renamed to MesaSoftRenderer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18773 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -30,7 +30,7 @@ UseHeaders [ FDirName $(HAIKU_TOP) src kits opengl mesa glapi ] ;
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UseHeaders [ FDirName $(HAIKU_TOP) src kits opengl mesa tnl ] ;
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Addon mesa_soft : opengl :
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MesaRenderer.cpp
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MesaSoftRenderer.cpp
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: false
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: libmesa.a libGL.so be
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;
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+66
-66
@@ -9,7 +9,7 @@
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* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
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*/
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#include "MesaRenderer.h"
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#include "MesaSoftRenderer.h"
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extern "C" {
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#include "array_cache/acache.h"
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#include "extensions.h"
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@@ -56,11 +56,11 @@ extern const char * color_space_name(color_space space);
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extern "C" _EXPORT BGLRenderer *
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instanciate_gl_renderer(BGLView *view, BGLDispatcher *dispatcher)
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{
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return new MesaRenderer(view, 0, dispatcher);
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return new MesaSoftRenderer(view, 0, dispatcher);
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}
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MesaRenderer::MesaRenderer(BGLView *view, ulong options, BGLDispatcher *dispatcher)
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MesaSoftRenderer::MesaSoftRenderer(BGLView *view, ulong options, BGLDispatcher *dispatcher)
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: BGLRenderer(view, options, dispatcher),
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fBitmap(NULL),
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fContext(NULL),
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@@ -132,7 +132,7 @@ MesaRenderer::MesaRenderer(BGLView *view, ulong options, BGLDispatcher *dispatch
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_swsetup_CreateContext(fContext);
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_swsetup_Wakeup(fContext);
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MesaRenderer * mr = (MesaRenderer *) fContext->DriverCtx;
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MesaSoftRenderer * mr = (MesaSoftRenderer *) fContext->DriverCtx;
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struct swrast_device_driver * swdd = _swrast_GetDeviceDriverReference( fContext );
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TNLcontext * tnl = TNL_CONTEXT(fContext);
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@@ -146,7 +146,7 @@ MesaRenderer::MesaRenderer(BGLView *view, ulong options, BGLDispatcher *dispatch
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swdd->SetBuffer = this->SetBuffer;
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}
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MesaRenderer::~MesaRenderer()
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MesaSoftRenderer::~MesaSoftRenderer()
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{
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_mesa_destroy_visual(fVisual);
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_mesa_destroy_framebuffer(fFrameBuffer);
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@@ -157,7 +157,7 @@ MesaRenderer::~MesaRenderer()
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void
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MesaRenderer::SwapBuffers(bool VSync = false)
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MesaSoftRenderer::SwapBuffers(bool VSync = false)
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{
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_mesa_notifySwapBuffers(fContext);
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@@ -170,7 +170,7 @@ MesaRenderer::SwapBuffers(bool VSync = false)
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void
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MesaRenderer::Draw(BRect updateRect)
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MesaSoftRenderer::Draw(BRect updateRect)
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{
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if (fBitmap)
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GLView()->DrawBitmap(fBitmap, updateRect, updateRect);
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@@ -178,7 +178,7 @@ MesaRenderer::Draw(BRect updateRect)
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status_t
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MesaRenderer::CopyPixelsOut(BPoint location, BBitmap *bitmap)
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MesaSoftRenderer::CopyPixelsOut(BPoint location, BBitmap *bitmap)
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{
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color_space scs = fBitmap->ColorSpace();
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color_space dcs = bitmap->ColorSpace();
