Removed the OpenHashTable implementation the UserlandFS used. Adjusted the
HashMap and HashSet classes to use the kernel utils OpenHashTable instead. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29429 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -1,72 +1,61 @@
|
||||
// HashMap.h
|
||||
//
|
||||
// Copyright (c) 2004, Ingo Weinhold ([email protected])
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// Except as contained in this notice, the name of a copyright holder shall
|
||||
// not be used in advertising or otherwise to promote the sale, use or other
|
||||
// dealings in this Software without prior written authorization of the
|
||||
// copyright holder.
|
||||
|
||||
/*
|
||||
* Copyright 2004-2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef HASH_MAP_H
|
||||
#define HASH_MAP_H
|
||||
|
||||
//#include <Debug.h>
|
||||
|
||||
#include <util/OpenHashTable.h>
|
||||
|
||||
#include "AutoLocker.h"
|
||||
#include "Locker.h"
|
||||
#include "OpenHashTable.h"
|
||||
|
||||
|
||||
// HashMapElement
|
||||
template<typename Key, typename Value>
|
||||
class HashMapElement : public OpenHashElement {
|
||||
class HashMapElement : public HashTableLink<HashMapElement<Key, Value> > {
|
||||
private:
|
||||
typedef HashMapElement<Key, Value> Element;
|
||||
|
||||
public:
|
||||
|
||||
HashMapElement() : OpenHashElement(), fKey(), fValue()
|
||||
HashMapElement()
|
||||
:
|
||||
fKey(),
|
||||
fValue()
|
||||
{
|
||||
fNext = -1;
|
||||
}
|
||||
|
||||
inline uint32 Hash() const
|
||||
HashMapElement(const Key& key, const Value& value)
|
||||
:
|
||||
fKey(key),
|
||||
fValue(value)
|
||||
{
|
||||
return fKey.GetHashCode();
|
||||
}
|
||||
|
||||
inline bool operator==(const OpenHashElement &_element) const
|
||||
{
|
||||
const Element &element = static_cast<const Element&>(_element);
|
||||
return (fKey == element.fKey);
|
||||
}
|
||||
|
||||
inline void Adopt(Element &element)
|
||||
{
|
||||
fKey = element.fKey;
|
||||
fValue = element.fValue;
|
||||
}
|
||||
|
||||
Key fKey;
|
||||
Value fValue;
|
||||
};
|
||||
|
||||
|
||||
// HashMapTableDefinition
|
||||
template<typename Key, typename Value>
|
||||
struct HashMapTableDefinition {
|
||||
typedef Key KeyType;
|
||||
typedef HashMapElement<Key, Value> ValueType;
|
||||
|
||||
size_t HashKey(const KeyType& key) const
|
||||
{ return key.GetHashCode(); }
|
||||
size_t Hash(const ValueType* value) const
|
||||
{ return HashKey(value->fKey); }
|
||||
bool Compare(const KeyType& key, const ValueType* value) const
|
||||
{ return value->fKey == key; }
|
||||
HashTableLink<ValueType>* GetLink(ValueType* value) const
|
||||
{ return value; }
|
||||
};
|
||||
|
||||
|
||||
// HashMap
|
||||
template<typename Key, typename Value>
|
||||
class HashMap {
|
||||
@@ -85,77 +74,65 @@ public:
|
||||
typedef HashMapElement<Key, Value> Element;
|
||||
public:
|
||||
Iterator(const Iterator& other)
|
||||
: fMap(other.fMap),
|
||||
fIndex(other.fIndex),
|
||||
fElement(other.fElement),
|
||||
fLastElement(other.fElement)
|
||||
:
|
||||
fMap(other.fMap),
|
||||
fIterator(other.fIterator),
|
||||
fElement(other.fElement)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
bool HasNext() const
|
||||
{
|
||||
return fElement;
|
||||
return fIterator.HasNext();
|
||||
}
|
||||
|
||||
|
||||
Entry Next()
|
||||
{
|
||||
if (!fElement)
|
||||
fElement = fIterator.Next();
|
||||
if (fElement == NULL)
|
||||
return Entry();
|
||||
Entry result(fElement->fKey, fElement->fValue);
|
||||
_FindNext();
|
||||
return result;
|
||||
|
||||
return Entry(fElement->fKey, fElement->fValue);
|
||||
}
|
||||
|
||||
|
||||
Entry Remove()
|
||||
{
|
||||
if (!fLastElement)
|
||||
if (fElement == NULL)
|
||||
return Entry();
|
||||
Entry result(fLastElement->fKey, fLastElement->fValue);
|
||||
fMap->fTable.Remove(fLastElement, true);
|
||||
fLastElement = NULL;
|
||||
|
||||
Entry result(fElement->fKey, fElement->fValue);
|
||||
|
||||
fMap->fTable.RemoveUnchecked(fElement);
|
||||
delete fElement;
|
||||
fElement = NULL;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
