Changes to integrate with app_server:

Added code to send more than just mouse move messages
Removed the input_server's dependency on local PortLink sources
Broke the BeIDE project by removing the PortLink dependency (oh well) -- see me for a fix if you run into problems building locally


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5089 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm
2003-10-19 00:46:44 +00:00
parent d6e461f029
commit 2cd26ed941
5 changed files with 175 additions and 596 deletions
+172 -8
View File
@@ -41,6 +41,7 @@
#include "Entry.h"
#include "Locker.h"
#include "Debug.h"
#include <String.h>
#include "InputServerDeviceListEntry.h"
#include "InputServerFilterListEntry.h"
@@ -48,12 +49,9 @@
#include "Message.h"
// include app_server headers for communication
#include <PortLink.h>
#include <ServerProtocol.h>
#include "PortLink.h"
#include "ServerProtocol.h"
#define SERVER_PORT_NAME "OBappserver"
#define SERVER_INPUT_PORT "OBinputport"
#define X_VALUE "x"
#define Y_VALUE "y"
@@ -95,7 +93,7 @@ int main()
*/
InputServer::InputServer(void) : BApplication("application/x-vnd.OBOS-input_server")
{
void *pointer;
void *pointer=NULL;
EventLoop(pointer);
@@ -1087,8 +1085,174 @@ int InputServer::DispatchEvent(BMessage *message)
}
break;
}
// Should be some Mouse Down and Up code here ..
// Along with some Key Down and up codes ..
case B_MOUSE_DOWN:{
BPoint pt;
int32 buttons,clicks,mod;
int64 time=(int64)real_time_clock();
if(message->FindPoint("where",&pt)!=B_OK ||
message->FindInt32("modifiers",&mod)!=B_OK ||
message->FindInt32("buttons",&buttons)!=B_OK ||
message->FindInt32("clicks",&clicks)!=B_OK)
break;
appsvrlink->SetOpCode(B_MOUSE_DOWN);
appsvrlink->Attach(&time, sizeof(int64));
appsvrlink->Attach(&pt.x,sizeof(float));
appsvrlink->Attach(&pt.y,sizeof(float));
appsvrlink->Attach(&mod, sizeof(uint32));
appsvrlink->Attach(&buttons, sizeof(uint32));
appsvrlink->Attach(&clicks, sizeof(uint32));
appsvrlink->Flush();
break;
}
case B_MOUSE_UP:{
BPoint pt;
int32 mod;
int64 time=(int64)real_time_clock();
if(message->FindPoint("where",&pt)!=B_OK ||
message->FindInt32("modifiers",&mod)!=B_OK)
break;
appsvrlink->SetOpCode(B_MOUSE_UP);
appsvrlink->Attach(&time, sizeof(int64));
appsvrlink->Attach(&pt.x,sizeof(float));
appsvrlink->Attach(&pt.y,sizeof(float));
appsvrlink->Attach(&mod, sizeof(uint32));
appsvrlink->Flush();
break;
}
case B_MOUSE_WHEEL_CHANGED:{
float x,y;
message->FindFloat("be:wheel_delta_x",&x);
message->FindFloat("be:wheel_delta_y",&y);
int64 time=real_time_clock();
appsvrlink->SetOpCode(B_MOUSE_WHEEL_CHANGED);
appsvrlink->Attach(&time,sizeof(int64));
appsvrlink->Attach(x);
appsvrlink->Attach(y);
appsvrlink->Flush();
break;
}
case B_KEY_DOWN:{
bigtime_t systime;
int32 scancode, asciicode,repeatcount,modifiers;
int8 utf8data[3];
BString string;
int8 keyarray[16];
systime=(int64)real_time_clock();
message->FindInt32("key",&scancode);
message->FindInt32("be:key_repeat",&repeatcount);
message->FindInt32("modifiers",&modifiers);
message->FindInt32("raw_char",&asciicode);
message->FindInt8("byte",0,utf8data);
message->FindInt8("byte",1,utf8data+1);
message->FindInt8("byte",2,utf8data+2);
message->FindString("bytes",&string);
for(int8 i=0;i<15;i++)
message->FindInt8("states",i,&keyarray[i]);
appsvrlink->SetOpCode(B_KEY_DOWN);
appsvrlink->Attach(&systime,sizeof(bigtime_t));
appsvrlink->Attach(scancode);
appsvrlink->Attach(asciicode);
appsvrlink->Attach(repeatcount);
appsvrlink->Attach(modifiers);
appsvrlink->Attach(utf8data,sizeof(int8)*3);
