The full TCP state machine should be working now, with the exception of the LISTEN state. It cannot yet transfer data though - that will be implemented next. Connections are only made from port 40000 though, ephemeral ports are not yet implemented.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18729 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -9,10 +9,16 @@
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// Initial estimate for packet round trip time (RTT)
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#define TCP_INITIAL_RTT 120000000LL
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// Estimate for Maximum segment lifetime in the internet
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#define TCP_MAX_SEGMENT_LIFETIME TCP_INITIAL_RTT
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// keep maximum buffer sizes < max net_buffer size for now
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#define TCP_MAX_SEND_BUF 0//1024
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#define TCP_MAX_SEND_BUF 1024
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#define TCP_MAX_RECV_BUF TCP_MAX_SEND_BUF
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#define TCP_IS_GOOD_ACK(x) (fLastByteAckd > fNextByteToSend ? ((x) >= fLastByteAckd || (x) <= fNextByteToSend) : ((x) >= fLastByteAckd && (x) <= fNextByteToSend))
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#define TCP_IS_GOOD_SEQ(x,y) (fNextByteToRead < fNextByteToRead + TCP_MAX_RECV_BUF ? (x) >= fNextByteToRead && (x) + (y) <= fNextByteToRead + TCP_MAX_RECV_BUF : ((x) >= fNextByteToRead || (x) <= fNextByteToRead + TCP_MAX_RECV_BUF) && ((x) + (y) >= fNextByteToRead || (x) + (y) <= fNextByteToRead + TCP_MAX_RECV_BUF))
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typedef struct {
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const sockaddr *local;
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const sockaddr *peer;
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@@ -59,13 +65,15 @@ private:
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bool fTimedOut;
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};
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status_t Send(uint16 flags);
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status_t Send(uint16 flags, bool empty);
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status_t Reset(uint32 sequenceNum, uint32 acknowledgeNum);
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static void TimeWait(struct net_timer *timer, void *data);
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uint32 fLastByteAckd;
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uint32 fNextByteToSend;
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uint32 fLastByteWritten;
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uint32 fNextByteToWrite;
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uint32 fLastByteRead;
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uint32 fNextByteToRead;
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uint32 fNextByteExpected;
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uint32 fLastByteReceived;
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@@ -78,7 +86,9 @@ private:
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TCPConnection *fHashLink;
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tcp_state fState;
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status_t fError;
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benaphore fLock;
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net_timer fTimer;
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net_route *fRoute;
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};
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@@ -105,16 +115,18 @@ TCPConnection::TCPSegment::~TCPSegment()
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TCPConnection::TCPConnection(net_socket *socket)
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:
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fLastByteAckd(0), //system_time()),
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fNextByteToSend(0), //fLastByteAckd),
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fLastByteWritten(0), //fLastByteAckd),
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fLastByteRead(0),
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fNextByteToSend(fLastByteAckd), //fLastByteAckd),
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fNextByteToWrite(fLastByteAckd + 1), //fLastByteAckd),
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fNextByteToRead(0),
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fNextByteExpected(0),
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fLastByteReceived(0),
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fAvgRTT(TCP_INITIAL_RTT),
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fState(CLOSED),
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fError(B_OK),
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fRoute(NULL)
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{
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benaphore_init(&fLock, "TCPConnection");
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sStackModule->init_timer(&fTimer, TimeWait, this);
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}
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@@ -130,7 +142,7 @@ TCPConnection::Open()
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TRACE(("%p.Open()\n", this));
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if (sAddressModule == NULL)
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return B_ERROR;
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TRACE(("Using Address Module %p\n", sAddressModule));
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TRACE(("TCP: Open(): Using Address Module %p\n", sAddressModule));
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BenaphoreLocker lock(&fLock);
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sAddressModule->set_to_empty_address((sockaddr *)&socket->address);
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@@ -144,7 +156,31 @@ TCPConnection::Open()
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status_t
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TCPConnection::Close()
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{
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TRACE(("%p.Close()\n", this));
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BenaphoreLocker lock(&fLock);
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TRACE(("TCP:%p.Close()\n", this));
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if (fState == SYN_SENT || fState == LISTEN) {
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fState = CLOSED;
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return B_OK;
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}
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tcp_state nextState = CLOSED;
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if (fState == SYN_RCVD || fState == ESTABLISHED)
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nextState = FIN_WAIT1;
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if (fState == CLOSE_WAIT)
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nextState = LAST_ACK;
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status_t status = Send(TCP_FLG_FIN | TCP_FLG_ACK, false);
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if (status != B_OK)
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return status;
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fState = nextState;
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TRACE(("TCP: %p.Close(): Entering state %d\n", this, fState));
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// need to wait until fState returns to CLOSED
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return B_OK;
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}
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status_t
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TCPConnection::Free()
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{
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TRACE(("TCP:%p.Free()\n", this));
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BenaphoreLocker hashLock(&sTCPLock);
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BenaphoreLocker lock(&fLock);
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@@ -157,14 +193,6 @@ TCPConnection::Close()
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return B_OK;
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}
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status_t
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TCPConnection::Free()
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{
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TRACE(("%p.Free()\n", this));
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return B_OK;
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}
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/*!
