Patch by Adam Smith. Extended the Pairs application to support arbitrary board
sizes. Thanks a lot! Fixes ticket #5615. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36032 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -1,6 +1,6 @@
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/*
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* Copyright 2008 Ralf Schülke, [email protected]. All rights reserved.
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* Distributed under the terms of the MIT License.
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* Copyright 2008 Ralf Schülke, [email protected].
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* All rights reserved. Distributed under the terms of the MIT License.
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*/
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#include <stdlib.h>
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@@ -16,8 +16,9 @@ const char* kSignature = "application/x-vnd.Haiku-Pairs";
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Pairs::Pairs()
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: BApplication(kSignature),
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fWindow(NULL)
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:
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BApplication(kSignature),
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fWindow(NULL)
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{
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be_locale->GetAppCatalog(&fCatalog);
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}
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@@ -1,8 +1,7 @@
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/*
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* Copyright 2008 Ralf Schülke, [email protected]. All rights reserved.
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* Distributed under the terms of the MIT License.
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* Copyright 2008 Ralf Schülke, [email protected].
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* All rights reserved. Distributed under the terms of the MIT License.
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*/
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#ifndef PAIRS_H
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#define PAIRS_H
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@@ -18,7 +17,7 @@ class Pairs : public BApplication {
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public:
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Pairs();
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virtual ~Pairs();
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virtual void ReadyToRun();
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virtual void RefsReceived(BMessage* message);
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virtual void MessageReceived(BMessage* message);
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@@ -1,6 +1,6 @@
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/*
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* Copyright 2008 Ralf Schülke, [email protected]. All rights reserved.
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* Distributed under the terms of the MIT License.
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* Copyright 2008 Ralf Schülke, [email protected].
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* All rights reserved. Distributed under the terms of the MIT License.
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*/
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#ifndef PAIRS_GLOBAL_H
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@@ -12,6 +12,7 @@
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const uint32 kMsgCardButton = 'card';
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const uint32 kMsgPairComparing = 'pcom';
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const int kBitmapSize = 64;
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const int kSpaceSize = 10;
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#endif // PAIRS_GLOBAL_H
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@@ -1,5 +1,6 @@
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/*
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* Copyright 2008 Ralf Schülke, [email protected]. All rights reserved.
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* Copyright 2008 Ralf Schülke, [email protected].
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* All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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@@ -1,12 +1,11 @@
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/*
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* Copyright 2008 Ralf Schülke, [email protected]. All rights reserved.
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* Distributed under the terms of the MIT License.
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* Copyright 2008 Ralf Schülke, [email protected].
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* All rights reserved. Distributed under the terms of the MIT License.
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*/
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#ifndef PAIRS_TOP_BUTTON_H
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#define PAIRS_TOP_BUTTON_H
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#include <OS.h>
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#include <OS.h>
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class BButton;
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@@ -1,6 +1,7 @@
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/*
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* Copyright 2008 Ralf Schülke, [email protected]. All rights reserved.
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* Distributed under the terms of the MIT License.
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* Copyright 2008 Ralf Schülke, [email protected].
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* Copyright 2010 Adam Smith <[email protected]>
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* All rights reserved. Distributed under the terms of the MIT License.