Iterator& operator=(const Iterator& other)
|
||||
{
|
||||
fMap = other.fMap;
|
||||
fIndex = other.fIndex;
|
||||
fIterator = other.fIterator;
|
||||
fElement = other.fElement;
|
||||
fLastElement = other.fLastElement;
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
Iterator(HashMap<Key, Value>* map)
|
||||
: fMap(map),
|
||||
fIndex(0),
|
||||
fElement(NULL),
|
||||
fLastElement(NULL)
|
||||
:
|
||||
fMap(map),
|
||||
fIterator(map->fTable.GetIterator()),
|
||||
fElement(NULL)
|
||||
{
|
||||
// find first
|
||||
_FindNext();
|
||||
}
|
||||
|
||||
void _FindNext()
|
||||
{
|
||||
fLastElement = fElement;
|
||||
if (fElement && fElement->fNext >= 0) {
|
||||
fElement = fMap->fTable.ElementAt(fElement->fNext);
|
||||
return;
|
||||
}
|
||||
fElement = NULL;
|
||||
int32 arraySize = fMap->fTable.ArraySize();
|
||||
for (; !fElement && fIndex < arraySize; fIndex++)
|
||||
fElement = fMap->fTable.FindFirst(fIndex);
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
friend class HashMap<Key, Value>;
|
||||
|
||||
typedef OpenHashTable<HashMapTableDefinition<Key, Value> > ElementTable;
|
||||
|
||||
HashMap<Key, Value>* fMap;
|
||||
int32 fIndex;
|
||||
ElementTable::Iterator fIterator;
|
||||
Element* fElement;
|
||||
Element* fLastElement;
|
||||
};
|
||||
|
||||
HashMap();
|
||||
@@ -163,7 +140,7 @@ public:
|
||||
|
||||
status_t InitCheck() const;
|
||||
|
||||
status_t Put(const Key& key, Value value);
|
||||
status_t Put(const Key& key, const Value& value);
|
||||
Value Remove(const Key& key);
|
||||
void Clear();
|
||||
Value Get(const Key& key) const;
|
||||
@@ -175,17 +152,15 @@ public:
|
||||
Iterator GetIterator();
|
||||
|
||||
protected:
|
||||
typedef OpenHashTable<HashMapTableDefinition<Key, Value> > ElementTable;
|
||||
typedef HashMapElement<Key, Value> Element;
|
||||
friend class Iterator;
|
||||
|
||||
private:
|
||||
Element *_FindElement(const Key& key) const;
|
||||
|
||||
protected:
|
||||
OpenHashElementArray<Element> fElementArray;
|
||||
OpenHashTable<Element, OpenHashElementArray<Element> > fTable;
|
||||
ElementTable fTable;
|
||||
};
|
||||
|
||||
|
||||
// SynchronizedHashMap
|
||||
template<typename Key, typename Value>
|
||||
class SynchronizedHashMap : public Locker {
|
||||
@@ -201,7 +176,7 @@ public:
|
||||
return fMap.InitCheck();
|
||||
}
|
||||
|
||||
status_t Put(const Key& key, Value value)
|
||||
status_t Put(const Key& key, const Value& value)
|
||||
{
|
||||
MapLocker locker(this);
|
||||
if (!locker.IsLocked())
|
||||
@@ -331,85 +306,107 @@ struct HashKey64 {
|
||||
// constructor
|
||||
template<typename Key, typename Value>
|
||||
HashMap<Key, Value>::HashMap()
|
||||
: fElementArray(1000),
|
||||
fTable(1000, &fElementArray)
|
||||
:
|
||||
fTable()
|
||||
{
|
||||
fTable.Init();
|
||||
}
|
||||
|
||||
|
||||
// destructor
|
||||
template<typename Key, typename Value>
|
||||
HashMap<Key, Value>::~HashMap()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
|
||||
// InitCheck
|
||||
template<typename Key, typename Value>
|
||||
status_t
|
||||
HashMap<Key, Value>::InitCheck() const
|
||||
{
|
||||
return (fTable.InitCheck() && fElementArray.InitCheck()
|
||||
? B_OK : B_NO_MEMORY);
|
||||
return (fTable.TableSize() > 0 ? B_OK : B_NO_MEMORY);
|
||||
}
|
||||
|
||||
|
||||
// Put
|
||||
template<typename Key, typename Value>
|
||||
status_t
|
||||
HashMap<Key, Value>::Put(const Key& key, Value value)
|
||||
HashMap<Key, Value>::Put(const Key& key, const Value& value)
|
||||
{
|
||||
Element* element = _FindElement(key);
|
||||
Element* element = fTable.Lookup(key);
|
||||
if (element) {
|
||||
// already contains the key: just set the new value
|
||||
element->fValue = value;
|
||||
return B_OK;
|
||||
}
|
||||
// does not contain the key yet: add an element
|
||||
element = fTable.Add(key.GetHashCode());
|
||||
|
||||
// does not contain the key yet: create an element and add it
|
||||
element = new(std::nothrow) Element(key, value);
|
||||
if (!element)
|
||||
return B_NO_MEMORY;
|
||||
element->fKey = key;
|
||||
element->fValue = value;
|
||||
return B_OK;
|
||||
|
||||
