Added Equalizer media add-on.

This commit is contained in:
threedeyes
2012-10-13 17:42:09 +11:00
parent 4fa936c1dd
commit 71c77851c9
9 changed files with 1217 additions and 0 deletions
+1
View File
@@ -17,4 +17,5 @@ SubInclude HAIKU_TOP src add-ons media media-add-ons usb_webcam ;
SubInclude HAIKU_TOP src add-ons media media-add-ons video_producer_demo ;
SubInclude HAIKU_TOP src add-ons media media-add-ons videowindow ;
SubInclude HAIKU_TOP src add-ons media media-add-ons video_mixer ;
SubInclude HAIKU_TOP src add-ons media media-add-ons equalizer ;
@@ -0,0 +1,155 @@
/*
* Copyright 2012, Gerasim Troeglazov (3dEyes**), [email protected]. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include "Equalizer.h"
Equalizer::Equalizer()
{
fActivated = false;
CleanUp();
}
Equalizer::~Equalizer()
{
}
void
Equalizer::SetFormat(int channels, float framerate)
{
fChannels = channels;
fRate = framerate;
memset(fWDataVector[0][0], 0, sizeof(fWDataVector));
fActiveBands = BandCount();
while(fFrequency[fActiveBands-1] * 2.0 > fRate) {
fActiveBands--;
}
for(int i = 0; i < fActiveBands; i++) {
BandPassFilterCalcs(fAWeights[i], fBWeights[i],
fFrequency[i] / (float)fRate);
}
}
void
Equalizer::SetPreAmp(double value)
{
fPreAmp = value;
RecalcGains();
}
double
Equalizer::PreAmp(void)
{
return fPreAmp;
}
void
Equalizer::SetBand(int band, double value)
{
if(band < 0 || band >= BandCount()) {
return;
}
fBands[band] = value;
RecalcGains();
}
double
Equalizer::Band(int band)
{
if(band < 0 || band >= BandCount()) {
return 0.0;
}
return fBands[band];
}
int
Equalizer::BandCount(void)
{
return EQ_BANDS;
}
float
Equalizer::BandFrequency(int band)
{
if(band < 0 || band >= BandCount()) {
return 0.0;
}
return fFrequency[band];
}
void
Equalizer::ProcessBuffer(float *buffer, int samples)
{
if(!fActivated || samples <= 0) {
return;
}
for(int i = 0; i < fChannels; i++) {
float *g = fGainVector[i];
float *end = buffer + samples;
for(float *fptr = buffer + i; fptr < end; fptr += fChannels) {
float yt = *fptr;
for (int k = 0; k < fActiveBands; k ++) {
float *Wq = fWDataVector[i][k];
float w = yt * fBWeights[k][0] +
Wq[0] * fAWeights[k][0] +
Wq[1] * fAWeights[k][1];
yt += (w + Wq[1] * fBWeights[k][1]) * g[k];
Wq[1] = Wq[0];
Wq[0] = w;
}
*fptr = yt;
}
}
}
void
Equalizer::CleanUp()
{
float freq[EQ_BANDS] = {31.25, 62.5, 125, 250, 500, 1000, 2000, 4000, 8000, 16000};
for(int i = 0; i < BandCount(); i++) {
fFrequency[i] = freq[i];
fBands[i] = 0.0;
}
fPreAmp = 0.0;
RecalcGains();
}
void
Equalizer::RecalcGains(void)
{
float adjust[EQ_BANDS];
for(int i = 0; i < BandCount(); i++) {
adjust[i] = fPreAmp + fBands[i];
}
for(int c = 0; c < MAX_CHANNELS; c++) {
for(int i = 0; i<BandCount(); i++) {
fGainVector[c][i] = pow(10, adjust[i] / 20) - 1;
}
}
fActivated = true;
}
void
Equalizer::BandPassFilterCalcs(float *a, float *b, float f)
{
float q = 1.2247449;
float theta = 2.0 * M_PI * f;
float c_value = (1 - tanf(theta * q / 2.0)) / (1 + tanf(theta * q / 2.0));
a[0] = (1 + c_value) * cosf(theta);
a[1] = -c_value;
b[0] = (1 - c_value) / 2.0;
b[1] = -1.005;
}
@@ -0,0 +1,46 @@
/*
* Copyright 2012, Gerasim Troeglazov (3dEyes**), [email protected]. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef __EQUALIZER_H__
#define __EQUALIZER_H__
#define MAX_CHANNELS 8
#define EQ_BANDS 10
class Equalizer
{
public:
Equalizer();
~Equalizer();
void SetFormat(int channels, float framerate);
void SetPreAmp(double);
double PreAmp(void);
void SetBand(int band, double value);
double Band(int band);
int BandCount(void);
float BandFrequency(int band);
void ProcessBuffer(float *buffer, int samples);
void CleanUp();
private:
void RecalcGains(void);
void BandPassFilterCalcs(float *a, float *b, float f);
bool fActivated;
int fChannels;
float fRate;
int fActiveBands;
float fAWeights[EQ_BANDS][2];
float fBWeights[EQ_BANDS][2];
float fWDataVector[MAX_CHANNELS][EQ_BANDS][2];
float fGainVector[MAX_CHANNELS][EQ_BANDS];
float fFrequency[EQ_BANDS];
double fBands[EQ_BANDS];
double fPreAmp;
};
#endif //__EQUALIZER_H__
@@ -0,0 +1,15 @@
/*
* Equalizer.rdef
*/
resource app_signature "application/x-vnd.equalizer.media_addon";
resource app_version {
major = 0,
middle = 0,
minor = 2,
variety = 0,
internal = 0,
short_info = "0.0.2",
long_info = "Haiku 10 Band Equalizer media add-on."
