120, 80, 255 };
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rgb_color textColor1 = (rgb_color){ 91, 105, 98, 120 };
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rgb_color textColor2 = (rgb_color){ 200, 200, 200, 255 };
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// rgb_color textColor2 = (rgb_color){ 200, 200, 200, 255 };
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rgb_color rectColorH = (rgb_color){ 255, 0, 0, 255 };
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rgb_color rectColorL = (rgb_color){ 0, 0, 255, 255 };
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rgb_color arcColor = (rgb_color){ 255, 0, 0, 255 };
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rgb_color ellipseColorH = (rgb_color){ 255, 255, 0, 255 };
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rgb_color ellipseColorL = (rgb_color){ 128, 0, 50, 255 };
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rgb_color roundRectColorH = (rgb_color){ 0, 0, 255, 255 };
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rgb_color roundRectColorL = (rgb_color){ 255, 0, 0, 255 };
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rgb_color alphaColor = (rgb_color){ 0, 0, 0, 120 };
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// TODO: Painter behaves differently when origin has subpixel offset
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// BPoint origin(20.3, 10.8);
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BPoint origin(20, 10);
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BRect rect(20.2, 45.6, 219.0, 139.0);
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BRect roundRect(40, 100, 250, 220.0);
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BPoint center(bounds.Width() / 2.0, bounds.Height() / 2.0);
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float xRadius = 30.0;
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float yRadius = 20.0;
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float angle = 40.0;
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float span = 230.0;
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const char* string1 = "The Quick Brown Fox...";
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const char* string2 = "jumps!";
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BPoint stringLocation1(10.0, 220.0);
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BPoint stringLocation2(30.0 / 2.5, 115.0 / 2.5);
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BFont font(be_plain_font);
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font.SetSize(12.0);
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font.SetRotation(8.0);
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// font.SetFamilyAndStyle(1);
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// prepare a test bitmap for bitmap rendering
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BBitmap* testBitmap = new BBitmap(BRect(20, 0, 150, 50), 0, B_RGB32);
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// fill testBitmap with content
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uint8* bits = (uint8*)testBitmap->Bits();
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@@ -291,15 +293,7 @@ fprintf(stdout, "done\n");
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*(uint32*)(&bits[(bitmapHeight - 1) * bpr]) = 0;
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*(uint32*)(&bits[(bitmapHeight - 1) * bpr + (bitmapWidth - 1) * 4]) = 0;
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BRect testBitmapCrop(testBitmap->Bounds());
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testBitmapCrop.left += 20.0;
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BRect testBitmapDestRect = testBitmapCrop;
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testBitmapDestRect.OffsetBy(50, 20);
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// testBitmapDestRect.OffsetTo(0, 0);
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// testBitmapDestRect.right = testBitmapDestRect.left + testBitmapDestRect.Width() * 2;
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// testBitmapDestRect.bottom = testBitmapDestRect.top + testBitmapDestRect.Height() * 2;
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// frame buffer
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// create a frame buffer
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BBitmap* bitmap = new BBitmap(bounds, B_RGB32);
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//memset(bitmap->Bits(), 0, bitmap->BitsLength());
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BitmapBuffer* buffer = new BitmapBuffer(bitmap);
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@@ -308,42 +302,23 @@ fprintf(stdout, "done\n");
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uint32 width = buffer->Width();
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uint32 height = buffer->Height();
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drawing_mode mode = B_OP_COPY;
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source_alpha alphaSrcMode = B_PIXEL_ALPHA;
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alpha_function alphaFncMode = B_ALPHA_OVERLAY;
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pattern pat = B_SOLID_HIGH;
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// painter.ConstrainClipping(clip);
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int32 iterations = 20;
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int32 iterations = 40;
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fprintf(stdout, "Painter...");
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fflush(stdout);
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fprintf(stdout, "Painter...");
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fflush(stdout);
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bigtime_t painterNow = 0;
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for (int32 i = 0; i < iterations; i++) {