status_t error = fTable.Insert(element);
|
||||
if (error != B_OK)
|
||||
delete element;
|
||||
|
||||
return error;
|
||||
}
|
||||
|
||||
|
||||
// Remove
|
||||
template<typename Key, typename Value>
|
||||
Value
|
||||
HashMap<Key, Value>::Remove(const Key& key)
|
||||
{
|
||||
Value value = Value();
|
||||
if (Element* element = _FindElement(key)) {
|
||||
value = element->fValue;
|
||||
fTable.Remove(element);
|
||||
}
|
||||
Element* element = fTable.Lookup(key);
|
||||
if (element == NULL)
|
||||
return Value();
|
||||
|
||||
fTable.Remove(element);
|
||||
Value value = element->fValue;
|
||||
delete element;
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
|
||||
// Clear
|
||||
template<typename Key, typename Value>
|
||||
void
|
||||
HashMap<Key, Value>::Clear()
|
||||
{
|
||||
fTable.RemoveAll();
|
||||
// clear the table and delete the elements
|
||||
Element* element = fTable.Clear(true);
|
||||
while (element != NULL) {
|
||||
Element* next = element->fNext;
|
||||
delete element;
|
||||
element = next;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Get
|
||||
template<typename Key, typename Value>
|
||||
Value
|
||||
HashMap<Key, Value>::Get(const Key& key) const
|
||||
{
|
||||
if (Element* element = _FindElement(key))
|
||||
if (Element* element = fTable.Lookup(key))
|
||||
return element->fValue;
|
||||
return Value();
|
||||
}
|
||||
|
||||
|
||||
// ContainsKey
|
||||
template<typename Key, typename Value>
|
||||
bool
|
||||
HashMap<Key, Value>::ContainsKey(const Key& key) const
|
||||
{
|
||||
return _FindElement(key);
|
||||
return fTable.Lookup(key) != NULL;
|
||||
}
|
||||
|
||||
|
||||
// Size
|
||||
template<typename Key, typename Value>
|
||||
int32
|
||||
@@ -418,6 +415,7 @@ HashMap<Key, Value>::Size() const
|
||||
return fTable.CountElements();
|
||||
}
|
||||
|
||||
|
||||
// GetIterator
|
||||
template<typename Key, typename Value>
|
||||
typename HashMap<Key, Value>::Iterator
|
||||
@@ -426,19 +424,5 @@ HashMap<Key, Value>::GetIterator()
|
||||
return Iterator(this);
|
||||
}
|
||||
|
||||
// _FindElement
|
||||
template<typename Key, typename Value>
|
||||
typename HashMap<Key, Value>::Element *
|
||||
HashMap<Key, Value>::_FindElement(const Key& key) const
|
||||
{
|
||||
Element* element = fTable.FindFirst(key.GetHashCode());
|
||||
while (element && element->fKey != key) {
|
||||
if (element->fNext >= 0)
|
||||
element = fTable.ElementAt(element->fNext);
|
||||
else
|
||||
element = NULL;
|
||||
}
|
||||
return element;
|
||||
}
|
||||
|
||||
#endif // HASH_MAP_H
|
||||
|
||||
@@ -1,68 +1,56 @@
|
||||
// HashSet.h
|
||||
//
|
||||
// Copyright (c) 2004, Ingo Weinhold ([email protected])
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// Except as contained in this notice, the name of a copyright holder shall
|
||||
// not be used in advertising or otherwise to promote the sale, use or other
|
||||
// dealings in this Software without prior written authorization of the
|
||||
// copyright holder.
|
||||
|
||||
/*
|
||||
* Copyright 2004-2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef HASH_SET_H
|
||||
#define HASH_SET_H
|
||||
|
||||
#include <util/OpenHashTable.h>
|
||||
|
||||
#include "AutoLocker.h"
|
||||
#include "Locker.h"
|
||||
#include "OpenHashTable.h"
|
||||
|
||||
|
||||
// HashSetElement
|
||||
template<typename Key>
|
||||
class HashSetElement : public OpenHashElement {
|
||||
class HashSetElement : public HashTableLink<HashSetElement<Key> > {
|
||||
private:
|
||||
typedef HashSetElement<Key> Element;
|
||||
|
||||
public:
|
||||
|
||||
HashSetElement() : OpenHashElement(), fKey()
|
||||
HashSetElement()
|
||||
:
|
||||
fKey()
|
||||
{
|
||||
fNext = -1;
|
||||
}
|
||||
|
||||
inline uint32 Hash() const
|
||||
HashSetElement(const Key& key)
|
||||
:
|
||||
fKey(key)
|
||||
{
|
||||
return fKey.GetHashCode();
|
||||
}
|
||||
|
||||
inline bool operator==(const OpenHashElement &_element) const
|
||||
{
|
||||
const Element &element = static_cast<const Element&>(_element);
|
||||
return (fKey == element.fKey);
|
||||
}
|
||||
|
||||