};
@@ -0,0 +1,95 @@
/*
* Copyright 2012, Gerasim Troeglazov (3dEyes**), [email protected]. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#include <Entry.h>
#include "EqualizerNode.h"
#include "EqualizerAddOn.h"
extern "C" _EXPORT BMediaAddOn* make_media_addon(image_id image)
{
return new EqualizerAddOn(image);
}
EqualizerAddOn::~EqualizerAddOn()
{
}
EqualizerAddOn::EqualizerAddOn(image_id image) : BMediaAddOn(image)
{
}
status_t
EqualizerAddOn::InitCheck(const char **text)
{
return B_OK;
}
int32
EqualizerAddOn::CountFlavors()
{
return 1;
}
status_t EqualizerAddOn::GetFlavorAt(int32 idx, const flavor_info **info)
{
if(idx < 0 || idx >= CountFlavors())
return B_ERROR;
flavor_info *f_info = new flavor_info;
f_info->internal_id = idx;
f_info->kinds = B_BUFFER_CONSUMER | B_BUFFER_PRODUCER | B_CONTROLLABLE;
f_info->possible_count = 0;
f_info->flavor_flags = 0;
f_info->info = (char *)"10 Band Equalizer.\nby 3dEyes**";
f_info->name = (char *)"Equalizer (10 Band)";
media_format *format = new media_format;
format->type = B_MEDIA_RAW_AUDIO;
format->u.raw_audio = media_raw_audio_format::wildcard;
format->u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT;
f_info->in_format_count = 1;
f_info->in_formats = format;
format = new media_format;
format->type = B_MEDIA_RAW_AUDIO;
format->u.raw_audio = media_raw_audio_format::wildcard;
format->u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT;
f_info->out_format_count = 1;
f_info->out_formats = format;
*info = f_info;
return B_OK;
}
BMediaNode*
EqualizerAddOn::InstantiateNodeFor(const flavor_info *info, BMessage *config,
status_t *err)
{
EqualizerNode *node = new EqualizerNode(this);
return node;
}
status_t
EqualizerAddOn::GetConfigurationFor(BMediaNode *node, BMessage *message)
{
return B_OK;
}
bool
EqualizerAddOn::WantsAutoStart()
{
return false;
}
status_t
EqualizerAddOn::AutoStart(int count, BMediaNode **node, int32 *id, bool *more)
{
return B_OK;
}
@@ -0,0 +1,26 @@
/*
* Copyright 2012, Gerasim Troeglazov (3dEyes**), [email protected]. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef __EQUALIZER_ADDON_H__
#define __EQUALIZER_ADDON_H__
#include <MediaAddOn.h>
class EqualizerAddOn : public BMediaAddOn
{
public:
virtual ~EqualizerAddOn();
explicit EqualizerAddOn(image_id image);
virtual status_t InitCheck(const char **text);
virtual int32 CountFlavors();
virtual status_t GetFlavorAt(int32 idx, const flavor_info **info);
virtual BMediaNode* InstantiateNodeFor(const flavor_info *info, BMessage *config,
status_t *err);
virtual status_t GetConfigurationFor(BMediaNode *node, BMessage *message);
virtual bool WantsAutoStart();
virtual status_t AutoStart(int count, BMediaNode **node, int32 *id, bool *more);
};
#endif //__EQUALIZER_ADDON_H__
@@ -0,0 +1,721 @@
/*
* Copyright 2012, Gerasim Troeglazov (3dEyes**), [email protected]. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#include <ByteOrder.h>
#include <Buffer.h>
#include <BufferGroup.h>
#include <TimeSource.h>
#include <ParameterWeb.h>
#include <String.h>
#include <stdio.h>
#include <string.h>
#include "EqualizerNode.h"
//EqualizerNode
EqualizerNode::~EqualizerNode() {
Quit();
}
