Add clipping wrapper for display drivers.

Fix minor bug with AccelerantDriver opening the stub device


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5039 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
shadow303
2003-10-15 00:25:24 +00:00
parent 93e2dd77fb
commit 4c4cad9f02
4 changed files with 236 additions and 2 deletions
+1 -2
View File
@@ -3167,11 +3167,10 @@ int AccelerantDriver::OpenGraphicsDevice(int deviceNumber)
if ( current_card_fd >= 0 )
count++;
}
if ( (count < deviceNumber) && (current_card_fd >= 0) )
if ( count < deviceNumber )
{
if ( deviceNumber == 1 )
{
close(current_card_fd);
sprintf(path,"/dev/graphics/stub");
current_card_fd = open(path,B_READ_WRITE);
}
+166
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@@ -0,0 +1,166 @@
//------------------------------------------------------------------------------
// Copyright (c) 2001-2003, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: Clipper.cpp
// Author: Gabe Yoder <[email protected]>
// Description: A wrapper which translates drawing commands
// into appropriately clipped drawing commands.
//
//------------------------------------------------------------------------------
#include "Clipper.h"
Clipper::Clipper(DisplayDriver* driver)
{
fDriver = driver;
}
Clipper::~Clipper()
{
}
void Clipper::DrawBitmap(BRegion* clip_reg, BPicture* clip_pic, ServerBitmap *bmp, BRect src, BRect dest, LayerData *d)
{
fDriver->DrawBitmap(bmp,src,dest,d);
}
void Clipper::DrawString(BRegion* clip_reg, BPicture* clip_pic, const char *string, int32 length, BPoint pt, LayerData *d, escapement_delta *edelta)
{
fDriver->DrawString(string,length,pt,d,edelta);
}
void Clipper::FillArc(BRegion* clip_reg, BPicture* clip_pic, BRect r, float angle, float span, LayerData *d, const Pattern &pat)
{
fDriver->FillArc(r,angle,span,d,pat);
}
void Clipper::FillBezier(BRegion* clip_reg, BPicture* clip_pic, BPoint *pts, LayerData *d, const Pattern &pat)
{
fDriver->FillBezier(pts,d,pat);
}
void Clipper::FillEllipse(BRegion* clip_reg, BPicture* clip_pic, BRect r, LayerData *d, const Pattern &pat)
{
fDriver->FillEllipse(r,d,pat);
}
void Clipper::FillPolygon(BRegion* clip_reg, BPicture* clip_pic, BPoint *ptlist, int32 numpts, BRect rect, LayerData *d, const Pattern &pat)
{
fDriver->FillPolygon(ptlist,numpts,rect,d,pat);
}
void Clipper::FillRect(BRegion* clip_reg, BPicture* clip_pic, BRect r, LayerData *d, const Pattern &pat)
{
BRegion reg;
reg.Set(r);
if ( clip_reg )
reg.IntersectWith(clip_reg);
fDriver->FillRegion(&reg,d,pat);
}
void Clipper::FillRegion(BRegion* clip_reg, BPicture* clip_pic, BRegion *r, LayerData *d, const Pattern &pat)
{
BRegion reg;
reg = *r;
if ( clip_reg )
reg.IntersectWith(clip_reg);
fDriver->FillRegion(&reg,d,pat);
}
void Clipper::FillRoundRect(BRegion* clip_reg, BPicture* clip_pic, BRect r, float xrad, float yrad, LayerData *d, const Pattern &pat)
{
if ( !clip_reg && !clip_pic )
fDriver->FillRoundRect(r,xrad,yrad,d,pat);
else
{
BRegion reg(r);
BRect corner_rect(0,0,xrad,yrad);
BRect arc_rect(0,0,2*xrad,2*yrad);
corner_rect.OffsetTo(r.left,r.top);
reg.Exclude(corner_rect);
corner_rect.OffsetTo(r.right-xrad,r.top);
reg.Exclude(corner_rect);
corner_rect.OffsetTo(r.left,r.bottom-yrad);
reg.Exclude(corner_rect);
corner_rect.OffsetTo(r.right-xrad,r.bottom-yrad);
reg.Exclude(corner_rect);
FillRegion(clip_reg,clip_pic,&reg,d,pat);
arc_rect.OffsetTo(r.left,r.top);
FillArc(clip_reg,clip_pic,arc_rect,90,90,d,pat);
arc_rect.OffsetTo(r.left,r.bottom-2*yrad);
FillArc(clip_reg,clip_pic,arc_rect,180,90,d,pat);
arc_rect.OffsetTo(r.right-2*xrad,r.bottom-2*yrad);
FillArc(clip_reg,clip_pic,arc_rect,270,90,d,pat);
arc_rect.OffsetTo(r.right-2*xrad,r.top);
FillArc(clip_reg,clip_pic,arc_rect,0,90,d,pat);
}
}
void Clipper::FillTriangle(BRegion* clip_reg, BPicture* clip_pic, BPoint *pts, BRect r, LayerData *d, const Pattern &pat)
{
fDriver->FillTriangle(pts,r,d,pat);
}
void Clipper::StrokeArc(BRegion* clip_reg, BPicture* clip_pic, BRect r, float angle, float span, LayerData *d, const Pattern &pat)
{
fDriver->StrokeArc(r,angle,span,d,pat);
}
void Clipper::StrokeBezier(BRegion* clip_reg, BPicture* clip_pic, BPoint *pts, LayerData *d, const Pattern &pat)
{
fDriver->StrokeBezier(pts,d,pat);
}
void Clipper::StrokeEllipse(BRegion* clip_reg, BPicture* clip_pic, BRect r, LayerData *d, const Pattern &pat)
{
fDriver->StrokeEllipse(r,d,pat);
}
