Tracker: style fixes to ContainerWindow

This commit is contained in:
John Scipione
2014-06-20 21:01:30 -04:00
parent d964968957
commit 63c1c8921e
2 changed files with 272 additions and 247 deletions
+25 -20
View File
@@ -167,7 +167,7 @@ ActivateWindowFilter(BMessage*, BHandler** target, BMessageFilter*)
// activate the window if no PoseView or DraggableContainerIcon had been
// pressed (those will activate the window themselves, if necessary)
if (view
if (view != NULL
&& !dynamic_cast<BPoseView*>(view)
&& !dynamic_cast<DraggableContainerIcon*>(view)
&& view->Window())
@@ -310,7 +310,7 @@ AddMimeTypeString(BObjectList<BString> &list, Model* model)
}
// #pragma mark -
// #pragma mark - DraggableContainerIcon
DraggableContainerIcon::DraggableContainerIcon(BRect rect, const char* name,
@@ -519,7 +519,7 @@ DraggableContainerIcon::Draw(BRect updateRect)
}
// #pragma mark -
// #pragma mark - BContainerWindow
BContainerWindow::BContainerWindow(LockingList<BWindow>* list,
@@ -1064,7 +1064,7 @@ BContainerWindow::RestoreStateCommon()
WindowStateNodeOpener opener(this, false);
bool isDesktop = dynamic_cast<BDeskWindow*>(this) != NULL;
if (!TargetModel()->IsRoot() && opener.Node()) {
if (!TargetModel()->IsRoot() && opener.Node() != NULL) {
// don't pick up background image for root disks
// to do this, would have to have a unique attribute for the
// disks window that doesn't collide with the desktop
@@ -1115,7 +1115,7 @@ BContainerWindow::UpdateBackgroundImage()
bool isDesktop = dynamic_cast<BDeskWindow*>(this) != NULL;
WindowStateNodeOpener opener(this, false);
if (!TargetModel()->IsRoot() && opener.Node()) {
if (!TargetModel()->IsRoot() && opener.Node() != NULL) {
fBackgroundImage = BackgroundImage::Refresh(fBackgroundImage,
opener.Node(), isDesktop, PoseView());
}
@@ -1225,7 +1225,7 @@ BContainerWindow::SaveState(bool hide)
{
if (SaveStateIsEnabled()) {
WindowStateNodeOpener opener(this, true);
if (opener.StreamNode())
if (opener.StreamNode() != NULL)
SaveWindowState(opener.StreamNode());
if (hide)
@@ -1729,6 +1729,7 @@ BContainerWindow::MessageReceived(BMessage* message)
default:
_inherited::MessageReceived(message);
break;
}
}
break;
@@ -1742,13 +1743,15 @@ BContainerWindow::MessageReceived(BMessage* message)
FSUndo();
break;
//case B_REDO: // only defined in Dano/Zeta/OpenBeOS
//case B_REDO:
// only defined in Dano/Zeta/OpenBeOS
case kRedo:
FSRedo();
break;
default:
_inherited::MessageReceived(message);
break;
}
}
@@ -3185,10 +3188,10 @@ BContainerWindow::UpdateMenu(BMenu* menu, UpdateMenuContext context)
EnableNamedMenuItem(menu, B_SELECT_ALL, count > 0);
BMenuItem* item = menu->FindItem(B_TRANSLATE("New"));
if (item) {
if (item != NULL) {
TemplatesMenu* templateMenu = dynamic_cast<TemplatesMenu*>
(item->Submenu());
if (templateMenu)
if (templateMenu != NULL)
templateMenu->UpdateMenuState();
}
}
@@ -3661,9 +3664,10 @@ BContainerWindow::NeedsDefaultStateSetup()
return false;
WindowStateNodeOpener opener(this, false);
if (!opener.StreamNode())
if (opener.StreamNode() == NULL) {
// can't read state, give up
return false;
}
return !NodeHasSavedState(opener.Node());
}
@@ -3736,7 +3740,7 @@ BContainerWindow::SetUpDefaultState()
WindowStateNodeOpener opener(this, true);
// this is our destination node, whatever it is for this window
if (!opener.StreamNode())
if (opener.StreamNode() == NULL)
return;
if (!TargetModel()->IsRoot()) {
@@ -3806,7 +3810,7 @@ BContainerWindow::SetUpDefaultState()
void
BContainerWindow::RestoreWindowState(AttributeStreamNode* node)
{
if (node == NULL || dynamic_cast<BDeskWindow*>(this)) {
if (node == NULL || dynamic_cast<BDeskWindow*>(this) != NULL) {
// don't restore any window state if we are a desktop window
return;
}
