BLooper uses a benaphore style lock, should save some cycles. I hope this wasn't left out on purpose
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16864 a95241bf-73f2-0310-859d-f6bbb57e9c96
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+27
-32
@@ -552,13 +552,11 @@ PRINT((" fOwnerCount now: %ld\n", fOwnerCount));
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fOwner = -1;
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// Decrement requested lock count (using fAtomicCount for this)
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/* int32 atomicCount =*/ atomic_add(&fAtomicCount, -1);
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int32 atomicCount = atomic_add(&fAtomicCount, -1);
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PRINT((" fAtomicCount now: %ld\n", fAtomicCount));
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// Check if anyone is waiting for a lock
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// bonefish: Currently _Lock() always acquires the semaphore.
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// if (atomicCount > 0)
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{
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if (atomicCount > 1) {
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// release the lock
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release_sem(fLockSem);
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}
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@@ -929,6 +927,7 @@ PRINT(("BLooper::_Lock() done 1\n"));
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get deleted here (since ~BLooper() has to lock the list as
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well to remove itself).
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*/
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int32 oldCount;
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{
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BObjectLocker<BLooperList> ListLock(gLooperList);
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if (!ListLock.IsLocked())
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@@ -982,7 +981,7 @@ PRINT(("BLooper::_Lock() done 6\n"));
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}
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// Bump the requested lock count (using fAtomicCount for this)
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atomic_add(&loop->fAtomicCount, 1);
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oldCount = atomic_add(&loop->fAtomicCount, 1);
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// sLooperListLock automatically released here
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}
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@@ -996,32 +995,30 @@ PRINT(("BLooper::_Lock() done 6\n"));
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instead of the easier-to-deal-with BLocker; you can't cache a
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BLocker.
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*/
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// acquire the lock
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status_t err;
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do
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{
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err = acquire_sem_etc(sem, 1, B_RELATIVE_TIMEOUT, timeout);
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} while (err == B_INTERRUPTED);
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if (!err)
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{
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// Assign current thread to fOwner
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loop->fOwner = curThread;
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// Reset fOwnerCount to 1
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loop->fOwnerCount = 1;
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}
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PRINT(("BLooper::_Lock() done: %lx\n", err));
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return err;
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// acquire the lock for real
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return _LockComplete(loop, oldCount, curThread, sem, timeout);
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}
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status_t
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BLooper::_LockComplete(BLooper *looper, int32 old, thread_id this_tid,
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sem_id sem, bigtime_t timeout)
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BLooper::_LockComplete(BLooper *looper, int32 oldCount, thread_id thread, sem_id sem, bigtime_t timeout)
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{
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// What is this for? Hope I'm not missing something conceptually here ...
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return B_ERROR;
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status_t err = B_OK;
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if (oldCount > 0) {
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do {
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err = acquire_sem_etc(sem, 1, B_RELATIVE_TIMEOUT, timeout);
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} while (err == B_INTERRUPTED);
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}
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if (err == B_OK) {
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// Assign current thread to fOwner
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looper->fOwner = thread;
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// Reset fOwnerCount to 1
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looper->fOwnerCount = 1;
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}
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PRINT(("BLooper::_LockComplete() done: %lx\n", err));
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return err;
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}
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@@ -1037,6 +1034,7 @@ BLooper::InitData()
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fTaskID = B_ERROR;
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fTerminating = false;
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fMsgPort = -1;
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fAtomicCount = 0;
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if (sTeamID == -1) {
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thread_info info;
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@@ -1054,7 +1052,7 @@ BLooper::InitData(const char *name, int32 priority, int32 portCapacity)
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if (name == NULL)
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name = "anonymous looper";
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fLockSem = create_sem(1, name);
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fLockSem = create_sem(0, name);
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if (portCapacity <= 0)
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portCapacity = B_LOOPER_PORT_DEFAULT_CAPACITY;
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@@ -1496,12 +1494,9 @@ BLooper::UnlockFully()
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// Nobody owns the lock now
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fOwner = -1;
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// There is now one less thread holding a lock on this looper
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// bonefish: Currently _Lock() always acquires the semaphore.
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/* long atomicCount = */atomic_add(&fAtomicCount, -1);
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// if (atomicCount > 0)
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{
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int32 atomicCount = atomic_add(&fAtomicCount, -1);
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if (atomicCount > 1)
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release_sem(fLockSem);
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}
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}
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