inline void Adopt(Element &element)
|
||||
{
|
||||
fKey = element.fKey;
|
||||
}
|
||||
|
||||
Key fKey;
|
||||
};
|
||||
|
||||
|
||||
// HashSetTableDefinition
|
||||
template<typename Key>
|
||||
struct HashSetTableDefinition {
|
||||
typedef Key KeyType;
|
||||
typedef HashSetElement<Key> ValueType;
|
||||
|
||||
size_t HashKey(const KeyType& key) const
|
||||
{ return key.GetHashCode(); }
|
||||
size_t Hash(const ValueType* value) const
|
||||
{ return HashKey(value->fKey); }
|
||||
bool Compare(const KeyType& key, const ValueType* value) const
|
||||
{ return value->fKey == key; }
|
||||
HashTableLink<ValueType>* GetLink(ValueType* value) const
|
||||
{ return value; }
|
||||
};
|
||||
|
||||
|
||||
// HashSet
|
||||
template<typename Key>
|
||||
class HashSet {
|
||||
@@ -72,76 +60,66 @@ public:
|
||||
typedef HashSetElement<Key> Element;
|
||||
public:
|
||||
Iterator(const Iterator& other)
|
||||
: fSet(other.fSet),
|
||||
fIndex(other.fIndex),
|
||||
fElement(other.fElement),
|
||||
fLastElement(other.fElement)
|
||||
:
|
||||
fSet(other.fSet),
|
||||
fIterator(other.fIterator),
|
||||
fElement(other.fElement)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
bool HasNext() const
|
||||
{
|
||||
return fElement;
|
||||
return fIterator.HasNext();
|
||||
}
|
||||
|
||||
|
||||
Key Next()
|
||||
{
|
||||
if (!fElement)
|
||||
fElement = fIterator.Next();
|
||||
if (fElement == NULL)
|
||||
return Key();
|
||||
Key result(fElement->fKey);
|
||||
_FindNext();
|
||||
return result;
|
||||
|
||||
return fElement->fKey;
|
||||
}
|
||||
|
||||
|
||||
bool Remove()
|
||||
{
|
||||
if (!fLastElement)
|
||||
if (fElement == NULL)
|
||||
return false;
|
||||
fSet->fTable.Remove(fLastElement);
|
||||
fLastElement = NULL;
|
||||
|
||||
fSet->fTable.RemoveUnchecked(fElement);
|
||||
delete fElement;
|
||||
fElement = NULL;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Iterator& operator=(const Iterator& other)
|
||||
{
|
||||
fSet = other.fSet;
|
||||
fIndex = other.fIndex;
|
||||
fIterator = other.fIterator;
|
||||
fElement = other.fElement;
|
||||
fLastElement = other.fLastElement;
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
Iterator(HashSet<Key>* map)
|
||||
: fSet(map),
|
||||
fIndex(0),
|
||||
fElement(NULL),
|
||||
fLastElement(NULL)
|
||||
Iterator(HashSet<Key>* set)
|
||||
:
|
||||
fSet(set),
|
||||
fIterator(set->fTable.GetIterator()),
|
||||
fElement(NULL)
|
||||
{
|
||||
// find first
|
||||
_FindNext();
|
||||
}
|
||||
|
||||
void _FindNext()
|
||||
{
|
||||
fLastElement = fElement;
|
||||
if (fElement && fElement->fNext >= 0) {
|
||||
fElement = fSet->fTable.ElementAt(fElement->fNext);
|
||||
return;
|
||||
}
|
||||
fElement = NULL;
|
||||
int32 arraySize = fSet->fTable.ArraySize();
|
||||
for (; !fElement && fIndex < arraySize; fIndex++)
|
||||
fElement = fSet->fTable.FindFirst(fIndex);
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
friend class HashMap<Key, Value>;
|
||||
typedef OpenHashTable<HashSetTableDefinition<Key> > ElementTable;
|
||||
|
||||
HashSet<Key>* fSet;
|
||||
ElementTable::Iterator fIterator;
|
||||
Element* fElement;
|
||||
|
||||
private:
|
||||
friend class HashSet<Key>;
|
||||
|
||||
HashSet<Key>* fSet;
|
||||
int32 fIndex;
|
||||
Element* fElement;
|
||||
Element* fLastElement;
|
||||
};
|
||||
|
||||
HashSet();
|
||||
@@ -151,6 +129,7 @@ public:
|
||||
|
||||
status_t Add(const Key& key);
|
||||
bool Remove(const Key& key);
|
||||
void Clear();
|
||||
bool Contains(const Key& key) const;
|
||||
|
||||
int32 Size() const;
|
||||
@@ -158,24 +137,22 @@ public:
|
||||
Iterator GetIterator();
|
||||
|
||||
protected:
|
||||
typedef OpenHashTable<HashSetTableDefinition<Key> > ElementTable;
|
||||
typedef HashSetElement<Key> Element;
|
||||
friend class Iterator;
|
||||
|
||||
private:
|
||||
Element *_FindElement(const Key& key) const;
|
||||
|
||||
protected:
|
||||
OpenHashElementArray<Element> fElementArray;
|
||||
OpenHashTable<Element, OpenHashElementArray<Element> > fTable;
|
||||
ElementTable fTable;
|
||||
};
|
||||
|
||||
|
||||
// SynchronizedHashSet
|
||||
template<typename Key>
