* Removed ColorUtils.cc from libbe.so - I can't think of a reason why
these should be public (they don't match any basic Be naming style anyway :-). * Put the code that's used by the app_server where it's needed. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16804 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -1,44 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// Copyright (c) 2001-2002, OpenBeOS
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
//
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||||
// File Name: ColorUtils.h
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// Author: DarkWyrm <[email protected]>
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// Description: Miscellaneous useful functions for working with colors
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//
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//
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//------------------------------------------------------------------------------
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#ifndef COLORUTILS_H_
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#define COLORUTILS_H_
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#include <GraphicsDefs.h>
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void SetRGBColor(rgb_color *col,uint8 r, uint8 g, uint8 b, uint8 a=255);
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void SetRGBColor15(rgb_color *col,uint16 color);
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void SetRGBColor16(rgb_color *col,uint16 color);
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void SetRGBColor(rgb_color *col,uint32 color);
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uint8 FindClosestColor(const rgb_color *palette, rgb_color color);
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uint16 FindClosestColor15(rgb_color color);
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uint16 FindClosestColor16(rgb_color color);
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rgb_color MakeBlendColor(rgb_color col, rgb_color col2, float position);
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#endif
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@@ -1,44 +1,26 @@
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||||
//------------------------------------------------------------------------------
|
||||
// Copyright (c) 2001-2002, Haiku, Inc.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
//
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||||
// File Name: ColorSet.h
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// Author: DarkWyrm <[email protected]>
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||||
// Description: Class for encapsulating GUI system colors
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//
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//
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//------------------------------------------------------------------------------
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#ifndef COLORSET_H_
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#define COLORSET_H_
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/*
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* Copyright 2001-2006, Haiku.
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||||
* Distributed under the terms of the MIT License.
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||||
*
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* Authors:
|
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* DarkWyrm <[email protected]>
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*/
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#ifndef COLOR_SET_H
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#define COLOR_SET_H
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#include <InterfaceDefs.h>
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#include <Locker.h>
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#include <Message.h>
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#include <String.h>
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#include <ColorUtils.h>
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/*!
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\class ColorSet ColorSet.h
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\brief Encapsulates GUI system colors
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*/
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class ColorSet : public BLocker {
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public:
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public:
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ColorSet();
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ColorSet(const ColorSet &cs);
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||||
ColorSet & operator=(const ColorSet &cs);
|
||||
@@ -56,6 +38,9 @@ public:
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status_t SetColor(const char *string, rgb_color value);
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|
||||
static status_t LoadColorSet(const char *path, ColorSet *set);
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static status_t SaveColorSet(const char *path, const ColorSet &set);
|
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|
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rgb_color panel_background,
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panel_text,
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|
||||
@@ -92,12 +77,9 @@ public:
|
||||
inactive_window_tab,
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||||
inactive_window_tab_text;
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||||
|
||||
private:
|
||||
private:
|
||||
rgb_color *StringToMember(const char *string);
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||||
void PrintMember(const rgb_color &color) const;
|
||||
};
|
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status_t LoadColorSet(const char *path, ColorSet *set);
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status_t SaveColorSet(const char *path, const ColorSet &set);
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||||
|
||||
#endif
|
||||
#endif // COLOR_SET_H
|
||||
|
||||
@@ -1,287 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// Copyright (c) 2001-2002, OpenBeOS
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// File Name: ColotUtils.cc
|
||||
// Author: DarkWyrm ([email protected])
|
||||
// Description: Useful global functions for working with rgb_color structures
|
||||
//------------------------------------------------------------------------------
|
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#include "ColorUtils.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
/*!
|
||||
\brief An approximation of 31/255, which is needed for converting from 32-bit
|
||||
colors to 16-bit and 15-bit.
|
||||
*/
|
||||
#define RATIO_8_TO_5_BIT .121568627451
|
||||
|
||||
/*!
|
||||
\brief An approximation of 63/255, which is needed for converting from 32-bit
|
||||
colors to 16-bit.
|
||||
*/
|
||||
#define RATIO_8_TO_6_BIT .247058823529
|
||||
|
||||
/*!
|
||||
\brief An approximation of 255/31, which is needed for converting from 16-bit
|
||||
and 15-bit colors to 32-bit.
