BBitmap now uses the correct (private) BWindow constructor. Partially implemented that constructor. Fixed another typo in BView, verified and removed some TODOs

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12884 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini
2005-05-29 06:32:16 +00:00
parent 3100a10aa1
commit 38b35d9caa
3 changed files with 14 additions and 8 deletions
+1 -4
View File
@@ -563,8 +563,6 @@ BView::ConvertFromScreen(BPoint *pt) const
do_owner_check_no_pick();
// TODO: I could be wrong, but shouldn't these
// be swapped ?
ConvertFromParent(pt);
parent->ConvertFromScreen(pt);
}
@@ -609,7 +607,6 @@ BView::ConvertFromScreen(BRect *rect) const
do_owner_check_no_pick();
// TODO: See above
ConvertFromParent(rect);
parent->ConvertFromScreen(rect);
}
@@ -1128,7 +1125,7 @@ BView::DragMessage(BMessage *message, BBitmap *image,
if (replyTo == NULL)
replyTo = this;
if (replyTo->Looper())
if (replyTo->Looper() == NULL)
debugger("DragMessage: warning - the Handler needs a looper");
do_owner_check_no_pick();