EqualizerNode::EqualizerNode(BMediaAddOn* addon) :
BMediaNode("10 Band Equalizer"),
BBufferConsumer(B_MEDIA_RAW_AUDIO),
BBufferProducer(B_MEDIA_RAW_AUDIO),
BControllable(),
BMediaEventLooper(),
fAddOn(addon),
fProcessLatency(0),
fDownstreamLatency(0),
fOutputMediaEnabled(true)
{
}
//BMediaNode
BMediaAddOn*
EqualizerNode::AddOn(int32 *id) const
{
if(fAddOn)
*id = 0;
return fAddOn;
}
status_t
EqualizerNode::HandleMessage(int32 message, const void *data, size_t size)
{
if((BControllable::HandleMessage(message, data, size)!=B_OK) &&
(BBufferConsumer::HandleMessage(message, data, size) != B_OK) &&
(BBufferProducer::HandleMessage(message, data, size) != B_OK) &&
(BControllable::HandleMessage(message, data, size) != B_OK) ) {
BMediaNode::HandleMessage(message, data, size);
return B_OK;
} else {
BMediaNode::HandleBadMessage(message, data, size);
return B_ERROR;
}
}
void
EqualizerNode::NodeRegistered()
{
SetPriority(B_REAL_TIME_PRIORITY);
Run();
fPreferredFormat.type = B_MEDIA_RAW_AUDIO;
fPreferredFormat.u.raw_audio.buffer_size = BUFF_SIZE;
fPreferredFormat.u.raw_audio = media_raw_audio_format::wildcard;
fPreferredFormat.u.raw_audio.channel_count = media_raw_audio_format::wildcard.channel_count;
fPreferredFormat.u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT;
fFormat.type = B_MEDIA_RAW_AUDIO;
fFormat.u.raw_audio = media_raw_audio_format::wildcard;
fInputMedia.destination.port = ControlPort();
fInputMedia.destination.id = ID_AUDIO_INPUT;
fInputMedia.node = Node();
fInputMedia.source = media_source::null;
fInputMedia.format = fFormat;
strncpy(fInputMedia.name, "Audio Input", B_MEDIA_NAME_LENGTH);
fOutputMedia.source.port = ControlPort();
fOutputMedia.source.id = ID_AUDIO_OUTPUT;
fOutputMedia.node = Node();
fOutputMedia.destination = media_destination::null;
fOutputMedia.format = fFormat;
strncpy(fOutputMedia.name, "Audio Output", B_MEDIA_NAME_LENGTH);
InitParameterValues();
InitParameterWeb();
}
//BControllable
status_t
EqualizerNode::GetParameterValue(int32 id, bigtime_t *lastChangeTime, void *value, size_t *size)
{
if(*size < sizeof(float)) {
return B_NO_MEMORY;
}
if(id == P_MUTE) {
*(int32*)value = fMute;
*lastChangeTime = fMuteLastChanged;
*size = sizeof(int32);
return B_OK;
} else if(id == P_BYPASS) {
*(int32*)value = fByPass;
*lastChangeTime = fByPassLastChanged;
*size = sizeof(int32);
return B_OK;
} else if(id == P_PREAMP) {
*(float*)value = (float)fEqualizer.PreAmp();
*lastChangeTime = fPreAmpLastChanged;
*size = sizeof(float);
return B_OK;
} else if(id >= P_BANDS && id < P_BANDS + fEqualizer.BandCount()) {
int band = id - P_BANDS;
*(float*)value = (float)fEqualizer.Band(band);
*lastChangeTime = fBandsLastChanged[band];
*size = sizeof(float);
return B_OK;
}
return B_ERROR;
}
void
EqualizerNode::SetParameterValue(int32 id, bigtime_t time, const void *value, size_t size)
{
if(id == P_PREAMP || id == P_BYPASS || id == P_MUTE ||
(id >= P_BANDS && id < P_BANDS + fEqualizer.BandCount())) {
media_timed_event ev(time, BTimedEventQueue::B_PARAMETER, (void*)value,
BTimedEventQueue::B_NO_CLEANUP, size, id, "EQ");
ParameterEventProcessing(&ev); //dirty hack for parameter processing (mediakit bug????)
