More code written on ServerWindow
Added skeleton of new_decorator() git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2695 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -747,6 +747,12 @@ ServerApp *AppServer::FindApp(const char *sig)
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return NULL;
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}
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Decorator *new_decorator(BRect rect, const char *title, int32 wlook, int32 wfeel,
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int32 wflags, DisplayDriver *ddriver)
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{
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return NULL;
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}
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/*!
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\brief Entry function to run the entire server
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\param argc Number of command-line arguments present
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@@ -764,3 +770,4 @@ int main( int argc, char** argv )
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delete app_server;
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return 0;
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}
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@@ -35,9 +35,11 @@ public:
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void HandleKeyMessage(int32 code, int8 *buffer);
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ServerApp *FindApp(const char *sig);
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create_decorator *make_decorator; // global function pointer
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private:
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friend Decorator *instantiate_decorator(Layer *lay, const char *title, uint32 dflags, uint32 wlook);
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friend Decorator *new_decorator(BRect rect, const char *title, int32 wlook, int32 wfeel,
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int32 wflags, DisplayDriver *ddriver);
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create_decorator *make_decorator; // global function pointer
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port_id _messageport,_mouseport;
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image_id _decorator_id;
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@@ -52,6 +54,6 @@ private:
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DisplayDriver *_driver;
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};
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Decorator *instantiate_decorator(BRect rect, const char *title, int32 wlook, int32 wfeel,
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Decorator *new_decorator(BRect rect, const char *title, int32 wlook, int32 wfeel,
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int32 wflags, DisplayDriver *ddriver);
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#endif
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@@ -326,7 +326,7 @@ void ServerApp::DispatchMessage(int32 code, int8 *buffer)
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// Create the ServerWindow object for this window
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ServerWindow *newwin=new ServerWindow(rect,(const char *)index,
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winlook, winfeel, winflags,workspace,this,win_port);
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winlook, winfeel, winflags,this,win_port,workspace);
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_winlist->AddItem(newwin);
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// Window looper is waiting for our reply. Send back the
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@@ -70,6 +70,7 @@ public:
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void PostMessage(int32 code, size_t size=0, int8 *buffer=NULL);
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protected:
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friend AppServer;
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friend ServerWindow;
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void DispatchMessage(int32 code, int8 *buffer);
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port_id _sender,_receiver;
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@@ -1,3 +1,29 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: ServerWindow.cpp
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// Author: DarkWyrm <[email protected]>
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// Description: Shadow BWindow class
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//
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//------------------------------------------------------------------------------
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#include <AppDefs.h>
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#include <Rect.h>
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#include <string.h>
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@@ -10,152 +36,195 @@
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#include "ServerWindow.h"
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#include "ServerApp.h"
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#include "ServerProtocol.h"
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// TODO: include when we have WindowBorder.h
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// TODO: uncomment this when we have WindowBorder.h
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//#include "WindowBorder.h"
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#include "Desktop.h"
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#include "TokenHandler.h"
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// defined in WindowBorder.cpp locking not necessary - the only
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// thread which accesses them is the Poller thread
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extern bool is_moving_window,is_resizing_window,is_sliding_tab;
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//! Handler to get BWindow tokens from
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TokenHandler win_token_handler;
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// Used in window focus management
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// defined in WindowBorder.cpp. Locking is not necessary - the only
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// _monitorthread which accesses them is the Poller _monitorthread
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// TODO: Uncomment the extern keyword when we have WindowBorder.h
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/* extern */bool is_moving_window,is_resizing_window,is_sliding_tab;
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//! Used in window focus management
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ServerWindow *active_serverwindow=NULL;
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ServerWindow::ServerWindow(BRect rect, const char *title, uint32 wlook, uint32 wfeel,
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uint32 wflags, int32 workspace, ServerApp *winapp, port_id winport)
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{
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/* title=new BString;
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if(string)
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title->SetTo(string);
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else
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title->SetTo("Window");
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// This must happen before the WindowBorder object - it needs this object's frame
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// to be valid
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frame=rect;
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// set these early also - the decorator will also need them
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winflags=wflags;
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winlook=wlook;
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winfeel=wfeel;
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/*!