|
||||
class SynchronizedHashSet : public Locker {
|
||||
public:
|
||||
typedef HashSet<Key>::Iterator Iterator;
|
||||
|
||||
SynchronizedHashSet() : Locker("synchronized hash map") {}
|
||||
SynchronizedHashSet() : Locker("synchronized hash set") {}
|
||||
~SynchronizedHashSet() { Lock(); }
|
||||
|
||||
status_t InitCheck() const
|
||||
@@ -199,6 +176,12 @@ public:
|
||||
return fSet.Remove(key);
|
||||
}
|
||||
|
||||
void Clear()
|
||||
{
|
||||
MapLocker locker(this);
|
||||
fSet.Clear();
|
||||
}
|
||||
|
||||
bool Contains(const Key& key) const
|
||||
{
|
||||
const Locker* lock = this;
|
||||
@@ -230,65 +213,100 @@ protected:
|
||||
HashSet<Key> fSet;
|
||||
};
|
||||
|
||||
|
||||
// HashSet
|
||||
|
||||
// constructor
|
||||
template<typename Key>
|
||||
HashSet<Key>::HashSet()
|
||||
: fElementArray(1000),
|
||||
fTable(1000, &fElementArray)
|
||||
:
|
||||
fTable()
|
||||
{
|
||||
fTable.Init();
|
||||
}
|
||||
|
||||
|
||||
// destructor
|
||||
template<typename Key>
|
||||
HashSet<Key>::~HashSet()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
|
||||
// InitCheck
|
||||
template<typename Key>
|
||||
status_t
|
||||
HashSet<Key>::InitCheck() const
|
||||
{
|
||||
return (fTable.InitCheck() && fElementArray.InitCheck()
|
||||
? B_OK : B_NO_MEMORY);
|
||||
return (fTable.TableSize() > 0 ? B_OK : B_NO_MEMORY);
|
||||
}
|
||||
|
||||
|
||||
// Add
|
||||
template<typename Key>
|
||||
status_t
|
||||
HashSet<Key>::Add(const Key& key)
|
||||
{
|
||||
if (Contains(key))
|
||||
Element* element = fTable.Lookup(key);
|
||||
if (element) {
|
||||
// already contains the value
|
||||
return B_OK;
|
||||
Element* element = fTable.Add(key.GetHashCode());
|
||||
}
|
||||
|
||||
// does not contain the key yet: create an element and add it
|
||||
element = new(std::nothrow) Element(key);
|
||||
if (!element)
|
||||
return B_NO_MEMORY;
|
||||
element->fKey = key;
|
||||
return B_OK;
|
||||
|
||||
status_t error = fTable.Insert(element);
|
||||
if (error != B_OK)
|
||||
delete element;
|
||||
|
||||
return error;
|
||||
}
|
||||
|
||||
|
||||
// Remove
|
||||
template<typename Key>
|
||||
bool
|
||||
HashSet<Key>::Remove(const Key& key)
|
||||
{
|
||||
if (Element* element = _FindElement(key)) {
|
||||
fTable.Remove(element);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
Element* element = fTable.Lookup(key);
|
||||
if (element == NULL)
|
||||
return false;
|
||||
|
||||
fTable.Remove(element);
|
||||
delete element;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Clear
|
||||
template<typename Key, typename Value>
|
||||
void
|
||||
HashSet<Key>::Clear()
|
||||
{
|
||||
// clear the table and delete the elements
|
||||
Element* element = fTable.Clear(true);
|
||||
while (element != NULL) {
|
||||
Element* next = element->fNext;
|
||||
delete element;
|
||||
element = next;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Contains
|
||||
template<typename Key>
|
||||
bool
|
||||
HashSet<Key>::Contains(const Key& key) const
|
||||
{
|
||||
return _FindElement(key);
|
||||
return fTable.Lookup(key) != NULL;
|
||||
}
|
||||
|
||||
|
||||
// Size
|
||||
template<typename Key>
|
||||
int32
|
||||
@@ -320,4 +338,5 @@ HashSet<Key>::_FindElement(const Key& key) const
|
||||
return element;
|
||||
}
|
||||
|
||||
|
||||
#endif // HASH_SET_H
|
||||
|
||||
@@ -1,512 +0,0 @@
|
||||
/*
|
||||
Open Tracker License
|
||||
|
||||
Terms and Conditions
|
||||
|
||||
Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice applies to all licensees
|
||||
and shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
Except as contained in this notice, the name of Be Incorporated shall not be
|
||||
used in advertising or otherwise to promote the sale, use or other dealings in
|
||||
this Software without prior written authorization from Be Incorporated.
|
||||
|
||||
Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
|
||||
of Be Incorporated in the United States and other countries. Other brand product
|
||||
names are registered trademarks or trademarks of their respective holders.
|
||||
All rights reserved.