EventQueue()->AddEvent(ev);
}
}
//BBufferConsumer
void
EqualizerNode::BufferReceived(BBuffer *buffer)
{
if(buffer->Header()->destination != fInputMedia.destination.id) {
buffer->Recycle();
return;
}
if(fOutputMedia.destination == media_destination::null || !fOutputMediaEnabled) {
buffer->Recycle();
return;
}
FilterBuffer(buffer);
status_t err = SendBuffer(buffer, fOutputMedia.source, fOutputMedia.destination);
if (err < B_OK) {
buffer->Recycle();
}
}
status_t
EqualizerNode::AcceptFormat(const media_destination &dst, media_format *format)
{
if(dst != fInputMedia.destination) {
return B_MEDIA_BAD_DESTINATION;
}
if(format->type != B_MEDIA_RAW_AUDIO) {
return B_MEDIA_BAD_FORMAT;
}
ValidateFormat((fFormat.u.raw_audio.format != media_raw_audio_format::wildcard.format) ?
fFormat : fPreferredFormat, *format);
return B_OK;
}
status_t
EqualizerNode::GetNextInput(int32* cookie, media_input* input)
{
if(*cookie) {
return B_BAD_INDEX;
}
++*cookie;
*input = fInputMedia;
return B_OK;
}
void
EqualizerNode::DisposeInputCookie(int32 cookie)
{
}
status_t
EqualizerNode::FormatChanged(const media_source &src, const media_destination &dst,
int32 changeTag, const media_format &format)
{
return B_MEDIA_BAD_FORMAT;
}
void
EqualizerNode::ProducerDataStatus(const media_destination &dst, int32 status, bigtime_t when)
{
if(fOutputMedia.destination != media_destination::null) {
SendDataStatus(status, fOutputMedia.destination, when);
}
}
status_t
EqualizerNode::GetLatencyFor( const media_destination &dst, bigtime_t *latency,
media_node_id* outTimeSource)
{
if(dst != fInputMedia.destination) {
return B_MEDIA_BAD_DESTINATION;
}
*latency = fDownstreamLatency + fProcessLatency;
*outTimeSource = TimeSource()->ID();
return B_OK;
}
status_t
EqualizerNode::Connected(const media_source& source,
const media_destination& destination, const media_format& format,
media_input* poInput)
{
if(destination != fInputMedia.destination) {
return B_MEDIA_BAD_DESTINATION;
}
if(fInputMedia.source != media_source::null) {
return B_MEDIA_ALREADY_CONNECTED;
}
fInputMedia.source = source;
fInputMedia.format = format;
*poInput = fInputMedia;
fFormat = format;
return B_OK;
}
void
EqualizerNode::Disconnected(const media_source &src, const media_destination &dst)
{
if(fInputMedia.source != src || dst != fInputMedia.destination) {
return;
}
fInputMedia.source = media_source::null;
if(fOutputMedia.destination == media_destination::null) {
fFormat.u.raw_audio = media_raw_audio_format::wildcard;
}
fInputMedia.format = fFormat;
}
//BBufferProducer
status_t
EqualizerNode::FormatSuggestionRequested(media_type type, int32 quality, media_format *format)
{
if(type != B_MEDIA_RAW_AUDIO) {
return B_MEDIA_BAD_FORMAT;
}
if(fFormat.u.raw_audio.format != media_raw_audio_format::wildcard.format) {
*format = fFormat;
} else {
*format = fPreferredFormat;
}
return B_OK;
}
status_t
EqualizerNode::FormatProposal(const media_source &src, media_format* format)
{
if(src != fOutputMedia.source) {
return B_MEDIA_BAD_SOURCE;
}
if(format->type != B_MEDIA_RAW_AUDIO) {
return B_MEDIA_BAD_FORMAT;
}
ValidateFormat((fFormat.u.raw_audio.format != media_raw_audio_format::wildcard.format) ?