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*/
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#include "PairsView.h"
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@@ -26,15 +27,17 @@
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#include "PairsGlobal.h"
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#include "PairsTopButton.h"
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// TODO: support custom board sizes
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PairsView::PairsView(BRect frame, const char* name, uint32 resizingMode)
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: BView(frame, name, resizingMode, B_WILL_DRAW)
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PairsView::PairsView(BRect frame, const char* name, int width, int height,
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uint32 resizingMode)
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:
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BView(frame, name, resizingMode, B_WILL_DRAW),
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fWidth(width),
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fHeight(height),
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fNumOfCards(width * height),
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fRandPos(new int[fNumOfCards]),
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fPosX(new int[fNumOfCards]),
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fPosY(new int[fNumOfCards])
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{
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// init bitmap pointers
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for (int i = 0; i < 8; i++)
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fCard[i] = NULL;
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CreateGameBoard();
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_SetPairsBoard();
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}
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@@ -55,11 +58,15 @@ PairsView::CreateGameBoard()
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PairsView::~PairsView()
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{
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for (int i = 0; i < 8; i++)
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delete fCard[i];
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for (int i = 0; i < fCardBitmaps.CountItems(); i++)
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delete ((BBitmap*)fCardBitmaps.ItemAt(i));
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for (int i = 0; i < 16; i++)
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delete fDeckCard[i];
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for (int i = 0; i < fDeckCard.CountItems(); i++)
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delete ((TopButton*)fDeckCard.ItemAt(i));
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delete fRandPos;
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delete fPosX;
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delete fPosY;
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}
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@@ -91,10 +98,10 @@ PairsView::_ReadRandomIcons()
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// TODO: maybe read the icons only once at startup
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// clean out any previous icons
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for (int i = 0; i < 8; i++) {
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delete fCard[i];
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fCard[i] = NULL;
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}
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for (int i = 0; i < fCardBitmaps.CountItems(); i++)
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delete ((BBitmap*)fCardBitmaps.ItemAt(i));
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fCardBitmaps.MakeEmpty();
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BDirectory appsDirectory;
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BDirectory prefsDirectory;
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@@ -149,19 +156,23 @@ PairsView::_ReadRandomIcons()
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}
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}
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// pick eight random bitmaps from the ones we got in the list
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// pick random bitmaps from the ones we got in the list
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srand((unsigned)time(0));
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for (int i = 0; i < 8; i++) {
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for (int i = 0; i < fNumOfCards / 2; i++) {
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int32 index = rand() % bitmaps.CountItems();
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fCard[i] = (BBitmap*)bitmaps.RemoveItem(index);
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if (fCard[i] == NULL) {
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BAlert* alert = new BAlert("fatal", "Pairs did not find enough "
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"vector icons in the system, it needs at least eight.",
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BBitmap* bitmap = ((BBitmap*)bitmaps.RemoveItem(index));
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if (bitmap == NULL) {
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BString strErr;
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strErr
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<< "Pairs did not find enough vector icons in the system; it "
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<< "needs at least " << fNumOfCards / 2;
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BAlert* alert = new BAlert("fatal", strErr,
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"OK", NULL, NULL, B_WIDTH_FROM_WIDEST, B_STOP_ALERT);
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alert->Go();
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exit(1);
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}
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fCardBitmaps.AddItem(bitmap);
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}
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// delete the remaining bitmaps from the list
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@@ -173,15 +184,16 @@ PairsView::_ReadRandomIcons()
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void
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PairsView::_SetPairsBoard()
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{
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for (int i = 0; i < 16; i++) {
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for (int i = 0; i < fNumOfCards; i++) {
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fButtonMessage = new BMessage(kMsgCardButton);
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fButtonMessage->AddInt32("ButtonNum", i);
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int x = i % 4 * (kBitmapSize + 10) + 10;
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int y = i / 4 * (kBitmapSize + 10) + 10;
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int x = i % fWidth * (kBitmapSize + kSpaceSize) + kSpaceSize;
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int y = i / fHeight * (kBitmapSize + kSpaceSize) + kSpaceSize;
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fDeckCard[i] = new TopButton(x, y, fButtonMessage);
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AddChild(fDeckCard[i]);
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TopButton* button = new TopButton(x, y, fButtonMessage);
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fDeckCard.AddItem(button);
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AddChild(button);
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}
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}
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@@ -193,23 +205,27 @@ PairsView::_GenerateCardPos()
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srand((unsigned)time(0));
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int positions[16];
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for (int i = 0; i < 16; i++)
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int* positions = new int[fNumOfCards];
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for (int i = 0; i < fNumOfCards; i++)
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positions[i] = i;
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for (int i = 16; i >= 1; i--) {
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for (int i = fNumOfCards; i >= 1; i--) {
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int index = rand() % i;
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fRandPos[16-i] = positions[index];
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fRandPos[fNumOfCards - i] = positions[index];
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for (int j = index; j < i - 1; j++)
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positions[j] = positions[j + 1];
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}
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for (int i = 0; i < 16; i++) {
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fPosX[i] = (fRandPos[i]) % 4 * (kBitmapSize + 10) + 10;
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fPosY[i] = (fRandPos[i]) / 4 * (kBitmapSize + 10) + 10;
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for (int i = 0; i < fNumOfCards; i++) {
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fPosX[i] = (fRandPos[i]) % fWidth * (kBitmapSize + kSpaceSize)
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+ kSpaceSize;
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fPosY[i] = (fRandPos[i]) / fHeight * (kBitmapSize + kSpaceSize)
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+ kSpaceSize;
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}
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delete [] positions;
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}
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@@ -219,8 +235,10 @@ PairsView::Draw(BRect updateRect)
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SetDrawingMode(B_OP_ALPHA);
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// draw rand pair 1 & 2
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for (int i = 0; i < 16; i++)
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DrawBitmap(fCard[i % 8], BPoint(fPosX[i], fPosY[i]));
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for (int i = 0; i < fNumOfCards; i++) {
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BBitmap* bitmap = ((BBitmap*)fCardBitmaps.ItemAt(i % fNumOfCards / 2));
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DrawBitmap(bitmap, BPoint(fPosX[i], fPosY[i]));
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}
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}
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@@ -1,8 +1,8 @@
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/*
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* Copyright 2008 Ralf Schülke, [email protected]. All rights reserved.
