Tweaking the look again, trying to take some of Axel's suggestions

into account. I think the shadow bevel on the right is a spoiler
though, and will change that back. But Axel can compare this way...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28956 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2009-01-19 16:54:16 +00:00
parent ee9b4396bf
commit 7f6629a943
2 changed files with 13 additions and 34 deletions
+11 -34
View File
@@ -52,32 +52,6 @@ blend_color_value(uint8 a, uint8 b, float position)
}
/*!
\brief Function mostly for calculating gradient colors
\param col Start color
\param col2 End color
\param position A floating point number such that 0.0 <= position <= 1.0. 0.0 results in the
start color and 1.0 results in the end color.
\return The blended color. If an invalid position was given, {0,0,0,0} is returned.
*/
static rgb_color
make_blend_color(rgb_color colorA, rgb_color colorB, float position)
{
if (position < 0)
return colorA;
if (position > 1)
return colorB;
rgb_color blendColor;
blendColor.red = blend_color_value(colorA.red, colorB.red, position);
blendColor.green = blend_color_value(colorA.green, colorB.green, position);
blendColor.blue = blend_color_value(colorA.blue, colorB.blue, position);
blendColor.alpha = blend_color_value(colorA.alpha, colorB.alpha, position);
return blendColor;
}
// #pragma mark -
@@ -97,7 +71,7 @@ DefaultDecorator::DefaultDecorator(DesktopSettings& settings, BRect rect,
fFrameColors[0] = (rgb_color){ 152, 152, 152, 255 };
fFrameColors[1] = (rgb_color){ 240, 240, 240, 255 };
fFrameColors[4] = (rgb_color){ 152, 152, 152, 255 };
fFrameColors[5] = (rgb_color){ 124, 124, 124, 255 };
fFrameColors[5] = (rgb_color){ 108, 108, 108, 255 };
// state based colors
fFocusFrameColors[0] = (rgb_color){ 224, 224, 224, 255 };
@@ -115,14 +89,15 @@ DefaultDecorator::DefaultDecorator(DesktopSettings& settings, BRect rect,
= fZoomBitmaps[0] = fZoomBitmaps[1] = fZoomBitmaps[2] = fZoomBitmaps[3]
= NULL;
// Set appropriate colors based on the current focus value. In this case, each decorator
// defaults to not having the focus.
// Set appropriate colors based on the current focus value. In this case,
// each decorator defaults to not having the focus.
_SetFocus();
// Do initial decorator setup
_DoLayout();
// ToDo: if the decorator was created with a frame too small, it should resize itself!
// TODO: If the decorator was created with a frame too small, it should
// resize itself!
STRACE(("DefaultDecorator:\n"));
STRACE(("\tFrame (%.1f,%.1f,%.1f,%.1f)\n",
@@ -989,11 +964,11 @@ DefaultDecorator::_DrawTab(BRect invalid)
fDrawingEngine->StrokeLine(BPoint(fTabRect.left + 1, fTabRect.top + 1),
BPoint(fTabRect.left + 1,
fTabRect.bottom - (fLook == kLeftTitledWindowLook ? 1 : 0)),
fTabColorLight);
fTabColorBevel);
fDrawingEngine->StrokeLine(BPoint(fTabRect.left + 1, fTabRect.top + 1),
BPoint(fTabRect.right - (fLook == kLeftTitledWindowLook ? 0 : 1),
fTabRect.top + 1),
fTabColorLight);
fTabColorBevel);
if (fLook != kLeftTitledWindowLook) {
fDrawingEngine->StrokeLine(BPoint(fTabRect.right - 1, fTabRect.top + 2),
@@ -1123,9 +1098,11 @@ DefaultDecorator::_SetFocus()
fButtonFocus = false;
}
fTabColorBevel = tint_color(fTabColor,
(B_LIGHTEN_MAX_TINT + B_LIGHTEN_2_TINT) / 2);
fTabColorLight = tint_color(fTabColor, B_LIGHTEN_2_TINT);
fTabColorShadow = tint_color(fTabColor,
(B_LIGHTEN_2_TINT + B_LIGHTEN_MAX_TINT) / 2);
(B_DARKEN_1_TINT + B_NO_TINT) / 2);
}
@@ -1182,7 +1159,7 @@ DefaultDecorator::_DrawBlendedRect(DrawingEngine* engine, BRect rect,
rgb_color tabColor = focus ? fFocusTabColor : fNonFocusTabColor;
if (down) {
startColor = tint_color(tabColor, B_DARKEN_1_TINT);
endColor = tint_color(tabColor, B_LIGHTEN_2_TINT);
endColor = fTabColorLight;
} else {
startColor = tint_color(tabColor, B_LIGHTEN_MAX_TINT);
endColor = tabColor;
+2
View File
@@ -92,7 +92,9 @@ private:
rgb_color fTextColor;
rgb_color fFocusTextColor;
rgb_color fNonFocusTextColor;
rgb_color fTabColorLight;
rgb_color fTabColorBevel;
rgb_color fTabColorShadow;
rgb_color fFrameColors[6];