fFormat:fPreferredFormat,*format);
return B_OK;
}
status_t
EqualizerNode::FormatChangeRequested(const media_source &src, const media_destination &dst,
media_format* format, int32* _deprecated_)
{
return B_MEDIA_BAD_FORMAT;
}
void
EqualizerNode::LateNoticeReceived(const media_source &src, bigtime_t late, bigtime_t when)
{
if(src != fOutputMedia.source || fInputMedia.source == media_source::null) {
return;
}
NotifyLateProducer(fInputMedia.source, late, when);
}
status_t
EqualizerNode::GetNextOutput(int32 *cookie, media_output* output)
{
if(*cookie) {
return B_BAD_INDEX;
}
++*cookie;
*output = fOutputMedia;
return B_OK;
}
status_t
EqualizerNode::DisposeOutputCookie(int32 cookie)
{
return B_OK;
}
status_t
EqualizerNode::SetBufferGroup(const media_source &src, BBufferGroup *group)
{
int32 changeTag;
status_t ret = B_OK;
if(src != fOutputMedia.source) {
return B_MEDIA_BAD_SOURCE;
}
if(fInputMedia.source == media_source::null) {
return B_ERROR;
}
ret = SetOutputBuffersFor(fInputMedia.source, fInputMedia.destination, group, 0, &changeTag);
return ret;
}
status_t
EqualizerNode::PrepareToConnect( const media_source &src, const media_destination &dst,
media_format* format, media_source* outSource, char* outName)
{
if(src != fOutputMedia.source) {
return B_MEDIA_BAD_SOURCE;
}
if(format->type != B_MEDIA_RAW_AUDIO) {
return B_MEDIA_BAD_FORMAT;
}
if(fOutputMedia.destination != media_destination::null) {
return B_MEDIA_ALREADY_CONNECTED;
}
status_t err = ValidateFormat((fFormat.u.raw_audio.format != media_raw_audio_format::wildcard.format) ?
fFormat : fPreferredFormat, *format);
if(err < B_OK) {
return err;
}
SetOutputFormat(*format);
fOutputMedia.destination = dst;
fOutputMedia.format = *format;
*outSource = fOutputMedia.source;
strncpy(outName, fOutputMedia.name, B_MEDIA_NAME_LENGTH);
return B_OK;
}
void
EqualizerNode::Connect(status_t status, const media_source &src, const media_destination &dst,
const media_format &format, char *outName)
{
status_t err;
if(status < B_OK) {
fOutputMedia.destination = media_destination::null;
return;
}
strncpy(outName, fOutputMedia.name, B_MEDIA_NAME_LENGTH);
fOutputMedia.destination = dst;
fFormat = format;
media_node_id timeSource;
err = FindLatencyFor(fOutputMedia.destination, &fDownstreamLatency, &timeSource);
InitFilter();
fProcessLatency = GetFilterLatency();
SetEventLatency(fDownstreamLatency + fProcessLatency);
if(fInputMedia.source != media_source::null) {
SendLatencyChange(fInputMedia.source, fInputMedia.destination,
EventLatency() + SchedulingLatency());
}
bigtime_t duration = 0;
int sample_size = (fFormat.u.raw_audio.format & 0xf) *
fFormat.u.raw_audio.channel_count;
if (fFormat.u.raw_audio.buffer_size > 0 &&
fFormat.u.raw_audio.frame_rate > 0 &&
sample_size > 0) {
duration = (bigtime_t)(((fFormat.u.raw_audio.buffer_size / sample_size) /
fFormat.u.raw_audio.frame_rate) * 1000000.0);
}
SetBufferDuration(duration);
}
void
EqualizerNode::Disconnect(const media_source &src, const media_destination &dst)
{
if(src != fOutputMedia.source) {
return;
}
if(dst != fOutputMedia.destination) {
return;
}
fOutputMedia.destination = media_destination::null;
if(fInputMedia.source == media_source::null) {
fFormat.u.raw_audio = media_raw_audio_format::wildcard;
}
fOutputMedia.format = fFormat;
}
void
EqualizerNode::EnableOutput(const media_source &src, bool enabled, int32* _deprecated_)
{
if(src != fOutputMedia.source) {
return;
}
fOutputMediaEnabled = enabled;
}
status_t
EqualizerNode::GetLatency(bigtime_t *latency)
{
*latency = EventLatency() + SchedulingLatency();
return B_OK;
}
void
EqualizerNode::LatencyChanged(const media_source &src, const media_destination &dst,