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\brief Contructor
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winborder=new WindowBorder(this, title->String());
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// hard code this for now - window look also needs to be attached and sent to
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// server by BWindow constructor
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decorator=instantiate_decorator(frame,title->String(),winlook,winfeel,winflags,get_gfxdriver());
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winborder->SetDecorator(decorator);
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// sender is the monitored app's event port
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sender=winport;
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winlink=new PortLink(sender);
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if(winapp!=NULL)
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applink=new PortLink(winapp->receiver);
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else
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applink=NULL;
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// receiver is the port to which the app sends messages for the server
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receiver=create_port(30,title->String());
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active=false;
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hidecount=0;
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// Spawn our message monitoring thread
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thread=spawn_thread(MonitorWin,title->String(),B_NORMAL_PRIORITY,this);
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if(thread!=B_NO_MORE_THREADS && thread!=B_NO_MEMORY)
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resume_thread(thread);
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workspace=index;
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AddWindowToDesktop(this,index);
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Sets up a lot of the stuff
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*/
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ServerWindow::ServerWindow(BRect rect, const char *string, uint32 wlook,
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uint32 wfeel, uint32 wflags, ServerApp *winapp, port_id winport, uint32 index)
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{
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_title=new BString;
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_title->SetTo( (string)?string:"Window" );
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// This must happen before the WindowBorder object - it needs this object's _frame
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// to be valid
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_frame=rect;
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// set these early also - the _decorator will also need them
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_flags=wflags;
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_look=wlook;
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_feel=wfeel;
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// TODO: uncomment this when we have WindowBorder.h
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// _winborder=new WindowBorder(this, _title->String());
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_decorator=new_decorator(_frame,_title->String(),_look,_feel,_flags,GetGfxDriver());
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// TODO: uncomment this when we have WindowBorder.h
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// _winborder->SetDecorator(_decorator);
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// _sender is the monitored _app's event port
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_sender=winport;
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_winlink=new PortLink(_sender);
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_applink= (winapp)? new PortLink(winapp->_receiver) : NULL;
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// _receiver is the port to which the _app sends messages for the server
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_receiver=create_port(30,_title->String());
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_active=false;
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_hidecount=0;
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// Spawn our message monitoring _monitorthread
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_monitorthread=spawn_thread(MonitorWin,_title->String(),B_NORMAL_PRIORITY,this);
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if(_monitorthread!=B_NO_MORE_THREADS && _monitorthread!=B_NO_MEMORY)
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resume_thread(_monitorthread);
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_workspace=index;
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AddWindowToDesktop(this,index);
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}
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ServerWindow::~ServerWindow(void)
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{
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/* RemoveWindowFromDesktop(this);
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if(applink)
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RemoveWindowFromDesktop(this);
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if(_applink)
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{
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delete applink;
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applink=NULL;
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delete title;
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delete winlink;
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delete decorator;
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delete winborder;
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delete _applink;
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_applink=NULL;
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delete _title;
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delete _winlink;
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delete _decorator;
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// TODO: uncomment this when we have WindowBorder.h
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// delete _winborder;
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}
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kill_thread(thread);
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*/
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kill_thread(_monitorthread);
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}
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void ServerWindow::RequestDraw(BRect rect)
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{
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/* winlink->SetOpCode(LAYER_DRAW);
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winlink->Attach(&rect,sizeof(BRect));
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winlink->Flush();
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*/
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_winlink->SetOpCode(LAYER_DRAW);
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_winlink->Attach(&rect,sizeof(BRect));
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_winlink->Flush();
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}
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void ServerWindow::ReplaceDecorator(void)
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{
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}
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void ServerWindow::Quit(void)
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{
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}
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const char *ServerWindow::GetTitle(void)
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{
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return _title->String();
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}
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ServerApp *ServerWindow::GetApp(void)
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{
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return _app;
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}
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void ServerWindow::Show(void)
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{
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/* if(winborder)
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if(_winborder)
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{
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winborder->ShowLayer();
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// TODO: uncomment this when we have WindowBorder.h
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// _winborder->ShowLayer();
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ActivateWindow(this);
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}
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*/
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}
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void ServerWindow::Hide(void)
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{
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// if(winborder)
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// winborder->HideLayer();
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// TODO: uncomment this when we have WindowBorder.h
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// if(_winborder)
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// _winborder->HideLayer();
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}
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bool ServerWindow::IsHidden(void)
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{
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return (_hidecount==0)?true:false;
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}
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void ServerWindow::SetFocus(bool value)
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{
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/* if(active!=value)
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if(_active!=value)
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{
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active=value;
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decorator->SetFocus(value);
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decorator->Draw();
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}
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*/
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}
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void ServerWindow::WorkspaceActivated(int32 NewWorkspace, const BPoint Resolution, color_space CSpace)
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{
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}
