BWindow: style fixes
Update copyright header
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@@ -1,11 +1,12 @@
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/*
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* Copyright 2001-2011, Haiku.
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* Copyright 2001-2014 Haiku, Inc. All rights reserved
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Adrian Oanca <[email protected]>
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* Stephan Aßmus, [email protected]
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* Axel Dörfler, [email protected]
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* Stephan Aßmus, <[email protected]>
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* Adrian Oanca, [email protected]
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* John Scipione, [email protected]
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*/
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@@ -86,6 +87,7 @@ struct BWindow::unpack_cookie {
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bool tokens_scanned;
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};
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class BWindow::Shortcut {
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public:
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Shortcut(uint32 key, uint32 modifiers,
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@@ -233,7 +235,7 @@ BWindow::unpack_cookie::unpack_cookie()
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}
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// #pragma mark -
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// #pragma mark - BWindow::Shortcut
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BWindow::Shortcut::Shortcut(uint32 key, uint32 modifiers, BMenuItem* item)
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@@ -298,7 +300,7 @@ BWindow::Shortcut::PrepareKey(uint32 key)
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}
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// #pragma mark -
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// #pragma mark - BWindow
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BWindow::BWindow(BRect frame, const char* title, window_type type,
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@@ -725,7 +727,8 @@ BWindow::MessageReceived(BMessage* message)
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_KeyboardNavigation();
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if (message->what == (int32)kMsgAppServerRestarted) {
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fLink->SetSenderPort(BApplication::Private::ServerLink()->SenderPort());
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fLink->SetSenderPort(
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BApplication::Private::ServerLink()->SenderPort());
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BPrivate::AppServerLink lockLink;
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// we're talking to the server application using our own
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@@ -1042,14 +1045,17 @@ BWindow::DispatchMessage(BMessage* message, BHandler* target)
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&& message->FindInt32("height", &height) == B_OK) {
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// combine with pending resize notifications
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BMessage* pendingMessage;
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while ((pendingMessage = MessageQueue()->FindMessage(B_WINDOW_RESIZED, 0))) {
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while ((pendingMessage
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= MessageQueue()->FindMessage(B_WINDOW_RESIZED, 0))) {
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int32 nextWidth;
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if (pendingMessage->FindInt32("width", &nextWidth) == B_OK)
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width = nextWidth;
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int32 nextHeight;
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if (pendingMessage->FindInt32("height", &nextHeight) == B_OK)
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if (pendingMessage->FindInt32("height", &nextHeight)
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== B_OK) {
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height = nextHeight;
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}
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MessageQueue()->RemoveMessage(pendingMessage);
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delete pendingMessage;
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@@ -2793,17 +2799,20 @@ BWindow::_InitData(BRect frame, const char* title, window_look look,
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fNoQuitShortcut = IsModal();
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if ((fFlags & B_NOT_CLOSABLE) == 0 && !IsModal()) {
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// Modal windows default to non-closable, but you can add the shortcut manually,
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// if a different behaviour is wanted
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// Modal windows default to non-closable, but you can add the
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// shortcut manually, if a different behaviour is wanted
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AddShortcut('W', B_COMMAND_KEY, new BMessage(B_QUIT_REQUESTED));
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}
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// Edit modifier keys
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AddShortcut('X', B_COMMAND_KEY, new BMessage(B_CUT), NULL);
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AddShortcut('C', B_COMMAND_KEY, new BMessage(B_COPY), NULL);
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AddShortcut('V', B_COMMAND_KEY, new BMessage(B_PASTE), NULL);
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AddShortcut('A', B_COMMAND_KEY, new BMessage(B_SELECT_ALL), NULL);
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// Window modifier keys
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AddShortcut('M', B_COMMAND_KEY | B_CONTROL_KEY,
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new BMessage(_MINIMIZE_), NULL);
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AddShortcut('Z', B_COMMAND_KEY | B_CONTROL_KEY,
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@@ -2817,6 +2826,7 @@ BWindow::_InitData(BRect frame, const char* title, window_look look,
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// Workspace modifier keys
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BMessage* message;
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message = new BMessage(_SWITCH_WORKSPACE_);
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message->AddInt32("delta_x", -1);
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AddShortcut(B_LEFT_ARROW, B_COMMAND_KEY | B_CONTROL_KEY, message, NULL);
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@@ -2836,22 +2846,26 @@ BWindow::_InitData(BRect frame, const char* title, window_look look,
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message = new BMessage(_SWITCH_WORKSPACE_);
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message->AddBool("take_me_there", true);
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message->AddInt32("delta_x", -1);
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AddShortcut(B_LEFT_ARROW, B_COMMAND_KEY | B_CONTROL_KEY | B_SHIFT_KEY, message, NULL);
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AddShortcut(B_LEFT_ARROW, B_COMMAND_KEY | B_CONTROL_KEY | B_SHIFT_KEY,
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message, NULL);
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message = new BMessage(_SWITCH_WORKSPACE_);
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message->AddBool("take_me_there", true);
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message->AddInt32("delta_x", 1);
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AddShortcut(B_RIGHT_ARROW, B_COMMAND_KEY | B_CONTROL_KEY | B_SHIFT_KEY, message, NULL);
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AddShortcut(B_RIGHT_ARROW, B_COMMAND_KEY | B_CONTROL_KEY | B_SHIFT_KEY,
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message, NULL);
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message = new BMessage(_SWITCH_WORKSPACE_);
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message->AddBool("take_me_there", true);
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message->AddInt32("delta_y", -1);
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AddShortcut(B_UP_ARROW, B_COMMAND_KEY | B_CONTROL_KEY | B_SHIFT_KEY, message, NULL);
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AddShortcut(B_UP_ARROW, B_COMMAND_KEY | B_CONTROL_KEY | B_SHIFT_KEY,
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message, NULL);
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message = new BMessage(_SWITCH_WORKSPACE_);
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message->AddBool("take_me_there", true);
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message->AddInt32("delta_y", 1);
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AddShortcut(B_DOWN_ARROW, B_COMMAND_KEY | B_CONTROL_KEY | B_SHIFT_KEY, message, NULL);
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AddShortcut(B_DOWN_ARROW, B_COMMAND_KEY | B_CONTROL_KEY | B_SHIFT_KEY,
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message, NULL);
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// We set the default pulse rate, but we don't start the pulse
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fPulseRate = 500000;
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@@ -2877,10 +2891,12 @@ BWindow::_InitData(BRect frame, const char* title, window_look look,
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// Create the server-side window
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port_id receivePort = create_port(B_LOOPER_PORT_DEFAULT_CAPACITY, "w<app_server");
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port_id receivePort = create_port(B_LOOPER_PORT_DEFAULT_CAPACITY,
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"w<app_server");
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if (receivePort < B_OK) {
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// TODO: huh?
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debugger("Could not create BWindow's receive port, used for interacting with the app_server!");
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debugger("Could not create BWindow's receive port, used for "
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"interacting with the app_server!");
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delete this;
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return;
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}
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