|
||||
*/
|
||||
|
||||
// bonefish:
|
||||
// * removed need for exceptions
|
||||
// * fixed warnings
|
||||
// * implemented rehashing
|
||||
// * added RemoveAll()
|
||||
// TODO:
|
||||
// * shrinking of element vectors
|
||||
|
||||
// Hash table with open addresssing
|
||||
|
||||
#ifndef __OPEN_HASH_TABLE__
|
||||
#define __OPEN_HASH_TABLE__
|
||||
|
||||
#include <malloc.h>
|
||||
#include <new.h>
|
||||
|
||||
// don't include <Debug.h>
|
||||
#ifndef ASSERT
|
||||
# define ASSERT(E) (void)0
|
||||
#endif
|
||||
#define TRESPASS() (void)0
|
||||
|
||||
//namespace BPrivate {
|
||||
|
||||
template <class Element>
|
||||
class ElementVector {
|
||||
// element vector for OpenHashTable needs to implement this
|
||||
// interface
|
||||
public:
|
||||
Element &At(int32 index);
|
||||
Element *Add();
|
||||
int32 IndexOf(const Element &) const;
|
||||
void Remove(int32 index);
|
||||
};
|
||||
|
||||
class OpenHashElement {
|
||||
public:
|
||||
uint32 Hash() const;
|
||||
bool operator==(const OpenHashElement &) const;
|
||||
void Adopt(OpenHashElement &);
|
||||
// low overhead copy, original element is in undefined state
|
||||
// after call (calls Adopt on BString members, etc.)
|
||||
int32 fNext;
|
||||
};
|
||||
|
||||
const uint32 kPrimes [] = {
|
||||
509, 1021, 2039, 4093, 8191, 16381, 32749, 65521, 131071, 262139,
|
||||
524287, 1048573, 2097143, 4194301, 8388593, 16777213, 33554393, 67108859,
|
||||
134217689, 268435399, 536870909, 1073741789, 2147483647, 0
|
||||
};
|
||||
|
||||
template <class Element, class ElementVec = ElementVector<Element> >
|
||||
class OpenHashTable {
|
||||
public:
|
||||
OpenHashTable(int32 minSize, ElementVec *elementVector = 0,
|
||||
float maxLoadFactor = 0.8);
|
||||
// it is up to the subclass of OpenHashTable to supply
|
||||
// elementVector
|
||||
~OpenHashTable();
|
||||
|
||||
bool InitCheck() const;
|
||||
|
||||
void SetElementVector(ElementVec *elementVector);
|
||||
|
||||
Element *FindFirst(uint32 elementHash) const;
|
||||
Element *Add(uint32 elementHash);
|
||||
|
||||
void Remove(Element *element, bool dontRehash = false);
|
||||
void RemoveAll();
|
||||
|
||||
// when calling Add, any outstanding element pointer may become
|
||||
// invalid; to deal with this, get the element index and restore
|
||||
// it after the add
|
||||
int32 ElementIndex(const Element *) const;
|
||||
Element *ElementAt(int32 index) const;
|
||||
|
||||
int32 ArraySize() const;
|
||||
int32 VectorSize() const;
|
||||
int32 CountElements() const;
|
||||
|
||||
protected:
|
||||
static int32 OptimalSize(int32 minSize);
|
||||
|
||||
private:
|
||||
bool _RehashIfNeeded();
|
||||
bool _Rehash();
|
||||
|
||||
int32 fArraySize;
|
||||
int32 fInitialSize;
|
||||
int32 fElementCount;
|
||||
int32 *fHashArray;
|
||||
ElementVec *fElementVector;
|
||||
float fMaxLoadFactor;
|
||||
};
|
||||
|
||||
template <class Element>
|
||||
class OpenHashElementArray : public ElementVector<Element> {
|
||||
// this is a straightforward implementation of an element vector
|
||||
// deleting is handled by linking deleted elements into a free list
|
||||
// the vector never shrinks
|
||||
public:
|
||||
OpenHashElementArray(int32 initialSize);
|
||||
~OpenHashElementArray();
|
||||
|
||||
bool InitCheck() const;
|
||||
|
||||
Element &At(int32 index);
|
||||
const Element &At(int32 index) const;
|
||||
Element *Add(const Element &);
|
||||
Element *Add();
|
||||
void Remove(int32 index);
|
||||
int32 IndexOf(const Element &) const;
|
||||
int32 Size() const;
|
||||
|
||||
private:
|
||||
Element *fData;
|
||||
int32 fSize;
|
||||
int32 fNextFree;
|
||||
int32 fNextDeleted;
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
OpenHashTable<Element, ElementVec>::OpenHashTable(int32 minSize,
|
||||
ElementVec *elementVector, float maxLoadFactor)
|
||||
: fArraySize(OptimalSize(minSize)),
|
||||
fInitialSize(fArraySize),
|
||||
fElementCount(0),
|
||||
fElementVector(elementVector),
|
||||
fMaxLoadFactor(maxLoadFactor)
|
||||
{
|
||||
// sanity check the maximal load factor
|
||||
if (fMaxLoadFactor < 0.5)
|
||||
fMaxLoadFactor = 0.5;
|
||||
// allocate and init the array
|
||||