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void ServerWindow::WindowActivated(bool Active)
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{
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}
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void ServerWindow::ScreenModeChanged(const BPoint Resolustion, color_space CSpace)
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{
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}
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void ServerWindow::DispatchMessage(int32 code, int8 *msgbuffer)
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{
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switch(code)
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{
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default:
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{
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break;
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}
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_active=value;
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_decorator->SetFocus(value);
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_decorator->Draw();
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}
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}
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int32 ServerWindow::MonitorWin(void *data)
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bool ServerWindow::HasFocus(void)
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{
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return _active;
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}
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void ServerWindow::WorkspaceActivated(int32 newworkspace, const BPoint reso, color_space cspace)
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{
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}
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void ServerWindow::WindowActivated(bool active)
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{
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}
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void ServerWindow::ScreenModeChanged(const BPoint res, color_space cspace)
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{
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}
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void ServerWindow::SetFrame(const BRect &rect)
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{
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_frame=rect;
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}
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BRect ServerWindow::Frame(void)
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{
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return _frame;
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}
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status_t ServerWindow::Lock(void)
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{
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#ifdef DEBUG_SERVERWIN
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printf("%s::Lock()\n",_title->String());
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#endif
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return _locker.Lock();
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}
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void ServerWindow::Unlock(void)
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{
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#ifdef DEBUG_SERVERWIN
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printf("%s::Unlock()\n",_title->String());
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#endif
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_locker.Unlock();
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}
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bool ServerWindow::IsLocked(void)
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{
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return _locker.IsLocked();
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}
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void ServerWindow::Loop(void)
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{
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/* ServerWindow *win=(ServerWindow *)data;
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// Message-dispatching loop for the ServerWindow
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int32 msgcode;
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int8 *msgbuffer=NULL;
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@@ -163,15 +232,15 @@ int32 ServerWindow::MonitorWin(void *data)
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for(;;)
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{
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buffersize=port_buffer_size(receiver);
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buffersize=port_buffer_size(_receiver);
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if(buffersize>0)
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{
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msgbuffer=new int8[buffersize];
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bytesread=read_port(receiver,&msgcode,msgbuffer,buffersize);
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bytesread=read_port(_receiver,&msgcode,msgbuffer,buffersize);
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}
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else
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bytesread=read_port(receiver,&msgcode,NULL,0);
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bytesread=read_port(_receiver,&msgcode,NULL,0);
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if (bytesread != B_BAD_PORT_ID && bytesread != B_TIMED_OUT && bytesread != B_WOULD_BLOCK)
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{
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@@ -182,15 +251,17 @@ int32 ServerWindow::MonitorWin(void *data)
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// Received when a view is attached to a window. This will require
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// us to attach a layer in the tree in the same manner and invalidate
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// the area in which the new layer resides assuming that it is
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// visible
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// visible.
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// Attached Data:
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// 1) (int32) id of the parent view
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// 2) (int32) id of the child view
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// 3) (BRect) frame in parent's coordinates
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// 4) (int32) resize flags
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// 5) (int32) view flags
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// 6) (uint16) view's hide level
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// 2) (BRect) frame in parent's coordinates
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// 3) (int32) resize flags
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// 4) (int32) view flags
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// 5) (uint16) view's hide level
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// This is a synchronous call, so reply immediately with the ID of the layer
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// so the BView can identify itself
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break;
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}
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@@ -219,22 +290,9 @@ int32 ServerWindow::MonitorWin(void *data)
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{
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// Received from our window when it is told to quit, so tell our
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// application to delete this object
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applink->SetOpCode(DELETE_WINDOW);
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applink->Attach((int32)thread);
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applink->Flush();
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break;
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}
|
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case VIEW_GET_TOKEN:
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{
|
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// Request to get a view identifier - this is synchronous, so reply
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// immediately
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||||
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// Attached data:
|
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// 1) port_id reply port
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port_id reply_port=*((port_id*)msgbuffer);
|
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PortLink *link=new PortLink(reply_port);
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link->Attach(view_counter++);
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link->Flush();
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_applink->SetOpCode(DELETE_WINDOW);
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_applink->Attach((int32)_monitorthread);
|
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_applink->Flush();
|
||||
break;
|
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}
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default:
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@@ -250,18 +308,39 @@ int32 ServerWindow::MonitorWin(void *data)
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||||
if(msgcode==B_QUIT_REQUESTED)
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break;
|
||||
}
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||||
*/
|
||||
}
|
||||
|
||||
void ServerWindow::DispatchMessage(int32 code, int8 *msgbuffer)
|
||||
{
|
||||
switch(code)
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||||
{
|
||||
default:
|
||||
{
|
||||
#ifdef DEBUG_SERVERWIN
|
||||
printf("%s::ServerWindow(): Received unexpected code: ",_title->String());
|
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PrintMessageCode(code);
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||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int32 ServerWindow::MonitorWin(void *data)
|
||||
{
|
||||
ServerWindow *win=(ServerWindow *)data;
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win->Loop();
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exit_thread(0);
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return 0;
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}
|
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|
||||
void ServerWindow::HandleMouseEvent(int32 code, int8 *buffer)
|
||||
{
|
||||
/* ServerWindow *mousewin=NULL;
|
||||
ServerWindow *mousewin=NULL;
|
||||
int8 *index=buffer;
|
||||
|
||||
// Find the window which will receive our mouse event.
