Add missing pipe character in KDL keymap.
For non-US keyboards, the extra 102th/105th key is used to reach \. But, we also need it to report | when shifted (this is the key left to "enter"). This affects only USB keyboards. Thanks to gordoncjp for reporting!
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@@ -31,7 +31,7 @@ static const char kShiftedKeymap[128] = {
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'E', 'U', 'I', 'D', 'H', 'T', 'N', 'S', '_', '~', 0, '|', ':', 'Q', 'J', 'K',
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'X', 'B', 'M', 'W', 'V', 'Z', 0, '*', 0, ' ', 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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'|', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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};
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@@ -171,7 +171,7 @@ static const char kShiftedKeymap[128] = {
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'D', 'F', 'G', 'H', 'J', 'K', 'L', ':', '"', '~', 0, '|', 'Z', 'X', 'C', 'V',
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'B', 'N', 'M', '<', '>', '?', 0, '*', 0, ' ', 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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'|', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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};
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