fHashArray = (int32*)calloc(fArraySize, sizeof(int32));
|
||||
if (fHashArray) {
|
||||
for (int32 index = 0; index < fArraySize; index++)
|
||||
fHashArray[index] = -1;
|
||||
}
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
OpenHashTable<Element, ElementVec>::~OpenHashTable()
|
||||
{
|
||||
RemoveAll();
|
||||
free(fHashArray);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
bool
|
||||
OpenHashTable<Element, ElementVec>::InitCheck() const
|
||||
{
|
||||
return (fHashArray && fElementVector);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::OptimalSize(int32 minSize)
|
||||
{
|
||||
for (int32 index = 0; ; index++)
|
||||
if (!kPrimes[index] || kPrimes[index] >= (uint32)minSize)
|
||||
return (int32)kPrimes[index];
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
Element *
|
||||
OpenHashTable<Element, ElementVec>::FindFirst(uint32 hash) const
|
||||
{
|
||||
ASSERT(fElementVector);
|
||||
hash %= fArraySize;
|
||||
if (fHashArray[hash] < 0)
|
||||
return 0;
|
||||
|
||||
return &fElementVector->At(fHashArray[hash]);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::ElementIndex(const Element *element) const
|
||||
{
|
||||
return fElementVector->IndexOf(*element);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
Element *
|
||||
OpenHashTable<Element, ElementVec>::ElementAt(int32 index) const
|
||||
{
|
||||
return &fElementVector->At(index);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::ArraySize() const
|
||||
{
|
||||
return fArraySize;
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::VectorSize() const
|
||||
{
|
||||
return fElementVector->Size();
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::CountElements() const
|
||||
{
|
||||
return fElementCount;
|
||||
}
|
||||
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
Element *
|
||||
OpenHashTable<Element, ElementVec>::Add(uint32 hash)
|
||||
{
|
||||
ASSERT(fElementVector);
|
||||
_RehashIfNeeded();
|
||||
hash %= fArraySize;
|
||||
Element *result = fElementVector->Add();
|
||||
if (result) {
|
||||
result->fNext = fHashArray[hash];
|
||||
fHashArray[hash] = fElementVector->IndexOf(*result);
|
||||
fElementCount++;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
void
|
||||
OpenHashTable<Element, ElementVec>::Remove(Element *element, bool dontRehash)
|
||||
{
|
||||
if (!dontRehash)
|
||||
_RehashIfNeeded();
|
||||
uint32 hash = element->Hash() % fArraySize;
|
||||
int32 next = fHashArray[hash];
|
||||
ASSERT(next >= 0);
|
||||
|
||||
if (&fElementVector->At(next) == element) {
|
||||
fHashArray[hash] = element->fNext;
|
||||
fElementVector->Remove(next);
|
||||
fElementCount--;
|
||||
return;
|
||||
}
|
||||
|
||||
for (int32 index = next; index >= 0; ) {
|
||||
// look for an existing match in table
|
||||
next = fElementVector->At(index).fNext;
|
||||
if (next < 0) {
|
||||
TRESPASS();
|
||||
return;
|
||||
}
|
||||
|
||||
if (&fElementVector->At(next) == element) {
|
||||
fElementVector->At(index).fNext = element->fNext;
|
||||
fElementVector->Remove(next);
|
||||
fElementCount--;
|
||||
return;
|
||||
}
|
||||
index = next;
|
||||
}
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
void
|
||||
OpenHashTable<Element, ElementVec>::RemoveAll()
|
||||
{
|
||||
for (int32 i = 0; fElementCount > 0 && i < fArraySize; i++) {
|
||||
int32 index = fHashArray[i];
|
||||
while (index >= 0) {
|
||||
Element* element = &fElementVector->At(index);
|
||||
int32 next = element->fNext;
|
||||
fElementVector->Remove(index);
|
||||
fElementCount--;
|
||||
index = next;
|
||||
}
|
||||
fHashArray[i] = -1;
|
||||
}
|
||||
_RehashIfNeeded();
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
void
|
||||
OpenHashTable<Element, ElementVec>::SetElementVector(ElementVec *elementVector)
|
||||
{
|
||||
fElementVector = elementVector;
|
||||
}
|
||||
|
||||
// _RehashIfNeeded
|
||||
template<class Element, class ElementVec>
|
||||
bool
|
||||
OpenHashTable<Element, ElementVec>::_RehashIfNeeded()
|
||||
{
|
||||
// The load factor range [fMaxLoadFactor / 3, fMaxLoadFactor] is fine,
|
||||
// I think. After rehashing the load factor will be about
|
||||
// fMaxLoadFactor * 2 / 3, respectively fMaxLoadFactor / 2.
