Added Equalizer media add-on.
This commit is contained in:
@@ -17,4 +17,5 @@ SubInclude HAIKU_TOP src add-ons media media-add-ons usb_webcam ;
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SubInclude HAIKU_TOP src add-ons media media-add-ons video_producer_demo ;
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SubInclude HAIKU_TOP src add-ons media media-add-ons videowindow ;
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SubInclude HAIKU_TOP src add-ons media media-add-ons video_mixer ;
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SubInclude HAIKU_TOP src add-ons media media-add-ons equalizer ;
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@@ -0,0 +1,155 @@
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/*
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* Copyright 2012, Gerasim Troeglazov (3dEyes**), [email protected]. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#include <stdlib.h>
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#include <math.h>
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#include <string.h>
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#include "Equalizer.h"
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Equalizer::Equalizer()
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{
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fActivated = false;
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CleanUp();
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}
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Equalizer::~Equalizer()
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{
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}
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void
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Equalizer::SetFormat(int channels, float framerate)
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{
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fChannels = channels;
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fRate = framerate;
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memset(fWDataVector[0][0], 0, sizeof(fWDataVector));
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fActiveBands = BandCount();
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while(fFrequency[fActiveBands-1] * 2.0 > fRate) {
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fActiveBands--;
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}
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for(int i = 0; i < fActiveBands; i++) {
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BandPassFilterCalcs(fAWeights[i], fBWeights[i],
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fFrequency[i] / (float)fRate);
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}
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}
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void
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Equalizer::SetPreAmp(double value)
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{
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fPreAmp = value;
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RecalcGains();
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}
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double
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Equalizer::PreAmp(void)
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{
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return fPreAmp;
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}
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void
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Equalizer::SetBand(int band, double value)
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{
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if(band < 0 || band >= BandCount()) {
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return;
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}
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fBands[band] = value;
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RecalcGains();
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}
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double
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Equalizer::Band(int band)
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{
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if(band < 0 || band >= BandCount()) {
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return 0.0;
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}
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return fBands[band];
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}
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int
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Equalizer::BandCount(void)
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{
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return EQ_BANDS;
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}
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float
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Equalizer::BandFrequency(int band)
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{
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if(band < 0 || band >= BandCount()) {
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return 0.0;
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}
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return fFrequency[band];
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}
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void
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Equalizer::ProcessBuffer(float *buffer, int samples)
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{
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if(!fActivated || samples <= 0) {
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return;
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}
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for(int i = 0; i < fChannels; i++) {
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float *g = fGainVector[i];
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float *end = buffer + samples;
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for(float *fptr = buffer + i; fptr < end; fptr += fChannels) {
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float yt = *fptr;
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for (int k = 0; k < fActiveBands; k ++) {
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float *Wq = fWDataVector[i][k];
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float w = yt * fBWeights[k][0] +
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Wq[0] * fAWeights[k][0] +
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Wq[1] * fAWeights[k][1];
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yt += (w + Wq[1] * fBWeights[k][1]) * g[k];
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Wq[1] = Wq[0];
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Wq[0] = w;
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}
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*fptr = yt;
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}
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}
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}
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void
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Equalizer::CleanUp()
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{
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float freq[EQ_BANDS] = {31.25, 62.5, 125, 250, 500, 1000, 2000, 4000, 8000, 16000};
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for(int i = 0; i < BandCount(); i++) {
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fFrequency[i] = freq[i];
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fBands[i] = 0.0;
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}
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fPreAmp = 0.0;
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RecalcGains();
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}
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void
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Equalizer::RecalcGains(void)
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{
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float adjust[EQ_BANDS];
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for(int i = 0; i < BandCount(); i++) {
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adjust[i] = fPreAmp + fBands[i];
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}
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for(int c = 0; c < MAX_CHANNELS; c++) {
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for(int i = 0; i<BandCount(); i++) {
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fGainVector[c][i] = pow(10, adjust[i] / 20) - 1;
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}
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}
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fActivated = true;
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}
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void
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Equalizer::BandPassFilterCalcs(float *a, float *b, float f)
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{
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float q = 1.2247449;
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float theta = 2.0 * M_PI * f;
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float c_value = (1 - tanf(theta * q / 2.0)) / (1 + tanf(theta * q / 2.0));
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a[0] = (1 + c_value) * cosf(theta);
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a[1] = -c_value;
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b[0] = (1 - c_value) / 2.0;
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b[1] = -1.005;
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}
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@@ -0,0 +1,46 @@
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/*
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* Copyright 2012, Gerasim Troeglazov (3dEyes**), [email protected]. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef __EQUALIZER_H__
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#define __EQUALIZER_H__
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#define MAX_CHANNELS 8
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#define EQ_BANDS 10
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class Equalizer
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{
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public:
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Equalizer();
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~Equalizer();
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void SetFormat(int channels, float framerate);
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void SetPreAmp(double);
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double PreAmp(void);
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void SetBand(int band, double value);
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double Band(int band);
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int BandCount(void);
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float BandFrequency(int band);
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void ProcessBuffer(float *buffer, int samples);
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void CleanUp();
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private:
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void RecalcGains(void);
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void BandPassFilterCalcs(float *a, float *b, float f);
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bool fActivated;
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int fChannels;
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float fRate;
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int fActiveBands;
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float fAWeights[EQ_BANDS][2];
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float fBWeights[EQ_BANDS][2];
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float fWDataVector[MAX_CHANNELS][EQ_BANDS][2];
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float fGainVector[MAX_CHANNELS][EQ_BANDS];
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float fFrequency[EQ_BANDS];
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double fBands[EQ_BANDS];
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double fPreAmp;
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};
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#endif //__EQUALIZER_H__
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@@ -0,0 +1,15 @@
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/*
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* Equalizer.rdef
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*/
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resource app_signature "application/x-vnd.equalizer.media_addon";
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resource app_version {
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major = 0,
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middle = 0,
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minor = 2,
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variety = 0,
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internal = 0,
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short_info = "0.0.2",
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long_info = "Haiku 10 Band Equalizer media add-on."
