* renamed BPrivate::mutable_locale_roster to BPrivate::gMutableLocaleRoster,

to follow coding guidelines

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37908 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Oliver Tappe
2010-08-04 21:34:12 +00:00
parent 5c3a303486
commit 34a79bff8a
8 changed files with 21 additions and 21 deletions
+1 -1
View File
@@ -56,7 +56,7 @@ public:
};
extern MutableLocaleRoster* mutable_locale_roster;
extern MutableLocaleRoster* gMutableLocaleRoster;
typedef BCatalogAddOn* (*InstantiateCatalogFunc)(const char* name,
@@ -32,7 +32,7 @@
#include "KeymapListItem.h"
using BPrivate::mutable_locale_roster;
using BPrivate::gMutableLocaleRoster;
enum {
@@ -159,7 +159,7 @@ BootPromptWindow::MessageReceived(BMessage* message)
BMessage preferredLanguages;
preferredLanguages.AddString("language",
languageItem->Language());
mutable_locale_roster->SetPreferredLanguages(
gMutableLocaleRoster->SetPreferredLanguages(
&preferredLanguages);
_InitCatalog(true);
}
@@ -198,10 +198,10 @@ BootPromptWindow::_InitCatalog(bool saveSettings)
settings.AddString("language", language.String());
}
mutable_locale_roster->SetPreferredLanguages(&settings);
gMutableLocaleRoster->SetPreferredLanguages(&settings);
BCountry country(language.String(), language.ToUpper());
mutable_locale_roster->SetDefaultCountry(country);
gMutableLocaleRoster->SetDefaultCountry(country);
}
+6 -6
View File
@@ -15,7 +15,7 @@
#include <Roster.h>
using BPrivate::mutable_locale_roster;
using BPrivate::gMutableLocaleRoster;
//#pragma mark - BCatalog
@@ -30,13 +30,13 @@ BCatalog::BCatalog(const char *signature, const char *language,
uint32 fingerprint)
{
fCatalog
= mutable_locale_roster->LoadCatalog(signature, language, fingerprint);
= gMutableLocaleRoster->LoadCatalog(signature, language, fingerprint);
}
BCatalog::~BCatalog()
{
mutable_locale_roster->UnloadCatalog(fCatalog);
gMutableLocaleRoster->UnloadCatalog(fCatalog);
}
@@ -102,8 +102,8 @@ BCatalog::SetCatalog(const char* signature, uint32 fingerprint)
{
// This is not thread safe. It is used only in ReadOnlyBootPrompt and should
// not do harm there, but not sure what to do about it…
mutable_locale_roster->UnloadCatalog(fCatalog);
fCatalog = mutable_locale_roster->LoadCatalog(signature, NULL, fingerprint);
gMutableLocaleRoster->UnloadCatalog(fCatalog);
fCatalog = gMutableLocaleRoster->LoadCatalog(signature, NULL, fingerprint);
return B_OK;
}
@@ -268,7 +268,7 @@ namespace BPrivate {
EditableCatalog::EditableCatalog(const char *type, const char *signature,
const char *language)
{
fCatalog = mutable_locale_roster->CreateCatalog(type, signature, language);
fCatalog = gMutableLocaleRoster->CreateCatalog(type, signature, language);
}
+1 -1
View File
@@ -25,7 +25,7 @@ CreateLocaleBackendInstance()
LibbeLocaleBackend::LibbeLocaleBackend()
{
mutable_locale_roster->GetSystemCatalog(&systemCatalog);
gMutableLocaleRoster->GetSystemCatalog(&systemCatalog);
}
+1 -1
View File
@@ -661,7 +661,7 @@ RosterData::_AddPreferredLanguagesToMessage(BMessage* message) const
static MutableLocaleRoster gLocaleRoster;
MutableLocaleRoster* mutable_locale_roster = &gLocaleRoster;
MutableLocaleRoster* gMutableLocaleRoster = &gLocaleRoster;
MutableLocaleRoster::MutableLocaleRoster()
@@ -36,7 +36,7 @@
#include <stdio.h>
using BPrivate::mutable_locale_roster;
using BPrivate::gMutableLocaleRoster;
#undef B_TRANSLATE_CONTEXT
@@ -360,7 +360,7 @@ FormatView::FormatView(const BLocale& locale)
FormatView::~FormatView()
{
mutable_locale_roster->SetDefaultLocale(fLocale);
gMutableLocaleRoster->SetDefaultLocale(fLocale);
}
+4 -4
View File
@@ -14,7 +14,7 @@
#include <SupportDefs.h>
using BPrivate::mutable_locale_roster;
using BPrivate::gMutableLocaleRoster;
static const uint32 kMsgLocaleSettings = 'LCst';
@@ -75,11 +75,11 @@ LocaleSettings::UpdateFrom(BMessage* message)
break;
fMessage.AddString("language", messageContent);
}
mutable_locale_roster->SetPreferredLanguages(message);
gMutableLocaleRoster->SetPreferredLanguages(message);
}
BLocale defaultLocale;
mutable_locale_roster->GetDefaultLocale(&defaultLocale);
gMutableLocaleRoster->GetDefaultLocale(&defaultLocale);
bool countryChanged = false;
if (message->FindString("country", &messageContent) == B_OK) {
@@ -105,5 +105,5 @@ LocaleSettings::UpdateFrom(BMessage* message)
}
if (countryChanged)
mutable_locale_roster->SetDefaultLocale(defaultLocale);
gMutableLocaleRoster->SetDefaultLocale(defaultLocale);
}
+2 -2
View File
@@ -46,7 +46,7 @@
#include "TimeWindow.h"
using BPrivate::mutable_locale_roster;
using BPrivate::gMutableLocaleRoster;
using BPrivate::ObjectDeleter;
@@ -355,7 +355,7 @@ TimeZoneView::_SetSystemTimeZone()
fCurrentZoneItem = (TimeZoneListItem*)(fZoneList->ItemAt(selection));
const BTimeZone& timeZone = fCurrentZoneItem->TimeZone();
mutable_locale_roster->SetDefaultTimeZone(timeZone);
gMutableLocaleRoster->SetDefaultTimeZone(timeZone);
_kern_set_timezone(timeZone.OffsetFromGMT());