@@ -4218,14 +4222,15 @@ BContainerWindow::PopulateArrangeByMenu(BMenu* menu)
}
// #pragma mark -
// #pragma mark - WindowStateNodeOpener
WindowStateNodeOpener::WindowStateNodeOpener(BContainerWindow* window,
bool forWriting)
: fModelOpener(NULL),
fNode(NULL),
fStreamNode(NULL)
:
fModelOpener(NULL),
fNode(NULL),
fStreamNode(NULL)
{
if (window->TargetModel() && window->TargetModel()->IsRoot()) {
BDirectory dir;
@@ -4314,12 +4319,13 @@ WindowStateNodeOpener::Node() const
}
// #pragma mark -
// #pragma mark - BackgroundView
BackgroundView::BackgroundView(BRect frame)
: BView(frame, "", B_FOLLOW_ALL,
B_FRAME_EVENTS | B_WILL_DRAW | B_PULSE_NEEDED)
:
BView(frame, "", B_FOLLOW_ALL,
B_FRAME_EVENTS | B_WILL_DRAW | B_PULSE_NEEDED)
{
}
@@ -4431,4 +4437,3 @@ BackgroundView::Pulse()
if (window)
window->PulseTaskLoop();
}
+247 -227
View File
@@ -56,14 +56,17 @@ class Model;
class ModelNodeLazyOpener;
class SelectionWindow;
#define kDefaultFolderTemplate "DefaultFolderTemplate"
extern const char* kAddOnsMenuName;
const window_feel kPrivateDesktopWindowFeel = window_feel(1024);
const window_look kPrivateDesktopWindowLook = window_look(4);
// this is a mirror of an app server private values
enum {
// flags that describe opening of the window
kRestoreWorkspace = 0x1,
@@ -72,302 +75,308 @@ enum {
kRestoreDecor = 0x4
};
struct AddonShortcut {
Model* model;
char key;
char defaultKey;
uint32 modifiers;
Model* model;
char key;
char defaultKey;
uint32 modifiers;
};
class BContainerWindow : public BWindow {
public:
BContainerWindow(LockingList<BWindow>* windowList,
uint32 containerWindowFlags,
window_look look = B_DOCUMENT_WINDOW_LOOK,
window_feel feel = B_NORMAL_WINDOW_FEEL,
uint32 flags = B_WILL_ACCEPT_FIRST_CLICK
| B_NO_WORKSPACE_ACTIVATION,
uint32 workspace = B_CURRENT_WORKSPACE);
public:
BContainerWindow(LockingList<BWindow>* windowList,
uint32 containerWindowFlags,
window_look look = B_DOCUMENT_WINDOW_LOOK,
window_feel feel = B_NORMAL_WINDOW_FEEL,
uint32 flags = B_WILL_ACCEPT_FIRST_CLICK
| B_NO_WORKSPACE_ACTIVATION,
uint32 workspace = B_CURRENT_WORKSPACE);
virtual ~BContainerWindow();
virtual ~BContainerWindow();
virtual void Init(const BMessage* message = NULL);
virtual void Init(const BMessage* message = NULL);
static BRect InitialWindowRect(window_feel);
static BRect InitialWindowRect(window_feel);
virtual void Minimize(bool minimize);
virtual void Quit();
virtual bool QuitRequested();
virtual void Minimize(bool minimize);
virtual void Quit();
virtual bool QuitRequested();
virtual void UpdateIfTrash(Model*);
virtual void UpdateIfTrash(Model*);
virtual void CreatePoseView(Model*);
virtual void CreatePoseView(Model*);
virtual void ShowContextMenu(BPoint, const entry_ref*, BView*);
virtual uint32 ShowDropContextMenu(BPoint);
virtual void MenusBeginning();
virtual void MenusEnded();
virtual void MessageReceived(BMessage*);
virtual void FrameResized(float, float);
virtual void FrameMoved(BPoint);
virtual void Zoom(BPoint, float, float);
virtual void WorkspacesChanged(uint32, uint32);
virtual void ShowContextMenu(BPoint, const entry_ref*, BView*);
virtual uint32 ShowDropContextMenu(BPoint);
virtual void MenusBeginning();
virtual void MenusEnded();
virtual void MessageReceived(BMessage*);
virtual void FrameResized(float, float);
virtual void FrameMoved(BPoint);
virtual void Zoom(BPoint, float, float);
virtual void WorkspacesChanged(uint32, uint32);
// virtuals that control setup of window
virtual bool ShouldAddMenus() const;
virtual bool ShouldAddScrollBars() const;
virtual bool ShouldAddCountView() const;
// virtuals that control setup of window
virtual bool ShouldAddMenus() const;
virtual bool ShouldAddScrollBars() const;
virtual bool ShouldAddCountView() const;
virtual void CheckScreenIntersect();