bigtime_t latency, uint32 flags)
{
if(src != fOutputMedia.source || dst != fOutputMedia.destination) {
return;
}
fDownstreamLatency = latency;
SetEventLatency(fDownstreamLatency + fProcessLatency);
if(fInputMedia.source != media_source::null) {
SendLatencyChange(fInputMedia.source,
fInputMedia.destination,EventLatency() + SchedulingLatency());
}
}
//BMediaEventLooper
bigtime_t
EqualizerNode::OfflineTime()
{
return 0LL;
}
//EqualizerNode
void
EqualizerNode::HandleEvent(const media_timed_event *event, bigtime_t late, bool realTime)
{
if(event->type == BTimedEventQueue::B_PARAMETER) {
ParameterEventProcessing(event);
}
}
void
EqualizerNode::ParameterEventProcessing(const media_timed_event* event)
{
float value = 0.0;
int32 value32 = 0;
int32 id = event->bigdata;
size_t size = event->data;
bigtime_t now = TimeSource()->Now();
type_code v_type = B_FLOAT_TYPE;
BParameter *web_param;
for(int i=0; i<fWeb->CountParameters(); i++) {
web_param = fWeb->ParameterAt(i);
if(web_param->ID() == id) {
v_type=web_param->ValueType();
break;
}
}
if(v_type == B_FLOAT_TYPE)
value = *((float*)event->pointer);
if(v_type == B_INT32_TYPE) {
value32 = *((int32*)event->pointer);
value = (float)value32;
}
if(id == P_MUTE) {
fMute = value32;
fMuteLastChanged = now;
BroadcastNewParameterValue(now, id, event->pointer, size);
} else if(id == P_BYPASS) {
fByPass = value32;
fByPassLastChanged = now;
BroadcastNewParameterValue(now, id, event->pointer, size);
} else if(id == P_PREAMP) {
if(value != fEqualizer.PreAmp()) {
fEqualizer.SetPreAmp(value);
fPreAmpLastChanged = now;
BroadcastNewParameterValue(now, id, &value, size);
}
} else if(id >= P_BANDS && id < P_BANDS + fEqualizer.BandCount()) {
int band = id - P_BANDS;
if(value != fEqualizer.Band(band)) {
fEqualizer.SetBand(band, value);
fBandsLastChanged[band] = now;
BroadcastNewParameterValue(now, id, &value, size);
}
}
}
status_t
EqualizerNode::ValidateFormat(const media_format &preferredFormat,
media_format &format)
{
status_t ret = B_OK;
if(format.type != B_MEDIA_RAW_AUDIO) {
format = preferredFormat;
return B_MEDIA_BAD_FORMAT;
}
media_raw_audio_format &wild = media_raw_audio_format::wildcard;
media_raw_audio_format &f = format.u.raw_audio;
const media_raw_audio_format &pref = format.u.raw_audio;
if(pref.frame_rate != wild.frame_rate && f.frame_rate != pref.frame_rate) {
if(f.frame_rate != wild.frame_rate) {
ret = B_MEDIA_BAD_FORMAT;
}
f.frame_rate = pref.frame_rate;
}
if(pref.channel_count != wild.channel_count && f.channel_count != pref.channel_count) {
if(f.channel_count != wild.channel_count) {
ret = B_MEDIA_BAD_FORMAT;
}
f.channel_count = pref.channel_count;
}
if(pref.byte_order != wild.byte_order && f.byte_order != pref.byte_order) {
if(f.byte_order != wild.byte_order) {
ret = B_MEDIA_BAD_FORMAT;
}
f.byte_order = pref.byte_order;
}
if(pref.format != wild.format && f.format != pref.format) {
if(f.format != wild.format) {
ret = B_MEDIA_BAD_FORMAT;
}
f.format = pref.format;
}
if(pref.buffer_size != wild.buffer_size && f.buffer_size != pref.buffer_size) {
if(f.buffer_size != wild.buffer_size) {
ret = B_MEDIA_BAD_FORMAT;
}
f.buffer_size = pref.buffer_size;
}
return ret;
}
void
EqualizerNode::SetOutputFormat(media_format &format)
{
media_raw_audio_format &f = format.u.raw_audio;
media_raw_audio_format &w = media_raw_audio_format::wildcard;
if(f.frame_rate == w.frame_rate) {
f.frame_rate = 44100.0;
}
if(f.channel_count == w.channel_count) {
if(fInputMedia.source != media_source::null) {
f.channel_count = fInputMedia.format.u.raw_audio.channel_count;
} else {
f.channel_count = 2;
}
}
if(f.format == w.format) {