|
||||
*/
|
||||
#define RATIO_5_TO_8_BIT 8.22580645161
|
||||
|
||||
/*!
|
||||
\brief An approximation of 255/63, which is needed for converting from 16-bit
|
||||
colors to 32-bit.
|
||||
*/
|
||||
#define RATIO_6_TO_8_BIT 4.04761904762
|
||||
|
||||
/*!
|
||||
\brief Function for easy assignment of values to rgb_color objects
|
||||
\param col Pointer to an rgb_color
|
||||
\param r red value
|
||||
\param g green value
|
||||
\param b blue value
|
||||
\param a alpha value, defaults to 255
|
||||
|
||||
This function will do nothing if given a NULL color pointer.
|
||||
*/
|
||||
void SetRGBColor(rgb_color *col,uint8 r, uint8 g, uint8 b, uint8 a)
|
||||
{
|
||||
if(col)
|
||||
{
|
||||
col->red=r;
|
||||
col->green=g;
|
||||
col->blue=b;
|
||||
col->alpha=a;
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Function for easy conversion of 15-bit colors to 32-bit
|
||||
\param col Pointer to an rgb_color.
|
||||
\param color RGBA16 color
|
||||
|
||||
This function will do nothing if passed a NULL 32-bit color.
|
||||
*/
|
||||
void SetRGBColor15(rgb_color *col,uint16 color)
|
||||
{
|
||||
if(!col)
|
||||
return;
|
||||
|
||||
uint16 r16,g16,b16;
|
||||
|
||||
// alpha's the easy part
|
||||
col->alpha=(color & 0x8000)?255:0;
|
||||
|
||||
r16= (color >> 10) & 31;
|
||||
g16= (color >> 5) & 31;
|
||||
b16= color & 31;
|
||||
|
||||
col->red=uint8(r16 * RATIO_5_TO_8_BIT);
|
||||
col->green=uint8(g16 * RATIO_5_TO_8_BIT);
|
||||
col->blue=uint8(b16 * RATIO_5_TO_8_BIT);
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Function for easy conversion of 16-bit colors to 32-bit
|
||||
\param col Pointer to an rgb_color.
|
||||
\param color RGB16 color
|
||||
|
||||
This function will do nothing if passed a NULL 32-bit color.
|
||||
*/
|
||||
void SetRGBColor16(rgb_color *col,uint16 color)
|
||||
{
|
||||
if(!col)
|
||||
return;
|
||||
|
||||
uint16 r16,g16,b16;
|
||||
|
||||
// alpha's the easy part
|
||||
col->alpha=0;
|
||||
|
||||
r16= (color >> 11) & 31;
|
||||
g16= (color >> 5) & 63;
|
||||
b16= color & 31;
|
||||
|
||||
col->red=uint8(r16 * RATIO_5_TO_8_BIT);
|
||||
col->green=uint8(g16 * RATIO_6_TO_8_BIT);
|
||||
col->blue=uint8(b16 * RATIO_5_TO_8_BIT);
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Function for easy conversion of 32-bit integer colors to an rgb_color structure
|
||||
\param col Pointer to an rgb_color.
|
||||
\param color 32-bit color as an integer
|
||||
|
||||
This function will do nothing if passed a NULL 32-bit color.
|
||||
*/
|
||||
void SetRGBColor(rgb_color *col,uint32 color)
|
||||
{
|
||||
if(!col)
|
||||
return;
|
||||
|
||||
int8 *p8=(int8*)&color;
|
||||
col->blue=p8[0];
|
||||
col->red=p8[1];
|
||||
col->green=p8[2];
|
||||
col->alpha=p8[3];
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Finds the index of the closest matching color in a rgb_color palette array
|
||||
\param palette Array of 256 rgb_color objects
|
||||
\param color Color to match
|
||||
\return Index of the closest matching color
|
||||
|
||||
Note that passing a NULL palette will always return 0 and passing an array of less
|
||||
than 256 rgb_colors will cause a crash.