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@@ -214,7 +214,7 @@ MesaRenderer::CopyPixelsOut(BPoint location, BBitmap *bitmap)
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status_t
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MesaRenderer::CopyPixelsIn(BBitmap *bitmap, BPoint location)
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MesaSoftRenderer::CopyPixelsIn(BBitmap *bitmap, BPoint location)
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{
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color_space scs = bitmap->ColorSpace();
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color_space dcs = fBitmap->ColorSpace();
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@@ -250,7 +250,7 @@ MesaRenderer::CopyPixelsIn(BBitmap *bitmap, BPoint location)
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void
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MesaRenderer::Viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
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MesaSoftRenderer::Viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
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{
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/* poll for window size change and realloc software Z/stencil/etc if needed */
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_mesa_ResizeBuffersMESA();
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@@ -258,7 +258,7 @@ MesaRenderer::Viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
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const GLubyte *
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MesaRenderer::GetString(GLcontext *ctx, GLenum name)
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MesaSoftRenderer::GetString(GLcontext *ctx, GLenum name)
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{
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switch (name) {
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case GL_RENDERER:
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@@ -271,26 +271,26 @@ MesaRenderer::GetString(GLcontext *ctx, GLenum name)
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void
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MesaRenderer::Error(GLcontext *ctx)
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MesaSoftRenderer::Error(GLcontext *ctx)
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{
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MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
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MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
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if (mr && mr->GLView())
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mr->GLView()->ErrorCallback((unsigned long) ctx->ErrorValue);
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}
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void
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MesaRenderer::ClearIndex(GLcontext *ctx, GLuint index)
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MesaSoftRenderer::ClearIndex(GLcontext *ctx, GLuint index)
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{
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MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
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MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
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mr->fClearIndex = index;
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}
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void
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MesaRenderer::ClearColor(GLcontext *ctx, const GLfloat color[4])
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MesaSoftRenderer::ClearColor(GLcontext *ctx, const GLfloat color[4])
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{
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MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
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MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
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CLAMPED_FLOAT_TO_CHAN(mr->fClearColor[BE_RCOMP], color[0]);
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CLAMPED_FLOAT_TO_CHAN(mr->fClearColor[BE_GCOMP], color[1]);
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CLAMPED_FLOAT_TO_CHAN(mr->fClearColor[BE_BCOMP], color[2]);
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@@ -300,7 +300,7 @@ MesaRenderer::ClearColor(GLcontext *ctx, const GLfloat color[4])
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void
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MesaRenderer::Clear(GLcontext *ctx, GLbitfield mask,
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MesaSoftRenderer::Clear(GLcontext *ctx, GLbitfield mask,
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GLboolean all, GLint x, GLint y,
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GLint width, GLint height)
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{
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@@ -318,11 +318,11 @@ MesaRenderer::Clear(GLcontext *ctx, GLbitfield mask,
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void
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MesaRenderer::ClearFront(GLcontext *ctx,
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MesaSoftRenderer::ClearFront(GLcontext *ctx,
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GLboolean all, GLint x, GLint y,
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GLint width, GLint height)
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{
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MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
