Add BALMLayoutBuilder implementations to ALM tests.
This commit is contained in:
@@ -12,6 +12,7 @@
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// include this for ALM
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// include this for ALM
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#include "ALMLayout.h"
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#include "ALMLayout.h"
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#include "ALMLayoutBuilder.h"
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class ComplexButtonsWindow : public BWindow {
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class ComplexButtonsWindow : public BWindow {
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@@ -55,6 +56,17 @@ public:
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button5->SetExplicitMaxSize(BSize(500, 500));
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button5->SetExplicitMaxSize(BSize(500, 500));
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button5->SetExplicitPreferredSize(BSize(30 + kOffset, B_SIZE_UNSET));
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button5->SetExplicitPreferredSize(BSize(30 + kOffset, B_SIZE_UNSET));
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BALMLayout* fLayout = new BALMLayout(10, 10);
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BALM::BALMLayoutBuilder(this, fLayout)
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.Add(button1, fLayout->Left(), fLayout->Top())
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.StartingAt(button1)
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.AddToRight(button2)
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.AddToRight(button3, fLayout->Right())
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.AddBelow(button4, fLayout->Bottom(), fLayout->Left(),
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fLayout->AddXTab())
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.AddToRight(button5, fLayout->Right());
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/*
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// create a new BALMLayout and use it for this window
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// create a new BALMLayout and use it for this window
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fLayout = new BALMLayout();
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fLayout = new BALMLayout();
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SetLayout(fLayout);
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SetLayout(fLayout);
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@@ -66,6 +78,7 @@ public:
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fLayout->AddView(button4, fLayout->Left(), fLayout->BottomOf(button1),
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fLayout->AddView(button4, fLayout->Left(), fLayout->BottomOf(button1),
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NULL, fLayout->Bottom());
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NULL, fLayout->Bottom());
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fLayout->AddViewToRight(button5, fLayout->Right());
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fLayout->AddViewToRight(button5, fLayout->Right());
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*/
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// test size limits
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// test size limits
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BSize min = fLayout->MinSize();
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BSize min = fLayout->MinSize();
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@@ -13,6 +13,7 @@
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// include this for ALM
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// include this for ALM
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#include "ALMLayout.h"
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#include "ALMLayout.h"
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#include "ALMLayoutBuilder.h"
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class PinwheelWindow : public BWindow {
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class PinwheelWindow : public BWindow {
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@@ -34,7 +35,24 @@ public:
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button4->SetExplicitMaxSize(BSize(B_SIZE_UNLIMITED, B_SIZE_UNLIMITED));
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button4->SetExplicitMaxSize(BSize(B_SIZE_UNLIMITED, B_SIZE_UNLIMITED));
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// create a new BALMLayout and use it for this window
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// create a new BALMLayout and use it for this window
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BALMLayout* layout = new BALMLayout(10.);
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BALMLayout* layout = new BALMLayout(10, 10);
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BReference<XTab> xTabs[2];
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BReference<YTab> yTabs[2];
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layout->AddXTabs(xTabs, 2);
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layout->AddYTabs(yTabs, 2);
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BALM::BALMLayoutBuilder(this, layout)
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.SetInsets(5)
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.Add(textView1, xTabs[0], yTabs[0], xTabs[1], yTabs[1])
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.StartingAt(textView1)
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.AddAbove(button1, layout->Top(), layout->Left())
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.AddToRight(button2, layout->Right(), NULL, yTabs[1])
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.AddBelow(button3, layout->Bottom(), xTabs[0])
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.AddToLeft(button4, layout->Left(), yTabs[0]);
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// alternative setup
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/*
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SetLayout(layout);
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SetLayout(layout);
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layout->SetInsets(5.);
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layout->SetInsets(5.);
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@@ -52,6 +70,7 @@ public:
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layout->Bottom());
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layout->Bottom());
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layout->AddView(button4, layout->Left(), y1, x1, layout->Bottom());
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layout->AddView(button4, layout->Left(), y1, x1, layout->Bottom());
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layout->AddView(textView1, x1, y1, x2, y2);
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layout->AddView(textView1, x1, y1, x2, y2);
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*/
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// alternative setup
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// alternative setup
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/*
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/*
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@@ -12,6 +12,7 @@
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// include this for ALM
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// include this for ALM
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#include "ALMLayout.h"
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#include "ALMLayout.h"