|
||||
*/
|
||||
uint8 FindClosestColor(const rgb_color *palette, rgb_color color)
|
||||
{
|
||||
if(!palette)
|
||||
return 0;
|
||||
|
||||
uint16 cindex=0,cdelta=765,delta=765;
|
||||
|
||||
for(uint16 i=0;i<256;i++)
|
||||
{
|
||||
const rgb_color *c=&(palette[i]);
|
||||
delta=abs(c->red-color.red)+abs(c->green-color.green)+
|
||||
abs(c->blue-color.blue);
|
||||
|
||||
if(delta==0)
|
||||
{
|
||||
cindex=i;
|
||||
break;
|
||||
}
|
||||
|
||||
if(delta<cdelta)
|
||||
{
|
||||
cindex=i;
|
||||
cdelta=delta;
|
||||
}
|
||||
}
|
||||
|
||||
return (uint8)cindex;
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Constructs a RGBA15 color which best matches a given 32-bit color
|
||||
\param color Color to match
|
||||
\return The closest matching color's value
|
||||
|
||||
Format is ARGB, 1:5:5:5
|
||||
*/
|
||||
uint16 FindClosestColor15(rgb_color color)
|
||||
{
|
||||
uint16 r16,g16,b16;
|
||||
uint16 color16=0;
|
||||
|
||||
r16=uint16(color.red * RATIO_8_TO_5_BIT);
|
||||
g16=uint16(color.green * RATIO_8_TO_5_BIT);
|
||||
b16=uint16(color.blue * RATIO_8_TO_5_BIT);
|
||||
|
||||
// start with alpha value
|
||||
color16=(color.alpha>127)?0x8000:0;
|
||||
|
||||
color16 |= r16 << 10;
|
||||
color16 |= g16 << 5;
|
||||
color16 |= b16;
|
||||
|
||||
return color16;
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Constructs a RGB16 color which best matches a given 32-bit color
|
||||
\param color Color to match
|
||||
\return The closest matching color's value
|
||||
|
||||
Format is RGB, 5:6:5
|
||||
*/
|
||||
uint16 FindClosestColor16(rgb_color color)
|
||||
{
|
||||
uint16 r16,g16,b16;
|
||||
uint16 color16=0;
|
||||
|
||||
r16=uint16(color.red * RATIO_8_TO_5_BIT);
|
||||
g16=uint16(color.green * RATIO_8_TO_6_BIT);
|
||||
b16=uint16(color.blue * RATIO_8_TO_5_BIT);
|
||||
|
||||
color16 |= r16 << 11;
|
||||
color16 |= g16 << 5;
|
||||
color16 |= b16;
|
||||
|
||||
return color16;
|
||||
}
|
||||
|
||||
// Function which could be used to . Position is
|
||||
// Any number outside
|
||||
// this range will cause the function to fail and return the color (0,0,0,0)
|
||||
// Alpha components are included in the calculations. 0 yields color #1
|
||||
// and 1 yields color #2.
|
||||
|
||||
/*!
|
||||
\brief Function mostly for calculating gradient colors
|
||||
\param col Start color
|
||||
\param col2 End color
|
||||
\param position A floating point number such that 0.0 <= position <= 1.0. 0.0 results in the
|
||||
start color and 1.0 results in the end color.
|
||||
\return The blended color. If an invalid position was given, {0,0,0,0} is returned.
|
||||
*/
|
||||
rgb_color MakeBlendColor(rgb_color col, rgb_color col2, float position)
|
||||
{
|
||||
rgb_color newcol={0,0,0,0};
|
||||
float mod=0;
|
||||
int16 delta;
|
||||
if(position<0 || position>1)
|
||||
return newcol;
|
||||
|
||||
delta=int16(col2.red)-int16(col.red);
|
||||
mod=col.red + (position * delta);
|
||||
newcol.red=uint8(mod);
|
||||
if(mod>255 )
|
||||
newcol.red=255;
|
||||
if(mod<0 )
|
||||
newcol.red=0;
|
||||
|
||||
delta=int16(col2.green)-int16(col.green);
|
||||
mod=col.green + (position * delta);
|
||||
newcol.green=uint8(mod);
|
||||
if(mod>255 )
|
||||
newcol.green=255;
|
||||
if(mod<0 )
|
||||
newcol.green=0;
|
||||
|
||||
delta=int16(col2.blue)-int16(col.blue);
|
||||
mod=col.blue + (position * delta);
|
||||
newcol.blue=uint8(mod);
|
||||
if(mod>255 )
|
||||
newcol.blue=255;
|
||||
if(mod<0 )
|
||||
newcol.blue=0;
|
||||
|
||||
delta=int8(col2.alpha)-int8(col.alpha);
|
||||
mod=col.alpha + (position * delta);
|
||||
newcol.alpha=uint8(mod);
|
||||
if(mod>255 )
|
||||
newcol.alpha=255;
|
||||
if(mod<0 )
|
||||
newcol.alpha=0;
|
||||
|
||||
return newcol;
|
||||
}
|
||||
@@ -40,7 +40,6 @@ MergeObject <libbe>interface_kit.o :
|
||||
CheckBox.cpp
|
||||
ColorConversion.cpp
|
||||
ColorControl.cpp
|
||||
ColorUtils.cc
|
||||
Control.cpp
|
||||
Deskbar.cpp
|
||||
Dragger.cpp
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (c) 2001-2005, Haiku, Inc.