|
||||
float loadFactor = (float)fElementCount / (float)fArraySize;
|
||||
if (loadFactor > fMaxLoadFactor
|
||||
|| (fArraySize > fInitialSize && loadFactor < fMaxLoadFactor / 3)) {
|
||||
return _Rehash();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// _Rehash
|
||||
template<class Element, class ElementVec>
|
||||
bool
|
||||
OpenHashTable<Element, ElementVec>::_Rehash()
|
||||
{
|
||||
bool result = true;
|
||||
int32 newSize = int32(fElementCount * 1.73 * fMaxLoadFactor);
|
||||
newSize = (fInitialSize > newSize ? fInitialSize : newSize);
|
||||
if (newSize != fArraySize) {
|
||||
// allocate a new array
|
||||
int32 *newHashArray = (int32*)calloc(newSize, sizeof(int32));
|
||||
if (newHashArray) {
|
||||
// init the new hash array
|
||||
for (int32 index = 0; index < newSize; index++)
|
||||
newHashArray[index] = -1;
|
||||
// iterate through all elements and put them into the new
|
||||
// hash array
|
||||
for (int i = 0; i < fArraySize; i++) {
|
||||
int32 index = fHashArray[i];
|
||||
while (index >= 0) {
|
||||
// insert the element in the new array
|
||||
Element &element = fElementVector->At(index);
|
||||
int32 next = element.fNext;
|
||||
uint32 hash = (element.Hash() % newSize);
|
||||
element.fNext = newHashArray[hash];
|
||||
newHashArray[hash] = index;
|
||||
// next element in old list
|
||||
index = next;
|
||||
}
|
||||
}
|
||||
// delete the old array and set the new one
|
||||
free(fHashArray);
|
||||
fHashArray = newHashArray;
|
||||
fArraySize = newSize;
|
||||
} else
|
||||
result = false;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
template<class Element>
|
||||
OpenHashElementArray<Element>::OpenHashElementArray(int32 initialSize)
|
||||
: fSize(initialSize),
|
||||
fNextFree(0),
|
||||
fNextDeleted(-1)
|
||||
{
|
||||
fData = (Element*)calloc((size_t)initialSize, sizeof(Element));
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
OpenHashElementArray<Element>::~OpenHashElementArray()
|
||||
{
|
||||
free(fData);
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
bool
|
||||
OpenHashElementArray<Element>::InitCheck() const
|
||||
{
|
||||
return fData;
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
Element &
|
||||
OpenHashElementArray<Element>::At(int32 index)
|
||||
{
|
||||
ASSERT(index < fSize);
|
||||
return fData[index];
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
const Element &
|
||||
OpenHashElementArray<Element>::At(int32 index) const
|
||||
{
|
||||
ASSERT(index < fSize);
|
||||
return fData[index];
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
int32
|
||||
OpenHashElementArray<Element>::IndexOf(const Element &element) const
|
||||
{
|
||||
int32 result = &element - fData;
|
||||
if (result < 0 || result > fSize)
|
||||
return -1;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
int32
|
||||
OpenHashElementArray<Element>::Size() const
|
||||
{
|
||||
return fSize;
|
||||
}
|
||||
|
||||
|
||||
template<class Element>
|
||||
Element *
|
||||
OpenHashElementArray<Element>::Add(const Element &newElement)
|
||||
{
|
||||
Element *element = Add();
|
||||
if (element)
|
||||
element.Adopt(newElement);
|
||||
return element;
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
const int32 kGrowChunk = 10;
|
||||
#else
|
||||
const int32 kGrowChunk = 1024;
|
||||
#endif
|
||||
|
||||
template<class Element>
|
||||
Element *
|
||||
OpenHashElementArray<Element>::Add()
|
||||
{
|
||||
int32 index = fNextFree;
|
||||
if (fNextDeleted >= 0) {
|
||||
index = fNextDeleted;
|
||||
fNextDeleted = At(index).fNext;
|
||||
} else if (fNextFree >= fSize - 1) {
|
||||
int32 newSize = fSize + kGrowChunk;
|
||||
/*
|
||||
Element *newData = (Element *)calloc((size_t)newSize , sizeof(Element));
|
||||
if (!newData)
|
||||
return NULL;
|
||||
memcpy(newData, fData, fSize * sizeof(Element));
|
||||
free(fData);
|
||||
*/
|
||||
Element *newData = (Element*)realloc(fData,
|
||||
(size_t)newSize * sizeof(Element));
|
||||
if (!newData)
|
||||
return NULL;
|
||||
|
||||
fData = newData;
|
||||
fSize = newSize;
|
||||
index = fNextFree;
|
||||
fNextFree++;
|
||||
} else
|
||||
fNextFree++;
|
||||
|
||||
new (&At(index)) Element;
|
||||
// call placement new to initialize the element properly
|
||||
ASSERT(At(index).fNext == -1);
|
||||
|
||||
return &At(index);
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
void
|
||||
OpenHashElementArray<Element>::Remove(int32 index)
|
||||
{
|
||||
// delete by chaining empty elements in a single linked
|
||||
// list, reusing the next field
|
||||
ASSERT(index < fSize);
|
||||
At(index).~Element();
|
||||
// call the destructor explicitly to destroy the element
|
||||
// properly
|
||||
At(index).fNext = fNextDeleted;
|
||||
fNextDeleted = index;
|
||||
}
|
||||
|
||||
//} // namespace BPrivate
|
||||
|
||||
//using namespace BPrivate;
|
||||
|
||||
#endif
|
||||
@@ -9,7 +9,7 @@ SubDirHdrs [ FDirName $(userlandFSIncludes) private ] ;
|
||||
SubDirHdrs [ FDirName $(userlandFSIncludes) shared ] ;
|
||||
|
||||
UsePrivateSystemHeaders ;
|
||||
UsePrivateHeaders libroot shared ;
|
||||
UsePrivateHeaders kernel libroot shared ;
|
||||
|
||||
SEARCH_SOURCE += [ FDirName $(userlandFSTop) private ] ;
|
||||
SEARCH_SOURCE += [ FDirName $(userlandFSTop) shared ] ;
|
||||
|
||||
Reference in New Issue
Block a user