f.format = media_raw_audio_format::B_AUDIO_FLOAT;
}
if(f.byte_order == w.format) {
f.byte_order = (B_HOST_IS_BENDIAN) ? B_MEDIA_BIG_ENDIAN : B_MEDIA_LITTLE_ENDIAN;
}
if(f.buffer_size == w.buffer_size) {
f.buffer_size = BUFF_SIZE;
}
}
void
EqualizerNode::InitParameterValues()
{
fMute = 0;
fByPass = 0;
fMuteLastChanged = 0LL;
fByPassLastChanged = 0LL;
fPreAmpLastChanged = 0LL;
for(int i=0;i<EQ_BANDS;i++) {
fBandsLastChanged[i] = 0LL;
}
fEqualizer.CleanUp();
}
void
EqualizerNode::InitParameterWeb(void)
{
fWeb = new BParameterWeb();
BParameterGroup *fParamGroup = fWeb->MakeGroup("EqualizerNode Parameters");
BParameterGroup *fFControlGroup = fParamGroup->MakeGroup("FilterControl");
fFControlGroup->MakeDiscreteParameter(P_MUTE,B_MEDIA_NO_TYPE,"Mute", B_ENABLE);
fFControlGroup->MakeDiscreteParameter(P_BYPASS,B_MEDIA_NO_TYPE,"ByPass", B_ENABLE);
BNullParameter *label;
BParameterGroup *group;
BContinuousParameter *value;
group = fParamGroup->MakeGroup("Pre Amp");
label = group->MakeNullParameter(P_PREAMP_LABEL, B_MEDIA_NO_TYPE,
"Pre Amp", B_GENERIC);
value = group->MakeContinuousParameter(P_PREAMP, B_MEDIA_NO_TYPE,
"", B_GAIN, "dB", -8.0, 8.0, 0.1);
label->AddOutput(value);
value->AddInput(label);
for(int i=0; i<fEqualizer.BandCount(); i++) {
char freq[32];
sprintf(freq,"%gHz",fEqualizer.BandFrequency(i));
group = fParamGroup->MakeGroup(freq);
label = group->MakeNullParameter(P_BAND_LABELS + i, B_MEDIA_NO_TYPE,
freq, B_GENERIC);
value = group->MakeContinuousParameter(P_BANDS + i, B_MEDIA_NO_TYPE,
"", B_GAIN, "dB", -16.0, 16.0, 0.1);
label->AddOutput(value);
value->AddInput(label);
}
SetParameterWeb(fWeb);
}
void
EqualizerNode::InitFilter(void)
{
fEqualizer.SetFormat(fFormat.u.raw_audio.channel_count, fFormat.u.raw_audio.frame_rate);
}
bigtime_t
EqualizerNode::GetFilterLatency(void)
{
if(fOutputMedia.destination == media_destination::null) {
return 0LL;
}
BBufferGroup *test_group = new BBufferGroup(fOutputMedia.format.u.raw_audio.buffer_size, 1);
BBuffer *buffer = test_group->RequestBuffer(fOutputMedia.format.u.raw_audio.buffer_size);
buffer->Header()->type = B_MEDIA_RAW_AUDIO;
buffer->Header()->size_used = fOutputMedia.format.u.raw_audio.buffer_size;
bigtime_t begin = system_time();
FilterBuffer(buffer);
bigtime_t latency = system_time() - begin;
buffer->Recycle();
delete test_group;
InitFilter();
return latency;
}
void
EqualizerNode::FilterBuffer(BBuffer* buffer)
{
uint32 m_frameSize = (fFormat.u.raw_audio.format & 0x0f) * fFormat.u.raw_audio.channel_count;
uint32 samples = buffer->Header()->size_used / m_frameSize;
uint32 channels = fFormat.u.raw_audio.channel_count;
if(fMute !=0 ) {
memset(buffer->Data(), 0, buffer->Header()->size_used);
} else {
if(fByPass == 0) {
fEqualizer.ProcessBuffer((float*)buffer->Data(), samples*channels);
}
}
}
@@ -0,0 +1,148 @@
/*
* Copyright 2012, Gerasim Troeglazov (3dEyes**), [email protected]. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef __EQUALIZER_NODE_H__
#define __EQUALIZER_NODE_H__
#include <Controllable.h>
#include <BufferProducer.h>
#include <BufferConsumer.h>
#include <MediaEventLooper.h>
#include "Equalizer.h"
class BMediaAddOn;
class BBufferGroup;
#define BUFF_SIZE 0x2000
#define ID_AUDIO_INPUT 1
#define ID_AUDIO_OUTPUT 2
#define P_PREAMP_LABEL 100
#define P_PREAMP 101
#define P_MUTE 102
#define P_BYPASS 103
#define P_BAND_LABELS 200
#define P_BANDS 300
class EqualizerNode : public BBufferConsumer,
public BBufferProducer,
public BControllable,
public BMediaEventLooper
{
public:
virtual ~EqualizerNode();
EqualizerNode(BMediaAddOn *pAddOn=NULL);
//BMediaNode
public:
virtual BMediaAddOn *AddOn(int32 *id) const;