|
||||
* Copyright (c) 2001-2006, Haiku, Inc.
|
||||
* Distributed under the terms of the MIT license.
|
||||
*
|
||||
* Authors:
|
||||
@@ -72,7 +72,7 @@ AppServer::AppServer()
|
||||
|
||||
// Load the GUI colors here and set the global set to the values contained therein. If this
|
||||
// is not possible, set colors to the defaults
|
||||
if (LoadColorSet(SERVER_SETTINGS_DIR COLOR_SETTINGS_NAME, &gGUIColorSet) != B_OK)
|
||||
if (ColorSet::LoadColorSet(SERVER_SETTINGS_DIR COLOR_SETTINGS_NAME, &gGUIColorSet) != B_OK)
|
||||
gGUIColorSet.SetToDefaults();
|
||||
|
||||
gScreenManager = new ScreenManager();
|
||||
|
||||
@@ -19,7 +19,20 @@
|
||||
#include "ColorSet.h"
|
||||
#include "ServerConfig.h"
|
||||
|
||||
//! Constructor which does nothing
|
||||
|
||||
static void
|
||||
set_rgb_color(rgb_color& color, uint8 red, uint8 green, uint8 blue)
|
||||
{
|
||||
color.red = red;
|
||||
color.green = green;
|
||||
color.blue = blue;
|
||||
color.alpha = 255;
|
||||
}
|
||||
|
||||
|
||||
// #pragma mark -
|
||||
|
||||
|
||||
ColorSet::ColorSet()
|
||||
{
|
||||
}
|
||||
@@ -136,32 +149,31 @@ ColorSet::SetToDefaults(void)
|
||||
#ifdef DEBUG_COLORSET
|
||||
printf("Initializing color settings to defaults\n");
|
||||
#endif
|
||||
SetRGBColor(&panel_background, 216, 216, 216);
|
||||
SetRGBColor(&panel_text, 0, 0, 0);
|
||||
SetRGBColor(&document_background, 255, 255, 255);
|
||||
SetRGBColor(&document_text, 0, 0, 0);
|
||||
SetRGBColor(&control_background, 245, 245, 245);
|
||||
SetRGBColor(&control_text, 0, 0, 0);
|
||||
SetRGBColor(&control_border, 0, 0, 0);
|
||||
SetRGBColor(&control_highlight, 102, 152, 203);
|
||||
SetRGBColor(&keyboard_navigation_base, 0, 0, 229);
|
||||
SetRGBColor(&keyboard_navigation_pulse, 0, 0, 0);
|
||||
SetRGBColor(&shine, 255, 255, 255);
|
||||
SetRGBColor(&shadow, 0, 0, 0);
|
||||
SetRGBColor(&menu_background, 216, 216, 216);
|
||||
SetRGBColor(&menu_selected_background, 115, 120, 184);
|
||||
SetRGBColor(&menu_text, 0, 0, 0);
|
||||
SetRGBColor(&menu_selected_text, 255, 255, 255);
|
||||
SetRGBColor(&menu_selected_border, 0, 0, 0);
|
||||
SetRGBColor(&tooltip_background, 255, 255, 0);
|
||||
SetRGBColor(&tooltip_text, 0, 0, 0);
|
||||
SetRGBColor(&success, 0, 255, 0);
|
||||
SetRGBColor(&failure, 255, 0, 0);
|
||||
SetRGBColor(&window_tab, 255, 203, 0);
|
||||
|
||||
SetRGBColor(&window_tab_text, 0, 0, 0);
|
||||