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};
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@@ -0,0 +1,95 @@
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/*
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* Copyright 2012, Gerasim Troeglazov (3dEyes**), [email protected]. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#include <Entry.h>
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#include "EqualizerNode.h"
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#include "EqualizerAddOn.h"
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extern "C" _EXPORT BMediaAddOn* make_media_addon(image_id image)
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{
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return new EqualizerAddOn(image);
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}
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EqualizerAddOn::~EqualizerAddOn()
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{
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}
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EqualizerAddOn::EqualizerAddOn(image_id image) : BMediaAddOn(image)
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{
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}
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status_t
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EqualizerAddOn::InitCheck(const char **text)
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{
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return B_OK;
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}
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int32
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EqualizerAddOn::CountFlavors()
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{
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return 1;
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}
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status_t EqualizerAddOn::GetFlavorAt(int32 idx, const flavor_info **info)
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{
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if(idx < 0 || idx >= CountFlavors())
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return B_ERROR;
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flavor_info *f_info = new flavor_info;
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f_info->internal_id = idx;
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f_info->kinds = B_BUFFER_CONSUMER | B_BUFFER_PRODUCER | B_CONTROLLABLE;
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f_info->possible_count = 0;
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f_info->flavor_flags = 0;
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f_info->info = (char *)"10 Band Equalizer.\nby 3dEyes**";
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f_info->name = (char *)"Equalizer (10 Band)";
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media_format *format = new media_format;
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format->type = B_MEDIA_RAW_AUDIO;
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format->u.raw_audio = media_raw_audio_format::wildcard;
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format->u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT;
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f_info->in_format_count = 1;
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f_info->in_formats = format;
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format = new media_format;
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format->type = B_MEDIA_RAW_AUDIO;
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format->u.raw_audio = media_raw_audio_format::wildcard;
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format->u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT;
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f_info->out_format_count = 1;
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f_info->out_formats = format;
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*info = f_info;
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return B_OK;
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}
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BMediaNode*
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EqualizerAddOn::InstantiateNodeFor(const flavor_info *info, BMessage *config,
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status_t *err)
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{
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EqualizerNode *node = new EqualizerNode(this);
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return node;
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}
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status_t
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EqualizerAddOn::GetConfigurationFor(BMediaNode *node, BMessage *message)
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{
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return B_OK;
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}
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bool
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EqualizerAddOn::WantsAutoStart()
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{
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return false;
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}
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status_t
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EqualizerAddOn::AutoStart(int count, BMediaNode **node, int32 *id, bool *more)
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{
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return B_OK;
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}
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@@ -0,0 +1,26 @@
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/*
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* Copyright 2012, Gerasim Troeglazov (3dEyes**), [email protected]. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef __EQUALIZER_ADDON_H__
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#define __EQUALIZER_ADDON_H__
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#include <MediaAddOn.h>
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class EqualizerAddOn : public BMediaAddOn
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{
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public:
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virtual ~EqualizerAddOn();
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explicit EqualizerAddOn(image_id image);
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virtual status_t InitCheck(const char **text);
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virtual int32 CountFlavors();
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virtual status_t GetFlavorAt(int32 idx, const flavor_info **info);
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virtual BMediaNode* InstantiateNodeFor(const flavor_info *info, BMessage *config,
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status_t *err);
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virtual status_t GetConfigurationFor(BMediaNode *node, BMessage *message);
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virtual bool WantsAutoStart();
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virtual status_t AutoStart(int count, BMediaNode **node, int32 *id, bool *more);
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};
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#endif //__EQUALIZER_ADDON_H__
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@@ -0,0 +1,721 @@
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/*
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* Copyright 2012, Gerasim Troeglazov (3dEyes**), [email protected]. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#include <ByteOrder.h>
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#include <Buffer.h>
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#include <BufferGroup.h>
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#include <TimeSource.h>
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#include <ParameterWeb.h>
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#include <String.h>
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#include <stdio.h>
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#include <string.h>
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#include "EqualizerNode.h"
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//EqualizerNode
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EqualizerNode::~EqualizerNode() {
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Quit();
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}
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EqualizerNode::EqualizerNode(BMediaAddOn* addon) :
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BMediaNode("10 Band Equalizer"),
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BBufferConsumer(B_MEDIA_RAW_AUDIO),
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BBufferProducer(B_MEDIA_RAW_AUDIO),
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BControllable(),
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BMediaEventLooper(),
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fAddOn(addon),
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fProcessLatency(0),
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fDownstreamLatency(0),
