BBitmap now uses the correct (private) BWindow constructor. Partially implemented that constructor. Fixed another typo in BView, verified and removed some TODOs

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12884 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini
2005-05-29 06:32:16 +00:00
parent 3100a10aa1
commit 38b35d9caa
3 changed files with 14 additions and 8 deletions
+11
View File
@@ -206,6 +206,17 @@ BWindow::BWindow(BMessage* data)
}
BWindow::BWindow(BRect frame, color_space depth,
uint32 bitmapFlags, int32 rowBytes)
:
BLooper("offscreen bitmap")
{
// TODO: Implement for real
decomposeType(B_UNTYPED_WINDOW, &fLook, &fFeel);
InitData(frame, "offscreen", fLook, fFeel, 0, 0);
}
BWindow::~BWindow()
{
// the following lines, remove all existing shortcuts and delete accelList