SetRGBColor(&inactive_window_tab, 232, 232, 232);
|
||||
SetRGBColor(&inactive_window_tab_text, 80, 80, 80);
|
||||
set_rgb_color(panel_background, 216, 216, 216);
|
||||
set_rgb_color(panel_text, 0, 0, 0);
|
||||
set_rgb_color(document_background, 255, 255, 255);
|
||||
set_rgb_color(document_text, 0, 0, 0);
|
||||
set_rgb_color(control_background, 245, 245, 245);
|
||||
set_rgb_color(control_text, 0, 0, 0);
|
||||
set_rgb_color(control_border, 0, 0, 0);
|
||||
set_rgb_color(control_highlight, 102, 152, 203);
|
||||
set_rgb_color(keyboard_navigation_base, 0, 0, 229);
|
||||
set_rgb_color(keyboard_navigation_pulse, 0, 0, 0);
|
||||
set_rgb_color(shine, 255, 255, 255);
|
||||
set_rgb_color(shadow, 0, 0, 0);
|
||||
set_rgb_color(menu_background, 216, 216, 216);
|
||||
set_rgb_color(menu_selected_background, 115, 120, 184);
|
||||
set_rgb_color(menu_text, 0, 0, 0);
|
||||
set_rgb_color(menu_selected_text, 255, 255, 255);
|
||||
set_rgb_color(menu_selected_border, 0, 0, 0);
|
||||
set_rgb_color(tooltip_background, 255, 255, 0);
|
||||
set_rgb_color(tooltip_text, 0, 0, 0);
|
||||
set_rgb_color(success, 0, 255, 0);
|
||||
set_rgb_color(failure, 255, 0, 0);
|
||||
set_rgb_color(window_tab, 255, 203, 0);
|
||||
set_rgb_color(window_tab_text, 0, 0, 0);
|
||||
set_rgb_color(inactive_window_tab, 232, 232, 232);
|
||||
set_rgb_color(inactive_window_tab_text, 80, 80, 80);
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -539,50 +551,44 @@ ColorSet::PrintMember(const rgb_color &color) const
|
||||
printf("rgb_color(%d, %d, %d, %d)", color.red,color.green,color.blue,color.alpha);
|
||||
}
|
||||
|
||||
|
||||
/*!
|
||||
\brief Loads the saved system colors into a ColorSet
|
||||
\param set the set to receive the system colors
|
||||
\return B_OK if successful. See BFile for other error codes
|
||||
*/
|
||||
status_t
|
||||
LoadColorSet(const char *path, ColorSet *set)
|
||||
ColorSet::LoadColorSet(const char *path, ColorSet *set)
|
||||
{
|
||||
BFile file(path,B_READ_ONLY);
|
||||
if(file.InitCheck()!=B_OK)
|
||||
if (file.InitCheck()!=B_OK)
|
||||
return file.InitCheck();
|
||||
|
||||
|
||||
BMessage msg;
|
||||
|
||||
status_t st=msg.Unflatten(&file);
|
||||
if(st!=B_OK)
|
||||
return st;
|
||||
status_t status = msg.Unflatten(&file);
|
||||
if (status != B_OK)
|
||||
return status;
|
||||
|
||||
set->ConvertFromMessage(&msg);
|
||||
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
|
||||
/*!