appsvrlink->Attach(string.Length()+1);
appsvrlink->Attach(string.String());
appsvrlink->Attach(keyarray,sizeof(int8)*16);
appsvrlink->Flush();
break;
}
case B_KEY_UP:{
bigtime_t systime;
int32 scancode, asciicode,modifiers;
int8 utf8data[3];
BString string;
int8 keyarray[16];
systime=(int64)real_time_clock();
message->FindInt32("key",&scancode);
message->FindInt32("raw_char",&asciicode);
message->FindInt32("modifiers",&modifiers);
message->FindInt8("byte",0,utf8data);
message->FindInt8("byte",1,utf8data+1);
message->FindInt8("byte",2,utf8data+2);
message->FindString("bytes",&string);
for(int8 i=0;i<15;i++)
message->FindInt8("states",i,&keyarray[i]);
appsvrlink->SetOpCode(B_KEY_UP);
appsvrlink->Attach(&systime,sizeof(bigtime_t));
appsvrlink->Attach(scancode);
appsvrlink->Attach(asciicode);
appsvrlink->Attach(modifiers);
appsvrlink->Attach(utf8data,sizeof(int8)*3);
appsvrlink->Attach(string.Length()+1);
appsvrlink->Attach(string.String());
appsvrlink->Attach(keyarray,sizeof(int8)*16);
appsvrlink->Flush();
break;
}
case B_UNMAPPED_KEY_DOWN:{
bigtime_t systime;
int32 scancode,modifiers;
int8 keyarray[16];
systime=(int64)real_time_clock();
message->FindInt32("key",&scancode);
message->FindInt32("modifiers",&modifiers);
for(int8 i=0;i<15;i++)
message->FindInt8("states",i,&keyarray[i]);
appsvrlink->SetOpCode(B_UNMAPPED_KEY_DOWN);
appsvrlink->Attach(&systime,sizeof(bigtime_t));
appsvrlink->Attach(scancode);
appsvrlink->Attach(modifiers);
appsvrlink->Attach(keyarray,sizeof(int8)*16);
appsvrlink->Flush();
break;
}
case B_UNMAPPED_KEY_UP:{
bigtime_t systime;
int32 scancode,modifiers;
int8 keyarray[16];
systime=(int64)real_time_clock();
message->FindInt32("key",&scancode);
message->FindInt32("modifiers",&modifiers);
for(int8 i=0;i<15;i++)
message->FindInt8("states",i,&keyarray[i]);
appsvrlink->SetOpCode(B_UNMAPPED_KEY_UP);
appsvrlink->Attach(&systime,sizeof(bigtime_t));
appsvrlink->Attach(scancode);
appsvrlink->Attach(modifiers);
appsvrlink->Attach(keyarray,sizeof(int8)*16);
appsvrlink->Flush();
break;
}
case B_MODIFIERS_CHANGED:{
bigtime_t systime;
int32 scancode,modifiers,oldmodifiers;
int8 keyarray[16];
systime=(int64)real_time_clock();
message->FindInt32("key",&scancode);
message->FindInt32("modifiers",&modifiers);
message->FindInt32("be:old_modifiers",&oldmodifiers);
for(int8 i=0;i<15;i++)
message->FindInt8("states",i,&keyarray[i]);
appsvrlink->SetOpCode(B_MODIFIERS_CHANGED);
appsvrlink->Attach(&systime,sizeof(bigtime_t));
appsvrlink->Attach(scancode);
appsvrlink->Attach(modifiers);
appsvrlink->Attach(oldmodifiers);
appsvrlink->Attach(keyarray,sizeof(int8)*16);
appsvrlink->Flush();
break;
}
default:
break;
+3 -2
View File
@@ -6,11 +6,12 @@ SubDir OBOS_TOP src servers input ;
# input_server.rsrc
# ;
UsePrivateHeaders app ;
Server input_server :
InputServer.cpp
InputServerDevice.cpp
InputServerFilter.cpp
InputServerMethod.cpp
PortLink.cpp
;
LinkSharedOSLibs input_server : be root ;
LinkSharedOSLibs input_server : be root <boot!home!config!lib>libopenbeos.so ;
-440
View File
@@ -1,440 +0,0 @@
/*
PortLink.cpp:
A helper class for port-based messaging
------------------------------------------------------------------------
How it works:
The class utilizes a fixed-size array of PortLinkData object pointers. When
data is attached, a new PortLinkData object is allocated and a copy of the
passed data is created inside it. When the time comes for the message to be sent,
the data is pieced together into a flattened array and written to the port.