virtual void CheckScreenIntersect();
bool IsTrash() const;
bool InTrash() const;
bool IsPrintersDir() const;
bool IsTrash() const;
bool InTrash() const;
bool IsPrintersDir() const;
virtual bool IsShowing(const node_ref*) const;
virtual bool IsShowing(const entry_ref*) const;
virtual bool IsShowing(const node_ref*) const;
virtual bool IsShowing(const entry_ref*) const;
void ResizeToFit();
void ResizeToFit();
Model* TargetModel() const;
BPoseView* PoseView() const;
BNavigator* Navigator() const;
Model* TargetModel() const;
BPoseView* PoseView() const;
BNavigator* Navigator() const;
virtual void SelectionChanged();
virtual void ViewModeChanged(uint32 oldMode, uint32 newMode);
virtual void SelectionChanged();
virtual void ViewModeChanged(uint32 oldMode, uint32 newMode);
virtual void RestoreState();
virtual void RestoreState(const BMessage &);
void RestoreStateCommon();
virtual void SaveState(bool hide = true);
virtual void SaveState(BMessage &) const;
void UpdateTitle();
virtual void RestoreState();
virtual void RestoreState(const BMessage &);
void RestoreStateCommon();
virtual void SaveState(bool hide = true);
virtual void SaveState(BMessage &) const;
void UpdateTitle();
bool StateNeedsSaving() const;
bool SaveStateIsEnabled() const;
void SetSaveStateEnabled(bool);
bool StateNeedsSaving() const;
bool SaveStateIsEnabled() const;
void SetSaveStateEnabled(bool);
void UpdateBackgroundImage();
void UpdateBackgroundImage();
static status_t GetLayoutState(BNode*, BMessage*);
static status_t SetLayoutState(BNode*, const BMessage*);
// calls for inheriting window size, attribute layout, etc.
// deprecated
static status_t GetLayoutState(BNode*, BMessage*);
static status_t SetLayoutState(BNode*, const BMessage*);
// calls for inheriting window size, attribute layout, etc.
// deprecated
virtual void AddMimeTypesToMenu(BMenu*);
void AddMimeTypesToMenu();
virtual void MarkAttributeMenu(BMenu*);
void MarkAttributeMenu();
void MarkArrangeByMenu(BMenu*);
BMenuItem* NewAttributeMenuItem(const char* label, const char* name,
int32 type, float width, int32 align, bool editable,
bool statField);
BMenuItem* NewAttributeMenuItem(const char* label, const char* name,
int32 type, const char* displayAs, float width, int32 align,
bool editable, bool statField);
virtual void NewAttributeMenu(BMenu*);
virtual void AddMimeTypesToMenu(BMenu*);
void AddMimeTypesToMenu();
virtual void MarkAttributeMenu(BMenu*);
void MarkAttributeMenu();
void MarkArrangeByMenu(BMenu*);
BMenuItem* NewAttributeMenuItem(const char* label, const char* name,
int32 type, float width, int32 align, bool editable,
bool statField);
BMenuItem* NewAttributeMenuItem(const char* label, const char* name,
int32 type, const char* displayAs, float width, int32 align,
bool editable, bool statField);
virtual void NewAttributeMenu(BMenu*);
void HideAttributeMenu();
void ShowAttributeMenu();
PiggybackTaskLoop* DelayedTaskLoop();
// use for RunLater queueing
void PulseTaskLoop();
// called by some view that has pulse, either BackgroundView
// or BPoseView
void HideAttributeMenu();
void ShowAttributeMenu();
PiggybackTaskLoop* DelayedTaskLoop();
// use for RunLater queueing
void PulseTaskLoop();
// called by some view that has pulse, either BackgroundView
// or BPoseView
static bool DefaultStateSourceNode(const char* name, BNode* result,
bool createNew = false, bool createFolder = true);
static bool DefaultStateSourceNode(const char* name, BNode* result,
bool createNew = false, bool createFolder = true);
// add-on iteration
void EachAddon(bool (*)(const Model*, const char*, uint32 shortcut,
uint32 modifiers, bool primary, void*), void*,
BObjectList<BString> &);
// add-on iteration
void EachAddon(bool (*)(const Model*, const char*, uint32 shortcut,