|
||||
\brief Saves the saved system colors into a flattened BMessage
|
||||
\param set ColorSet containing the colors to save
|
||||
\return B_OK if successful. See BFile for other error codes
|
||||
*/
|
||||
status_t
|
||||
SaveColorSet(const char *path, const ColorSet &set)
|
||||
ColorSet::SaveColorSet(const char *path, const ColorSet &set)
|
||||
{
|
||||
// TODO: Move this check to the app_server
|
||||
BEntry entry(SERVER_SETTINGS_DIR);
|
||||
if(!entry.Exists())
|
||||
create_directory(SERVER_SETTINGS_DIR,0777);
|
||||
|
||||
BFile file(path, B_READ_WRITE | B_ERASE_FILE | B_CREATE_FILE);
|
||||
if(file.InitCheck()!=B_OK)
|
||||
return file.InitCheck();
|
||||
status_t status = file.InitCheck();
|
||||
if (status != B_OK)
|
||||
return status;
|
||||
|
||||
BMessage msg;
|
||||
|
||||
set.ConvertToMessage(&msg);
|
||||
|
||||
msg.Flatten(&file);
|
||||
return B_OK;
|
||||
return msg.Flatten(&file);
|
||||
}
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
|
||||
#include "DefaultDecorator.h"
|
||||
|
||||
#include "ColorUtils.h"
|
||||
#include "DesktopSettings.h"
|
||||
#include "DrawingEngine.h"
|
||||
#include "DrawState.h"
|
||||
@@ -36,10 +35,52 @@
|
||||
#endif
|
||||
|
||||
|
||||
static inline uint8
|
||||
blend_color_value(uint8 a, uint8 b, float position)
|
||||
{
|
||||
int16 delta = (int16)a - b;
|
||||
int32 value = a + (int32)(position * delta);
|
||||
if (value > 255)
|
||||
return 255;
|
||||
if (value < 0)
|
||||
return 0;
|
||||
|
||||
return (uint8)value;
|
||||
}
|
||||
|
||||
|
||||
/*!
|
||||
\brief Function mostly for calculating gradient colors
|
||||
\param col Start color
|
||||
\param col2 End color
|
||||
\param position A floating point number such that 0.0 <= position <= 1.0. 0.0 results in the
|
||||
start color and 1.0 results in the end color.
|
||||
\return The blended color. If an invalid position was given, {0,0,0,0} is returned.
|
||||
*/
|
||||
static rgb_color
|
||||
make_blend_color(rgb_color colorA, rgb_color colorB, float position)
|
||||
{
|
||||
if (position < 0)
|
||||
return colorA;
|
||||
if (position > 1)
|
||||
return colorB;
|
||||
|
||||
rgb_color blendColor;
|
||||
blendColor.red = blend_color_value(colorA.red, colorB.red, position);
|
||||
blendColor.green = blend_color_value(colorA.green, colorB.green, position);
|
||||
blendColor.blue = blend_color_value(colorA.blue, colorB.blue, position);
|
||||
blendColor.alpha = blend_color_value(colorA.alpha, colorB.alpha, position);
|
||||
|
||||
return blendColor;
|
||||
}
|
||||
|
||||
|
||||
// #pragma mark -
|
||||
|
||||
|
||||
// TODO: get rid of DesktopSettings here, and introduce private accessor
|
||||
// methods to the Decorator base class
|
||||
|
||||
|
||||
DefaultDecorator::DefaultDecorator(DesktopSettings& settings, BRect rect,
|
||||
window_look look, uint32 flags)
|
||||
: Decorator(settings, rect, look, flags),
|
||||
@@ -924,38 +965,38 @@ DefaultDecorator::_DrawBlendedRect(BRect r, bool down)
|
||||
// Actually just draws a blended square
|
||||
int32 w = r.IntegerWidth();
|
||||
int32 h = r.IntegerHeight();
|
||||
|
||||
|
||||
RGBColor temprgbcol;
|
||||
rgb_color halfcol, startcol, endcol;
|
||||
rgb_color halfColor, startColor, endColor;
|
||||
float rstep, gstep, bstep;
|
||||
|
||||
int steps = w < h ? w : h;
|
||||
|
||||
if (down) {
|
||||
startcol = fButtonLowColor.GetColor32();
|
||||
endcol = fButtonHighColor.GetColor32();