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Creates and sends a SYN packet to /a address
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*/
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@@ -222,6 +250,9 @@ TCPConnection::Connect(const struct sockaddr *address)
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if (sAddressModule->is_empty_address((sockaddr *)&socket->address, false)) {
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TRACE(("TCP: Connect(): Local Address is INADDR_ANY\n"));
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sAddressModule->set_to((sockaddr *)&socket->address, (sockaddr *)fRoute->interface->address);
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// since most stacks terminate connections from port 0
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// use port 40000 for now. This should be moved to Bind().
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sAddressModule->set_port((sockaddr *)&socket->address, htons(40000));
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}
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}
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@@ -238,7 +269,7 @@ TCPConnection::Connect(const struct sockaddr *address)
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TRACE(("TCP: Connect(): starting 3-way handshake...\n"));
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// send SYN
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status = Send(TCP_FLG_SYN);
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status = Send(TCP_FLG_SYN, false);
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if (status != B_OK)
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return status;
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fState = SYN_SENT;
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@@ -252,7 +283,7 @@ TCPConnection::Connect(const struct sockaddr *address)
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status_t
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TCPConnection::Accept(struct net_socket **_acceptedSocket)
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{
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TRACE(("%p.Accept()\n", this));
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TRACE(("TCP:%p.Accept()\n", this));
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return B_ERROR;
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}
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@@ -314,7 +345,7 @@ TCPConnection::Unbind(struct sockaddr *address)
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status_t
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TCPConnection::Listen(int count)
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{
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TRACE(("%p.Listen()\n", this));
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TRACE(("TCP:%p.Listen()\n", this));
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if (fState != CLOSED)
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return B_ERROR;
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fState = LISTEN;
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@@ -325,7 +356,7 @@ TCPConnection::Listen(int count)
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status_t
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TCPConnection::Shutdown(int direction)
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{
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TRACE(("%p.Shutdown()\n", this));
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TRACE(("TCP:%p.Shutdown()\n", this));
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return B_ERROR;
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}
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@@ -336,7 +367,7 @@ TCPConnection::Shutdown(int direction)
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status_t
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TCPConnection::SendData(net_buffer *buffer)
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{
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TRACE(("%p.SendData()\n", this));
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TRACE(("TCP:%p.SendData()\n", this));
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return B_ERROR;
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}
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@@ -344,7 +375,7 @@ TCPConnection::SendData(net_buffer *buffer)
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status_t
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TCPConnection::SendRoutedData(net_route *route, net_buffer *buffer)
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{
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TRACE(("%p.SendRoutedData()\n", this));
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TRACE(("TCP:%p.SendRoutedData()\n", this));
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fRoute = route;
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return SendData(buffer);
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}
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@@ -353,7 +384,7 @@ TCPConnection::SendRoutedData(net_route *route, net_buffer *buffer)
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status_t
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TCPConnection::SendAvailable()
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{
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TRACE(("%p.SendAvailable()\n", this));
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TRACE(("TCP:%p.SendAvailable()\n", this));
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return B_ERROR;
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}
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@@ -361,7 +392,7 @@ TCPConnection::SendAvailable()
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status_t
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TCPConnection::ReadData(size_t numBytes, uint32 flags, net_buffer **_buffer)
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{
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TRACE(("%p.ReadData()\n", this));
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TRACE(("TCP:%p.ReadData()\n", this));
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return B_ERROR;
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}
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@@ -369,7 +400,7 @@ TCPConnection::ReadData(size_t numBytes, uint32 flags, net_buffer **_buffer)
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status_t
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TCPConnection::ReadAvailable()
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{
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TRACE(("%p.ReadAvailable()\n", this));
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TRACE(("TCP:%p.ReadAvailable()\n", this));
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return B_ERROR;
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}
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@@ -378,21 +409,27 @@ status_t
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TCPConnection::ReceiveData(net_buffer *buffer)
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{