uint32 modifiers, bool primary, void*), void*,
BObjectList<BString> &);
BPopUpMenu* ContextMenu();
BPopUpMenu* ContextMenu();
// drag&drop support
status_t DragStart(const BMessage*);
void DragStop();
bool Dragging() const;
BMessage* DragMessage() const;
// drag&drop support
status_t DragStart(const BMessage*);
void DragStop();
bool Dragging() const;
BMessage* DragMessage() const;
void ShowSelectionWindow();
void ShowSelectionWindow();
void ShowNavigator(bool);
void SetSingleWindowBrowseShortcuts(bool);
void ShowNavigator(bool);
void SetSingleWindowBrowseShortcuts(bool);
void SetPathWatchingEnabled(bool);
bool IsPathWatchingEnabled(void) const;
void SetPathWatchingEnabled(bool);
bool IsPathWatchingEnabled(void) const;
protected:
virtual BPoseView* NewPoseView(Model*, BRect, uint32);
// instantiate a different flavor of BPoseView for different
// ContainerWindows
protected:
virtual BPoseView* NewPoseView(Model*, BRect, uint32);
// instantiate a different flavor of BPoseView for different
// ContainerWindows
virtual void RestoreWindowState(AttributeStreamNode*);
virtual void RestoreWindowState(const BMessage &);
virtual void SaveWindowState(AttributeStreamNode*);
virtual void SaveWindowState(BMessage&) const;
virtual void RestoreWindowState(AttributeStreamNode*);
virtual void RestoreWindowState(const BMessage &);
virtual void SaveWindowState(AttributeStreamNode*);
virtual void SaveWindowState(BMessage&) const;
virtual bool NeedsDefaultStateSetup();
virtual void SetUpDefaultState();
// these two virtuals control setting up a new folder that
// does not have any state settings yet with the default
virtual bool NeedsDefaultStateSetup();
virtual void SetUpDefaultState();
// these two virtuals control setting up a new folder that
// does not have any state settings yet with the default
virtual void AddMenus();
virtual void AddShortcuts();
// add equivalents of the menu shortcuts to the menuless
// desktop window
virtual void AddFileMenu(BMenu* menu);
virtual void AddWindowMenu(BMenu* menu);
virtual void AddMenus();
virtual void AddShortcuts();
// add equivalents of the menu shortcuts to the menuless
// desktop window
virtual void AddFileMenu(BMenu* menu);
virtual void AddWindowMenu(BMenu* menu);
virtual void AddContextMenus();
virtual void AddContextMenus();
virtual void AddFileContextMenus(BMenu*);
virtual void AddWindowContextMenus(BMenu*);
virtual void AddVolumeContextMenus(BMenu*);
virtual void AddDropContextMenus(BMenu*);
virtual void AddTrashContextMenus(BMenu*);
virtual void AddFileContextMenus(BMenu*);
virtual void AddWindowContextMenus(BMenu*);
virtual void AddVolumeContextMenus(BMenu*);
virtual void AddDropContextMenus(BMenu*);
virtual void AddTrashContextMenus(BMenu*);
virtual void RepopulateMenus();
void PopulateArrangeByMenu(BMenu*);
virtual void RepopulateMenus();
void PopulateArrangeByMenu(BMenu*);
virtual void SetCutItem(BMenu*);
virtual void SetCopyItem(BMenu*);
virtual void SetPasteItem(BMenu*);
virtual void SetArrangeMenu(BMenu*);
virtual void SetCloseItem(BMenu*);
virtual void SetupNavigationMenu(const entry_ref*, BMenu*);
virtual void SetupMoveCopyMenus(const entry_ref*, BMenu*);
virtual void PopulateMoveCopyNavMenu(BNavMenu*, uint32,
const entry_ref*, bool);
virtual void SetCutItem(BMenu*);
virtual void SetCopyItem(BMenu*);
virtual void SetPasteItem(BMenu*);
virtual void SetArrangeMenu(BMenu*);
virtual void SetCloseItem(BMenu*);
virtual void SetupNavigationMenu(const entry_ref*, BMenu*);
virtual void SetupMoveCopyMenus(const entry_ref*, BMenu*);
virtual void PopulateMoveCopyNavMenu(BNavMenu*, uint32,
const entry_ref*, bool);
virtual void SetupOpenWithMenu(BMenu*);
virtual void SetUpEditQueryItem(BMenu*);
virtual void SetUpDiskMenu(BMenu*);