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* Distributed under the terms of the MIT License.
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* Copyright 2008 Ralf Schülke, [email protected].
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* Copyright 2010 Adam Smith <[email protected]>
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* All rights reserved. Distributed under the terms of the MIT License.
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*/
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#ifndef PAIRS_VIEW_H
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#define PAIRS_VIEW_H
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@@ -15,6 +15,7 @@ class TopButton;
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class PairsView : public BView {
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public:
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PairsView(BRect frame, const char* name,
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int width, int height,
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uint32 resizingMode);
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virtual ~PairsView();
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@@ -22,7 +23,11 @@ public:
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virtual void Draw(BRect updateRect);
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virtual void CreateGameBoard();
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TopButton* fDeckCard[16];
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int fWidth;
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int fHeight;
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int fNumOfCards;
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BList fDeckCard;
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int GetIconFromPos(int pos);
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private:
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@@ -32,10 +37,10 @@ private:
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bool _HasBitmap(BList& bitmaps, BBitmap* bitmap);
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BMessage* fButtonMessage;
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BBitmap* fCard[8];
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int fRandPos[16];
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int fPosX[16];
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int fPosY[16];
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BList fCardBitmaps;
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int* fRandPos;
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int* fPosX;
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int* fPosY;
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};
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+134
-28
@@ -1,6 +1,7 @@
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/*
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* Copyright 2008 Ralf Schülke, ralf.schuelke@googlemail.com. All rights reserved.
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* Distributed under the terms of the MIT License.
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* Copyright 2008 Ralf Schülke, ralf.schuelke@googlemail.com.
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* Copyright 2010 Adam Smith <adamd.smith@utoronto.ca>
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* All rights reserved. Distributed under the terms of the MIT License.
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*/
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#include "PairsWindow.h"
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@@ -12,6 +13,9 @@
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#include <Button.h>
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#include <Catalog.h>
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#include <Locale.h>
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#include <Menu.h>
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#include <MenuBar.h>
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#include <MenuItem.h>
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#include <MessageRunner.h>
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#include <String.h>
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#include <TextView.h>
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@@ -21,28 +25,35 @@
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#include "PairsView.h"
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#include "PairsTopButton.h"
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// #pragma mark - PairsWindow
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#undef TR_CONTEXT
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#define TR_CONTEXT "PairsWindow"
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const uint32 MENU_NEW = 'MGnw';
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const uint32 MENU_SIZE = 'MGsz';