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MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
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BGLView *bglview = mr->GLView();
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assert(bglview);
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@@ -363,11 +363,11 @@ MesaRenderer::ClearFront(GLcontext *ctx,
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void
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MesaRenderer::ClearBack(GLcontext *ctx,
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MesaSoftRenderer::ClearBack(GLcontext *ctx,
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GLboolean all, GLint x, GLint y,
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GLint width, GLint height)
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{
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MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
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MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
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BGLView *bglview = mr->GLView();
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assert(bglview);
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BBitmap *bitmap = mr->fBitmap;
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@@ -401,7 +401,7 @@ MesaRenderer::ClearBack(GLcontext *ctx,
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void
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MesaRenderer::UpdateState( GLcontext *ctx, GLuint new_state )
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MesaSoftRenderer::UpdateState( GLcontext *ctx, GLuint new_state )
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{
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struct swrast_device_driver * swdd = _swrast_GetDeviceDriverReference( ctx );
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@@ -447,14 +447,14 @@ MesaRenderer::UpdateState( GLcontext *ctx, GLuint new_state )
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void
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MesaRenderer::GetBufferSize(GLframebuffer * framebuffer, GLuint *width,
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MesaSoftRenderer::GetBufferSize(GLframebuffer * framebuffer, GLuint *width,
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GLuint *height)
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{
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GET_CURRENT_CONTEXT(ctx);
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if (!ctx)
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return;
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MesaRenderer * mr = (MesaRenderer *) ctx->DriverCtx;
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MesaSoftRenderer * mr = (MesaSoftRenderer *) ctx->DriverCtx;
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BGLView *bglview = mr->GLView();
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assert(bglview);
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@@ -481,7 +481,7 @@ MesaRenderer::GetBufferSize(GLframebuffer * framebuffer, GLuint *width,
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void
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MesaRenderer::SetBuffer(GLcontext *ctx, GLframebuffer *buffer,
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MesaSoftRenderer::SetBuffer(GLcontext *ctx, GLframebuffer *buffer,
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GLenum mode)
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{
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/* TODO */
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@@ -502,12 +502,12 @@ inline void Plot(BGLView *bglview, int x, int y)
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void
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MesaRenderer::WriteRGBASpanFront(const GLcontext *ctx, GLuint n,
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MesaSoftRenderer::WriteRGBASpanFront(const GLcontext *ctx, GLuint n,
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GLint x, GLint y,
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CONST GLubyte rgba[][4],
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const GLubyte mask[])
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{
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MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
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MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
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BGLView *bglview = mr->GLView();
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assert(bglview);
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int flippedY = mr->fBottom - y;
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@@ -528,12 +528,12 @@ MesaRenderer::WriteRGBASpanFront(const GLcontext *ctx, GLuint n,
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void
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MesaRenderer::WriteRGBSpanFront(const GLcontext *ctx, GLuint n,
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MesaSoftRenderer::WriteRGBSpanFront(const GLcontext *ctx, GLuint n,
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GLint x, GLint y,
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CONST GLubyte rgba[][3],
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const GLubyte mask[])
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{
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MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
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MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
