Added awareness for running with a non-native ABI (hybrid build). In this case
we test for a respective subdirectory for any translators path added and use that instead, if existing. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30859 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -126,6 +126,7 @@ BTranslatorRoster::Private::Private()
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:
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BHandler("translator roster"),
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BLocker("translator list"),
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fABISubDirectory(NULL),
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fNextID(1),
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fLazyScanning(true),
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fSafeMode(false)
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@@ -149,6 +150,23 @@ BTranslatorRoster::Private::Private()
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fSafeMode = true;
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}
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// We might run in compatibility mode on a system with a different ABI. The
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// translators matching our ABI can usually be found in respective
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// subdirectories of the translator directories.
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system_info info;
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if (get_system_info(&info) == B_OK
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&& (info.abi & B_HAIKU_ABI_MAJOR)
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!= (B_HAIKU_ABI & B_HAIKU_ABI_MAJOR)) {
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switch (B_HAIKU_ABI & B_HAIKU_ABI_MAJOR) {
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case B_HAIKU_ABI_GCC_2:
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fABISubDirectory = "gcc2";
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break;
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case B_HAIKU_ABI_GCC_4:
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fABISubDirectory = "gcc4";
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break;
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}
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}
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// we're sneaking us into the BApplication
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if (be_app != NULL && be_app->Lock()) {
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be_app->AddHandler(this);
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@@ -387,9 +405,19 @@ BTranslatorRoster::Private::AddPath(const char* path, int32* _added)
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{
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BDirectory directory(path);
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status_t status = directory.InitCheck();
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if (status < B_OK)
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if (status != B_OK)
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return status;
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// if a subdirectory for our ABI exists, use that instead
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if (fABISubDirectory != NULL) {
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BEntry entry(&directory, fABISubDirectory);
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if (entry.IsDirectory()) {
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status = directory.SetTo(&entry);
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if (status != B_OK)
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return status;
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}
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}
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node_ref nodeRef;
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status = directory.GetNodeRef(&nodeRef);
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if (status < B_OK)
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@@ -112,6 +112,7 @@ private:
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TranslatorMap fTranslators;
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MessengerList fMessengers;
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EntryRefSet fRescanEntries;
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const char* fABISubDirectory;
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int32 fNextID;
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bool fLazyScanning;
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bool fSafeMode;
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