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fOutputMediaEnabled(true)
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{
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}
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//BMediaNode
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BMediaAddOn*
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EqualizerNode::AddOn(int32 *id) const
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{
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if(fAddOn)
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*id = 0;
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return fAddOn;
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}
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status_t
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EqualizerNode::HandleMessage(int32 message, const void *data, size_t size)
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{
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if((BControllable::HandleMessage(message, data, size)!=B_OK) &&
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(BBufferConsumer::HandleMessage(message, data, size) != B_OK) &&
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(BBufferProducer::HandleMessage(message, data, size) != B_OK) &&
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(BControllable::HandleMessage(message, data, size) != B_OK) ) {
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BMediaNode::HandleMessage(message, data, size);
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return B_OK;
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} else {
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BMediaNode::HandleBadMessage(message, data, size);
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return B_ERROR;
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}
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}
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void
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EqualizerNode::NodeRegistered()
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{
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SetPriority(B_REAL_TIME_PRIORITY);
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Run();
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fPreferredFormat.type = B_MEDIA_RAW_AUDIO;
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fPreferredFormat.u.raw_audio.buffer_size = BUFF_SIZE;
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fPreferredFormat.u.raw_audio = media_raw_audio_format::wildcard;
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fPreferredFormat.u.raw_audio.channel_count = media_raw_audio_format::wildcard.channel_count;
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fPreferredFormat.u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT;
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fFormat.type = B_MEDIA_RAW_AUDIO;
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fFormat.u.raw_audio = media_raw_audio_format::wildcard;
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fInputMedia.destination.port = ControlPort();
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fInputMedia.destination.id = ID_AUDIO_INPUT;
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fInputMedia.node = Node();
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fInputMedia.source = media_source::null;
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fInputMedia.format = fFormat;
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strncpy(fInputMedia.name, "Audio Input", B_MEDIA_NAME_LENGTH);
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fOutputMedia.source.port = ControlPort();
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fOutputMedia.source.id = ID_AUDIO_OUTPUT;
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fOutputMedia.node = Node();
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fOutputMedia.destination = media_destination::null;
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fOutputMedia.format = fFormat;
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strncpy(fOutputMedia.name, "Audio Output", B_MEDIA_NAME_LENGTH);
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InitParameterValues();
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InitParameterWeb();
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}
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//BControllable
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status_t
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EqualizerNode::GetParameterValue(int32 id, bigtime_t *lastChangeTime, void *value, size_t *size)
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{
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if(*size < sizeof(float)) {
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return B_NO_MEMORY;
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}
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if(id == P_MUTE) {
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*(int32*)value = fMute;
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*lastChangeTime = fMuteLastChanged;
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*size = sizeof(int32);
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return B_OK;
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} else if(id == P_BYPASS) {
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*(int32*)value = fByPass;
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*lastChangeTime = fByPassLastChanged;
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*size = sizeof(int32);
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return B_OK;
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} else if(id == P_PREAMP) {
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*(float*)value = (float)fEqualizer.PreAmp();
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*lastChangeTime = fPreAmpLastChanged;
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*size = sizeof(float);
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return B_OK;
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} else if(id >= P_BANDS && id < P_BANDS + fEqualizer.BandCount()) {
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int band = id - P_BANDS;
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*(float*)value = (float)fEqualizer.Band(band);
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*lastChangeTime = fBandsLastChanged[band];
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*size = sizeof(float);
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return B_OK;
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}
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return B_ERROR;
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}
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void
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EqualizerNode::SetParameterValue(int32 id, bigtime_t time, const void *value, size_t size)
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{
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if(id == P_PREAMP || id == P_BYPASS || id == P_MUTE ||
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(id >= P_BANDS && id < P_BANDS + fEqualizer.BandCount())) {
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media_timed_event ev(time, BTimedEventQueue::B_PARAMETER, (void*)value,
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BTimedEventQueue::B_NO_CLEANUP, size, id, "EQ");
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ParameterEventProcessing(&ev); //dirty hack for parameter processing (mediakit bug????)
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EventQueue()->AddEvent(ev);
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}
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}
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//BBufferConsumer
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void
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EqualizerNode::BufferReceived(BBuffer *buffer)
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{
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if(buffer->Header()->destination != fInputMedia.destination.id) {
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buffer->Recycle();
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return;
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||||
}
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if(fOutputMedia.destination == media_destination::null || !fOutputMediaEnabled) {
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buffer->Recycle();
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return;
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}
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||||
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FilterBuffer(buffer);
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||||
status_t err = SendBuffer(buffer, fOutputMedia.source, fOutputMedia.destination);
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if (err < B_OK) {
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buffer->Recycle();
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}
|
||||
}
|
||||
|
||||
status_t
|
||||
EqualizerNode::AcceptFormat(const media_destination &dst, media_format *format)
|
||||
{
|
||||
if(dst != fInputMedia.destination) {
|
||||
return B_MEDIA_BAD_DESTINATION;
|
||||
}
|
||||
if(format->type != B_MEDIA_RAW_AUDIO) {
|
||||
return B_MEDIA_BAD_FORMAT;
|
||||
}
|
||||
|
||||
ValidateFormat((fFormat.u.raw_audio.format != media_raw_audio_format::wildcard.format) ?
