modified some methods to return 'void'

rendered BSession operationable, again...


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6043 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Adi Oanca
2004-01-13 00:03:18 +00:00
parent b0591ec204
commit 71a3d0e5f5
+155 -149
View File
@@ -2,35 +2,38 @@
#include <malloc.h>
#include <stdio.h>
//extern BSession *main_session = NULL;
#ifdef DEBUG_BSESSION
# include <stdio.h>
# define STRACE(x) printf x
#else
# define STRACE(x) ;
#endif
//------------------------------------------------------------------------------
BSession::BSession(port_id receivePort, port_id sendPort, bool isPortLink)
BSession::BSession(port_id receivePort, port_id sendPort)
{
fSendPort = sendPort;
fReceivePort = receivePort;
fSendCode = 0;
fSendCode = AS_SERVER_SESSION;
fSendBuffer = NULL;
fSendPosition = 4;
fSendPosition = 0;
fReceiveBuffer = NULL;
fReceiveSize = 1024;
fReceivePosition = 1024;
if ( !isPortLink ){
fSendBuffer = (char*)malloc(1024);
fReceiveBuffer = (char*)malloc(1024);
}
fSendBuffer = (char*)malloc(1024);
fReceiveBuffer = (char*)malloc(1024);
}
//------------------------------------------------------------------------------
BSession::BSession( const BSession &ses){
fSendPort = ses.fSendPort;
fReceivePort = ses.fReceivePort;
fSendCode = 0;
fSendCode = AS_SERVER_SESSION;
fSendBuffer = NULL;
fSendPosition = 4;
fSendPosition = 0;
fReceiveBuffer = NULL;
fReceiveSize = 1024;
@@ -52,157 +55,150 @@ void BSession::SetSendPort( port_id port ){
void BSession::SetRecvPort( port_id port ){
fReceivePort = port;
}
//------------------------------------------------------------------------------
bool BSession::DropInputBuffer(void){
// doesn't matter their value, they just need to be equal.
fReceiveSize = 1024;
fReceivePosition = 1024;
return true;
}
//------------------------------------------------------------------------------
//------------DO NOT USE!-------------------------------------------------------
void BSession::SetMsgCode(int32 code){
fSendCode=code;
}
//------------------------------------------------------------------------------
char *BSession::ReadString(){
char* BSession::ReadString(){
int16 len = 0;
char *str = NULL;
if ( ReadData( &len, sizeof(int16)) != B_OK )
return NULL;
ReadData( &len, sizeof(int16));
if (len){
if (len > 0){
str = (char*)malloc(len);
if ( ReadData(str, len) != B_OK ){
delete str;
str = NULL;
}
ReadData(str, len);
}
return str;
}
//------------------------------------------------------------------------------
status_t BSession::ReadBool( bool* b ){
return ReadData( b, sizeof(bool) );
void BSession::ReadBool( bool* b ){
ReadData( b, sizeof(bool) );
}
//------------------------------------------------------------------------------
status_t BSession::ReadInt8( int8* i ){
return ReadData( i, sizeof(int8) );
void BSession::ReadInt8( int8* i ){
ReadData( i, sizeof(int8) );
}
//------------------------------------------------------------------------------
status_t BSession::ReadUInt8( uint8* i ){
return ReadData( i, sizeof(uint8) );
void BSession::ReadUInt8( uint8* i ){
ReadData( i, sizeof(uint8) );
}
//------------------------------------------------------------------------------
status_t BSession::ReadInt16( int16* i ){
return ReadData( i, sizeof(int16) );
void BSession::ReadInt16( int16* i ){
ReadData( i, sizeof(int16) );
}
//------------------------------------------------------------------------------
status_t BSession::ReadUInt16( uint16* i ){
return ReadData( i, sizeof(uint16) );
void BSession::ReadUInt16( uint16* i ){
ReadData( i, sizeof(uint16) );
}
//------------------------------------------------------------------------------
status_t BSession::ReadInt32( int32* i ){
return ReadData( i, sizeof(int32) );
void BSession::ReadInt32( int32* i ){
ReadData( i, sizeof(int32) );
}
//------------------------------------------------------------------------------
status_t BSession::ReadUInt32( uint32* i ){
return ReadData( i, sizeof(uint32) );
