Removed the SetMode(int32) call - no longer necessary

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6562 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm
2004-02-12 01:22:47 +00:00
parent 539232f28e
commit 2bde7b6696
@@ -205,8 +205,6 @@ public:
void StrokeTriangle(BPoint *pts, const DrawData *d);
void GetMode(display_mode *mode);
int32 GetMode(void);
// Font-related calls
void DrawString(const char *string, const int32 &length, const BPoint &pt, const DrawData *d);
@@ -235,13 +233,8 @@ public:
virtual bool Lock(bigtime_t timeout=B_INFINITE_TIMEOUT);
virtual void Unlock(void);
virtual void SetMode(const int32 &mode);
virtual void SetMode(const display_mode &mode);
// Eventually, this method will go away....
uint8 GetDepth(void);
uint32 GetBytesPerRow(void);
virtual bool DumpToFile(const char *path);
virtual ServerBitmap *DumpToBitmap(void);
virtual void InvertRect(const BRect &r);
@@ -306,11 +299,6 @@ protected:
int fLineThickness;
BLocker *_locker;
uint8 _buffer_depth;
uint16 _buffer_width;
uint16 _buffer_height;
int32 _buffer_mode;
uint32 _bytes_per_row;
bool _is_cursor_hidden;
bool _is_cursor_obscured;