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BGLView *bglview = mr->GLView();
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assert(bglview);
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int flippedY = mr->fBottom - y;
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@@ -554,12 +554,12 @@ MesaRenderer::WriteRGBSpanFront(const GLcontext *ctx, GLuint n,
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void
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MesaRenderer::WriteMonoRGBASpanFront(const GLcontext *ctx, GLuint n,
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MesaSoftRenderer::WriteMonoRGBASpanFront(const GLcontext *ctx, GLuint n,
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GLint x, GLint y,
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const GLchan color[4],
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const GLubyte mask[])
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{
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MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
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MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
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BGLView *bglview = mr->GLView();
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assert(bglview);
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int flippedY = mr->fBottom - y;
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@@ -578,12 +578,12 @@ MesaRenderer::WriteMonoRGBASpanFront(const GLcontext *ctx, GLuint n,
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}
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void
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MesaRenderer::WriteRGBAPixelsFront(const GLcontext *ctx,
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MesaSoftRenderer::WriteRGBAPixelsFront(const GLcontext *ctx,
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GLuint n, const GLint x[], const GLint y[],
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CONST GLubyte rgba[][4],
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const GLubyte mask[] )
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{
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MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
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MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
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BGLView *bglview = mr->GLView();
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assert(bglview);
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if (mask) {
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@@ -603,12 +603,12 @@ MesaRenderer::WriteRGBAPixelsFront(const GLcontext *ctx,
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void
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MesaRenderer::WriteMonoRGBAPixelsFront(const GLcontext *ctx, GLuint n,
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MesaSoftRenderer::WriteMonoRGBAPixelsFront(const GLcontext *ctx, GLuint n,
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const GLint x[], const GLint y[],
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const GLchan color[4],
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const GLubyte mask[])
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{
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MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
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MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
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BGLView *bglview = mr->GLView();
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assert(bglview);
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// plot points using current color
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@@ -628,7 +628,7 @@ MesaRenderer::WriteMonoRGBAPixelsFront(const GLcontext *ctx, GLuint n,
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void
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MesaRenderer::WriteCI32SpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint y,
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MesaSoftRenderer::WriteCI32SpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint y,
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const GLuint index[], const GLubyte mask[] )
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{
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printf("WriteCI32SpanFront() not implemented yet!\n");
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@@ -636,7 +636,7 @@ MesaRenderer::WriteCI32SpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint
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}
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void
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MesaRenderer::WriteCI8SpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint y,
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MesaSoftRenderer::WriteCI8SpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint y,
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const GLubyte index[], const GLubyte mask[] )
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{
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printf("WriteCI8SpanFront() not implemented yet!\n");
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@@ -644,7 +644,7 @@ MesaRenderer::WriteCI8SpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint
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}
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void
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MesaRenderer::WriteMonoCISpanFront( const GLcontext *ctx, GLuint n,