|
||||
fFormat : fPreferredFormat, *format);
|
||||
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
status_t
|
||||
EqualizerNode::GetNextInput(int32* cookie, media_input* input)
|
||||
{
|
||||
if(*cookie) {
|
||||
return B_BAD_INDEX;
|
||||
}
|
||||
++*cookie;
|
||||
*input = fInputMedia;
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
void
|
||||
EqualizerNode::DisposeInputCookie(int32 cookie)
|
||||
{
|
||||
}
|
||||
|
||||
status_t
|
||||
EqualizerNode::FormatChanged(const media_source &src, const media_destination &dst,
|
||||
int32 changeTag, const media_format &format)
|
||||
{
|
||||
return B_MEDIA_BAD_FORMAT;
|
||||
}
|
||||
|
||||
void
|
||||
EqualizerNode::ProducerDataStatus(const media_destination &dst, int32 status, bigtime_t when)
|
||||
{
|
||||
if(fOutputMedia.destination != media_destination::null) {
|
||||
SendDataStatus(status, fOutputMedia.destination, when);
|
||||
}
|
||||
}
|
||||
|
||||
status_t
|
||||
EqualizerNode::GetLatencyFor( const media_destination &dst, bigtime_t *latency,
|
||||
media_node_id* outTimeSource)
|
||||
{
|
||||
|
||||
if(dst != fInputMedia.destination) {
|
||||
return B_MEDIA_BAD_DESTINATION;
|
||||
}
|
||||
|
||||
*latency = fDownstreamLatency + fProcessLatency;
|
||||
*outTimeSource = TimeSource()->ID();
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
status_t
|
||||
EqualizerNode::Connected(const media_source& source,
|
||||
const media_destination& destination, const media_format& format,
|
||||
media_input* poInput)
|
||||
{
|
||||
if(destination != fInputMedia.destination) {
|
||||
return B_MEDIA_BAD_DESTINATION;
|
||||
}
|
||||
if(fInputMedia.source != media_source::null) {
|
||||
return B_MEDIA_ALREADY_CONNECTED;
|
||||
}
|
||||
|
||||
fInputMedia.source = source;
|
||||
fInputMedia.format = format;
|
||||
*poInput = fInputMedia;
|
||||
fFormat = format;
|
||||
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
void
|
||||
EqualizerNode::Disconnected(const media_source &src, const media_destination &dst)
|
||||
{
|
||||
if(fInputMedia.source != src || dst != fInputMedia.destination) {
|
||||
return;
|
||||
}
|
||||
fInputMedia.source = media_source::null;
|
||||
|
||||
if(fOutputMedia.destination == media_destination::null) {
|
||||
fFormat.u.raw_audio = media_raw_audio_format::wildcard;
|
||||
}
|
||||
fInputMedia.format = fFormat;
|
||||
}
|
||||
|
||||
//BBufferProducer
|
||||
status_t
|
||||
EqualizerNode::FormatSuggestionRequested(media_type type, int32 quality, media_format *format)
|
||||
{
|
||||
if(type != B_MEDIA_RAW_AUDIO) {
|
||||
return B_MEDIA_BAD_FORMAT;
|
||||
}
|
||||
|
||||
if(fFormat.u.raw_audio.format != media_raw_audio_format::wildcard.format) {
|
||||
*format = fFormat;
|
||||
} else {
|
||||
*format = fPreferredFormat;
|
||||
}
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
status_t
|
||||
EqualizerNode::FormatProposal(const media_source &src, media_format* format)
|
||||
{
|
||||
if(src != fOutputMedia.source) {
|
||||
return B_MEDIA_BAD_SOURCE;
|
||||
}
|
||||
|
||||
if(format->type != B_MEDIA_RAW_AUDIO) {
|
||||
return B_MEDIA_BAD_FORMAT;
|
||||
}
|
||||
|
||||
ValidateFormat((fFormat.u.raw_audio.format != media_raw_audio_format::wildcard.format) ?
|
||||
fFormat:fPreferredFormat,*format);
|
||||
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
status_t
|
||||
EqualizerNode::FormatChangeRequested(const media_source &src, const media_destination &dst,
|
||||
media_format* format, int32* _deprecated_)
|
||||
{
|
||||
return B_MEDIA_BAD_FORMAT;
|
||||
}
|
||||
|
||||
void
|
||||
EqualizerNode::LateNoticeReceived(const media_source &src, bigtime_t late, bigtime_t when)
|
||||
{
|
||||
if(src != fOutputMedia.source || fInputMedia.source == media_source::null) {
|
||||
return;
|
||||
}
|
||||
NotifyLateProducer(fInputMedia.source, late, when);
|
||||
}
|
||||
|
||||
status_t
|
||||
EqualizerNode::GetNextOutput(int32 *cookie, media_output* output)
|
||||
{
|
||||
if(*cookie) {
|
||||
return B_BAD_INDEX;
|
||||
}
|
||||
++*cookie;
|
||||
*output = fOutputMedia;
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
status_t
|
||||
EqualizerNode::DisposeOutputCookie(int32 cookie)
|
||||
{
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
status_t
|
||||
EqualizerNode::SetBufferGroup(const media_source &src, BBufferGroup *group)
|
||||
{
|
||||
int32 changeTag;
|
||||
status_t ret = B_OK;
|
||||
|
||||
if(src != fOutputMedia.source) {
|
||||
return B_MEDIA_BAD_SOURCE;
|
||||
}
|
||||
if(fInputMedia.source == media_source::null) {
|
||||
return B_ERROR;
|
||||
}
|
||||
|
||||
ret = SetOutputBuffersFor(fInputMedia.source, fInputMedia.destination, group, 0, &changeTag);
|
||||
return ret;
|
||||
}
|
||||
|
||||
status_t
|
||||
EqualizerNode::PrepareToConnect( const media_source &src, const media_destination &dst,
|
||||
media_format* format, media_source* outSource, char* outName)
|
||||
{
|
||||
if(src != fOutputMedia.source) {
|
||||
return B_MEDIA_BAD_SOURCE;
|
||||
}
|
||||
|
||||
if(format->type != B_MEDIA_RAW_AUDIO) {
|
||||
return B_MEDIA_BAD_FORMAT;
|
||||
}
|
||||
|
||||
if(fOutputMedia.destination != media_destination::null) {
|
||||
return B_MEDIA_ALREADY_CONNECTED;
|
||||
}
|
||||
|
||||
status_t err = ValidateFormat((fFormat.u.raw_audio.format != media_raw_audio_format::wildcard.format) ?