void Clipper::StrokeLine(BRegion* clip_reg, BPicture* clip_pic, BPoint start, BPoint end, LayerData *d, const Pattern &pat)
{
fDriver->StrokeLine(start,end,d,pat);
}
void Clipper::StrokePolygon(BRegion* clip_reg, BPicture* clip_pic, BPoint *ptlist, int32 numpts, BRect rect, LayerData *d, const Pattern &pat, bool is_closed)
{
fDriver->StrokePolygon(ptlist,numpts,rect,d,pat,is_closed);
}
void Clipper::StrokeRect(BRegion* clip_reg, BPicture* clip_pic, BRect r, LayerData *d, const Pattern &pat)
{
fDriver->StrokeRect(r,d,pat);
}
void Clipper::StrokeRoundRect(BRegion* clip_reg, BPicture* clip_pic, BRect r, float xrad, float yrad, LayerData *d, const Pattern &pat)
{
fDriver->StrokeRoundRect(r,xrad,yrad,d,pat);
}
void Clipper::StrokeTriangle(BRegion* clip_reg, BPicture* clip_pic, BPoint *pts, BRect r, LayerData *d, const Pattern &pat)
{
fDriver->StrokeTriangle(pts,r,d,pat);
}
void Clipper::StrokeLineArray(BRegion* clip_reg, BPicture* clip_pic, BPoint *pts, int32 numlines, RGBColor *colors, LayerData *d)
{
fDriver->StrokeLineArray(pts,numlines,colors,d);
}
+68
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@@ -0,0 +1,68 @@
//------------------------------------------------------------------------------
// Copyright (c) 2001-2003, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: Clipper.h
// Author: Gabe Yoder <[email protected]>
// Description: A wrapper which translates drawing commands
// into appropriately clipped drawing commands.
//
//------------------------------------------------------------------------------
#ifndef _CLIPPER_H_
#define _CLIPPER_H_
#include "DisplayDriver.h"
#include "Region.h"
#include "Picture.h"
class Clipper
{
public:
Clipper(DisplayDriver* driver);
~Clipper();
void DrawBitmap(BRegion* clip_reg, BPicture* clip_pic, ServerBitmap *bmp, BRect src, BRect dest, LayerData *d);
void DrawString(BRegion* clip_reg, BPicture* clip_pic, const char *string, int32 length, BPoint pt, LayerData *d, escapement_delta *edelta=NULL);
void FillArc(BRegion* clip_reg, BPicture* clip_pic, BRect r, float angle, float span, LayerData *d, const Pattern &pat);
void FillBezier(BRegion* clip_reg, BPicture* clip_pic, BPoint *pts, LayerData *d, const Pattern &pat);
void FillEllipse(BRegion* clip_reg, BPicture* clip_pic, BRect r, LayerData *d, const Pattern &pat);
void FillPolygon(BRegion* clip_reg, BPicture* clip_pic, BPoint *ptlist, int32 numpts, BRect rect, LayerData *d, const Pattern &pat);
void FillRect(BRegion* clip_reg, BPicture* clip_pic, BRect r, LayerData *d, const Pattern &pat);
void FillRegion(BRegion* clip_reg, BPicture* clip_pic, BRegion* r, LayerData *d, const Pattern &pat);
void FillRoundRect(BRegion* clip_reg, BPicture* clip_pic, BRect r, float xrad, float yrad, LayerData *d, const Pattern &pat);
// void FillShape(BRegion* clip_reg, BPicture* clip_pic, SShape *sh, LayerData *d, const Pattern &pat);
void FillTriangle(BRegion* clip_reg, BPicture* clip_pic, BPoint *pts, BRect r, LayerData *d, const Pattern &pat);
void StrokeArc(BRegion* clip_reg, BPicture* clip_pic, BRect r, float angle, float span, LayerData *d, const Pattern &pat);
void StrokeBezier(BRegion* clip_reg, BPicture* clip_pic, BPoint *pts, LayerData *d, const Pattern &pat);
void StrokeEllipse(BRegion* clip_reg, BPicture* clip_pic, BRect r, LayerData *d, const Pattern &pat);
void StrokeLine(BRegion* clip_reg, BPicture* clip_pic, BPoint start, BPoint end, LayerData *d, const Pattern &pat);
void StrokePolygon(BRegion* clip_reg, BPicture* clip_pic, BPoint *ptlist, int32 numpts, BRect rect, LayerData *d, const Pattern &pat, bool is_closed=true);
void StrokeRect(BRegion* clip_reg, BPicture* clip_pic, BRect r, LayerData *d, const Pattern &pat);
void StrokeRoundRect(BRegion* clip_reg, BPicture* clip_pic, BRect r, float xrad, float yrad, LayerData *d, const Pattern &pat);
// void StrokeShape(BRegion* clip_reg, BPicture* clip_pic, SShape *sh, LayerData *d, const Pattern &pat);
void StrokeTriangle(BRegion* clip_reg, BPicture* clip_pic, BPoint *pts, BRect r, LayerData *d, const Pattern &pat);
void StrokeLineArray(BRegion* clip_reg, BPicture* clip_pic, BPoint *pts, int32 numlines, RGBColor *colors, LayerData *d);
private:
DisplayDriver* fDriver;
};
#endif
+1
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@@ -52,6 +52,7 @@ Server app_server :
# Font Classes
# Display Classes
Clipper.cpp
AccelerantDriver.cpp
ScreenDriver.cpp
ViewDriver.cpp