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BenaphoreLocker lock(&fLock);
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TRACE(("%p.ReceiveData()\n", this));
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TRACE(("TCP:%p.ReceiveData()\n", this));
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NetBufferHeader<tcp_header> bufferHeader(buffer);
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if (bufferHeader.Status() < B_OK)
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return bufferHeader.Status();
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tcp_header &header = bufferHeader.Data();
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uint16 flags = 0x0;
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status_t status;
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uint16 flags = 0x0;
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tcp_state nextState = fState;
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status_t status = B_OK;
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uint32 byteAckd = ntohl(header.acknowledge_num);
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uint32 byteRcvd = ntohl(header.sequence_num);
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uint32 payloadLength = buffer->size - ((uint32)header.header_length << 2);
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TRACE(("TCP: Receive(): Connection in state %d received packet %p with flags %X!\n", fState, buffer, header.flags));
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switch (fState) {
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case CLOSED:
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case TIME_WAIT:
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// shouldn't happen. send RST
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TRACE(("TCP: Connection in CLOSED state received packet %p!\n", buffer));
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Send(TCP_FLG_RST);
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Reset(byteRcvd + payloadLength, 0);
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break;
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case LISTEN:
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// if packet is SYN, spawn new TCPConnection in SYN_RCVD state
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@@ -404,38 +441,127 @@ TCPConnection::ReceiveData(net_buffer *buffer)
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// The current TCPConnection always remains in LISTEN state.
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break;
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case SYN_SENT:
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TRACE(("TCP: Connection in SYN_SENT state received packet %p!\n", buffer));
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case SYN_RCVD:
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// if packet is SYN+ACK, send ACK & enter ESTABLISHED state.
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// if packet is SYN, send ACK & enter SYN_RCVD state.
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if (header.flags & TCP_FLG_SYN) {
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fNextByteExpected = ntohl(header.sequence_num) + 1;
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flags |= TCP_FLG_ACK;
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if (header.flags & TCP_FLG_ACK) {
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fState = ESTABLISHED;
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} else {
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flags |= TCP_FLG_SYN;
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fState = SYN_RCVD;
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if (header.flags & TCP_FLG_RST) {
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fError = ECONNREFUSED;
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fState = CLOSED;
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return B_ERROR;
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}
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if (TCP_IS_GOOD_ACK(byteAckd)) {
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if (header.flags & TCP_FLG_SYN) {
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fNextByteToRead =
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fNextByteExpected =
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fLastByteReceived = ntohl(header.sequence_num) + 1;
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flags |= TCP_FLG_ACK;
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if (header.flags & TCP_FLG_ACK) {
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fLastByteAckd = byteAckd;
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// cancel resend of this segment
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nextState = ESTABLISHED;
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} else {
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flags |= TCP_FLG_SYN;
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nextState = SYN_RCVD;
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}
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status = Send(flags, false);
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if (status == B_OK)
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fState = nextState;
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}
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status = Send(flags);
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if (status != B_OK)
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fState = SYN_SENT;
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} else {
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Reset(byteRcvd + payloadLength, 0);
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}
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break;
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case SYN_RCVD:
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// if packet is ACK, enter ESTABLISHED
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if (header.flags & TCP_FLG_ACK)
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fState = ESTABLISHED;
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break;
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case ESTABLISHED:
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// if packet has ACK, update send buffer
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// if packet is FIN, send ACK & enter CLOSE_WAIT
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// update receive buffer if necessary
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break;
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// more cases needed covering connection tear-down
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default:
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return B_ERROR;
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// In a synchronized state.
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// first check that the received sequence number is good
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if (TCP_IS_GOOD_SEQ(byteRcvd, payloadLength)) {
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// If a valid RST was received, terminate the connection.
