* Added LinkReceiver methods that return the length of the string.

* AS_GET_STRING_WIDTHS now uses this method to send the strings to the app_server;
  ie. it no longer sends the whole strings, and it saves sending the string length
  separately.
* BFont::StringWidth() will now always return 0.0f in case of an error (instead of
  some random value)
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16525 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2006-02-27 13:09:37 +00:00
parent 30da2fcb94
commit 2ed942c199
4 changed files with 27 additions and 30 deletions
+5 -6
View File
@@ -1,5 +1,5 @@
/*
* Copyright 2001-2005, Haiku.
* Copyright 2001-2006, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
@@ -32,13 +32,12 @@ class LinkReceiver {
int32 Code() const;
virtual status_t Read(void *data, ssize_t size);
status_t ReadString(char **string);
status_t ReadString(BString& string);
status_t ReadString(char** _string, size_t* _length = NULL);
status_t ReadString(BString& string, size_t* _length = NULL);
status_t ReadString(char *buffer, size_t bufferSize);
template <class Type> status_t Read(Type *data)
{
return Read(data, sizeof(Type));
}
{ return Read(data, sizeof(Type)); }
protected:
virtual status_t ReadFromPort(bigtime_t timeout);
+7 -7
View File
@@ -1,5 +1,5 @@
/*
* Copyright 2001-2005, Haiku.
* Copyright 2001-2006, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
@@ -60,8 +60,8 @@ class ServerLink {
bool NeedsReply() const;
status_t Read(void *data, ssize_t size);
status_t ReadString(char *buffer, size_t bufferSize);
status_t ReadString(BString& string);
status_t ReadString(char **string);
status_t ReadString(BString& string, size_t* _length = NULL);
status_t ReadString(char** _string, size_t* _length = NULL);
status_t ReadRegion(BRegion *region);
status_t ReadShape(BShape *shape);
template <class Type> status_t Read(Type *data);
@@ -173,15 +173,15 @@ ServerLink::ReadString(char *buffer, size_t bufferSize)
}
inline status_t
ServerLink::ReadString(BString& string)
ServerLink::ReadString(BString& string, size_t* _length)
{
return fReceiver->ReadString(string);
return fReceiver->ReadString(string, _length);
}
inline status_t
ServerLink::ReadString(char **string)
ServerLink::ReadString(char** _string, size_t* _length)
{
return fReceiver->ReadString(string);
return fReceiver->ReadString(_string, _length);
}
template <class Type> status_t
+8 -9
View File
@@ -984,9 +984,9 @@ float
BFont::StringWidth(const char *string, int32 length) const
{
if (!string || length < 1)
return 0.0;
return 0.0f;
float width;
float width = 0.0f;
GetStringWidths(&string, &length, 1, &width);
return width;
@@ -1011,13 +1011,12 @@ BFont::GetStringWidths(const char *stringArray[], const int32 lengthArray[],
// TODO: all strings into a single array???
// we do have a maximum message length, and it could be easily touched here...
for (int32 i = 0; i < numStrings; i++) {
link.Attach<int32>(lengthArray[i]);
link.AttachString(stringArray[i]);
link.AttachString(stringArray[i], lengthArray[i]);
}
int32 code;
if (link.FlushWithReply(code) != B_OK
|| code != B_OK)
status_t status;
if (link.FlushWithReply(status) != B_OK
|| status != B_OK)
return;
link.Read(widthArray, sizeof(float) * numStrings);
@@ -1046,8 +1045,8 @@ BFont::GetEscapements(const char charArray[], int32 numChars, escapement_delta *
link.Attach<float>(fRotation);
link.Attach<uint32>(fFlags);
link.Attach<float>(delta ? delta->nonspace : 0.0);
link.Attach<float>(delta ? delta->space : 0.0);
link.Attach<float>(delta ? delta->nonspace : 0.0f);
link.Attach<float>(delta ? delta->space : 0.0f);
link.Attach<int32>(numChars);
// TODO: Should we not worry about the port capacity here?!?
+7 -8
View File
@@ -1401,23 +1401,22 @@ ServerApp::_DispatchMessage(int32 code, BPrivate::LinkReceiver& link)
link.Read<float>(&size);
link.Read<uint8>(&spacing);
int32 numStrings;
link.Read<int32>(&numStrings);
if (link.Read<int32>(&numStrings) != B_OK) {
// this results in a B_BAD_VALUE return
numStrings = 0;
size = 0.0f;
}
float widthArray[numStrings];
int32 lengthArray[numStrings];
char *stringArray[numStrings];
for (int32 i = 0; i < numStrings; i++) {
// TODO: the length is actually encoded twice here
// It would be nicer to only send as much from the string as needed
link.Read<int32>(&lengthArray[i]);
link.ReadString(&stringArray[i]);
link.ReadString(&stringArray[i], (size_t *)&lengthArray[i]);
}
ServerFont font;
if (font.SetFamilyAndStyle(family, style) == B_OK
&& size > 0) {
if (font.SetFamilyAndStyle(family, style) == B_OK && size > 0) {
font.SetSize(size);
font.SetSpacing(spacing);