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// reset bitmap contents
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memset(bitmap->Bits(), 255, bitmap->BitsLength());
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// run test
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/* painterNow += test(painter,
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width, height, origin, scale, penSize,
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lineColor1, lineColor2,
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rect, roundRect,
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rectColorH, rectColorL,
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angle, span, arcColor,
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ellipseColorH, ellipseColorL,
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center, xRadius, yRadius,
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roundRectColorH, roundRectColorL,
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&font, stringLocation1, stringLocation2,
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string1, string2,
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textColor1, textColor2, alphaColor,
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testBitmap, testBitmapCrop, testBitmapDestRect);*/
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/* painterNow += test_lines(painter, width, height,
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penSize, mode, alphaSrcMode, alphaFncMode,
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lineColor1, lineColor2, pat);*/
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painterNow += test_straight_lines(painter, width, height,
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penSize, mode, alphaSrcMode, alphaFncMode,
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lineColor1, lineColor2, pat);
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// painterNow += test(painter, width, height, testBitmap);
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// painterNow += test_lines(painter, width, height);
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// painterNow += test_straight_lines(painter, width, height);
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painterNow += test_ellipses(painter, width, height);
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}
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fprintf(stdout, " %lld µsecs\n", painterNow / iterations);
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@@ -358,44 +333,30 @@ fprintf(stdout, " %lld µsecs\n", painterNow / iterations);
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// view->ConstrainClippingRegion(&clip);
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fprintf(stdout, "BView...");
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fflush(stdout);
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fprintf(stdout, "BView...");
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fflush(stdout);
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bigtime_t viewNow = 0;
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for (int32 i = 0; i < iterations; i++) {
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// reset bitmap contents
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memset(bitmap->Bits(), 255, bitmap->BitsLength());
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// run test
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/* viewNow += test(*view,
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width, height, origin, scale, penSize,
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lineColor1, lineColor2,
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rect, roundRect,
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rectColorH, rectColorL,
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angle, span, arcColor,
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ellipseColorH, ellipseColorL,
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center, xRadius, yRadius,
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roundRectColorH, roundRectColorL,
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&font, stringLocation1, stringLocation2,
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string1, string2,
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textColor1, textColor2, alphaColor,
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testBitmap, testBitmapCrop, testBitmapDestRect);*/
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/* viewNow += test_lines(*view, width, height,
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penSize, mode, alphaSrcMode, alphaFncMode,
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lineColor1, lineColor2, pat);*/
|
||||
viewNow += test_straight_lines(*view, width, height,
|
||||
penSize, mode, alphaSrcMode, alphaFncMode,
|
||||
lineColor1, lineColor2, pat);
|
||||
// viewNow += test(*view, width, height, testBitmap, );
|
||||
// viewNow += test_lines(*view, width, height);
|
||||
// viewNow += test_straight_lines(*view, width, height);
|
||||
viewNow += test_ellipses(*view, width, height);
|
||||
}
|
||||
|
||||
fprintf(stdout, " %lld µsecs\n", viewNow / iterations);
|
||||
|
||||
if (painterNow > viewNow)
|
||||
printf("BView is %.2f times faster.\n", (float)painterNow / (float)viewNow);
|
||||
else
|
||||
printf("Painter is %.2f times faster.\n", (float)viewNow / (float)painterNow);
|
||||
|
||||
bitmap->Unlock();
|
||||
|
||||
fprintf(stdout, " %lld µsecs\n", viewNow / iterations);
|
||||
|
||||
if (painterNow > viewNow)
|
||||
printf("BView is %.2f times faster.\n", (float)painterNow / (float)viewNow);
|
||||
else
|
||||
printf("Painter is %.2f times faster.\n", (float)viewNow / (float)painterNow);
|
||||
|
||||
|
||||
BitmapView* bViewView = new BitmapView(bounds, "view", bitmap);
|
||||
bViewView->MoveTo(BPoint(bounds.left, bounds.bottom + 1));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user