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if (header.flags & TCP_FLG_RST) {
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fError = ECONNREFUSED;
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fState = CLOSED;
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return B_ERROR;
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}
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if (header.flags & TCP_FLG_ACK && TCP_IS_GOOD_ACK(byteAckd) ) {
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fLastByteAckd = byteAckd;
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if (fLastByteAckd == fNextByteToWrite) {
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if (fState == LAST_ACK ) {
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nextState = CLOSED;
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status = hash_remove(sTCPHash, this);
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if (status != B_OK)
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return status;
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}
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if (fState == CLOSING) {
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nextState = TIME_WAIT;
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status = hash_remove(sTCPHash, this);
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if (status != B_OK)
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return status;
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}
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if (fState == FIN_WAIT1) {
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nextState = FIN_WAIT2;
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}
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}
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}
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if (header.flags & TCP_FLG_FIN) {
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// other side is closing connection. change states
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switch (fState) {
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case ESTABLISHED:
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nextState = CLOSE_WAIT;
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fNextByteExpected++;
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break;
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case FIN_WAIT2:
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nextState = TIME_WAIT;
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fNextByteExpected++;
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break;
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case FIN_WAIT1:
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if (fLastByteAckd == fNextByteToWrite) {
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// our FIN has been ACKd: go to TIME_WAIT
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nextState = TIME_WAIT;
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status = hash_remove(sTCPHash, this);
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if (status != B_OK)
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return status;
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sStackModule->set_timer(&fTimer, TCP_MAX_SEGMENT_LIFETIME);
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} else
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nextState = CLOSING;
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fNextByteExpected++;
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break;
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default:
|
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break;
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}
|
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}
|
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if (fState != CLOSING && fState != LAST_ACK)
|
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status = Send(flags | TCP_FLG_ACK, false);
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if (status != B_OK)
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return status;
|
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fState = nextState;
|
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} else {
|
||||
// out-of-order packet received. remind the other side of where we are
|
||||
return Send(TCP_FLG_ACK, true);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return B_ERROR;
|
||||
TRACE(("TCP %p.Receive():Entering state %d\n", this, fState));
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
TCPConnection::Reset(uint32 sequenceNum, uint32 acknowledgeNum)
|
||||
{
|
||||
TRACE(("TCP:%p.Reset()\n", this));
|
||||
net_buffer *reply_buf = sBufferModule->create(512);
|
||||
sAddressModule->set_to((sockaddr *)&reply_buf->source, (sockaddr *)&socket->address);
|
||||
sAddressModule->set_to((sockaddr *)&reply_buf->destination, (sockaddr *)&socket->peer);
|
||||
|
||||
status_t status = tcp_segment(reply_buf, TCP_FLG_RST , sequenceNum, acknowledgeNum, 0);
|
||||
if (status != B_OK) {
|
||||
sBufferModule->free(reply_buf);
|
||||
return status;
|
||||
}
|
||||
TRACE(("TCP: Reset():Sending RST...\n"));
|
||||
status = next->module->send_routed_data(next, fRoute, reply_buf);
|
||||
if (status !=B_OK)
|
||||
sBufferModule->free(reply_buf);
|
||||
return status;
|
||||
}
|
||||
|
||||
|
||||
@@ -446,7 +572,7 @@ TCPConnection::ReceiveData(net_buffer *buffer)
|
||||
void
|
||||
TCPConnection::ResendSegment(struct net_timer *timer, void *data)
|
||||
{
|
||||
TRACE(("ResendSegment(%p)\n", data));
|
||||
TRACE(("TCP:ResendSegment(%p)\n", data));
|
||||
if (data == NULL)
|
||||
return;
|
||||
}
|
||||
@@ -454,17 +580,17 @@ TCPConnection::ResendSegment(struct net_timer *timer, void *data)
|
||||
|
||||
/*!
|
||||
Sends a TCP packet with the specified \a flags. If there is any data in
|
||||
the send buffer, fEffectiveWindow bytes or less of it are sent as well.
|
||||
the send buffer and \a empty is false, fEffectiveWindow bytes or less of it are sent as well.
|
||||
Sequence and Acknowledgement numbers are filled in accordingly.
|
||||
The fLock benaphore must be held before calling.
