now uses real partitions for menus
annoyingly app_server crashes now at every launch git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14529 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -5,6 +5,7 @@
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#include "CopyEngine.h"
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#include "InstallerWindow.h"
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#include "PartitionMenuItem.h"
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#include <DiskDeviceVisitor.h>
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#include <DiskDeviceTypes.h>
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#include <Path.h>
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@@ -98,11 +99,12 @@ SourceVisitor::SourceVisitor(BMenu *menu)
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bool
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SourceVisitor::Visit(BDiskDevice *device)
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{
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if (!device->Type() || strcmp(device->Type(), kPartitionTypeBFS)!=0)
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if (!device->ContentType() || strcmp(device->ContentType(), kPartitionTypeBFS)!=0)
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return false;
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BPath path;
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if (device->GetPath(&path)==B_OK)
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printf("SourceVisitor::Visit(BDiskDevice *) : %s\n", path.Path());
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printf("SourceVisitor::Visit(BDiskDevice *) : %s type:%s, contentType:%s\n", path.Path(), device->Type(), device->ContentType());
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fMenu->AddItem(new PartitionMenuItem(device->Name(), new BMessage(SRC_PARTITION), device->ID()));
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return false;
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}
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@@ -110,12 +112,13 @@ SourceVisitor::Visit(BDiskDevice *device)
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bool
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SourceVisitor::Visit(BPartition *partition, int32 level)
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{
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if (!partition->Type() || strcmp(partition->Type(), kPartitionTypeBFS)!=0)
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if (!partition->ContentType() || strcmp(partition->ContentType(), kPartitionTypeBFS)!=0)
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return false;
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BPath path;
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if (partition->GetPath(&path)==B_OK)
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printf("SourceVisitor::Visit(BPartition *) : %s\n", path.Path());
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printf("SourceVisitor::Visit(BPartition *) : %s\n", partition->Name());
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fMenu->AddItem(new PartitionMenuItem(partition->Name(), new BMessage(SRC_PARTITION), partition->ID()));
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return false;
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}
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@@ -134,6 +137,7 @@ TargetVisitor::Visit(BDiskDevice *device)
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BPath path;
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if (device->GetPath(&path)==B_OK)
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printf("TargetVisitor::Visit(BDiskDevice *) : %s\n", path.Path());
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fMenu->AddItem(new PartitionMenuItem(device->Name(), new BMessage(TARGET_PARTITION), device->ID()));
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return false;
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}
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@@ -147,5 +151,6 @@ TargetVisitor::Visit(BPartition *partition, int32 level)
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if (partition->GetPath(&path)==B_OK)
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printf("TargetVisitor::Visit(BPartition *) : %s\n", path.Path());
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printf("TargetVisitor::Visit(BPartition *) : %s\n", partition->Name());
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fMenu->AddItem(new PartitionMenuItem(partition->Name(), new BMessage(TARGET_PARTITION), partition->ID()));
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return false;
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}
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@@ -24,8 +24,6 @@ const uint32 BEGIN_MESSAGE = 'iBGN';
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const uint32 SHOW_BOTTOM_MESSAGE = 'iSBT';
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const uint32 SETUP_MESSAGE = 'iSEP';
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const uint32 START_SCAN = 'iSSC';
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const uint32 SRC_PARTITION = 'iSPT';
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const uint32 DST_PARTITION = 'iDPT';
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const uint32 PACKAGE_CHECKBOX = 'iPCB';
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class LogoView : public BBox {
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@@ -273,9 +271,9 @@ InstallerWindow::StartScan()
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fCopyEngine.ScanDisksPartitions(fSrcMenu, fDestMenu);
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fSrcMenu->AddItem(new PartitionMenuItem("BeOS 5 PE Max Edition V3.1 beta",
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/*fSrcMenu->AddItem(new PartitionMenuItem("BeOS 5 PE Max Edition V3.1 beta",
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new BMessage(SRC_PARTITION), "/BeOS 5 PE Max Edition V3.1 beta"));
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*/
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if (fSrcMenu->ItemAt(0)) {
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fSrcMenu->ItemAt(0)->SetMarked(true);
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PublishPackages();
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@@ -292,7 +290,19 @@ InstallerWindow::PublishPackages()
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if (!item)
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return;
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BPath directory(item->Path());
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BPath directory;
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BDiskDeviceRoster roster;
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BDiskDevice device;
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BPartition *partition;
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if (roster.GetPartitionWithID(item->ID(), &device, &partition) == B_OK) {
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if (partition->GetPath(&directory)!=B_OK)
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return;
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} else if (roster.GetDeviceWithID(item->ID(), &device) == B_OK) {
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if (device.GetPath(&directory)!=B_OK)
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return;
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} else
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return; // shouldn't happen
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directory.Append("_packages_");
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BDirectory dir(directory.Path());
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if (dir.InitCheck()!=B_OK)
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@@ -9,15 +9,14 @@
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#include "PartitionMenuItem.h"
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PartitionMenuItem::PartitionMenuItem(const char *label, BMessage *msg, const char* path)
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PartitionMenuItem::PartitionMenuItem(const char *label, BMessage *msg, partition_id id)
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: BMenuItem(label, msg)
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{
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fPath = strdup(path);
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fID = id;
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}
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PartitionMenuItem::~PartitionMenuItem()
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{
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free(fPath);
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}
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@@ -6,17 +6,19 @@
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#ifndef __PARTITIONMENUITEM_H_
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#define __PARTITIONMENUITEM_H_
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#include <MenuItem.h>
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#include <Partition.h>
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const uint32 SRC_PARTITION = 'iSPT';
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const uint32 TARGET_PARTITION = 'iTPT';
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class PartitionMenuItem : public BMenuItem {
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public:
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PartitionMenuItem(const char *label, BMessage *msg, const char* path);
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PartitionMenuItem(const char *label, BMessage *msg, partition_id id);
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~PartitionMenuItem();
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const char* Path() { return fPath; };
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partition_id ID() const { return fID; };
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private:
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char *fPath;
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partition_id fID;
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};
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#endif /* __PARTITIONMENUITEM_H_ */
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