|
||||
startColor = fButtonLowColor.GetColor32();
|
||||
endColor = fButtonHighColor.GetColor32();
|
||||
} else {
|
||||
startcol = fButtonHighColor.GetColor32();
|
||||
endcol = fButtonLowColor.GetColor32();
|
||||
startColor = fButtonHighColor.GetColor32();
|
||||
endColor = fButtonLowColor.GetColor32();
|
||||
}
|
||||
|
||||
halfcol = MakeBlendColor(startcol,endcol,0.5);
|
||||
halfColor = make_blend_color(startColor, endColor, 0.5);
|
||||
|
||||
rstep = float(startcol.red - halfcol.red) / steps;
|
||||
gstep = float(startcol.green - halfcol.green) / steps;
|
||||
bstep = float(startcol.blue - halfcol.blue) / steps;
|
||||
rstep = float(startColor.red - halfColor.red) / steps;
|
||||
gstep = float(startColor.green - halfColor.green) / steps;
|
||||
bstep = float(startColor.blue - halfColor.blue) / steps;
|
||||
|
||||
for (int32 i = 0; i <= steps; i++) {
|
||||
temprgbcol.SetColor(uint8(startcol.red - (i * rstep)),
|
||||
uint8(startcol.green - (i * gstep)),
|
||||
uint8(startcol.blue - (i * bstep)));
|
||||
temprgbcol.SetColor(uint8(startColor.red - (i * rstep)),
|
||||
uint8(startColor.green - (i * gstep)),
|
||||
uint8(startColor.blue - (i * bstep)));
|
||||
|
||||
_driver->StrokeLine(BPoint(r.left, r.top + i),
|
||||
BPoint(r.left + i, r.top), temprgbcol);
|
||||
|
||||
temprgbcol.SetColor(uint8(halfcol.red - (i * rstep)),
|
||||
uint8(halfcol.green - (i * gstep)),
|
||||
uint8(halfcol.blue - (i * bstep)));
|
||||
temprgbcol.SetColor(uint8(halfColor.red - (i * rstep)),
|
||||
uint8(halfColor.green - (i * gstep)),
|
||||
uint8(halfColor.blue - (i * bstep)));
|
||||
|
||||
_driver->StrokeLine(BPoint(r.left + steps, r.top + i),
|
||||
BPoint(r.left + i, r.top + steps), temprgbcol);
|
||||
|
||||
@@ -10,11 +10,149 @@
|
||||
#include "RGBColor.h"
|
||||
#include "SystemPalette.h"
|
||||
|
||||
#include <ColorUtils.h>
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
/*!
|
||||
\brief An approximation of 31/255, which is needed for converting from 32-bit
|
||||
colors to 16-bit and 15-bit.
|
||||
*/
|
||||
#define RATIO_8_TO_5_BIT .121568627451
|
||||
|
||||
/*!
|
||||
\brief An approximation of 63/255, which is needed for converting from 32-bit
|
||||
colors to 16-bit.
|
||||
*/
|
||||
#define RATIO_8_TO_6_BIT .247058823529
|
||||
|
||||
/*!
|
||||
\brief An approximation of 255/31, which is needed for converting from 16-bit
|
||||
and 15-bit colors to 32-bit.
|
||||
*/
|
||||
#define RATIO_5_TO_8_BIT 8.22580645161
|
||||
|
||||
/*!
|
||||
\brief An approximation of 255/63, which is needed for converting from 16-bit
|
||||
colors to 32-bit.
|
||||
*/
|
||||
#define RATIO_6_TO_8_BIT 4.04761904762
|
||||
|
||||
#if 0
|
||||
/*!
|
||||
\brief Function for easy conversion of 16-bit colors to 32-bit
|
||||
\param col Pointer to an rgb_color.
|
||||
\param color RGB16 color
|
||||
|
||||
This function will do nothing if passed a NULL 32-bit color.
|
||||
*/
|
||||
void
|
||||
SetRGBColor16(rgb_color *col,uint16 color)
|
||||
{
|
||||
if(!col)
|
||||
return;
|
||||
|
||||
uint16 r16,g16,b16;
|
||||
|
||||
// alpha's the easy part
|
||||
col->alpha=0;
|
||||
|
||||
r16= (color >> 11) & 31;
|
||||
g16= (color >> 5) & 63;
|
||||
b16= color & 31;
|
||||
|
||||
col->red=uint8(r16 * RATIO_5_TO_8_BIT);
|
||||
col->green=uint8(g16 * RATIO_6_TO_8_BIT);
|
||||
col->blue=uint8(b16 * RATIO_5_TO_8_BIT);
|
||||
}
|
||||
#endif
|
||||
|
||||
/*!