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const uint32 MENU_QUIT = 'MGqu';
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PairsWindow::PairsWindow()
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: BWindow(BRect(100, 100, 405, 405), "Pairs", B_TITLED_WINDOW,
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:
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BWindow(BRect(100, 100, 405, 423), "Pairs", B_TITLED_WINDOW,
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B_ASYNCHRONOUS_CONTROLS | B_QUIT_ON_WINDOW_CLOSE
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| B_NOT_RESIZABLE | B_NOT_ZOOMABLE),
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fPairComparing(NULL),
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fIsFirstClick(true),
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fIsPairsActive(true),
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fPairCard(0),
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fPairCardTmp(0),
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fButtonTmp(0),
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fButton(0),
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fButtonClicks(0),
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fFinishPairs(0)
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fPairComparing(NULL),
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fIsFirstClick(true),
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fIsPairsActive(true),
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fPairCard(0),
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fPairCardTmp(0),
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fButtonTmp(0),
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fButton(0),
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fButtonClicks(0),
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fFinishPairs(0)
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{
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fPairsView = new PairsView(Bounds().InsetByCopy(0, 0).OffsetToSelf(0, 0),
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"PairsView", B_FOLLOW_NONE);
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fPairsView->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
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AddChild(fPairsView);
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_MakeMenuBar();
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_MakeGameView(4, 4);
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CenterOnScreen();
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}
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@@ -54,10 +65,107 @@ PairsWindow::~PairsWindow()
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}
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void
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PairsWindow::_MakeMenuBar()
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{
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fMenuBar = new BMenuBar(BRect(0, 0, 0, 0), "menubar");
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AddChild(fMenuBar);
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BMenu* menu = new BMenu(TR("Game"));
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fMenuBar->AddItem(menu);
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|
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BMenuItem* menuItem;
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menu->AddItem(menuItem = new BMenuItem(TR("New"),
|
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new BMessage(MENU_NEW), 'N'));
|
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|
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menu->AddSeparatorItem();
|
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|
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BMenu* sizeMenu = new BMenu(TR("Size"));
|
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sizeMenu->SetRadioMode(true);
|
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|
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BMessage* sizeMessage = new BMessage(MENU_SIZE);
|
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sizeMessage->AddInt32("width", 4);
|
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sizeMessage->AddInt32("height", 4);
|
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sizeMenu->AddItem(menuItem = new BMenuItem(TR("Beginner (4x4)"),
|
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sizeMessage));
|
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menuItem->SetMarked(true);
|
||||
|
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sizeMessage = new BMessage(MENU_SIZE);
|
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sizeMessage->AddInt32("width", 6);
|
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sizeMessage->AddInt32("height", 6);
|
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sizeMenu->AddItem(menuItem = new BMenuItem(TR("Intermediate (6x6)"),
|
||||
