uses B_ORIGIN when drawing the bitmap. helps with blender

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31545 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Jérôme Duval
2009-07-13 21:57:54 +00:00
parent fd1f509330
commit 487862c6bc
@@ -444,7 +444,7 @@ MesaSoftwareRenderer::SwapBuffers(bool VSync)
if (!fDirectModeEnabled || fInfo == NULL) {
if (GLView()->LockLooperWithTimeout(1000) == B_OK) {
GLView()->DrawBitmap(fBitmap);
GLView()->DrawBitmap(fBitmap, B_ORIGIN);
GLView()->UnlockLooper();
}
return;