void BSession::ReadUInt32( uint32* i ){
ReadData( i, sizeof(uint32) );
}
//------------------------------------------------------------------------------
status_t BSession::ReadInt64( int64* i ){
return ReadData( i, sizeof(int64) );
void BSession::ReadInt64( int64* i ){
ReadData( i, sizeof(int64) );
}
//------------------------------------------------------------------------------
status_t BSession::ReadUInt64( uint64* i ){
return ReadData( i, sizeof(uint64) );
void BSession::ReadUInt64( uint64* i ){
ReadData( i, sizeof(uint64) );
}
//------------------------------------------------------------------------------
status_t BSession::ReadFloat(float *f)
void BSession::ReadFloat(float *f)
{
return ReadData(f, sizeof(float));
ReadData(f, sizeof(float));
}
//------------------------------------------------------------------------------
status_t BSession::ReadFloatFromInt(float *f)
void BSession::ReadFloatFromInt32(float *f)
{
int32 i;
status_t rv;
rv = ReadData( &i, sizeof(int32));
ReadData( &i, sizeof(int32));
*f = (float)i;
return rv;
}
//------------------------------------------------------------------------------
status_t BSession::ReadDouble(double *d)
void BSession::ReadDouble(double *d)
{
return ReadData(d, sizeof(double));
ReadData(d, sizeof(double));
}
//------------------------------------------------------------------------------
status_t BSession::ReadDoubleFromInt(double *d)
void BSession::ReadDoubleFromInt64(double *d)
{
int64 i;
status_t rv;
rv = ReadData( &i, sizeof(int64));
ReadData( &i, sizeof(int64));
*d = (double)i;
return rv;
}
//------------------------------------------------------------------------------
status_t BSession::ReadPoint(BPoint *point)
void BSession::ReadPoint(BPoint *point)
{
return ReadData( point, sizeof(BPoint));
ReadData( point, sizeof(BPoint));
}
//------------------------------------------------------------------------------
status_t BSession::ReadPointFromInts(BPoint *point)
void BSession::ReadPointFromInts(BPoint *point)
{
int32 ipoint[2];
status_t rv;
rv = ReadData( &ipoint, 2 * sizeof(int32));
ReadData( &ipoint, 2 * sizeof(int32));
point->x = (float)ipoint[0];
point->y = (float)ipoint[1];
return rv;
}
//------------------------------------------------------------------------------
status_t BSession::ReadRectCR(clipping_rect *rect)
void BSession::ReadRectCR(clipping_rect *rect)
{
return ReadData( rect, sizeof(clipping_rect));
ReadData( rect, sizeof(clipping_rect));
}
//------------------------------------------------------------------------------
status_t BSession::ReadRect(BRect *rect)
void BSession::ReadRect(BRect *rect)
{
return ReadData( rect, sizeof(BRect));
ReadData( rect, sizeof(BRect));
}
//------------------------------------------------------------------------------
status_t BSession::ReadRectFromInts(BRect *rect)
void BSession::ReadRectFromInts(BRect *rect)
{
int32 irect[4];
status_t rv;
rv = ReadData( irect, 4 * sizeof(int32));
ReadData( irect, 4 * sizeof(int32));
rect->left = (float)irect[0];
rect->top = (float)irect[1];
rect->right = (float)irect[2];
rect->bottom = (float)irect[3];
return rv;
}
//------------------------------------------------------------------------------
status_t BSession::ReadData( void *data, int32 size)
void BSession::ReadData( void *data, int32 size)
{
// 0 = no receive port - Don't try to receive any data
if ( fReceivePort == 0 )
return B_BAD_VALUE;
return;
while (size > 0)
{
while (fReceiveSize == fReceivePosition)
{
int32 fRecvCode;
status_t rv;
while( (rv = port_buffer_size(fReceivePort) ) == B_WOULD_BLOCK);
ssize_t portSize;
portSize = port_buffer_size(fReceivePort);
if (portSize == B_BAD_PORT_ID)
return;
else
fReceiveSize= portSize > 1024? 1024: portSize;
ssize_t rv;
do{
rv = read_port(fReceivePort, &fRecvCode, fReceiveBuffer, 1024);
#ifdef DEBUG_BSESSION
if (fRecvCode != AS_SERVER_SESSION){
printf("BSession received a code DIFFERENT from AS_SERVER_SESSION. ");
printf("offset: %ld", fRecvCode - SERVER_TRUE);