sizeMessage));
|
||||
|
||||
sizeMessage = new BMessage(MENU_SIZE);
|
||||
sizeMessage->AddInt32("width", 8);
|
||||
sizeMessage->AddInt32("height", 8);
|
||||
sizeMenu->AddItem(menuItem = new BMenuItem(TR("Expert (8x8)"),
|
||||
sizeMessage));
|
||||
|
||||
menu->AddItem(sizeMenu);
|
||||
|
||||
menu->AddSeparatorItem();
|
||||
|
||||
menu->AddItem(menuItem = new BMenuItem(TR("Quit"),
|
||||
new BMessage(MENU_QUIT), 'Q'));
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
PairsWindow::_MakeGameView(int width, int height)
|
||||
{
|
||||
BRect viewBounds = Bounds();
|
||||
viewBounds.top = fMenuBar->Bounds().Height() + 1;
|
||||
|
||||
fPairsView = new PairsView(viewBounds, "PairsView", width, height,
|
||||
B_FOLLOW_NONE);
|
||||
fPairsView->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
|
||||
AddChild(fPairsView);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
PairsWindow::NewGame()
|
||||
{
|
||||
fButtonClicks = 0;
|
||||
fFinishPairs = 0;
|
||||
fPairsView->CreateGameBoard();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
PairsWindow::SetGameSize(int width, int height)
|
||||
{
|
||||
ResizeTo((kBitmapSize + kSpaceSize) * width + kSpaceSize,
|
||||
(kBitmapSize + kSpaceSize) * height + kSpaceSize
|
||||
+ fMenuBar->Bounds().Height());
|
||||
RemoveChild(fPairsView);
|
||||
delete fPairsView;
|
||||
_MakeGameView(width, height);
|
||||
NewGame();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
PairsWindow::MessageReceived(BMessage* message)
|
||||
{
|
||||
switch (message->what) {
|
||||
case MENU_NEW:
|
||||
NewGame();
|
||||
break;
|
||||
case MENU_SIZE:
|
||||
{
|
||||
int32 width;
|
||||
int32 height;
|
||||
if (message->FindInt32("width", &width) == B_OK
|
||||
&& message->FindInt32("height", &height) == B_OK) {
|
||||
SetGameSize(width, height);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case MENU_QUIT:
|
||||
be_app->PostMessage(B_QUIT_REQUESTED);
|
||||
break;
|
||||
case kMsgCardButton:
|
||||
if (fIsPairsActive) {
|
||||
fButtonClicks++;
|
||||
@@ -67,16 +175,16 @@ PairsWindow::MessageReceived(BMessage* message)
|
||||
break;
|
||||
|
||||
// look what Icon is behind a button
|
||||
for (int h = 0; h < 16; h++) {
|
||||
for (int h = 0; h < fPairsView->fNumOfCards; h++) {
|
||||
if (fPairsView->GetIconFromPos(h) == num) {
|
||||
fPairCard = (h % 8);
|
||||
fPairCard = (h % fPairsView->fNumOfCards / 2);
|
||||
fButton = fPairsView->GetIconFromPos(h);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// gameplay
|
||||
fPairsView->fDeckCard[fButton]->Hide();
|
||||
((TopButton*)fPairsView->fDeckCard.ItemAt(fButton))->Hide();
|
||||
|
||||
if (fIsFirstClick) {
|
||||
fPairCardTmp = fPairCard;
|
||||
@@ -102,20 +210,20 @@ PairsWindow::MessageReceived(BMessage* message)
|
||||
|
||||
fIsPairsActive = true;
|
||||
|
||||
if (fPairCard == fPairCardTmp) {
|
||||
if (fPairCard == fPairCardTmp)
|
||||
fFinishPairs++;
|
||||
} else {
|
||||
fPairsView->fDeckCard[fButton]->Show();
|
||||
fPairsView->fDeckCard[fButtonTmp]->Show();
|
||||
else {
|
||||
((TopButton*)fPairsView->fDeckCard.ItemAt(fButton))->Show();
|
||||
((TopButton*)fPairsView->fDeckCard.ItemAt(fButtonTmp))->Show();
|
||||
}
|
||||
|
||||
// game end and results
|
||||
if (fFinishPairs == 8) {
|
||||
if (fFinishPairs == fPairsView->fNumOfCards / 2) {
|
||||
BString strAbout;
|
||||
strAbout
|
||||
<< "Pairs\n"
|
||||
<< "\twritten by Ralf Schülke\n"
|
||||
<< "\tCopyright 2008, Haiku Inc.\n"
|
||||
<< "\tCopyright 2008-2010, Haiku Inc.\n"
|
||||
<< "\n"
|
||||
<< "You completed the game in " << fButtonClicks
|
||||
<< " clicks.\n";
|
||||
@@ -136,9 +244,7 @@ PairsWindow::MessageReceived(BMessage* message)
|
||||
|
||||
if (alert->Go() == 0) {
|
||||
// New game
|
||||
fButtonClicks = 0;
|
||||
fFinishPairs = 0;
|
||||
fPairsView->CreateGameBoard();
|
||||
NewGame();
|
||||
} else {
|
||||
// Quit game
|
||||
be_app->PostMessage(B_QUIT_REQUESTED);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/*
|
||||
* Copyright 2008 Ralf Schülke, ralf.schuelke@googlemail.com. All rights reserved.
|
||||
* Distributed under the terms of the MIT License.
|
||||
* Copyright 2008 Ralf Schülke, ralf.schuelke@googlemail.com.
|
||||
* Copyright 2010 Adam Smith <adamd.smith@utoronto.ca>
|
||||
* All rights reserved. Distributed under the terms of the MIT License.
|
||||
*/
|
||||
|
||||
#ifndef PAIRS_WINDOW_H
|
||||
@@ -19,15 +20,22 @@ public:
|
||||
|
||||
virtual void MessageReceived(BMessage* message);
|
||||
|
||||
void NewGame();
|
||||
void SetGameSize(int width, int height);
|
||||
|
||||
private:
|
||||
void _MakeGameView(int width, int height);
|
||||
void _MakeMenuBar();
|
||||
|
||||
BView* fBackgroundView;
|
||||
PairsView* fPairsView;
|
||||
BMenuBar* fMenuBar;
|
||||
BMessageRunner* fPairComparing;
|
||||
bool fIsFirstClick;
|
||||
bool fIsPairsActive;
|
||||
int fPairCard;
|
||||
int fPairCardTmp;
|
||||
int fButtonTmp;
|
||||
int fButtonTmp;
|
||||
int fButton;
|
||||
int fButtonClicks;
|
||||
int fFinishPairs;
|
||||
|
||||
Reference in New Issue
Block a user