Renamed ReadOnlyBootPrompt to FirstBootPrompt.

The previous name is no longer applicable, as *BootPrompt is now launched on
the first boot of writable medium (e.g., USB thumb drive and hard drives).
Fixes part of #9399.

Notes:
 * BootPrompt.rdef may have lost its history.
 * The renaming was done with the following command:
   git mv src/apps/readonlybootprompt src/apps/firstbootprompt
This commit is contained in:
Matt Madia
2013-01-23 18:58:42 -05:00
parent 85004907bf
commit 37fb247341
11 changed files with 28 additions and 28 deletions
+1 -1
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@@ -119,7 +119,7 @@ fi
# Now ask the user if he wants to run the Installer or continue to the Desktop.
freshInstallIndicator=/boot/common/settings/fresh_install
if [ "$isReadOnly" = "yes" -o -e $freshInstallIndicator ]; then
/bin/ReadOnlyBootPrompt
/bin/FirstBootPrompt
if [ $? -eq 0 ]; then
launchscript $SCRIPTS/Bootscript.cd
exit 0 # and return
+1 -1
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@@ -20,6 +20,7 @@ HaikuSubInclude diskprobe ;
HaikuSubInclude diskusage ;
HaikuSubInclude drivesetup ;
HaikuSubInclude expander ;
HaikuSubInclude firstbootprompt ;
HaikuSubInclude fontdemo ;
HaikuSubInclude glteapot ;
HaikuSubInclude gradients ;
@@ -46,7 +47,6 @@ HaikuSubInclude poorman ;
HaikuSubInclude powerstatus ;
HaikuSubInclude processcontroller ;
HaikuSubInclude pulse ;
HaikuSubInclude readonlybootprompt ;
HaikuSubInclude remotedesktop ;
HaikuSubInclude resedit ;
HaikuSubInclude screenshot ;
@@ -28,7 +28,7 @@ main(int, char **)
// #pragma mark -
const char* kAppSignature = "application/x-vnd.Haiku-ReadOnlyBootPrompt";
const char* kAppSignature = "application/x-vnd.Haiku-FirstBootPrompt";
BootPromptApp::BootPromptApp()
+18
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@@ -0,0 +1,18 @@
resource app_signature "application/x-vnd.Haiku-FirstBootPrompt";
resource app_name_catalog_entry "x-vnd.Haiku-FirstBootPrompt:System name:FirstBootPrompt";
resource app_version {
major = 1,
middle = 0,
minor = 0,
variety = B_APPV_BETA,
internal = 0,
short_info = "FirstBootPrompt",
long_info = "FirstBootPrompt ©2011-2013 The Haiku Project"
};
resource app_flags B_EXCLUSIVE_LAUNCH;
@@ -316,7 +316,7 @@ BootPromptWindow::_PopulateLanguages()
BMessage installedCatalogs;
BLocaleRoster::Default()->GetAvailableCatalogs(&installedCatalogs,
"x-vnd.Haiku-ReadOnlyBootPrompt");
"x-vnd.Haiku-FirstBootPrompt");
BFont font;
fLanguagesListView->GetFont(&font);
@@ -1,10 +1,10 @@
SubDir HAIKU_TOP src apps readonlybootprompt ;
SubDir HAIKU_TOP src apps firstbootprompt ;
UsePrivateHeaders interface locale shared ;
SEARCH_SOURCE += [ FDirName $(HAIKU_TOP) src preferences keymap ] ;
Application ReadOnlyBootPrompt :
Application FirstBootPrompt :
BootPrompt.cpp
BootPromptWindow.cpp
Keymap.cpp
@@ -13,8 +13,8 @@ Application ReadOnlyBootPrompt :
: BootPrompt.rdef
;
DoCatalogs ReadOnlyBootPrompt :
x-vnd.Haiku-ReadOnlyBootPrompt
DoCatalogs FirstBootPrompt :
x-vnd.Haiku-FirstBootPrompt
:
BootPrompt.cpp
BootPromptWindow.cpp
@@ -1,18 +0,0 @@
resource app_signature "application/x-vnd.Haiku-ReadOnlyBootPrompt";
resource app_name_catalog_entry "x-vnd.Haiku-ReadOnlyBootPrompt:System name:ReadOnlyBootPrompt";
resource app_version {
major = 1,
middle = 0,
minor = 0,
variety = B_APPV_BETA,
internal = 0,
short_info = "ReadOnlyBootPrompt",
long_info = "ReadOnlyBootPrompt ©2011 The Haiku Project"
};
resource app_flags B_EXCLUSIVE_LAUNCH;
+1 -1
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@@ -30,7 +30,7 @@ local sources =
TimeFormat.cpp
TimeUnitFormat.cpp
Format.cpp # Used by some of the above.
UnicodeChar.cpp # Already used in ReadOnlyBootPrompt.
UnicodeChar.cpp # Already used in FirstBootPrompt.
# old, needs investigation
# Currency.cpp
+1 -1
View File
@@ -69,7 +69,7 @@ country_code_for_language(const BLanguage& language)
return language.CountryCode();
// TODO: implement for real! For now, we just map some well known
// languages to countries to make ReadOnlyBootPrompt happy.
// languages to countries to make FirstBootPrompt happy.
switch ((tolower(language.Code()[0]) << 8) | tolower(language.Code()[1])) {
case 'be': // Belarus
return "BY";