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MesaSoftRenderer::WriteMonoCISpanFront( const GLcontext *ctx, GLuint n,
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GLint x, GLint y,
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GLuint colorIndex, const GLubyte mask[] )
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{
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@@ -654,7 +654,7 @@ MesaRenderer::WriteMonoCISpanFront( const GLcontext *ctx, GLuint n,
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void
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MesaRenderer::WriteCI32PixelsFront( const GLcontext *ctx, GLuint n,
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MesaSoftRenderer::WriteCI32PixelsFront( const GLcontext *ctx, GLuint n,
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const GLint x[], const GLint y[],
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const GLuint index[], const GLubyte mask[] )
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{
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@@ -663,7 +663,7 @@ MesaRenderer::WriteCI32PixelsFront( const GLcontext *ctx, GLuint n,
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}
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void
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MesaRenderer::WriteMonoCIPixelsFront( const GLcontext *ctx, GLuint n,
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MesaSoftRenderer::WriteMonoCIPixelsFront( const GLcontext *ctx, GLuint n,
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const GLint x[], const GLint y[],
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GLuint colorIndex, const GLubyte mask[] )
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{
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@@ -673,7 +673,7 @@ MesaRenderer::WriteMonoCIPixelsFront( const GLcontext *ctx, GLuint n,
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void
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MesaRenderer::ReadCI32SpanFront( const GLcontext *ctx,
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MesaSoftRenderer::ReadCI32SpanFront( const GLcontext *ctx,
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GLuint n, GLint x, GLint y, GLuint index[] )
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{
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printf("ReadCI32SpanFront() not implemented yet!\n");
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@@ -682,7 +682,7 @@ MesaRenderer::ReadCI32SpanFront( const GLcontext *ctx,
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void
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MesaRenderer::ReadRGBASpanFront( const GLcontext *ctx, GLuint n,
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MesaSoftRenderer::ReadRGBASpanFront( const GLcontext *ctx, GLuint n,
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GLint x, GLint y, GLubyte rgba[][4] )
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{
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printf("ReadRGBASpanFront() not implemented yet!\n");
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@@ -691,7 +691,7 @@ MesaRenderer::ReadRGBASpanFront( const GLcontext *ctx, GLuint n,
|
||||
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||||
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||||
void
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MesaRenderer::ReadCI32PixelsFront( const GLcontext *ctx,
|
||||
MesaSoftRenderer::ReadCI32PixelsFront( const GLcontext *ctx,
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GLuint n, const GLint x[], const GLint y[],
|
||||
GLuint indx[], const GLubyte mask[] )
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{
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||||
@@ -701,7 +701,7 @@ MesaRenderer::ReadCI32PixelsFront( const GLcontext *ctx,
|
||||
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||||
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||||
void
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||||
MesaRenderer::ReadRGBAPixelsFront( const GLcontext *ctx,
|
||||
MesaSoftRenderer::ReadRGBAPixelsFront( const GLcontext *ctx,
|
||||
GLuint n, const GLint x[], const GLint y[],
|
||||
GLubyte rgba[][4], const GLubyte mask[] )
|
||||
{
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||||
@@ -713,12 +713,12 @@ MesaRenderer::ReadRGBAPixelsFront( const GLcontext *ctx,
|
||||
|
||||
|
||||
void
|
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MesaRenderer::WriteRGBASpanBack(const GLcontext *ctx, GLuint n,
|
||||
MesaSoftRenderer::WriteRGBASpanBack(const GLcontext *ctx, GLuint n,
|
||||
GLint x, GLint y,
|
||||
CONST GLubyte rgba[][4],
|
||||
const GLubyte mask[])
|
||||
{
|
||||
MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
|
||||
MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
|
||||
BBitmap *bitmap = mr->fBitmap;
|
||||
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||||
assert(bitmap);
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||||
@@ -744,12 +744,12 @@ MesaRenderer::WriteRGBASpanBack(const GLcontext *ctx, GLuint n,
|
||||
|
||||
|
||||
void
|
||||
MesaRenderer::WriteRGBSpanBack(const GLcontext *ctx, GLuint n,
|
||||
MesaSoftRenderer::WriteRGBSpanBack(const GLcontext *ctx, GLuint n,
|
||||
GLint x, GLint y,
|
||||
CONST GLubyte rgb[][3],
|
||||
const GLubyte mask[])
|
||||
{
|
||||
MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
|
||||
MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
|
||||
BBitmap *bitmap = mr->fBitmap;
|
||||
|
||||
assert(bitmap);
|
||||
@@ -777,11 +777,11 @@ MesaRenderer::WriteRGBSpanBack(const GLcontext *ctx, GLuint n,
|
||||
|