------------------------------------------------------------------------
Data members:
*attachments[] - fixed-size array of pointers used to hold the attached data
opcode - message value which is sent along with any data
target - port to which the message is sent when Flush() is called
replyport - port used with synchronous messaging - FlushWithReply()
bufferlength - total bytes taken up by attachments
num_attachments - internal variable which is used to track which "slot"
will be the next one to receive an attachment object
*/
#include "PortLink.h"
#include <string.h>
#include <stdio.h>
#include <malloc.h>
#ifdef OPENBEOS
namespace OpenBeOS {
#endif
//#define PLDEBUG
// Internal data storage class for holding attached data whilst it is waiting
// to be Flattened() and then Flushed(). There is no need for this to be called outside
// the PortLink class.
class PortLinkData
{
public:
PortLinkData(void);
~PortLinkData(void);
bool Set(void *data, size_t size);
char *buffer;
size_t buffersize;
};
PortLink::PortLink(port_id port)
{
// For this class to be useful (and to prevent a lot of init problems)
// we require a port in the constructor
target=port;
// We start out without any data attached to the port message
num_attachments=0;
opcode=0;
bufferlength=0;
replyport=create_port(30,"PortLink reply port");
}
PortLink::~PortLink(void)
{
// If, for some odd reason, this is deleted with something attached,
// free the memory used by the attachments. We do not flush the queue
// because the port may no longer be valid in cases such as the app
// is in the process of quitting
MakeEmpty();
}
void PortLink::SetOpCode(int32 code)
{
// Sets the message code. This does not change once the message is sent.
// Another call to SetOpCode() is required for such things.
opcode=code;
}
void PortLink::SetPort(port_id port)
{
// Sets the target port. While not necessary in most uses, this exists
// mostly to prevent flexibility problems
target=port;
}
port_id PortLink::GetPort(void)
{
return target;
}
void PortLink::Flush(void)
{
// Fires a message off to the target, complete with attachments. NOTE:
// the recipient must delete all attachments, being the PortLink object assumes
// no responsiblity for the attachments once the message is sent.
int8 *msgbuffer;
int32 size;
if(num_attachments>0)
{
FlattenData(&msgbuffer,&size);
// Dump message to port, reset attachments, and clean up
write_port(target,opcode,msgbuffer,size);
MakeEmpty();
}
else
write_port(target,opcode,NULL,0);
// if(size>0)
// delete msgbuffer;
}
int8* PortLink::FlushWithReply(int32 *code, status_t *status, ssize_t *buffersize, bigtime_t timeout=B_INFINITE_TIMEOUT)
{
// Fires a message to the target and then waits for a reply. The target will
// receive a message with the first item being the port_id to reply to.
// NOTE: like Flush(), any attached data must be deleted.
// Effectively, an Attach() call inlined for changes
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
{
*status=B_ERROR;
return NULL;
}
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&replyport,sizeof(port_id)))
{
bufferlength+=sizeof(port_id);
}
else
{
delete pld;
*status=B_ERROR;
return NULL;
}
// Flatten() inlined to make some necessary changes
int8 *buffer=new int8[bufferlength];
int8 *bufferindex=buffer;
size_t size=0;
// attach our port_id first
memcpy(bufferindex, pld->buffer, pld->buffersize);
bufferindex += pld->buffersize;
size+=pld->buffersize;
// attach everything else
for(int i=0;i<num_attachments;i++)
{
pld=attachments[i];
memcpy(bufferindex, pld->buffer, pld->buffersize);
bufferindex += pld->buffersize;
size+=pld->buffersize;
}
// Flush the thing....FOOSH! :P
write_port(target,opcode,buffer,size);
MakeEmpty();
delete buffer;
// Now we wait for the reply
if(timeout==B_INFINITE_TIMEOUT)
{
*buffersize=port_buffer_size(replyport);
if(*buffersize>0)
buffer=(int8*)new int8[*buffersize];
read_port(replyport,code, buffer, *buffersize);
}
else
{
*buffersize=port_buffer_size_etc(replyport,0,timeout);
if(*buffersize==B_TIMED_OUT)
{
*status=*buffersize;
return NULL;
//return *buffersize;
}
if(*buffersize>0)
buffer=(int8*)new int8[*buffersize];
read_port(replyport,code, buffer, *buffersize);
}
// We got this far, so we apparently have some data
*status=B_OK;
return buffer;
}
void PortLink::Attach(void *data, size_t size)
{
// This is the member called to attach data to a message. Attachments are
// treated to be in 'Append' mode, tacking on each attached piece of data
// to the end of the list.