virtual void SetupOpenWithMenu(BMenu*);
virtual void SetUpEditQueryItem(BMenu*);
virtual void SetUpDiskMenu(BMenu*);
virtual void BuildAddOnMenu(BMenu*);
void BuildMimeTypeList(BObjectList<BString>& mimeTypes);
virtual void BuildAddOnMenu(BMenu*);
void BuildMimeTypeList(BObjectList<BString>& mimeTypes);
enum UpdateMenuContext {
kMenuBarContext,
kPosePopUpContext,
kWindowPopUpContext
};
enum UpdateMenuContext {
kMenuBarContext,
kPosePopUpContext,
kWindowPopUpContext
};
virtual void UpdateMenu(BMenu* menu, UpdateMenuContext context);
virtual void UpdateMenu(BMenu* menu, UpdateMenuContext context);
BMenu* AddMimeMenu(const BMimeType& mimeType, bool isSuperType,
BMenu* menu, int32 start);
BMenu* AddMimeMenu(const BMimeType& mimeType, bool isSuperType,
BMenu* menu, int32 start);
BHandler* ResolveSpecifier(BMessage*, int32, BMessage*, int32,
const char*);
BHandler* ResolveSpecifier(BMessage*, int32, BMessage*, int32,
const char*);
bool EachAddon(BPath &path,
bool (*)(const Model*, const char*, uint32, bool, void*),
BObjectList<Model>*, void*, BObjectList<BString> &);
void LoadAddOn(BMessage*);
bool EachAddon(BPath &path,
bool (*)(const Model*, const char*, uint32, bool, void*),
BObjectList<Model>*, void*, BObjectList<BString> &);
void LoadAddOn(BMessage*);
BPopUpMenu* fFileContextMenu;
BPopUpMenu* fWindowContextMenu;
BPopUpMenu* fDropContextMenu;
BPopUpMenu* fVolumeContextMenu;
BPopUpMenu* fTrashContextMenu;
BSlowContextMenu* fDragContextMenu;
BMenuItem* fMoveToItem;
BMenuItem* fCopyToItem;
BMenuItem* fCreateLinkItem;
BMenuItem* fOpenWithItem;
ModelMenuItem* fNavigationItem;
BMenuBar* fMenuBar;
BNavigator* fNavigator;
BPoseView* fPoseView;
LockingList<BWindow>* fWindowList;
BMenu* fAttrMenu;
BMenu* fWindowMenu;
BMenu* fFileMenu;
BMenu* fArrangeByMenu;
BPopUpMenu* fFileContextMenu;
BPopUpMenu* fWindowContextMenu;
BPopUpMenu* fDropContextMenu;
BPopUpMenu* fVolumeContextMenu;
BPopUpMenu* fTrashContextMenu;
BSlowContextMenu* fDragContextMenu;
BMenuItem* fMoveToItem;
BMenuItem* fCopyToItem;
BMenuItem* fCreateLinkItem;
BMenuItem* fOpenWithItem;
ModelMenuItem* fNavigationItem;
BMenuBar* fMenuBar;
BNavigator* fNavigator;
BPoseView* fPoseView;
LockingList<BWindow>* fWindowList;
BMenu* fAttrMenu;
BMenu* fWindowMenu;
BMenu* fFileMenu;
BMenu* fArrangeByMenu;
SelectionWindow* fSelectionWindow;
SelectionWindow* fSelectionWindow;
PiggybackTaskLoop* fTaskLoop;
PiggybackTaskLoop* fTaskLoop;
bool fIsTrash;
bool fInTrash;
bool fIsPrinters;
bool fIsTrash;
bool fInTrash;
bool fIsPrinters;
uint32 fContainerWindowFlags;
BackgroundImage* fBackgroundImage;
uint32 fContainerWindowFlags;
BackgroundImage* fBackgroundImage;
static LockingList<struct AddonShortcut>* fAddonsList;
static LockingList<struct AddonShortcut>* fAddonsList;
private:
BRect fSavedZoomRect;
BRect fPreviousBounds;
private:
BRect fSavedZoomRect;
BRect fPreviousBounds;
static BRect sNewWindRect;
static BRect sNewWindRect;
BPopUpMenu* fContextMenu;
BMessage* fDragMessage;
BObjectList<BString>* fCachedTypesList;
bool fWaitingForRefs;
BPopUpMenu* fContextMenu;
BMessage* fDragMessage;
BObjectList<BString>* fCachedTypesList;
bool fWaitingForRefs;
bool fStateNeedsSaving;
bool fSaveStateIsEnabled;
bool fStateNeedsSaving;
bool fSaveStateIsEnabled;
bool fIsWatchingPath;
bool fIsWatchingPath;
typedef BWindow _inherited;
typedef BWindow _inherited;
friend int32 show_context_menu(void*);
friend class BackgroundView;
friend int32 show_context_menu(void*);
friend class BackgroundView;
void _UpdateSelectionMIMEInfo();
void _UpdateSelectionMIMEInfo();
};
class WindowStateNodeOpener {
// this class manages opening and closing the proper node for
// state restoring / saving; the constructor knows how to decide whether
// to use a special directory for root, etc.
