Added note about the remaining playback problem for using OSS in BeOS.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26060 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2008-06-21 12:19:55 +00:00
parent d3ebd7843a
commit 773ead235b
@@ -1496,6 +1496,16 @@ OpenSoundNode::HandleDataStatus(const media_timed_event* event,
{
// CALLED();
// TODO: this is called mostly whenever the system mixer
// switches from not sending us buffers (no client connected)
// to sending buffers, and vice versa. In a Terminal, this
// can be nicely demonstrated by provoking a system beep while
// nothing else is using audio playback. Any first beep will
// start with a small glitch, while more beeps before the last
// one finished will not have the glitch. I am not sure, but
// I seem to remember that other audio nodes have the same
// problem, so it might not be a problem of this implementation.
BString message("OpenSoundNode::HandleDataStatus status: ");
switch(event->data) {