updates NOTES

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17905 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2006-06-22 00:46:51 +00:00
parent fd8b7ce55a
commit 56aceca439
+26 -4
View File
@@ -3,16 +3,38 @@
* works a bit like WonderBrush
* list of vector path objects
* list of vector path objects [done]
* tree of object instances, such that the same vector path
object can be visible at different locations with different fill styles
object can be visible at different locations with different
fill styles [done]
* instances of paths can have additional vector transformers
* instances of paths can have additional vector transformers [done]
* "add points" mode is problematic when having multiple manipulators for
different paths showing at the same time...
* solve the problem of individual gradient transformation per shape
* IconRenderer should construct a separate StyleManager and append
the styles in the order of shapes, also adding styles multiple
times, if two or more shapes use the same style (the compound shape
rendering uses the style index for z ordering)
--------- user interface
* list of global vector paths
* list of shapes
* list of paths used by shape, but it could also be done such that
used paths are marked in the global list when a shape is selected
* list of transformers attached to the selected shape
* area for styles, style is either solid color or gradient
--------- icon format
@@ -29,5 +51,5 @@
--------- rendering
* compound shape single pass rendering (if possible)
* compound shape single pass rendering [done]
* auto hinting (aligning to pixels) of marked shapes