// setter calls used when no attributes can be read from a node and
// defaults are to be substituted
public:
WindowStateNodeOpener(BContainerWindow* window, bool forWriting);
virtual ~WindowStateNodeOpener();
// this class manages opening and closing the proper node for
// state restoring / saving; the constructor knows how to decide whether
// to use a special directory for root, etc.
// setter calls used when no attributes can be read from a node and
// defaults are to be substituted
public:
WindowStateNodeOpener(BContainerWindow* window, bool forWriting);
virtual ~WindowStateNodeOpener();
void SetTo(const BDirectory*);
void SetTo(const BEntry* entry, bool forWriting);
void SetTo(Model*, bool forWriting);
void SetTo(const BDirectory*);
void SetTo(const BEntry* entry, bool forWriting);
void SetTo(Model*, bool forWriting);
AttributeStreamNode* StreamNode() const;
BNode* Node() const;
AttributeStreamNode* StreamNode() const;
BNode* Node() const;
private:
ModelNodeLazyOpener* fModelOpener;
BNode* fNode;
AttributeStreamNode* fStreamNode;
private:
ModelNodeLazyOpener* fModelOpener;
BNode* fNode;
AttributeStreamNode* fStreamNode;
};
class BackgroundView : public BView {
// background view placed in a BContainerWindow, under the pose view
public:
BackgroundView(BRect);
virtual void AttachedToWindow();
virtual void FrameResized(float, float);
virtual void Draw(BRect);
// background view placed in a BContainerWindow, under the pose view
public:
BackgroundView(BRect);
virtual void AttachedToWindow();
virtual void FrameResized(float, float);
virtual void Draw(BRect);
void PoseViewFocused(bool);
virtual void Pulse();
void PoseViewFocused(bool);
virtual void Pulse();
protected:
virtual void WindowActivated(bool);
protected:
virtual void WindowActivated(bool);
private:
typedef BView _inherited;
private:
typedef BView _inherited;
};
int CompareLabels(const BMenuItem*, const BMenuItem*);
// inlines ---------
inline BNavigator*
@@ -376,74 +385,84 @@ BContainerWindow::Navigator() const
return fNavigator;
}
inline BPoseView*
BContainerWindow::PoseView() const
{
return fPoseView;
}
inline bool
BContainerWindow::IsTrash() const
{
return fIsTrash;
}
inline bool
BContainerWindow::InTrash() const
{
return fInTrash;
}
inline bool
BContainerWindow::IsPrintersDir() const
{
return fIsPrinters;
}
inline void
BContainerWindow::SetUpDiskMenu(BMenu*)
{
// nothing at this level
}
inline BPopUpMenu*
BContainerWindow::ContextMenu()
{
return fContextMenu;
}
inline bool
BContainerWindow::Dragging() const
{
return fDragMessage && fCachedTypesList;
}
inline BMessage*
BContainerWindow::DragMessage() const
{
return fDragMessage;
}
inline
bool
inline bool
BContainerWindow::SaveStateIsEnabled() const
{
return fSaveStateIsEnabled;
}
inline
void
inline void
BContainerWindow::SetSaveStateEnabled(bool value)
{
fSaveStateIsEnabled = value;
}
inline
bool
inline bool
BContainerWindow::IsPathWatchingEnabled() const
{
return fIsWatchingPath;
}
filter_result ActivateWindowFilter(BMessage* message, BHandler** target,
BMessageFilter* messageFilter);
@@ -451,4 +470,5 @@ filter_result ActivateWindowFilter(BMessage* message, BHandler** target,
using namespace BPrivate;
#endif
#endif // _CONTAINER_WINDOW_H