|
||||
fFormat : fPreferredFormat, *format);
|
||||
|
||||
if(err < B_OK) {
|
||||
return err;
|
||||
}
|
||||
|
||||
SetOutputFormat(*format);
|
||||
|
||||
fOutputMedia.destination = dst;
|
||||
fOutputMedia.format = *format;
|
||||
|
||||
*outSource = fOutputMedia.source;
|
||||
strncpy(outName, fOutputMedia.name, B_MEDIA_NAME_LENGTH);
|
||||
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
void
|
||||
EqualizerNode::Connect(status_t status, const media_source &src, const media_destination &dst,
|
||||
const media_format &format, char *outName)
|
||||
{
|
||||
status_t err;
|
||||
if(status < B_OK) {
|
||||
fOutputMedia.destination = media_destination::null;
|
||||
return;
|
||||
}
|
||||
|
||||
strncpy(outName, fOutputMedia.name, B_MEDIA_NAME_LENGTH);
|
||||
fOutputMedia.destination = dst;
|
||||
fFormat = format;
|
||||
|
||||
media_node_id timeSource;
|
||||
err = FindLatencyFor(fOutputMedia.destination, &fDownstreamLatency, &timeSource);
|
||||
|
||||
InitFilter();
|
||||
|
||||
fProcessLatency = GetFilterLatency();
|
||||
SetEventLatency(fDownstreamLatency + fProcessLatency);
|
||||
|
||||
if(fInputMedia.source != media_source::null) {
|
||||
SendLatencyChange(fInputMedia.source, fInputMedia.destination,
|
||||
EventLatency() + SchedulingLatency());
|
||||
}
|
||||
|
||||
bigtime_t duration = 0;
|
||||
|
||||
int sample_size = (fFormat.u.raw_audio.format & 0xf) *
|
||||
fFormat.u.raw_audio.channel_count;
|
||||
|
||||
if (fFormat.u.raw_audio.buffer_size > 0 &&
|
||||
fFormat.u.raw_audio.frame_rate > 0 &&
|
||||
sample_size > 0) {
|
||||
duration = (bigtime_t)(((fFormat.u.raw_audio.buffer_size / sample_size) /
|
||||
fFormat.u.raw_audio.frame_rate) * 1000000.0);
|
||||
}
|
||||
|
||||
SetBufferDuration(duration);
|
||||
}
|
||||
|
||||
void
|
||||
EqualizerNode::Disconnect(const media_source &src, const media_destination &dst)
|
||||
{
|
||||
if(src != fOutputMedia.source) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(dst != fOutputMedia.destination) {
|
||||
return;
|
||||
}
|
||||
|
||||
fOutputMedia.destination = media_destination::null;
|
||||
|
||||
if(fInputMedia.source == media_source::null) {
|
||||
fFormat.u.raw_audio = media_raw_audio_format::wildcard;
|
||||
}
|
||||
|
||||
fOutputMedia.format = fFormat;
|
||||
}
|
||||
|
||||
void
|
||||
EqualizerNode::EnableOutput(const media_source &src, bool enabled, int32* _deprecated_)
|
||||
{
|
||||
if(src != fOutputMedia.source) {
|
||||
return;
|
||||
}
|
||||
fOutputMediaEnabled = enabled;
|
||||
}
|
||||
|
||||
status_t
|
||||
EqualizerNode::GetLatency(bigtime_t *latency)
|
||||
{
|
||||
*latency = EventLatency() + SchedulingLatency();
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
void
|
||||
EqualizerNode::LatencyChanged(const media_source &src, const media_destination &dst,
|
||||
bigtime_t latency, uint32 flags)
|
||||
{
|
||||
if(src != fOutputMedia.source || dst != fOutputMedia.destination) {
|
||||
return;
|
||||
}
|
||||
|
||||
fDownstreamLatency = latency;
|
||||
SetEventLatency(fDownstreamLatency + fProcessLatency);
|
||||
|
||||
if(fInputMedia.source != media_source::null) {
|
||||
SendLatencyChange(fInputMedia.source,
|
||||
fInputMedia.destination,EventLatency() + SchedulingLatency());
|
||||
}
|
||||
}
|
||||
|
||||
//BMediaEventLooper
|
||||
bigtime_t
|
||||
EqualizerNode::OfflineTime()
|
||||
{
|
||||
return 0LL;
|
||||
}
|
||||
|
||||
//EqualizerNode
|
||||
void
|
||||
EqualizerNode::HandleEvent(const media_timed_event *event, bigtime_t late, bool realTime)
|
||||
{
|
||||
if(event->type == BTimedEventQueue::B_PARAMETER) {
|
||||
ParameterEventProcessing(event);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void
|
||||
EqualizerNode::ParameterEventProcessing(const media_timed_event* event)
|
||||
{
|
||||
float value = 0.0;
|
||||
int32 value32 = 0;
|
||||
|
||||
int32 id = event->bigdata;
|
||||
size_t size = event->data;
|
||||
bigtime_t now = TimeSource()->Now();
|
||||
|
||||
type_code v_type = B_FLOAT_TYPE;
|
||||
|
||||
BParameter *web_param;
|
||||
|
||||
for(int i=0; i<fWeb->CountParameters(); i++) {
|
||||
web_param = fWeb->ParameterAt(i);
|
||||
if(web_param->ID() == id) {
|
||||
