Added a test application for view transit changes, including the problem

of stealing (not anymore) mouse messages that are important for maintaining
the correct transit.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28003 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2008-10-12 19:32:41 +00:00
parent 71ea6c9229
commit 61e7172dca
3 changed files with 148 additions and 0 deletions
+1
View File
@@ -190,6 +190,7 @@ SubInclude HAIKU_TOP src tests servers app statusbar ;
SubInclude HAIKU_TOP src tests servers app stress_test ;
SubInclude HAIKU_TOP src tests servers app textview ;
SubInclude HAIKU_TOP src tests servers app view_state ;
SubInclude HAIKU_TOP src tests servers app view_transit ;
SubInclude HAIKU_TOP src tests servers app window_creation ;
SubInclude HAIKU_TOP src tests servers app workspace_activated ;
SubInclude HAIKU_TOP src tests servers app workspace_switcher ;
@@ -0,0 +1,13 @@
SubDir HAIKU_TOP src tests servers app view_transit ;
SetSubDirSupportedPlatformsBeOSCompatible ;
AddSubDirSupportedPlatforms libbe_test ;
UseHeaders [ FDirName os app ] ;
UseHeaders [ FDirName os interface ] ;
Application ViewState :
ViewTransit.cpp
: be
;
@@ -0,0 +1,134 @@
/*
* Copyright 2008, Stephan Aßmus <[email protected]>
* Distributed under the terms of the MIT License.
*/
#include <Application.h>
#include <Window.h>
#include <View.h>
#include <stdio.h>
class View : public BView {
public:
View(BRect rect, const char* name, uint32 followMode,
uint8 red, uint8 green, uint8 blue);
virtual ~View();
virtual void Draw(BRect updateRect);
virtual void MouseDown(BPoint where);
virtual void MouseMoved(BPoint where, uint32 transit,
const BMessage* dragMessage);
private:
void _SetTransit(uint32 transit);
uint32 fLastTransit;
};
View::View(BRect rect, const char* name, uint32 followMode,
uint8 red, uint8 green, uint8 blue)
: BView(rect, name, followMode, B_WILL_DRAW),
fLastTransit(B_OUTSIDE_VIEW)
{
SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
SetHighColor(red, green, blue);
}
View::~View()
{
}
void
View::Draw(BRect updateRect)
{
if (fLastTransit == B_INSIDE_VIEW || fLastTransit == B_ENTERED_VIEW)
FillRect(updateRect);
}
void
View::MouseDown(BPoint where)
{
uint32 buttons;
do {
GetMouse(&where, &buttons);
} while (buttons != 0);
}
void
View::MouseMoved(BPoint where, uint32 transit, const BMessage* dragMessage)
{
_SetTransit(transit);
}
void
View::_SetTransit(uint32 transit)
{
if (transit == fLastTransit)
return;
switch (transit) {
case B_ENTERED_VIEW:
if (fLastTransit == B_INSIDE_VIEW)
printf("%s, B_ENTERED_VIEW, but already inside!\n", Name());
break;
case B_EXITED_VIEW:
if (fLastTransit == B_OUTSIDE_VIEW)
printf("%s, B_EXITED_VIEW, but already outside!\n", Name());
break;
case B_INSIDE_VIEW:
if (fLastTransit == B_OUTSIDE_VIEW)
printf("%s, B_INSIDE_VIEW, but never entered!\n", Name());
if (fLastTransit == B_EXITED_VIEW)
printf("%s, B_INSIDE_VIEW, but just exited!\n", Name());
break;
case B_OUTSIDE_VIEW:
if (fLastTransit == B_INSIDE_VIEW)
printf("%s, B_OUTSIDE_VIEW, but never exited!\n", Name());
if (fLastTransit == B_ENTERED_VIEW)
printf("%s, B_OUTSIDE_VIEW, but just entered!\n", Name());
break;
}
fLastTransit = transit;
Invalidate();
}
// #pragma mark -
int
main(int argc, char **argv)
{
BApplication app("application/x-vnd.haiku-view_transit");
BWindow* window = new BWindow(BRect(100, 100, 400, 400),
"ViewTransit-Test", B_TITLED_WINDOW,
B_ASYNCHRONOUS_CONTROLS | B_QUIT_ON_WINDOW_CLOSE);
BRect frame = window->Bounds();
frame.right /= 2;
window->AddChild(new View(frame, "L ", B_FOLLOW_ALL, 255, 0, 0));
frame.left = frame.right + 1;
frame.right = window->Bounds().right;
window->AddChild(new View(frame, "R", B_FOLLOW_TOP_BOTTOM | B_FOLLOW_RIGHT,
0, 255, 0));
window->Show();
app.Run();
return 0;
}