Removed leftovers
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12857 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -73,6 +73,7 @@
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Desktop *desktop;
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// TODO: Global ? Is it really needed ?
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//! Used to access the app_server from new_decorator
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AppServer *app_server=NULL;
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@@ -248,7 +249,8 @@ AppServer::~AppServer(void)
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\param data Pointer to the app_server to which the thread belongs
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\return Throwaway value - always 0
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*/
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int32 AppServer::PicassoThread(void *data)
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int32
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AppServer::PicassoThread(void *data)
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{
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int32 i;
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AppServer *appserver=(AppServer*)data;
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@@ -378,7 +380,8 @@ AppServer::CursorThread(void* data)
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\brief The call that starts it all...
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\return Always 0
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*/
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thread_id AppServer::Run(void)
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thread_id
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AppServer::Run(void)
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{
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MainLoop();
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kill_thread(fPicassoThreadID);
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@@ -387,7 +390,8 @@ thread_id AppServer::Run(void)
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//! Main message-monitoring loop for the regular message port - no input messages!
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void AppServer::MainLoop(void)
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void
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AppServer::MainLoop(void)
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{
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BPortLink pmsg(-1,fMessagePort);
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int32 code=0;
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@@ -409,8 +413,6 @@ void AppServer::MainLoop(void)
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case B_QUIT_REQUESTED:
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case AS_CREATE_APP:
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case AS_DELETE_APP:
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case AS_SCREEN_GET_MODE:
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case AS_SCREEN_SET_MODE:
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case AS_UPDATED_CLIENT_FONTLIST:
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case AS_QUERY_FONTS_CHANGED:
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case AS_SET_UI_COLORS:
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@@ -438,7 +440,8 @@ void AppServer::MainLoop(void)
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If the server cannot load the specified decorator, nothing changes. Passing a
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NULL string to this function sets the decorator to the internal one.
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*/
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bool AppServer::LoadDecorator(const char *path)
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bool
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AppServer::LoadDecorator(const char *path)
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{
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// Loads a window decorator based on the supplied path and forces a decorator update.
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// If it cannot load the specified decorator, it will retain the current one and
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@@ -485,7 +488,8 @@ bool AppServer::LoadDecorator(const char *path)
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}
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//! Loads decorator settings on disk or the default if settings are invalid
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void AppServer::InitDecorators(void)
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void
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AppServer::InitDecorators(void)
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{
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BMessage settings;
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@@ -824,7 +828,8 @@ AppServer::DispatchMessage(int32 code, BPortLink &msg)
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Quite useful for notification for things like server shutdown, system
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color changes, etc.
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*/
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void AppServer::Broadcast(int32 code)
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void
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AppServer::Broadcast(int32 code)
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{
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ServerApp *app= NULL;
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@@ -847,7 +852,8 @@ void AppServer::Broadcast(int32 code)
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This call should be made only when necessary because it locks the app list
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while it does its searching.
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*/
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ServerApp *AppServer::FindApp(const char *sig)
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ServerApp *
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AppServer::FindApp(const char *sig)
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{
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if(!sig)
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return NULL;
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@@ -883,7 +889,8 @@ ServerApp *AppServer::FindApp(const char *sig)
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If a decorator has not been set, we use the default one packaged in with the app_server
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being that we can't do anything with a window without one.
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*/
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Decorator *new_decorator(BRect rect, const char *title, int32 wlook, int32 wfeel,
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Decorator *
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new_decorator(BRect rect, const char *title, int32 wlook, int32 wfeel,
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int32 wflags, DisplayDriver *ddriver)
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{
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Decorator *dec=NULL;
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@@ -908,14 +915,15 @@ Decorator *new_decorator(BRect rect, const char *title, int32 wlook, int32 wfeel
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\param argv String array of the command-line arguments
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\return -1 if the app_server is already running, 0 if everything's OK.
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*/
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int main( int argc, char** argv )
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int
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main(int argc, char** argv)
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{
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// There can be only one....
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if(find_port(SERVER_PORT_NAME)!=B_NAME_NOT_FOUND)
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if (find_port(SERVER_PORT_NAME) != B_NAME_NOT_FOUND)
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return -1;
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srand(real_time_clock_usecs());
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AppServer app_server;
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AppServer app_server;
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app_server.Run();
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return 0;
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}
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