v_type=web_param->ValueType();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(v_type == B_FLOAT_TYPE)
|
||||
value = *((float*)event->pointer);
|
||||
if(v_type == B_INT32_TYPE) {
|
||||
value32 = *((int32*)event->pointer);
|
||||
value = (float)value32;
|
||||
}
|
||||
|
||||
if(id == P_MUTE) {
|
||||
fMute = value32;
|
||||
fMuteLastChanged = now;
|
||||
BroadcastNewParameterValue(now, id, event->pointer, size);
|
||||
} else if(id == P_BYPASS) {
|
||||
fByPass = value32;
|
||||
fByPassLastChanged = now;
|
||||
BroadcastNewParameterValue(now, id, event->pointer, size);
|
||||
} else if(id == P_PREAMP) {
|
||||
if(value != fEqualizer.PreAmp()) {
|
||||
fEqualizer.SetPreAmp(value);
|
||||
fPreAmpLastChanged = now;
|
||||
BroadcastNewParameterValue(now, id, &value, size);
|
||||
}
|
||||
} else if(id >= P_BANDS && id < P_BANDS + fEqualizer.BandCount()) {
|
||||
int band = id - P_BANDS;
|
||||
if(value != fEqualizer.Band(band)) {
|
||||
fEqualizer.SetBand(band, value);
|
||||
fBandsLastChanged[band] = now;
|
||||
BroadcastNewParameterValue(now, id, &value, size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
status_t
|
||||
EqualizerNode::ValidateFormat(const media_format &preferredFormat,
|
||||
media_format &format)
|
||||
{
|
||||
status_t ret = B_OK;
|
||||
|
||||
if(format.type != B_MEDIA_RAW_AUDIO) {
|
||||
format = preferredFormat;
|
||||
return B_MEDIA_BAD_FORMAT;
|
||||
}
|
||||
|
||||
media_raw_audio_format &wild = media_raw_audio_format::wildcard;
|
||||
media_raw_audio_format &f = format.u.raw_audio;
|
||||
const media_raw_audio_format &pref = format.u.raw_audio;
|
||||
|
||||
if(pref.frame_rate != wild.frame_rate && f.frame_rate != pref.frame_rate) {
|
||||
if(f.frame_rate != wild.frame_rate) {
|
||||
ret = B_MEDIA_BAD_FORMAT;
|
||||
}
|
||||
f.frame_rate = pref.frame_rate;
|
||||
}
|
||||
|
||||
if(pref.channel_count != wild.channel_count && f.channel_count != pref.channel_count) {
|
||||
if(f.channel_count != wild.channel_count) {
|
||||
ret = B_MEDIA_BAD_FORMAT;
|
||||
}
|
||||
f.channel_count = pref.channel_count;
|
||||
}
|
||||
|
||||
if(pref.byte_order != wild.byte_order && f.byte_order != pref.byte_order) {
|
||||
if(f.byte_order != wild.byte_order) {
|
||||
ret = B_MEDIA_BAD_FORMAT;
|
||||
}
|
||||
f.byte_order = pref.byte_order;
|
||||
}
|
||||
|
||||
if(pref.format != wild.format && f.format != pref.format) {
|
||||
if(f.format != wild.format) {
|
||||
ret = B_MEDIA_BAD_FORMAT;
|
||||
}
|
||||
f.format = pref.format;
|
||||
}
|
||||
|
||||
if(pref.buffer_size != wild.buffer_size && f.buffer_size != pref.buffer_size) {
|
||||
if(f.buffer_size != wild.buffer_size) {
|
||||
ret = B_MEDIA_BAD_FORMAT;
|
||||
}
|
||||
f.buffer_size = pref.buffer_size;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void
|
||||
EqualizerNode::SetOutputFormat(media_format &format)
|
||||
{
|
||||
media_raw_audio_format &f = format.u.raw_audio;
|
||||
media_raw_audio_format &w = media_raw_audio_format::wildcard;
|
||||
|
||||
if(f.frame_rate == w.frame_rate) {
|
||||
f.frame_rate = 44100.0;
|
||||
}
|
||||
|
||||
if(f.channel_count == w.channel_count) {
|
||||
if(fInputMedia.source != media_source::null) {
|
||||
f.channel_count = fInputMedia.format.u.raw_audio.channel_count;
|
||||
} else {
|
||||
f.channel_count = 2;
|
||||
}
|
||||
}
|
||||
|
||||
if(f.format == w.format) {
|
||||
f.format = media_raw_audio_format::B_AUDIO_FLOAT;
|
||||
}
|
||||
|
||||
if(f.byte_order == w.format) {
|
||||
f.byte_order = (B_HOST_IS_BENDIAN) ? B_MEDIA_BIG_ENDIAN : B_MEDIA_LITTLE_ENDIAN;
|
||||
}
|
||||
|
||||
if(f.buffer_size == w.buffer_size) {
|
||||
f.buffer_size = BUFF_SIZE;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
EqualizerNode::InitParameterValues()
|
||||
{
|
||||
fMute = 0;
|
||||
fByPass = 0;
|
||||
fMuteLastChanged = 0LL;
|
||||
fByPassLastChanged = 0LL;
|
||||
fPreAmpLastChanged = 0LL;
|
||||
|
||||
for(int i=0;i<EQ_BANDS;i++) {
|
||||
fBandsLastChanged[i] = 0LL;
|
||||
}
|
||||
|
||||
fEqualizer.CleanUp();
|
||||
}
|
||||
|
||||
void
|
||||
EqualizerNode::InitParameterWeb(void)
|
||||
{
|
||||
fWeb = new BParameterWeb();
|
||||
|
||||
BParameterGroup *fParamGroup = fWeb->MakeGroup("EqualizerNode Parameters");
