Removed the SetMode(int32) call - no longer necessary
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6562 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -205,8 +205,6 @@ public:
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void StrokeTriangle(BPoint *pts, const DrawData *d);
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void GetMode(display_mode *mode);
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int32 GetMode(void);
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// Font-related calls
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void DrawString(const char *string, const int32 &length, const BPoint &pt, const DrawData *d);
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@@ -235,13 +233,8 @@ public:
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virtual bool Lock(bigtime_t timeout=B_INFINITE_TIMEOUT);
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virtual void Unlock(void);
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virtual void SetMode(const int32 &mode);
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virtual void SetMode(const display_mode &mode);
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// Eventually, this method will go away....
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uint8 GetDepth(void);
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uint32 GetBytesPerRow(void);
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virtual bool DumpToFile(const char *path);
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virtual ServerBitmap *DumpToBitmap(void);
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virtual void InvertRect(const BRect &r);
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@@ -306,11 +299,6 @@ protected:
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int fLineThickness;
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BLocker *_locker;
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uint8 _buffer_depth;
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uint16 _buffer_width;
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uint16 _buffer_height;
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int32 _buffer_mode;
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uint32 _bytes_per_row;
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bool _is_cursor_hidden;
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bool _is_cursor_obscured;
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