GameKit: gcc2 build fix

This commit is contained in:
Jérôme Duval
2020-12-08 14:39:56 +01:00
parent fb6ee7844d
commit 6336b86ab8
2 changed files with 18 additions and 2 deletions
+9 -1
View File
@@ -32,7 +32,15 @@ struct _gs_media_tracker {
// Local utility functions -----------------------------------------------
template<typename T, int middle = 0>
template<typename T>
inline bool
FillBuffer(_gs_ramp* ramp, T* dest, const T* src, size_t* bytes)
{
return ::FillBuffer<T, 0>(ramp, dest, src, bytes);
}
template<typename T, int middle>
bool
FillBuffer(_gs_ramp* ramp, T* dest, const T* src, size_t* bytes)
{
+9 -1
View File
@@ -43,7 +43,15 @@
#include "GSUtility.h"
// Sound Buffer Utility functions ----------------------------------------
template<typename T, int middle = 0>
template<typename T>
static inline void
ApplyMod(T* data, int64 index, float* pan)
{
return ApplyMod<T, 0>(data, index, pan);
}
template<typename T, int middle>
static inline void
ApplyMod(T* data, int64 index, float* pan)
{