||||
|
||||
void
|
||||
MesaRenderer::WriteMonoRGBASpanBack(const GLcontext *ctx, GLuint n,
|
||||
MesaSoftRenderer::WriteMonoRGBASpanBack(const GLcontext *ctx, GLuint n,
|
||||
GLint x, GLint y,
|
||||
const GLchan color[4], const GLubyte mask[])
|
||||
{
|
||||
MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
|
||||
MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
|
||||
BBitmap *bitmap = mr->fBitmap;
|
||||
|
||||
assert(bitmap);
|
||||
@@ -806,12 +806,12 @@ MesaRenderer::WriteMonoRGBASpanBack(const GLcontext *ctx, GLuint n,
|
||||
|
||||
|
||||
void
|
||||
MesaRenderer::WriteRGBAPixelsBack(const GLcontext *ctx,
|
||||
MesaSoftRenderer::WriteRGBAPixelsBack(const GLcontext *ctx,
|
||||
GLuint n, const GLint x[], const GLint y[],
|
||||
CONST GLubyte rgba[][4],
|
||||
const GLubyte mask[] )
|
||||
{
|
||||
MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
|
||||
MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
|
||||
BBitmap *bitmap = mr->fBitmap;
|
||||
|
||||
assert(bitmap);
|
||||
@@ -854,12 +854,12 @@ MesaRenderer::WriteRGBAPixelsBack(const GLcontext *ctx,
|
||||
|
||||
|
||||
void
|
||||
MesaRenderer::WriteMonoRGBAPixelsBack(const GLcontext *ctx, GLuint n,
|
||||
MesaSoftRenderer::WriteMonoRGBAPixelsBack(const GLcontext *ctx, GLuint n,
|
||||
const GLint x[], const GLint y[],
|
||||
const GLchan color[4],
|
||||
const GLubyte mask[])
|
||||
{
|
||||
MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
|
||||
MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
|
||||
BBitmap *bitmap = mr->fBitmap;
|
||||
|
||||
assert(bitmap);
|
||||
@@ -898,7 +898,7 @@ MesaRenderer::WriteMonoRGBAPixelsBack(const GLcontext *ctx, GLuint n,
|
||||
|
||||
|
||||
void
|
||||
MesaRenderer::WriteCI32SpanBack( const GLcontext *ctx, GLuint n,
|
||||
MesaSoftRenderer::WriteCI32SpanBack( const GLcontext *ctx, GLuint n,
|
||||
GLint x, GLint y,
|
||||
const GLuint index[], const GLubyte mask[] )
|
||||
{
|
||||
@@ -907,7 +907,7 @@ MesaRenderer::WriteCI32SpanBack( const GLcontext *ctx, GLuint n,
|
||||
}
|
||||
|
||||
void
|
||||
MesaRenderer::WriteCI8SpanBack( const GLcontext *ctx, GLuint n,
|
||||
MesaSoftRenderer::WriteCI8SpanBack( const GLcontext *ctx, GLuint n,
|
||||
GLint x, GLint y,
|
||||
const GLubyte index[], const GLubyte mask[] )
|
||||
{
|
||||
@@ -916,7 +916,7 @@ MesaRenderer::WriteCI8SpanBack( const GLcontext *ctx, GLuint n,
|
||||
}
|
||||
|
||||
void
|
||||
MesaRenderer::WriteMonoCISpanBack( const GLcontext *ctx, GLuint n,
|
||||
MesaSoftRenderer::WriteMonoCISpanBack( const GLcontext *ctx, GLuint n,
|
||||
GLint x, GLint y,
|
||||
GLuint colorIndex, const GLubyte mask[] )
|
||||
{
|
||||
@@ -926,7 +926,7 @@ MesaRenderer::WriteMonoCISpanBack( const GLcontext *ctx, GLuint n,
|
||||
|
||||
|
||||
void
|
||||
MesaRenderer::WriteCI32PixelsBack( const GLcontext *ctx, GLuint n,
|
||||
MesaSoftRenderer::WriteCI32PixelsBack( const GLcontext *ctx, GLuint n,
|
||||
const GLint x[], const GLint y[],
|
||||
const GLuint index[], const GLubyte mask[] )
|
||||
{
|
||||
@@ -935,7 +935,7 @@ MesaRenderer::WriteCI32PixelsBack( const GLcontext *ctx, GLuint n,
|
||||
}
|
||||
|
||||
void
|
||||
MesaRenderer::WriteMonoCIPixelsBack( const GLcontext *ctx, GLuint n,
|
||||
MesaSoftRenderer::WriteMonoCIPixelsBack( const GLcontext *ctx, GLuint n,
|
||||
const GLint x[], const GLint y[],
|
||||
GLuint colorIndex, const GLubyte mask[] )
|
||||
{
|
||||
@@ -945,7 +945,7 @@ MesaRenderer::WriteMonoCIPixelsBack( const GLcontext *ctx, GLuint n,
|
||||
|
||||
|
||||
void
|
||||
MesaRenderer::ReadCI32SpanBack( const GLcontext *ctx,
|
||||
MesaSoftRenderer::ReadCI32SpanBack( const GLcontext *ctx,
|
||||
GLuint n, GLint x, GLint y, GLuint index[] )
|
||||
{
|
||||
printf("ReadCI32SpanBack() not implemented yet!\n");
|
||||
@@ -954,10 +954,10 @@ MesaRenderer::ReadCI32SpanBack( const GLcontext *ctx,
|
||||
|
||||
|
||||
void
|
||||
MesaRenderer::ReadRGBASpanBack( const GLcontext *ctx, GLuint n,
|
||||
MesaSoftRenderer::ReadRGBASpanBack( const GLcontext *ctx, GLuint n,
|
||||
GLint x, GLint y, GLubyte rgba[][4] )
|
||||
{
|
||||
MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
|
||||
MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
|
||||
const BBitmap *bitmap = mr->fBitmap;
|
||||
assert(bitmap);
|
||||
int row = mr->fBottom - y;
|
||||
@@ -975,7 +975,7 @@ MesaRenderer::ReadRGBASpanBack( const GLcontext *ctx, GLuint n,
|
||||
|
||||
|
||||
void
|
||||
MesaRenderer::ReadCI32PixelsBack( const GLcontext *ctx,
|
||||
MesaSoftRenderer::ReadCI32PixelsBack( const GLcontext *ctx,
|
||||
GLuint n, const GLint x[], const GLint y[],
|
||||
GLuint indx[], const GLubyte mask[] )
|
||||
{
|
||||
@@ -985,11 +985,11 @@ MesaRenderer::ReadCI32PixelsBack( const GLcontext *ctx,
|
||||
|
||||
|
||||
void
|
||||
MesaRenderer::ReadRGBAPixelsBack( const GLcontext *ctx,
|
||||
MesaSoftRenderer::ReadRGBAPixelsBack( const GLcontext *ctx,
|
||||
GLuint n, const GLint x[], const GLint y[],
|
||||
GLubyte rgba[][4], const GLubyte mask[] )
|
||||
{
|
||||
MesaRenderer *mr = (MesaRenderer *) ctx->DriverCtx;
|
||||
MesaSoftRenderer *mr = (MesaSoftRenderer *) ctx->DriverCtx;
|
||||
const BBitmap *bitmap = mr->fBitmap;
|
||||
assert(bitmap);
|
||||
|
||||
@@ -19,11 +19,11 @@ extern "C" {
|
||||
|
||||
}
|
||||
|
||||
class MesaRenderer : public BGLRenderer
|
||||
class MesaSoftRenderer : public BGLRenderer
|
||||
{
|
||||
public:
|
||||
MesaRenderer(BGLView *view, ulong bgl_options, BGLDispatcher *dispatcher);
|
||||
virtual ~MesaRenderer();
|
||||
MesaSoftRenderer(BGLView *view, ulong bgl_options, BGLDispatcher *dispatcher);
|
||||
virtual ~MesaSoftRenderer();
|
||||
|
||||
virtual void SwapBuffers(bool VSync = false);
|
||||
virtual void Draw(BRect updateRect);
|
||||
Reference in New Issue
Block a user