Started a rule based prefetching module - it doesn't do anything useful yet beyond

loading a certain type of rules, but compiles fine :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14079 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2005-08-28 15:44:45 +00:00
parent b3373253a4
commit 32b749520a
2 changed files with 540 additions and 0 deletions
+5
View File
@@ -11,3 +11,8 @@ KernelAddon log : kernel file_cache :
KernelAddon launch_speedup : kernel file_cache :
launch_speedup.cpp
;
KernelAddon rule_based_prefetcher : kernel file_cache :
rule_based_prefetcher.cpp
;
@@ -0,0 +1,535 @@
/*
* Copyright 2005, Axel Dörfler, [email protected]. All rights reserved.
* Distributed under the terms of the MIT License.
*/
/** This module applies rules that were learned by another component by
* evaluating the cache log files.
*
* Note: this module is using private kernel API and is definitely not
* meant to be an example on how to write modules.
*/
#include <KernelExport.h>
#include <Node.h>
#include <util/kernel_cpp.h>
#include <util/khash.h>
#include <util/AutoLock.h>
#include <thread.h>
#include <team.h>
#include <file_cache.h>
#include <generic_syscall.h>
#include <syscalls.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <errno.h>
#include <ctype.h>
#define TRACE_CACHE_MODULE
#ifdef TRACE_CACHE_MODULE
# define TRACE(x) dprintf x
#else
# define TRACE(x) ;
#endif
extern dev_t gBootDevice;
enum match_type {
NO_MATCH,
CONTINUE_MATCHING,
MATCH,
};
enum rule_type {
COMMAND_NAME = 0x1,
OPEN_FILE = 0x2,
ARGUMENT_NAME = 0x4,
ALL = 0xff,
};
struct head {
struct list_link link;
mount_id device;
vnode_id parent;
char name[B_FILE_NAME_LENGTH];
int32 confidence;
bigtime_t timestamp;
};
struct body {
struct list_link link;
};
class Rule {
public:
Rule(rule_type type);
~Rule();
status_t InitCheck();
rule_type Type() const { return fType; }
void AddHead(struct head *head);
void AddBody(struct body *body);
match_type Match(int32 state, mount_id device, vnode_id parent, const char *name);
void Prefetch();
Rule *&Next() { return fNext; }
static uint32 NextOffset() { return offsetof(Rule, fNext); }
static status_t LoadRules();
private:
Rule *fNext;
rule_type fType;
struct list fHeads;
struct list fBodies;
int32 fHeadCount;
int32 fBodyCount;
int32 fConfidence;
};
struct rule_state {
list_link link;
Rule *rule;
int32 state;
};
struct rules {
rules *next;
char name[B_FILE_NAME_LENGTH];
Rule *first;
};
struct team_rules {
team_rules *next;
team_id team;
struct list states;
};
class RuleMatcher {
public:
RuleMatcher(team_id team, Rule **_rule);
~RuleMatcher();
private:
Rule *fRule;
};
static hash_table *sRulesHash;
static hash_table *sTeamHash;
static recursive_lock sLock;
static int
rules_compare(void *_rules, const void *_key)
{
struct rules *rules = (struct rules *)_rules;
const char *key = (const char *)_key;
return strcmp(rules->name, key);
}
static uint32
rules_hash(void *_rules, const void *_key, uint32 range)
{
struct rules *rules = (struct rules *)_rules;
const char *key = (const char *)_key;
if (rules != NULL)
return hash_hash_string(rules->name) % range;
return hash_hash_string(key) % range;
}
static int
team_compare(void *_rules, const void *_key)
{
team_rules *rules = (team_rules *)_rules;
const team_id *team = (const team_id *)_key;
if (rules->team == *team)
return 0;
return -1;
}
static uint32
team_hash(void *_rules, const void *_key, uint32 range)
{
team_rules *rules = (team_rules *)_rules;
const team_id *team = (const team_id *)_key;
if (rules != NULL)
return rules->team % range;
return *team % range;
}
static void
team_gone(team_id team, void *_rules)
{
team_rules *rules = (team_rules *)_rules;
recursive_lock_lock(&sLock);
hash_remove(sTeamHash, rules);
recursive_lock_unlock(&sLock);
delete rules;
}
static inline rules *
find_rules(const char *name)
{
return (rules *)hash_lookup(sRulesHash, name);
}
/** Finds the rule matching to the criteria (name and type).
* If there is no matching rule yet, it will create one.
* It will only return NULL in out of memory conditions.