|
||||
Layer *root=GetRootLayer();
|
||||
WindowBorder *winborder;
|
||||
WindowBorder *_winborder;
|
||||
|
||||
// activeborder is used to remember windows when resizing/moving windows
|
||||
// or sliding a tab
|
||||
@@ -294,12 +373,12 @@ void ServerWindow::HandleMouseEvent(int32 code, int8 *buffer)
|
||||
BPoint pt(x,y);
|
||||
|
||||
// If we have clicked on a window,
|
||||
winborder=(WindowBorder*)root->GetChildAt(pt);
|
||||
if(winborder)
|
||||
_winborder=(WindowBorder*)root->GetChildAt(pt);
|
||||
if(_winborder)
|
||||
{
|
||||
mousewin=winborder->Window();
|
||||
ASSERT(mousewin!=NULL);
|
||||
winborder->MouseDown(pt,buttons,modifiers);
|
||||
// TODO: Uncomment when we have WindowBorder.h
|
||||
// mousewin=_winborder->Window();
|
||||
// _winborder->MouseDown(pt,buttons,modifiers);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -321,17 +400,16 @@ void ServerWindow::HandleMouseEvent(int32 code, int8 *buffer)
|
||||
BPoint pt(x,y);
|
||||
|
||||
is_moving_window=false;
|
||||
winborder=(WindowBorder*)root->GetChildAt(pt);
|
||||
if(winborder)
|
||||
_winborder=(WindowBorder*)root->GetChildAt(pt);
|
||||
if(_winborder)
|
||||
{
|
||||
mousewin=winborder->Window();
|
||||
ASSERT(mousewin!=NULL);
|
||||
// TODO: Uncomment when we have WindowBorder.h
|
||||
// mousewin=_winborder->Window();
|
||||
|
||||
// Eventually, we will build in MouseUp messages with buttons specified
|
||||
// For now, we just "assume" no mouse specification with a 0.
|
||||
winborder->MouseUp(pt,0,0);
|
||||
// _winborder->MouseUp(pt,0,0);
|
||||
|
||||
// Do cool mouse stuff here
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -354,19 +432,17 @@ void ServerWindow::HandleMouseEvent(int32 code, int8 *buffer)
|
||||
if(is_moving_window || is_resizing_window || is_sliding_tab)
|
||||
{
|
||||
mousewin=active_serverwindow;
|
||||
ASSERT(mousewin!=NULL);
|
||||
|
||||
mousewin->winborder->MouseMoved(pt,buttons,0);
|
||||
// TODO: Uncomment when we have WindowBorder.h
|
||||
// mousewin->_winborder->MouseMoved(pt,buttons,0);
|
||||
}
|
||||
else
|
||||
{
|
||||
winborder=(WindowBorder*)root->GetChildAt(pt);
|
||||
if(winborder)
|
||||
_winborder=(WindowBorder*)root->GetChildAt(pt);
|
||||
if(_winborder)
|
||||
{
|
||||
mousewin=winborder->Window();
|
||||
ASSERT(mousewin!=NULL);
|
||||
|
||||
winborder->MouseMoved(pt,buttons,0);
|
||||
// TODO: Uncomment when we have WindowBorder.h
|
||||
// mousewin=_winborder->Window();
|
||||
// _winborder->MouseMoved(pt,buttons,0);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -376,17 +452,15 @@ void ServerWindow::HandleMouseEvent(int32 code, int8 *buffer)
|
||||
break;
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
void ActivateWindow(ServerWindow *win)
|
||||
{
|
||||
/* if(active_serverwindow==win)
|
||||
if(active_serverwindow==win)
|
||||
return;
|
||||
if(active_serverwindow)
|
||||
active_serverwindow->SetFocus(false);
|
||||
active_serverwindow=win;
|
||||
if(win)
|
||||
win->SetFocus(true);
|
||||
*/
|
||||
}
|
||||
|
||||
@@ -1,3 +1,29 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// Copyright (c) 2001-2002, OpenBeOS
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// File Name: ServerWindow.h