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
if(size==0)
return;
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
// These functions were added for a major convenience in passing common types
// Eventually, I'd like to templatize these, but for now, this'll do
void PortLink::Attach(int32 data)
{
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
int32 size=sizeof(int32);
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
void PortLink::Attach(int16 data)
{
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
int32 size=sizeof(int16);
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
void PortLink::Attach(int8 data)
{
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
int32 size=sizeof(int8);
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
void PortLink::Attach(float data)
{
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
int32 size=sizeof(float);
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
void PortLink::Attach(bool data)
{
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
int32 size=sizeof(bool);
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
void PortLink::Attach(BRect data)
{
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
int32 size=sizeof(BRect);
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
void PortLink::Attach(BPoint data)
{
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
int32 size=sizeof(BPoint);
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
void PortLink::FlattenData(int8 **buffer,int32 *size)
{
// This function is where all the magic happens, but it is strictly internal.
// It iterates through each PortLinkData object and copies it to the main buffer
// which ends up, ultimately, being written to the PortLink's target port.
// skip if there aree no attachments
if(bufferlength<1)
return;
*buffer=new int8[bufferlength];
int8 *bufferindex=*buffer;
PortLinkData *pld;
*size=0;
for(int i=0;i<num_attachments;i++)
{
pld=attachments[i];
memcpy(bufferindex, pld->buffer, pld->buffersize);
bufferindex += pld->buffersize;
*size+=pld->buffersize;
}
}
void PortLink::MakeEmpty(void)
{
// Nukes all the attachments currently held by the PortLink class
if(num_attachments!=0)
{
for(int i=0; i<num_attachments; i++)
{
delete attachments[i];
}
}
num_attachments=0;
bufferlength=0;
}
PortLinkData::PortLinkData(void)
{
// Initialize object to empty
buffersize=0;
}
PortLinkData::~PortLinkData(void)
{
// Frees the buffer if we actually used the class to store data
if(buffersize>0)
free(buffer);
}
bool PortLinkData::Set(void *data, size_t size)
{
// Function copies the passed to the internal buffers for storage
if(size>0 && buffersize==0 && data!=NULL)
{
buffer=(char *)malloc(size);
if(buffer==NULL)
return false;
memcpy(buffer, data, size);
buffersize=size;
return true;
}
return false;
}
#ifdef OPENBEOS
}
#endif
-51
View File
@@ -1,51 +0,0 @@
#ifndef _PORTLINK_H_
#define _PORTLINK_H_
#include <Errors.h>
#include <OS.h>
#include <SupportDefs.h>
#include <Rect.h>
#ifndef _PORTLINK_BUFFERSIZE
#define _PORTLINK_MAX_ATTACHMENTS 50
#endif
#ifdef OPENBEOS
namespace OpenBeOS {
#endif
class PortLinkData;
class PortLink
{
public:
PortLink(port_id port);
~PortLink(void);
