updates NOTES
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17905 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -3,16 +3,38 @@
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* works a bit like WonderBrush
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* list of vector path objects
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* list of vector path objects [done]
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* tree of object instances, such that the same vector path
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object can be visible at different locations with different fill styles
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object can be visible at different locations with different
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fill styles [done]
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* instances of paths can have additional vector transformers
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* instances of paths can have additional vector transformers [done]
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* "add points" mode is problematic when having multiple manipulators for
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different paths showing at the same time...
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* solve the problem of individual gradient transformation per shape
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* IconRenderer should construct a separate StyleManager and append
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the styles in the order of shapes, also adding styles multiple
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times, if two or more shapes use the same style (the compound shape
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rendering uses the style index for z ordering)
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--------- user interface
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* list of global vector paths
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* list of shapes
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* list of paths used by shape, but it could also be done such that
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used paths are marked in the global list when a shape is selected
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* list of transformers attached to the selected shape
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* area for styles, style is either solid color or gradient
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--------- icon format
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@@ -29,5 +51,5 @@
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--------- rendering
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* compound shape single pass rendering (if possible)
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* compound shape single pass rendering [done]
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* auto hinting (aligning to pixels) of marked shapes
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