|
||||
BParameterGroup *fFControlGroup = fParamGroup->MakeGroup("FilterControl");
|
||||
|
||||
fFControlGroup->MakeDiscreteParameter(P_MUTE,B_MEDIA_NO_TYPE,"Mute", B_ENABLE);
|
||||
fFControlGroup->MakeDiscreteParameter(P_BYPASS,B_MEDIA_NO_TYPE,"ByPass", B_ENABLE);
|
||||
|
||||
BNullParameter *label;
|
||||
BParameterGroup *group;
|
||||
BContinuousParameter *value;
|
||||
|
||||
group = fParamGroup->MakeGroup("Pre Amp");
|
||||
label = group->MakeNullParameter(P_PREAMP_LABEL, B_MEDIA_NO_TYPE,
|
||||
"Pre Amp", B_GENERIC);
|
||||
value = group->MakeContinuousParameter(P_PREAMP, B_MEDIA_NO_TYPE,
|
||||
"", B_GAIN, "dB", -8.0, 8.0, 0.1);
|
||||
label->AddOutput(value);
|
||||
value->AddInput(label);
|
||||
|
||||
for(int i=0; i<fEqualizer.BandCount(); i++) {
|
||||
char freq[32];
|
||||
sprintf(freq,"%gHz",fEqualizer.BandFrequency(i));
|
||||
group = fParamGroup->MakeGroup(freq);
|
||||
label = group->MakeNullParameter(P_BAND_LABELS + i, B_MEDIA_NO_TYPE,
|
||||
freq, B_GENERIC);
|
||||
value = group->MakeContinuousParameter(P_BANDS + i, B_MEDIA_NO_TYPE,
|
||||
"", B_GAIN, "dB", -16.0, 16.0, 0.1);
|
||||
label->AddOutput(value);
|
||||
value->AddInput(label);
|
||||
}
|
||||
|
||||
SetParameterWeb(fWeb);
|
||||
}
|
||||
|
||||
void
|
||||
EqualizerNode::InitFilter(void)
|
||||
{
|
||||
fEqualizer.SetFormat(fFormat.u.raw_audio.channel_count, fFormat.u.raw_audio.frame_rate);
|
||||
}
|
||||
|
||||
bigtime_t
|
||||
EqualizerNode::GetFilterLatency(void)
|
||||
{
|
||||
if(fOutputMedia.destination == media_destination::null) {
|
||||
return 0LL;
|
||||
}
|
||||
|
||||
BBufferGroup *test_group = new BBufferGroup(fOutputMedia.format.u.raw_audio.buffer_size, 1);
|
||||
|
||||
BBuffer *buffer = test_group->RequestBuffer(fOutputMedia.format.u.raw_audio.buffer_size);
|
||||
buffer->Header()->type = B_MEDIA_RAW_AUDIO;
|
||||
buffer->Header()->size_used = fOutputMedia.format.u.raw_audio.buffer_size;
|
||||
|
||||
bigtime_t begin = system_time();
|
||||
FilterBuffer(buffer);
|
||||
bigtime_t latency = system_time() - begin;
|
||||
|
||||
buffer->Recycle();
|
||||
delete test_group;
|
||||
|
||||
InitFilter();
|
||||
|
||||
return latency;
|
||||
}
|
||||
|
||||
void
|
||||
EqualizerNode::FilterBuffer(BBuffer* buffer)
|
||||
{
|
||||
uint32 m_frameSize = (fFormat.u.raw_audio.format & 0x0f) * fFormat.u.raw_audio.channel_count;
|
||||
uint32 samples = buffer->Header()->size_used / m_frameSize;
|
||||
uint32 channels = fFormat.u.raw_audio.channel_count;
|
||||
if(fMute !=0 ) {
|
||||
memset(buffer->Data(), 0, buffer->Header()->size_used);
|
||||
} else {
|
||||
if(fByPass == 0) {
|
||||
fEqualizer.ProcessBuffer((float*)buffer->Data(), samples*channels);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,148 @@
|
||||
/*
|
||||
* Copyright 2012, Gerasim Troeglazov (3dEyes**), [email protected]. All rights reserved.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
|
||||
#ifndef __EQUALIZER_NODE_H__
|
||||
#define __EQUALIZER_NODE_H__
|
||||
|
||||
#include <Controllable.h>
|
||||
#include <BufferProducer.h>
|
||||
#include <BufferConsumer.h>
|
||||
#include <MediaEventLooper.h>
|
||||
|
||||
#include "Equalizer.h"
|
||||
|
||||
class BMediaAddOn;
|
||||
class BBufferGroup;
|
||||
|
||||
#define BUFF_SIZE 0x2000
|
||||
|
||||
#define ID_AUDIO_INPUT 1
|
||||
#define ID_AUDIO_OUTPUT 2
|
||||
|
||||
#define P_PREAMP_LABEL 100
|
||||
#define P_PREAMP 101
|
||||
#define P_MUTE 102
|
||||
#define P_BYPASS 103
|
||||
#define P_BAND_LABELS 200
|
||||
#define P_BANDS 300
|
||||
|
||||
class EqualizerNode : public BBufferConsumer,
|
||||
public BBufferProducer,
|
||||
public BControllable,
|
||||
public BMediaEventLooper
|
||||
{
|
||||
public:
|
||||
virtual ~EqualizerNode();
|
||||
EqualizerNode(BMediaAddOn *pAddOn=NULL);
|
||||
//BMediaNode
|
||||
public:
|
||||
virtual BMediaAddOn *AddOn(int32 *id) const;
|
||||
virtual status_t HandleMessage(int32 code, const void *data, size_t size);
|
||||
protected:
|
||||
virtual void NodeRegistered();
|
||||
//BControllable
|
||||
public:
|
||||
virtual status_t GetParameterValue(int32 id, bigtime_t *lastChangeTime,
|
||||
void *value, size_t *size);
|
||||
virtual void SetParameterValue(int32 id, bigtime_t changeTime,
