BBitmap now uses the correct (private) BWindow constructor. Partially implemented that constructor. Fixed another typo in BView, verified and removed some TODOs

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12884 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini
2005-05-29 06:32:16 +00:00
parent 3100a10aa1
commit 38b35d9caa
3 changed files with 14 additions and 8 deletions
+2 -4
View File
@@ -2298,10 +2298,8 @@ BBitmap::InitObject(BRect bounds, color_space colorSpace, uint32 flags,
// dependent on color space.
if (fInitError == B_OK) {
if (flags & B_BITMAP_ACCEPTS_VIEWS) {
// TODO: this probably needs to be a special kind of BWindow
fWindow = new BWindow(Bounds(), "offscreen window", B_UNTYPED_WINDOW, 0);
}
if (flags & B_BITMAP_ACCEPTS_VIEWS)
fWindow = new BWindow(Bounds(), fColorSpace, flags, fBytesPerRow);
}
}
+1 -4
View File
@@ -563,8 +563,6 @@ BView::ConvertFromScreen(BPoint *pt) const
do_owner_check_no_pick();
// TODO: I could be wrong, but shouldn't these
// be swapped ?
ConvertFromParent(pt);
parent->ConvertFromScreen(pt);
}
@@ -609,7 +607,6 @@ BView::ConvertFromScreen(BRect *rect) const
do_owner_check_no_pick();
// TODO: See above
ConvertFromParent(rect);
parent->ConvertFromScreen(rect);
}
@@ -1128,7 +1125,7 @@ BView::DragMessage(BMessage *message, BBitmap *image,
if (replyTo == NULL)
replyTo = this;
if (replyTo->Looper())
if (replyTo->Looper() == NULL)
debugger("DragMessage: warning - the Handler needs a looper");
do_owner_check_no_pick();
+11
View File
@@ -206,6 +206,17 @@ BWindow::BWindow(BMessage* data)
}
BWindow::BWindow(BRect frame, color_space depth,
uint32 bitmapFlags, int32 rowBytes)
:
BLooper("offscreen bitmap")
{
// TODO: Implement for real
decomposeType(B_UNTYPED_WINDOW, &fLook, &fFeel);
InitData(frame, "offscreen", fLook, fFeel, 0, 0);
}
BWindow::~BWindow()
{
// the following lines, remove all existing shortcuts and delete accelList