*/
static Rule *
get_rule(const char *name, rule_type type)
{
struct rules *rules = find_rules(name);
if (rules == NULL) {
// add new rules
rules = new ::rules;
if (rules == NULL)
return NULL;
strlcpy(rules->name, name, B_FILE_NAME_LENGTH);
rules->first = NULL;
}
// search for matching rule type
Rule *rule = rules->first;
while (rule && rule->Type() == type) {
rule = rule->Next();
}
if (rule == NULL) {
// there is no rule yet, create one
rule = new Rule(type);
if (rule == NULL)
return NULL;
rule->Next() = rules->first;
rules->first = rule;
}
return rule;
}
static void
eat_spaces(char *&line)
{
// eat starting white space
while (isspace(line[0]))
line++;
}
static bool
parse_ref(const char *string, mount_id &device, vnode_id &node, char **_end = NULL)
{
// parse node ref
char *end;
device = strtol(string, &end, 0);
if (end == NULL || device == 0 || end[0] != ':')
return false;
node = strtoull(end + 1, &end, 0);
if (end == NULL || end[0] != ':')
return false;
if (_end)
*_end = end + 1;
return true;
}
static void
ignore_line(char *&line)
{
while (line[0] && line[0] != '\n')
line++;
}
static const char *
get_name(char *&line)
{
if (line[0] != '"')
return NULL;
const char *name = ++line;
while (line[0] && line[0] != '"') {
if (line[0] == '\\')
line++;
line++;
}
line[0] = '\0';
line++;
return name;
}
static status_t
load_rules()
{
int fd = open("/etc/cache_rules", O_RDONLY);
if (fd < B_OK)
return fd;
struct stat stat;
if (fstat(fd, &stat) != 0) {
close(fd);
return errno;
}
if (stat.st_size > 32767) {
// for safety reasons
// ToDo: make a bit larger later
close(fd);
return B_BAD_DATA;
}
char *buffer = (char *)malloc(stat.st_size + 1);
if (buffer == NULL) {
close(fd);
return B_NO_MEMORY;
}
if (read(fd, buffer, stat.st_size) < stat.st_size) {
free(buffer);
close(fd);
return B_ERROR;
}
buffer[stat.st_size] = '\0';
char *line = buffer;
while (line[0]) {
switch (line[0]) {
case 'c':
{
mount_id device;
vnode_id node;
// direct "command opens file" rule
line += 2;
if (parse_ref(line, device, node, &line)) {
const char *fileName = get_name(line);
if (fileName != NULL) {
eat_spaces(line);
const char *name = get_name(line);
if (name != NULL) {
eat_spaces(line);
int32 confidence = strtoul(line, &line, 10);
dprintf("%ld:%Ld:%s %s %ld\n", device, node, fileName, name, confidence);
struct head *head = new ::head;
head->device = device;
head->parent = node;
strlcpy(head->name, fileName, B_FILE_NAME_LENGTH);
head->confidence = confidence;
Rule *rule = get_rule(name, COMMAND_NAME);
if (rule != NULL)
rule->AddHead(head);
break;
}
}
}
ignore_line(line);
break;
}
default:
// unknown rule - ignore line
ignore_line(line);
break;
}
line++;
}
free(buffer);
close(fd);
return B_OK;
}
// #pragma mark -
Rule::Rule(rule_type type)
:
fType(type),
fHeadCount(0),
fBodyCount(0),
fConfidence(0)
{
list_init(&fHeads);
list_init(&fBodies);
}
Rule::~Rule()
{
struct head *head;
while ((head = (struct head *)list_remove_head_item(&fHeads)) != NULL) {
delete head;
}
struct body *body;
while ((body = (struct body *)list_remove_head_item(&fBodies)) != NULL) {
delete body;
}
}
void
Rule::AddHead(struct head *head)
{
list_add_item(&fHeads, head);
fHeadCount++;
}
void
Rule::AddBody(struct body *body)
{
list_add_item(&fBodies, body);
fBodyCount++;
}
// #pragma mark -
static void
node_opened(void *vnode, int32 fdType, mount_id device, vnode_id parent,
vnode_id node, const char *name, off_t size)
{
if (device < gBootDevice) {
// we ignore any access to rootfs, pipefs, and devfs
// ToDo: if we can ever move the boot device on the fly, this will break
return;
}
}
static void
node_launched(size_t argCount, char * const *args)
{
}
static void
uninit()
{
recursive_lock_lock(&sLock);
// free all sessions from the hashes
uint32 cookie = 0;
team_rules *rules;
while ((rules = (team_rules *)hash_remove_first(sTeamHash, &cookie)) != NULL) {
delete rules;
}
Rule *rule;
cookie = 0;
while ((rule = (Rule *)hash_remove_first(sRulesHash, &cookie)) != NULL) {
delete rule;
}
hash_uninit(sTeamHash);
hash_uninit(sRulesHash);
recursive_lock_destroy(&sLock);
}
static status_t
init()
{
sTeamHash = hash_init(64, 0, &team_compare, &team_hash);
if (sTeamHash == NULL)
return B_NO_MEMORY;
status_t status;
sRulesHash = hash_init(64, 0, &rules_compare, &rules_hash);
if (sRulesHash == NULL) {
status = B_NO_MEMORY;
goto err1;
}
if (recursive_lock_init(&sLock, "rule based prefetcher") < B_OK) {
status = sLock.sem;
goto err2;
}
load_rules();
return B_OK;
err2:
hash_uninit(sRulesHash);
err1:
hash_uninit(sTeamHash);
return status;
}
static status_t
std_ops(int32 op, ...)
{
switch (op) {
case B_MODULE_INIT:
return init();
case B_MODULE_UNINIT:
uninit();
return B_OK;
default:
return B_ERROR;
}
}
static struct cache_module_info sRuleBasedPrefetcherModule = {
{
CACHE_MODULES_NAME "/rule_based_prefetcher/v1",
0,
std_ops,
},
node_opened,
NULL,
node_launched,
};
module_info *modules[] = {
(module_info *)&sRuleBasedPrefetcherModule,
NULL
};