|
||||
const void *value, size_t size);
|
||||
//BBufferConsumer
|
||||
public:
|
||||
virtual void BufferReceived(BBuffer *buffer);
|
||||
virtual status_t AcceptFormat(const media_destination &dst,
|
||||
media_format *format);
|
||||
virtual status_t GetNextInput(int32 *cookie, media_input *input);
|
||||
virtual void DisposeInputCookie(int32 cookie);
|
||||
virtual status_t FormatChanged(const media_source &src,
|
||||
const media_destination &dst,
|
||||
int32 change_tag, const media_format &format);
|
||||
virtual void ProducerDataStatus(const media_destination &dst,
|
||||
int32 status,
|
||||
bigtime_t when);
|
||||
virtual status_t GetLatencyFor(const media_destination &dst,
|
||||
bigtime_t *latency,
|
||||
media_node_id *time_src);
|
||||
virtual status_t Connected(const media_source &src,
|
||||
const media_destination &dst,
|
||||
const media_format &format,
|
||||
media_input *input);
|
||||
virtual void Disconnected(const media_source &src,
|
||||
const media_destination &dst);
|
||||
//BBufferProducer
|
||||
public:
|
||||
virtual status_t FormatSuggestionRequested(media_type type,
|
||||
int32 quality, media_format *format);
|
||||
virtual status_t FormatProposal(const media_source &src,
|
||||
media_format *format);
|
||||
virtual status_t FormatChangeRequested(const media_source &src,
|
||||
const media_destination &dst,
|
||||
media_format *format,
|
||||
int32* _deprecated_);
|
||||
virtual void LateNoticeReceived(const media_source &src,
|
||||
bigtime_t late, bigtime_t when);
|
||||
virtual status_t GetNextOutput(int32 *cookie, media_output *output);
|
||||
virtual status_t DisposeOutputCookie(int32 cookie);
|
||||
virtual status_t SetBufferGroup(const media_source &src,
|
||||
BBufferGroup *group);
|
||||
virtual status_t PrepareToConnect(const media_source &src,
|
||||
const media_destination &dst,
|
||||
media_format *format, media_source *source,
|
||||
char *name);
|
||||
virtual void Connect(status_t status,
|
||||
const media_source &src,
|
||||
const media_destination &dst,
|
||||
const media_format &format,
|
||||
char* name);
|
||||
virtual void Disconnect(const media_source &src,
|
||||
const media_destination &dst);
|
||||
virtual void EnableOutput(const media_source &src,
|
||||
bool enabled, int32* _deprecated_);
|
||||
virtual status_t GetLatency(bigtime_t *outLatency);
|
||||
virtual void LatencyChanged( const media_source &src,
|
||||
const media_destination &dst,
|
||||
bigtime_t latency, uint32 flags);
|
||||
//BMediaEventLooper
|
||||
protected:
|
||||
virtual bigtime_t OfflineTime();
|
||||
//EqualizerNode
|
||||
protected:
|
||||
virtual void HandleEvent(const media_timed_event *event,
|
||||
bigtime_t late,
|
||||
bool realTimeEvent=false);
|
||||
void ParameterEventProcessing(const media_timed_event *event);
|
||||
status_t ValidateFormat(const media_format &preferredFormat,
|
||||
media_format &format);
|
||||
void SetOutputFormat(media_format &format);
|
||||
virtual void InitParameterValues(void);
|
||||
virtual void InitParameterWeb(void);
|
||||
virtual void InitFilter(void);
|
||||
virtual bigtime_t GetFilterLatency(void);
|
||||
virtual void FilterBuffer(BBuffer* pBuffer);
|
||||
|
||||
private:
|
||||
BMediaAddOn *fAddOn;
|
||||
BParameterWeb *fWeb;
|
||||
|
||||
Equalizer fEqualizer;
|
||||
|
||||
media_format fPreferredFormat;
|
||||
media_format fFormat;
|
||||
media_input fInputMedia;
|
||||
media_output fOutputMedia;
|
||||
|
||||
int32 fMute;
|
||||
int32 fByPass;
|
||||
|
||||
bigtime_t fMuteLastChanged;
|
||||
bigtime_t fByPassLastChanged;
|
||||
bigtime_t fPreAmpLastChanged;
|
||||
bigtime_t fBandsLastChanged[EQ_BANDS];
|
||||
|
||||
bigtime_t fProcessLatency;
|
||||
bigtime_t fDownstreamLatency;
|
||||
bool fOutputMediaEnabled;
|
||||
};
|
||||
|
||||
#endif //__EQUALIZER_NODE_H__
|
||||
@@ -0,0 +1,10 @@
|
||||
SubDir HAIKU_TOP src add-ons media media-add-ons equalizer ;
|
||||
|
||||
AddResources equalizer.media_addon : Equalizer.rdef ;
|
||||
|
||||
Addon equalizer.media_addon :
|
||||
Equalizer.cpp
|
||||
EqualizerAddOn.cpp
|
||||
EqualizerNode.cpp
|
||||
: be media
|
||||
;
|
||||
Reference in New Issue
Block a user