MediaPlayer: Fix randomizer command typos

Change-Id: I6e136477dd6b74c2f877756451b94779d02f8ff8
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3557
Reviewed-by: waddlesplash <[email protected]>
This commit is contained in:
Jaidyn Ann
2020-12-29 21:44:54 +00:00
committed by waddlesplash
parent 1cfb79d74a
commit 4c8cf0257e
@@ -24,7 +24,7 @@ using std::nothrow;
RandomizePLItemsCommand::RandomizePLItemsCommand(Playlist* playlist,
const int32* indices, int32 count)
BList indices)
:
PLItemsCommand(),
fPlaylist(playlist),
@@ -46,7 +46,7 @@ RandomizePLItemsCommand::RandomizePLItemsCommand(Playlist* playlist,
// put the available indices into a "set"
BList indexSet;
for (int32 i = 0; i < fCount; i++) {
fIndices[i] = (int32)(addr_t)indices.ItemAt(i);
fListIndices[i] = (int32)(addr_t)indices.ItemAt(i);
fItems[i] = fPlaylist->ItemAt(fListIndices[i]);
if (fItems[i] == NULL || !indexSet.AddItem((void*)(addr_t)i)) {
// indicate a bad object state