}
printf("did read something...\n");
#endif
}while( fRecvCode != AS_SERVER_SESSION );
rv=read_port(fReceivePort, &fRecvCode, fReceiveBuffer, 1024);
if ( rv == B_BAD_PORT_ID )
return B_BAD_PORT_ID;
fReceivePosition = 0;
fReceiveSize = rv;
if ( rv == B_BAD_PORT_ID )
return;
}
int32 copySize = fReceiveSize - fReceivePosition;
@@ -220,138 +216,137 @@ status_t BSession::ReadData( void *data, int32 size)
size -= copySize;
fReceivePosition += copySize;
}
return B_OK;
}
//------------------------------------------------------------------------------
status_t BSession::WriteString(const char *string)
void BSession::WriteString(const char *string)
{
int16 len = (int16)strlen(string);
len++;
WriteData(&len, sizeof(int16));
return WriteData(string, len);
WriteData(string, len);
}
//------------------------------------------------------------------------------
status_t BSession::WriteBool(const bool& b)
void BSession::WriteBool(const bool& b)
{
return WriteData(&b, sizeof(bool));
WriteData(&b, sizeof(bool));
}
//------------------------------------------------------------------------------
status_t BSession::WriteInt8(const int8& i)
void BSession::WriteInt8(const int8& i)
{
return WriteData(&i, sizeof(int8));
WriteData(&i, sizeof(int8));
}
//------------------------------------------------------------------------------
status_t BSession::WriteUInt8(const uint8& i)
void BSession::WriteUInt8(const uint8& i)
{
return WriteData(&i, sizeof(uint8));
WriteData(&i, sizeof(uint8));
}
//------------------------------------------------------------------------------
status_t BSession::WriteInt16(const int16& i)
void BSession::WriteInt16(const int16& i)
{
return WriteData(&i, sizeof(int16));
WriteData(&i, sizeof(int16));
}
//------------------------------------------------------------------------------
status_t BSession::WriteUInt16(const uint16& i)
void BSession::WriteUInt16(const uint16& i)
{
return WriteData(&i, sizeof(uint16));
WriteData(&i, sizeof(uint16));
}
//------------------------------------------------------------------------------
status_t BSession::WriteInt32(const int32& i)
void BSession::WriteInt32(const int32& i)
{
return WriteData(&i, sizeof(int32));
WriteData(&i, sizeof(int32));
}
//------------------------------------------------------------------------------
status_t BSession::WriteUInt32(const uint32& i)
void BSession::WriteUInt32(const uint32& i)
{
return WriteData(&i, sizeof(uint32));
WriteData(&i, sizeof(uint32));
}
//------------------------------------------------------------------------------
status_t BSession::WriteInt64(const int64& i)
void BSession::WriteInt64(const int64& i)
{
return WriteData(&i, sizeof(int64));
WriteData(&i, sizeof(int64));
}
//------------------------------------------------------------------------------
status_t BSession::WriteUInt64(const uint64& i)
void BSession::WriteUInt64(const uint64& i)
{
return WriteData(&i, sizeof(uint64));
WriteData(&i, sizeof(uint64));
}
//------------------------------------------------------------------------------
status_t BSession::WriteFloat(const float& f)
void BSession::WriteFloat(const float& f)
{
return WriteData(&f, sizeof(float));
WriteData(&f, sizeof(float));
}
//------------------------------------------------------------------------------
status_t BSession::WriteFloatAsInt(const float& f)
void BSession::WriteFloatAsInt32(const float& f)
{
int32 i;
i = (int32)f;
return WriteData(&i, sizeof(int32));
WriteData(&i, sizeof(int32));
}
//------------------------------------------------------------------------------
status_t BSession::WriteDouble(const double& d)
void BSession::WriteDouble(const double& d)
{
return WriteData(&d, sizeof(double));
WriteData(&d, sizeof(double));
}
//------------------------------------------------------------------------------
status_t BSession::WriteDoubleAsInt(const double& d)
void BSession::WriteDoubleAsInt64(const double& d)
{
int64 i;
i = (int64)d;
return WriteData(&i, sizeof(int64));