|
||||
// Author: DarkWyrm <[email protected]>
|
||||
// Description: Shadow BWindow class
|
||||
//
|
||||
//------------------------------------------------------------------------------
|
||||
#ifndef _SERVERWIN_H_
|
||||
#define _SERVERWIN_H_
|
||||
|
||||
@@ -9,6 +35,7 @@
|
||||
#include <String.h>
|
||||
|
||||
class BString;
|
||||
class BMessenger;
|
||||
class BPoint;
|
||||
class ServerApp;
|
||||
class Decorator;
|
||||
@@ -18,55 +45,58 @@ class WindowBorder;
|
||||
class ServerWindow
|
||||
{
|
||||
public:
|
||||
ServerWindow(BRect rect, const char *title, uint32 wlook, uint32 wfeel,
|
||||
uint32 wflags, int32 workspace, ServerApp *winapp, port_id winport);
|
||||
ServerWindow(BRect rect, const char *string, uint32 wlook, uint32 wfeel,
|
||||
uint32 wflags, ServerApp *winapp, port_id winport, uint32 index);
|
||||
~ServerWindow(void);
|
||||
|
||||
void ReplaceDecorator(void);
|
||||
void Quit(void);
|
||||
const char *GetTitle(void);
|
||||
ServerApp *GetApp(void);
|
||||
void Show(void);
|
||||
void Hide(void);
|
||||
bool IsHidden(void) { return (_hidecount==0)?true:false; }
|
||||
void RequestDraw(BRect rect);
|
||||
void DispatchMessage(int32 code, int8 *msgbuffer);
|
||||
static int32 MonitorWin(void *data);
|
||||
void DoUpdate(uint32 size, int8 *buffer);
|
||||
|
||||
int32 Flags(void) { return _flags; }
|
||||
int32 Look(void) { return _look; }
|
||||
int32 Feel(void) { return _feel; }
|
||||
int32 Workspace(void) { return _workspace; }
|
||||
const char *Title(void) { return _title->String(); }
|
||||
ServerApp *App(void) { return _app; }
|
||||
BRect Frame(void);
|
||||
|
||||
void Quit(void);
|
||||
bool IsHidden(void);
|
||||
void SetFocus(bool value);
|
||||
bool HasFocus(void);
|
||||
void RequestDraw(BRect rect);
|
||||
|
||||
void WorkspaceActivated(int32 NewDesktop, const BPoint Resolution, color_space CSpace);
|
||||
void WindowActivated(bool Active);
|
||||
void ScreenModeChanged(const BPoint Resolution, color_space CSpace);
|
||||
|
||||
void SetFrame(const BRect &rect);
|
||||
BRect Frame(void);
|
||||
|
||||
status_t Lock(void);
|
||||
void Unlock(void);
|
||||
bool IsLocked(void);
|
||||
|
||||
void DispatchMessage(int32 code, int8 *msgbuffer);
|
||||
static int32 MonitorWin(void *data);
|
||||
static void HandleMouseEvent(int32 code, int8 *buffer);
|
||||
static void HandleKeyEvent(int32 code, int8 *buffer);
|
||||
void Loop(void);
|
||||
|
||||
protected:
|
||||
friend ServerApp;
|
||||
|
||||
BString *_title;
|
||||
int32 _look, _feel, _flags;
|
||||
int32 _workspace;
|
||||
bool _active;
|
||||
|
||||
|
||||
ServerApp *_app;
|
||||
|
||||
Decorator *_decorator;
|
||||
WindowBorder *_winborder;
|
||||
bigtime_t _lasthit;
|
||||
|
||||
thread_id _monitorthread;
|
||||
port_id _receiver;
|
||||
port_id _sender;
|
||||
port_id _receiver; // Messages from window
|
||||
port_id _sender; // Messages to window
|
||||
PortLink *_winlink,*_applink;
|
||||
BLocker _locker;
|
||||
BRect _frame;
|
||||
uint8 _hidecount;
|
||||
uint32 _token;
|
||||
};
|
||||
|
||||
void ActivateWindow(ServerWindow *win);
|
||||
|
||||
Reference in New Issue
Block a user