Cleanups
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10695 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -324,37 +324,38 @@ BMenuBar::StartMenuBar(int32 menuIndex, bool sticky, bool showMenu,
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BRect *specialRect)
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{
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BWindow *window = Window();
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if (!window)
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if (window == NULL)
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debugger("MenuBar must be added to a window before it can be used.");
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BAutolock lock(window);
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if (lock.IsLocked()) {
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fPrevFocusToken = -1;
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fTracking = true;
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if (!lock.IsLocked())
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return;
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window->MenusBeginning();
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fPrevFocusToken = -1;
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fTracking = true;
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fMenuSem = create_sem(0, "window close sem");
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_set_menu_sem_(window, fMenuSem);
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fTrackingPID = spawn_thread(TrackTask, "menu_tracking", B_NORMAL_PRIORITY, NULL);
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if (fTrackingPID >= 0) {
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menubar_data data;
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data.menuBar = this;
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data.menuIndex = menuIndex;
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data.sticky = sticky;
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data.showMenu = showMenu;
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data.useRect = specialRect != NULL;
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if (data.useRect)
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data.rect = *specialRect;
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send_data(fTrackingPID, 0, &data, sizeof(data));
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resume_thread(fTrackingPID);
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} else {
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_set_menu_sem_(window, B_NO_MORE_SEMS);
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delete_sem(fMenuSem);
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}
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window->MenusBeginning();
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fMenuSem = create_sem(0, "window close sem");
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_set_menu_sem_(window, fMenuSem);
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fTrackingPID = spawn_thread(TrackTask, "menu_tracking", B_NORMAL_PRIORITY, NULL);
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if (fTrackingPID >= 0) {
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menubar_data data;
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data.menuBar = this;
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data.menuIndex = menuIndex;
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data.sticky = sticky;
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data.showMenu = showMenu;
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data.useRect = specialRect != NULL;
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if (data.useRect)
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data.rect = *specialRect;
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send_data(fTrackingPID, 0, &data, sizeof(data));
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resume_thread(fTrackingPID);
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} else {
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_set_menu_sem_(window, B_NO_MORE_SEMS);
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delete_sem(fMenuSem);
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}
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}
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@@ -397,43 +398,65 @@ BMenuBar::Track(int32 *action, int32 startIndex, bool showMenu)
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// Cleanup
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BMenuItem *resultItem = NULL;
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BWindow *window = Window();
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if (window->LockWithTimeout(200000) == B_OK) {
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int localAction;
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bool exitLoop = false;
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do {
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if (window->LockLooperWithTimeout(200000) < B_OK)
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break;
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BPoint where;
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ulong buttons;
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do {
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snooze(40000);
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GetMouse(&where, &buttons);
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BMenuItem *menuItem = HitTestItems(where, B_ORIGIN);
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if (menuItem) {
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SelectItem(menuItem);
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BMenu *menu = menuItem->Submenu();
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// TODO: Actually, this test shouldn't be needed, as
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// all BMenuBar's BMenuItems are BMenus.
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if (menu) {
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if (IsStickyPrefOn())
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menu->SetStickyMode(true);
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do {
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snooze(40000);
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GetMouse(&where, &buttons);
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// If we aren't over this BMenu anymore, exit the tracking loop.
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BMenuItem *testItem = HitTestItems(where, B_ORIGIN);
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if (testItem != NULL && testItem != menuItem)
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break;
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resultItem = menu->_track((int *)action, startIndex);
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// "action" is "5" when the BMenu is closed.
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} while (*action != 5);
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}
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SelectItem(NULL);
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Invalidate();
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}
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} while (buttons != 0);
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GetMouse(&where, &buttons);
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window->Unlock();
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}
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BMenuItem *menuItem = HitTestItems(where, B_ORIGIN);
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if (menuItem != NULL) {
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SelectItem(menuItem);
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BMenu *menu = menuItem->Submenu();
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// TODO: Actually, this test shouldn't be needed, as
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// all BMenuBar's BMenuItems are BMenus.
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if (menu != NULL) {
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if (IsStickyPrefOn())
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menu->SetStickyMode(true);
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do {
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snooze(40000);
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GetMouse(&where, &buttons);
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// If we aren't over this BMenu anymore, exit the tracking loop.
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BMenuItem *testItem = HitTestItems(where, B_ORIGIN);
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if (testItem != NULL && testItem != menuItem)
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break;
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// No need to keep the window locked for the
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// whole time, as BMenu::_track() does its own locking.
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window->Unlock();
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resultItem = menu->_track(&localAction, startIndex);
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if (window->LockLooperWithTimeout(200000) < B_OK)
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break;
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// the returned action is "5" when the BMenu is closed.
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} while (localAction != 5);
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}
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if (window->IsLocked()) {
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SelectItem(NULL);
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Invalidate();
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}
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}
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if (window->IsLocked())
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window->Unlock();
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snooze(40000);
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if (buttons == 0)
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exitLoop = true;
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} while (!exitLoop);
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if (action != NULL)
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*action = static_cast<int>(localAction);
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if (resultItem != NULL)
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resultItem->Invoke();
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@@ -445,9 +468,9 @@ void
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BMenuBar::StealFocus()
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{
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BWindow *window = Window();
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if (window && window->Lock()) {
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if (window != NULL && window->Lock()) {
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BView *focus = window->CurrentFocus();
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if (focus)
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if (focus != NULL)
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fPrevFocusToken = _get_object_token_(focus);
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MakeFocus();
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window->Unlock();
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@@ -459,7 +482,7 @@ void
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BMenuBar::RestoreFocus()
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{
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BWindow *window = Window();
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if (window && window->Lock()) {
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if (window != NULL && window->Lock()) {
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BHandler *handler = NULL;
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if (BPrivate::gDefaultTokens.GetToken(fPrevFocusToken, B_HANDLER_TOKEN,
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(void **)&handler, NULL) == B_OK) {
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