WriteData(&i, sizeof(int64));
}
//------------------------------------------------------------------------------
status_t BSession::WritePoint(const BPoint& point)
void BSession::WritePoint(const BPoint& point)
{
return WriteData(&point, sizeof(BPoint));
WriteData(&point, sizeof(BPoint));
}
//------------------------------------------------------------------------------
status_t BSession::WritePointAsInt(const BPoint& point)
void BSession::WritePointAsInt32s(const BPoint& point)
{
int32 ipoint[2];
ipoint[0] = (int32)point.x;
ipoint[1] = (int32)point.y;
return WriteData(ipoint, 2 * sizeof(int32));
WriteData(ipoint, 2 * sizeof(int32));
}
//------------------------------------------------------------------------------
status_t BSession::WriteRect(const clipping_rect& rect)
void BSession::WriteRect(const clipping_rect& rect)
{
return WriteData(&rect, sizeof(clipping_rect));
WriteData(&rect, sizeof(clipping_rect));
}
//------------------------------------------------------------------------------
status_t BSession::WriteRectAsInt(const BRect& rect)
void BSession::WriteRectAsInt32s(const BRect& rect)
{
int32 irect[4];
irect[0] = (int32)floor(rect.left);
irect[1] = (int32)floor(rect.top);
irect[2] = (int32)floor(rect.right);
irect[3] = (int32)floor(rect.bottom);
return WriteData(&irect, 4 * sizeof(int32));
WriteData(&irect, 4 * sizeof(int32));
}
//------------------------------------------------------------------------------
status_t BSession::WriteRect(const BRect& rect)
void BSession::WriteRect(const BRect& rect)
{
return WriteData(&rect, sizeof(BRect));
WriteData(&rect, sizeof(BRect));
}
//------------------------------------------------------------------------------
status_t BSession::WriteData(const void *data, int32 size)
void BSession::WriteData(const void *data, int32 size)
{
// 0 = no send port - Don't send any data
if ( fSendPort == 0 )
return B_BAD_VALUE;
return;
if (size <= 0)
return B_BAD_VALUE;
return;
if (1024 - fSendPosition > size)
{
memcpy(fSendBuffer + fSendPosition, data, size);
fSendPosition += size;
return B_OK;
return;
}
status_t rv = B_OK;
status_t temp_rv;
status_t rv;
do
{
int32 copySize = 1024 - fSendPosition;
@@ -370,35 +365,27 @@ status_t BSession::WriteData(const void *data, int32 size)
fSendPosition += copySize;
if (fSendPosition != 1024)
return B_OK;
return;
*((int32*)fSendBuffer) = fSendPosition;
while( (temp_rv = write_port(fSendPort, fSendCode, fSendBuffer,
fSendPosition)) == B_WOULD_BLOCK);
if (temp_rv != B_OK)
rv = temp_rv;
rv = write_port(fSendPort, fSendCode, fSendBuffer, fSendPosition);
fSendPosition = 0;
if (rv == B_BAD_PORT_ID)
return;
fSendPosition = 4;
} while (size > 0);
return rv;
}
//------------------------------------------------------------------------------
status_t BSession::Sync()
void BSession::Sync()
{
if (fSendPosition <= 4)
return B_OK;
if (fSendPosition <= 0)
return;
status_t rv;
*(int32*)fSendBuffer = fSendCode;
while( (rv = write_port(fSendPort, fSendCode, fSendBuffer,
fSendPosition)) == B_WOULD_BLOCK);
fSendPosition = 4;
return rv;
rv = write_port(fSendPort, fSendCode, fSendBuffer, fSendPosition);
fSendPosition = 0;
}
//------------------------------------------------------------------------------
void BSession::Close()
@@ -406,4 +393,23 @@ void BSession::Close()
Sync();
delete this;
}
//------------------------------------------------------------------------------
//------------------if possible - no dot use!-----------------------------------
void BSession::CopyToSendBuffer(void* buffer, int32 count){
// Note: 'count' is there because of future modifications to PortLink class
int32 code;
int32 size;
// be compatible with ANSI C++ standard... ufff
uint8 *buf;
buf = (uint8*)buffer;
code = *((int32*)buf);
size = *((int32*)(buf+sizeof(int32)));
//size = count;
*((int32*)fSendBuffer) = code;
fSendPosition = sizeof(int32); // = 4
memcpy(fSendBuffer + sizeof(int32), buf + 2*sizeof(int32), size > 1020? 1020 : size);
fSendPosition += size > 1020? 1020 : size;
}