|
||||
*/
|
||||
status_t
|
||||
TCPConnection::Send(uint16 flags)
|
||||
TCPConnection::Send(uint16 flags, bool empty)
|
||||
{
|
||||
TRACE(("%p.Send()\n", this));
|
||||
TRACE(("TCP:%p.Send(%X,%s)\n", this, flags, empty ? "1" : "0"));
|
||||
|
||||
net_buffer *buffer;
|
||||
if (1/*no data in send buffer*/) {
|
||||
if (1/*no data in send buffer*/ || empty) {
|
||||
buffer = sBufferModule->create(512);
|
||||
TRACE(("TCP: Sending Buffer %p\n", buffer));
|
||||
if (buffer == NULL)
|
||||
@@ -480,7 +606,7 @@ TCPConnection::Send(uint16 flags)
|
||||
TRACE(("TCP:%p.Send() from address %s\n", this,
|
||||
AddressString(sDomain, (sockaddr *)&buffer->source, true).Data()));
|
||||
|
||||
uint16 advWin = TCP_MAX_RECV_BUF - (fNextByteExpected - fLastByteRead);
|
||||
uint16 advWin = TCP_MAX_RECV_BUF - (fNextByteExpected - fNextByteToRead);
|
||||
uint32 size = buffer->size;
|
||||
|
||||
status_t status = tcp_segment(buffer, flags, fNextByteToSend, fNextByteExpected, advWin);
|
||||
@@ -488,11 +614,13 @@ TCPConnection::Send(uint16 flags)
|
||||
sBufferModule->free(buffer);
|
||||
return status;
|
||||
}
|
||||
// Only count 1 SYN, the 1 sent when transitioning from CLOSED or LISTEN
|
||||
if (TCP_FLG_SYN & flags && (fState == CLOSED || fState == LISTEN))
|
||||
fNextByteToSend++;
|
||||
// Only count 1 FIN, the 1 sent when transitioning from ESTABLISHED, SYN_RCVD or CLOSE_WAIT
|
||||
if (TCP_FLG_FIN & flags && (fState == SYN_RCVD || fState == ESTABLISHED || fState == CLOSE_WAIT))
|
||||
fNextByteToSend++;
|
||||
fNextByteToSend += size;
|
||||
if (TCP_FLG_SYN & flags)
|
||||
fNextByteToSend++;
|
||||
if (TCP_FLG_FIN & flags)
|
||||
fNextByteToSend++;
|
||||
|
||||
#if 0
|
||||
TCPSegment *segment = new(std::nothrow)
|
||||
@@ -503,6 +631,12 @@ TCPConnection::Send(uint16 flags)
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
TCPConnection::TimeWait(struct net_timer *timer, void *data)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
TCPConnection::Compare(void *_connection, const void *_key)
|
||||
{
|
||||
|
||||
@@ -356,7 +356,6 @@ tcp_receive_data(net_buffer *buffer)
|
||||
}
|
||||
}
|
||||
}
|
||||
sBufferModule->free(buffer);
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
|
||||
@@ -40,15 +40,14 @@ struct tcp_header {
|
||||
uint16 advertised_window;
|
||||
uint16 checksum;
|
||||
uint16 urgent_ptr;
|
||||
uint32 options;
|
||||
};
|
||||
|
||||
/* TCP flag constants */
|
||||
#define TCP_FLG_CWR 0x80 /* Congestion Window Reduced */
|
||||
#define TCP_FLG_ECN 0x40 /* Explicit Congestion Notification echo */
|
||||
#define TCP_FLG_URG 0x20 /* URGent */
|
||||
#define TCP_FLG_ACK 0x10 /* ACKnowledge */
|
||||
#define TCP_FLG_PUS 0x08 /* PUSh */
|
||||
#define TCP_FLG_RST 0x04 /* ReSeT */
|
||||
#define TCP_FLG_SYN 0x02 /* SYNchronize */
|
||||
#define TCP_FLG_FIN 0x01 /* FINish */
|
||||
// TCP flag constants
|
||||
#define TCP_FLG_CWR 0x80 // Congestion Window Reduced
|
||||
#define TCP_FLG_ECN 0x40 // Explicit Congestion Notification echo
|
||||
#define TCP_FLG_URG 0x20 // URGent
|
||||
#define TCP_FLG_ACK 0x10 // ACKnowledge
|
||||
#define TCP_FLG_PUS 0x08 // PUSh
|
||||
#define TCP_FLG_RST 0x04 // ReSeT
|
||||
#define TCP_FLG_SYN 0x02 // SYNchronize
|
||||
#define TCP_FLG_FIN 0x01 // FINish
|
||||
|
||||
Reference in New Issue
Block a user