virtual status_t HandleMessage(int32 code, const void *data, size_t size);
protected:
virtual void NodeRegistered();
//BControllable
public:
virtual status_t GetParameterValue(int32 id, bigtime_t *lastChangeTime,
void *value, size_t *size);
virtual void SetParameterValue(int32 id, bigtime_t changeTime,
const void *value, size_t size);
//BBufferConsumer
public:
virtual void BufferReceived(BBuffer *buffer);
virtual status_t AcceptFormat(const media_destination &dst,
media_format *format);
virtual status_t GetNextInput(int32 *cookie, media_input *input);
virtual void DisposeInputCookie(int32 cookie);
virtual status_t FormatChanged(const media_source &src,
const media_destination &dst,
int32 change_tag, const media_format &format);
virtual void ProducerDataStatus(const media_destination &dst,
int32 status,
bigtime_t when);
virtual status_t GetLatencyFor(const media_destination &dst,
bigtime_t *latency,
media_node_id *time_src);
virtual status_t Connected(const media_source &src,
const media_destination &dst,
const media_format &format,
media_input *input);
virtual void Disconnected(const media_source &src,
const media_destination &dst);
//BBufferProducer
public:
virtual status_t FormatSuggestionRequested(media_type type,
int32 quality, media_format *format);
virtual status_t FormatProposal(const media_source &src,
media_format *format);
virtual status_t FormatChangeRequested(const media_source &src,
const media_destination &dst,
media_format *format,
int32* _deprecated_);
virtual void LateNoticeReceived(const media_source &src,
bigtime_t late, bigtime_t when);
virtual status_t GetNextOutput(int32 *cookie, media_output *output);
virtual status_t DisposeOutputCookie(int32 cookie);
virtual status_t SetBufferGroup(const media_source &src,
BBufferGroup *group);
virtual status_t PrepareToConnect(const media_source &src,
const media_destination &dst,
media_format *format, media_source *source,
char *name);
virtual void Connect(status_t status,
const media_source &src,
const media_destination &dst,
const media_format &format,
char* name);
virtual void Disconnect(const media_source &src,
const media_destination &dst);
virtual void EnableOutput(const media_source &src,
bool enabled, int32* _deprecated_);
virtual status_t GetLatency(bigtime_t *outLatency);
virtual void LatencyChanged( const media_source &src,
const media_destination &dst,
bigtime_t latency, uint32 flags);
//BMediaEventLooper
protected:
virtual bigtime_t OfflineTime();
//EqualizerNode
protected:
virtual void HandleEvent(const media_timed_event *event,
bigtime_t late,
bool realTimeEvent=false);
void ParameterEventProcessing(const media_timed_event *event);
status_t ValidateFormat(const media_format &preferredFormat,
media_format &format);
void SetOutputFormat(media_format &format);
virtual void InitParameterValues(void);
virtual void InitParameterWeb(void);
virtual void InitFilter(void);
virtual bigtime_t GetFilterLatency(void);
virtual void FilterBuffer(BBuffer* pBuffer);
private:
BMediaAddOn *fAddOn;
BParameterWeb *fWeb;
Equalizer fEqualizer;
media_format fPreferredFormat;
media_format fFormat;
media_input fInputMedia;
media_output fOutputMedia;
int32 fMute;
int32 fByPass;
bigtime_t fMuteLastChanged;
bigtime_t fByPassLastChanged;
bigtime_t fPreAmpLastChanged;
bigtime_t fBandsLastChanged[EQ_BANDS];
bigtime_t fProcessLatency;
bigtime_t fDownstreamLatency;
bool fOutputMediaEnabled;
};
#endif //__EQUALIZER_NODE_H__
@@ -0,0 +1,10 @@
SubDir HAIKU_TOP src add-ons media media-add-ons equalizer ;
AddResources equalizer.media_addon : Equalizer.rdef ;
Addon equalizer.media_addon :
Equalizer.cpp
EqualizerAddOn.cpp
EqualizerNode.cpp
: be media
;