void SetOpCode(int32 code);
void SetPort(port_id port);
port_id GetPort(void);
void Flush(void);
int8* FlushWithReply(int32 *code, status_t *status, ssize_t *buffersize,
bigtime_t timeout=B_INFINITE_TIMEOUT);
void Attach(void *data, size_t size);
void Attach(int32 data);
void Attach(int16 data);
void Attach(int8 data);
void Attach(float data);
void Attach(bool data);
void Attach(BRect data);
void Attach(BPoint data);
void MakeEmpty(void);
protected:
void FlattenData(int8 **buffer,int32 *size);
port_id target, replyport;
int32 opcode, bufferlength;
int num_attachments;
PortLinkData *attachments[_PORTLINK_MAX_ATTACHMENTS];
};
#ifdef OPENBEOS
}
#endif
#endif
-95
View File
@@ -1,95 +0,0 @@
#ifndef _APPSERVER_PROTOCOL_
#define _APPSERVER_PROTOCOL_
#define CREATE_APP 'drca'
#define DELETE_APP 'drda'
#define QUIT_APP 'srqa'
#define SET_SERVER_PORT 'srsp'
#define CREATE_WINDOW 'drcw'
#define DELETE_WINDOW 'drdw'
#define SHOW_WINDOW 'drsw'
#define HIDE_WINDOW 'drhw'
#define QUIT_WINDOW 'srqw'
#define SERVER_PORT_NAME "OBappserver"
#define SERVER_INPUT_PORT "OBinputport"
#define SET_CURSOR_DATA 'sscd'
#define SET_CURSOR_BCURSOR 'sscb'
#define SET_CURSOR_BBITMAP 'sscB'
#define SHOW_CURSOR 'srsc'
#define HIDE_CURSOR 'srhc'
#define OBSCURE_CURSOR 'sroc'
#define GFX_COUNT_WORKSPACES 'gcws'
#define GFX_SET_WORKSPACE_COUNT 'ggwc'
#define GFX_CURRENT_WORKSPACE 'ggcw'
#define GFX_ACTIVATE_WORKSPACE 'gaws'
#define GFX_GET_SYSTEM_COLORS 'gsyc'
#define GFX_SET_SYSTEM_COLORS 'gsyc'
#define GFX_SET_SCREEN_MODE 'gssm'
#define GFX_GET_SCROLLBAR_INFO 'ggsi'
#define GFX_SET_SCROLLBAR_INFO 'gssi'
#define GFX_IDLE_TIME 'gidt'
#define GFX_SELECT_PRINTER_PANEL 'gspp'
#define GFX_ADD_PRINTER_PANEL 'gapp'
#define GFX_RUN_BE_ABOUT 'grba'
#define GFX_SET_FOCUS_FOLLOWS_MOUSE 'gsfm'
#define GFX_FOCUS_FOLLOWS_MOUSE 'gffm'
#define GFX_SET_HIGH_COLOR 'gshc'
#define GFX_SET_LOW_COLOR 'gslc'
#define GFX_SET_VIEW_COLOR 'gsvc'
#define GFX_STROKE_ARC 'gsar'
#define GFX_STROKE_BEZIER 'gsbz'
#define GFX_STROKE_ELLIPSE 'gsel'
#define GFX_STROKE_LINE 'gsln'
#define GFX_STROKE_POLYGON 'gspy'
#define GFX_STROKE_RECT 'gsrc'
#define GFX_STROKE_ROUNDRECT 'gsrr'
#define GFX_STROKE_SHAPE 'gssh'
#define GFX_STROKE_TRIANGLE 'gstr'
#define GFX_FILL_ARC 'gfar'
#define GFX_FILL_BEZIER 'gfbz'
#define GFX_FILL_ELLIPSE 'gfel'
#define GFX_FILL_POLYGON 'gfpy'
#define GFX_FILL_RECT 'gfrc'
#define GFX_FILL_REGION 'gfrg'
#define GFX_FILL_ROUNDRECT 'gfrr'
#define GFX_FILL_SHAPE 'gfsh'
#define GFX_FILL_TRIANGLE 'gftr'
#define GFX_MOVEPENBY 'gmpb'
#define GFX_MOVEPENTO 'gmpt'
#define GFX_SETPENSIZE 'gsps'
#define GFX_DRAW_STRING 'gdst'
#define GFX_SET_FONT 'gsft'
#define GFX_SET_FONT_SIZE 'gsfs'
#define GFX_FLUSH 'gfsh'
#define GFX_SYNC 'gsyn'
#define LAYER_CREATE 'lycr'
#define LAYER_DELETE 'lydl'
#define LAYER_ADD_CHILD 'lyac'
#define LAYER_REMOVE_CHILD 'lyrc'
#define LAYER_REMOVE_SELF 'lyrs'
#define LAYER_SHOW 'lysh'
#define LAYER_HIDE 'lyhd'
#define LAYER_MOVE 'lymv'
#define LAYER_RESIZE 'lyre'
#define LAYER_INVALIDATE 'lyin'
#define LAYER_DRAW 'lydr'
#define BEGIN_RECT_TRACKING 'rtbg'
#define END_RECT_TRACKING 'rten'
#define VIEW_GET_TOKEN 'vgtk'
#define VIEW_ADD 'vadd'
#define VIEW_REMOVE 'vrem'
#endif