We can't use OpenGL logo before we obtains a license from SGI.
Meanwhile, let's replace it with a classical glgears one. BTW, we need an icon for this preflet, currently it's the Network preflet one! People more fluent with Icon-O-Matic than me (aka everybody) are welcome. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33390 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -22,7 +22,7 @@ LogoView::LogoView(const BRect& frame)
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fLogo(NULL)
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fLogo(NULL)
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{
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{
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SetViewColor(255, 255, 255);
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SetViewColor(255, 255, 255);
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fLogo = BTranslationUtils::GetBitmap(B_PNG_FORMAT, "OpenGL_logo.png");
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fLogo = BTranslationUtils::GetBitmap(B_PNG_FORMAT, "logo.png");
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if (fLogo) {
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if (fLogo) {
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SetExplicitMinSize(
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SetExplicitMinSize(
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BSize(fLogo->Bounds().Width(), fLogo->Bounds().Height() + 6));
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BSize(fLogo->Bounds().Width(), fLogo->Bounds().Height() + 6));
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@@ -15,7 +15,7 @@ resource app_version {
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long_info = "OpenGL ©2009 Haiku"
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long_info = "OpenGL ©2009 Haiku"
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};
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};
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resource(1, "OpenGL_logo.png") #'PNG ' import "OpenGL_logo.png";
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resource(1, "logo.png") #'PNG ' import "logo.png";
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resource vector_icon {
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resource vector_icon {
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$"6E6369660B0500020016023A3D24339506B715A93DDB134A79084A1A1100D7FF"
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$"6E6369660B0500020016023A3D24339506B715A93DDB134A79084A1A1100D7FF"
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