|
||||
\brief Finds the index of the closest matching color in a rgb_color palette array
|
||||
\param palette Array of 256 rgb_color objects
|
||||
\param color Color to match
|
||||
\return Index of the closest matching color
|
||||
|
||||
Note that passing a NULL palette will always return 0 and passing an array of less
|
||||
than 256 rgb_colors will cause a crash.
|
||||
*/
|
||||
static uint8
|
||||
FindClosestColor(const rgb_color *palette, rgb_color color)
|
||||
{
|
||||
if (!palette)
|
||||
return 0;
|
||||
|
||||
uint16 cindex = 0, cdelta = 765, delta = 765;
|
||||
|
||||
for (uint16 i = 0; i < 256; i++) {
|
||||
const rgb_color *c = &(palette[i]);
|
||||
delta = abs(c->red-color.red) + abs(c->green-color.green)
|
||||
+ abs(c->blue-color.blue);
|
||||
|
||||
if (delta == 0) {
|
||||
cindex = i;
|
||||
break;
|
||||
}
|
||||
|
||||
if (delta < cdelta) {
|
||||
cindex = i;
|
||||
cdelta = delta;
|
||||
}
|
||||
}
|
||||
|
||||
return (uint8)cindex;
|
||||
}
|
||||
|
||||
|
||||
/*!
|
||||
\brief Constructs a RGBA15 color which best matches a given 32-bit color
|
||||
\param color Color to match
|
||||
\return The closest matching color's value
|
||||
|
||||
Format is ARGB, 1:5:5:5
|
||||
*/
|
||||
static uint16
|
||||
FindClosestColor15(rgb_color color)
|
||||
{
|
||||
uint16 r16 = uint16(color.red * RATIO_8_TO_5_BIT);
|
||||
uint16 g16 = uint16(color.green * RATIO_8_TO_5_BIT);
|
||||
uint16 b16 = uint16(color.blue * RATIO_8_TO_5_BIT);
|
||||
|
||||
// start with alpha value
|
||||
uint16 color16 = color.alpha > 127 ? 0x8000 : 0;
|
||||
|
||||
color16 |= r16 << 10;
|
||||
color16 |= g16 << 5;
|
||||
color16 |= b16;
|
||||
|
||||
return color16;
|
||||
}
|
||||
|
||||
|
||||
/*!
|
||||
\brief Constructs a RGB16 color which best matches a given 32-bit color
|
||||
\param color Color to match
|
||||
\return The closest matching color's value
|
||||
|
||||
Format is RGB, 5:6:5
|
||||
*/
|
||||
static uint16
|
||||
FindClosestColor16(rgb_color color)
|
||||
{
|
||||
uint16 r16 = uint16(color.red * RATIO_8_TO_5_BIT);
|
||||
uint16 g16 = uint16(color.green * RATIO_8_TO_6_BIT);
|
||||
uint16 b16 = uint16(color.blue * RATIO_8_TO_5_BIT);
|
||||
|
||||
uint16 color16 = r16 << 11;
|
||||
color16 |= g16 << 5;
|
||||
color16 |= b16;
|
||||
|
||||
return color16;
|
||||
}
|
||||
|
||||
|
||||
// #pragma mark -
|
||||
|
||||
|
||||
/*!
|
||||
\brief Create an RGBColor from specified values
|
||||
\param red red
|
||||
@@ -50,7 +188,7 @@ RGBColor::RGBColor(const rgb_color &color)
|
||||
SetColor(color);
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
/*!
|
||||
\brief Create an RGBColor from a 16-bit RGBA color
|
||||
\param color color to initialize from
|
||||
@@ -59,7 +197,7 @@ RGBColor::RGBColor(uint16 color)
|
||||
{
|
||||
SetColor(color);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/*!
|
||||
\brief Create an RGBColor from an index color
|
||||
@@ -190,7 +328,7 @@ RGBColor::SetColor(int r, int g, int b, int a)
|
||||
fUpdate8 = fUpdate16 = true;
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
/*!
|
||||
\brief Set the object to specified value
|
||||
\param col16 color to copy
|
||||
@@ -204,6 +342,7 @@ RGBColor::SetColor(uint16 col16)
|
||||
fUpdate8 = true;
|
||||
fUpdate16 = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/*!
|
||||
|
||||
Reference in New Issue
Block a user