Remove TODO, fixed by the previous commit.
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@@ -111,8 +111,6 @@ LocaleWindow::LocaleWindow()
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BLanguage currentLanguage(currentID.String());
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currentLanguage.GetNativeName(name);
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// TODO: the following block fails to detect a couple of language
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// names as containing glyphs we can't render. Why's that?
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int nameLength = name.CountChars();
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bool hasGlyphs[nameLength];
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font.GetHasGlyphs(name.String(), nameLength, hasGlyphs);
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