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#include "ALMLayoutBuilder.h"
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class ThreeButtonsWindow : public BWindow {
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class ThreeButtonsWindow : public BWindow {
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@@ -37,6 +38,14 @@ public:
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B_ALIGN_USE_FULL_HEIGHT));
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B_ALIGN_USE_FULL_HEIGHT));
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button3->SetExplicitMaxSize(BSize(500, 500));
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button3->SetExplicitMaxSize(BSize(500, 500));
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fLayout = new BALMLayout(0, 0);
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BALM::BALMLayoutBuilder(this, fLayout)
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.Add(button1, fLayout->Left(), fLayout->Top(), fLayout->Right())
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.StartingAt(button1)
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.AddBelow(button2)
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.AddBelow(button3, fLayout->Bottom());
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/*
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// create a new BALMLayout and use it for this window
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// create a new BALMLayout and use it for this window
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fLayout = new BALMLayout();
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fLayout = new BALMLayout();
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SetLayout(fLayout);
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SetLayout(fLayout);
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@@ -45,6 +54,7 @@ public:
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fLayout->Right(), NULL);
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fLayout->Right(), NULL);
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fLayout->AddViewToBottom(button2);
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fLayout->AddViewToBottom(button2);
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fLayout->AddViewToBottom(button3, fLayout->Bottom());
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fLayout->AddViewToBottom(button3, fLayout->Bottom());
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*/
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// test size limits
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// test size limits
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BSize min = fLayout->MinSize();
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BSize min = fLayout->MinSize();
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@@ -18,6 +18,7 @@
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#include <Window.h>
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#include <Window.h>
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#include "ALMLayout.h"
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#include "ALMLayout.h"
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#include "ALMLayoutBuilder.h"
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using namespace LinearProgramming;
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using namespace LinearProgramming;
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@@ -53,6 +54,31 @@ public:
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menu->AddItem(new BPopUpMenu("Menu 2"));
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menu->AddItem(new BPopUpMenu("Menu 2"));
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BStringView* stringView2 = new BStringView("string 2", "string 2");
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BStringView* stringView2 = new BStringView("string 2", "string 2");
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BALM::BALMLayout* layout = new BALMLayout(10, 10);
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BALM::BALMLayoutBuilder(this, layout)
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.SetInsets(10)
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.Add(button1, layout->Left(), layout->Top())
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.StartingAt(button1)
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.AddToRight(radioButton)
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.AddToRight(BSpaceLayoutItem::CreateGlue())
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.AddToRight(button3)
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.StartingAt(radioButton)
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.AddBelow(textView1, NULL, NULL, layout->RightOf(button3))
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.AddBelow(button4)
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.AddToRight(button5, layout->Right())
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.AddBelow(button6)
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.AddBelow(menu1, layout->AddYTab(), layout->Left(),
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layout->AddXTab())
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.AddToRight(stringView1)
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.AddToRight(BSpaceLayoutItem::CreateGlue(), layout->Right())
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.AddBelow(statusBar, NULL, layout->Left(), layout->Right())
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.StartingAt(statusBar)
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.AddBelow(menu2, layout->Bottom(), layout->Left(),
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layout->RightOf(menu1))
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.AddToRight(stringView2)
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.AddToRight(BSpaceLayoutItem::CreateGlue(), layout->Right());
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/*
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// create a new BALMLayout and use it for this window
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// create a new BALMLayout and use it for this window
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BALMLayout* layout = new BALMLayout(10);
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BALMLayout* layout = new BALMLayout(10);
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SetLayout(layout);
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SetLayout(layout);
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@@ -79,6 +105,7 @@ public:
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layout->RightOf(menu1), layout->Bottom());
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layout->RightOf(menu1), layout->Bottom());
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layout->AddViewToRight(stringView2);
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layout->AddViewToRight(stringView2);
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layout->AddItemToRight(BSpaceLayoutItem::CreateGlue(), layout->Right());
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layout->AddItemToRight(BSpaceLayoutItem::CreateGlue(), layout->Right());
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*/
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layout->Solver()->AddConstraint(2, layout->TopOf(menu1), -1,
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layout->Solver()->AddConstraint(2, layout->TopOf(menu1), -1,
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layout->Bottom(), OperatorType(kEQ), 0);
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layout->Bottom(), OperatorType(kEQ), 0);
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