* Implement a function to get all the available languages for a given application

* use it in readonlybootprompt instead of previous workaround code.
This makes the readonlybootprompt faster and lighter as it doesn't open and parse all the catalogs anymore, but only checks for their existence.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36276 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Adrien Destugues
2010-04-14 23:48:01 +00:00
parent 9904bec576
commit 8025477189
5 changed files with 131 additions and 26 deletions
+4
View File
@@ -61,6 +61,10 @@ class DefaultCatalog : public BHashMapCatalog {
mutable BString fPath;
};
extern "C" status_t
default_catalog_get_available_languages(BMessage* availableLanguages,
const char* sigPattern, const char* langPattern = NULL,
int32 fingerprint = 0);
} // namespace BPrivate
@@ -417,9 +417,8 @@ instantiate_catalog(const char *signature, const char *language,
}
extern "C"
BCatalogAddOn *create_catalog(const char *signature,
const char *language)
extern "C" BCatalogAddOn *
create_catalog(const char *signature, const char *language)
{
PlainTextCatalog *catalog
= new(std::nothrow) PlainTextCatalog("emptycat", signature, language);
@@ -427,5 +426,15 @@ BCatalogAddOn *create_catalog(const char *signature,
}
extern "C" status_t
get_available_languages(BMessage* availableLanguages,
const char* sigPattern = NULL, const char* langPattern = NULL,
int32 fingerprint = 0)
{
// TODO
return B_ERROR;
}
uint8 gCatalogAddOnPriority = 99;
// give low priority to this add on, we don't want it to be actually used
@@ -266,36 +266,33 @@ BootPromptWindow::_PopulateLanguages()
firstPreferredLanguage = "en";
}
// TODO: Use this API instead once it's ready.
// BMessage installedCatalogs;
// be_locale_roster->GetInstalledCatalogs(&installedCatalogs);
// installedCatalogs.PrintToStream();
BMessage installedCatalogs;
be_locale_roster->GetInstalledCatalogs(&installedCatalogs,
"x-vnd.Haiku-ReadOnlyBootPrompt");
// Try to instantiate a BCatalog for each language, it will only work
// for translations of this application. So the list of languages will be
// limited to catalogs written for this application, which is on purpose!
const char* languageString;
for (int32 i = 0;
fInstalledLanguages.FindString("langs", i, &languageString) == B_OK;
installedCatalogs.FindString("langs", i, &languageString) == B_OK;
i++) {
BCatalog catalog("x-vnd.Haiku-ReadOnlyBootPrompt", languageString);
if (catalog.InitCheck() == B_OK) {
BLanguage* language;
if (be_locale_roster->GetLanguage(&language,
BString(languageString)) == B_OK) {
BString name;
language->GetName(&name);
LanguageItem* item = new LanguageItem(name.String(),
languageString);
fLanguagesListView->AddItem(item);
// Select this item if it is the first preferred language
if (strcmp(firstPreferredLanguage, languageString) == 0) {
fLanguagesListView->Select(
fLanguagesListView->CountItems() - 1);
}
} else
printf("failed to get BLanguage for %s\n", languageString);
}
BLanguage* language;
if (be_locale_roster->GetLanguage(&language,
BString(languageString)) == B_OK) {
BString name;
language->GetName(&name);
LanguageItem* item = new LanguageItem(name.String(),
languageString);
fLanguagesListView->AddItem(item);
// Select this item if it is the first preferred language
if (strcmp(firstPreferredLanguage, languageString) == 0) {
fLanguagesListView->Select(
fLanguagesListView->CountItems() - 1);
}
} else
printf("failed to get BLanguage for %s\n", languageString);
}
// Re-enable sending the selection message.
+61
View File
@@ -575,3 +575,64 @@ DefaultCatalog::Create(const char *signature, const char *language)
}
return catalog;
}
extern "C" status_t
default_catalog_get_available_languages(BMessage* availableLanguages,
const char* sigPattern, const char* langPattern = NULL,
int32 fingerprint = 0)
{
if (availableLanguages == NULL || sigPattern == NULL)
return B_BAD_DATA;
app_info appInfo;
be_app->GetAppInfo(&appInfo);
node_ref nref;
nref.device = appInfo.ref.device;
nref.node = appInfo.ref.directory;
BDirectory appDir(&nref);
BString catalogName("locale/");
catalogName << kCatFolder
<< "/" << sigPattern ;
BPath catalogPath(&appDir, catalogName.String());
BEntry file(catalogPath.Path());
BDirectory dir(&file);
char fileName[B_FILE_NAME_LENGTH];
while(dir.GetNextEntry(&file) == B_OK) {
file.GetName(fileName);
BString langName(fileName);
langName.Replace(kCatExtension,"",1);
availableLanguages->AddString("langs",langName);
}
// search in data folders
directory_which which[] = {
B_USER_DATA_DIRECTORY,
B_COMMON_DATA_DIRECTORY,
B_SYSTEM_DATA_DIRECTORY
};
for (size_t i = 0; i < sizeof(which) / sizeof(which[0]); i++) {
BPath path;
if (find_directory(which[i], &path) == B_OK) {
catalogName = BString("locale/")
<< kCatFolder
<< "/" << sigPattern;
BPath catalogPath(path.Path(), catalogName.String());
BEntry file(catalogPath.Path());
BDirectory dir(&file);
char fileName[B_FILE_NAME_LENGTH];
while(dir.GetNextEntry(&file) == B_OK) {
file.GetName(fileName);
BString langName(fileName);
langName.Replace(kCatExtension,"",1);
availableLanguages->AddString("langs",langName);
}
}
}
return B_OK;
}
+34
View File
@@ -47,6 +47,9 @@ typedef BCatalogAddOn *(*CreateCatalogFunc)(const char *name,
typedef BCatalogAddOn *(*InstantiateEmbeddedCatalogFunc)(
entry_ref *appOrAddOnRef);
typedef status_t (*GetAvailableLanguagesFunc)(BMessage*, const char*,
const char*, int32);
static BLocaleRoster gLocaleRoster;
BLocaleRoster *be_locale_roster = &gLocaleRoster;
@@ -62,6 +65,7 @@ struct BCatalogAddOnInfo {
InstantiateCatalogFunc fInstantiateFunc;
InstantiateEmbeddedCatalogFunc fInstantiateEmbeddedFunc;
CreateCatalogFunc fCreateFunc;
GetAvailableLanguagesFunc fLanguagesFunc;
uint8 fPriority;
BList fLoadedCatalogs;
bool fIsEmbedded;
@@ -84,6 +88,7 @@ BCatalogAddOnInfo::BCatalogAddOnInfo(const BString& name, const BString& path,
fInstantiateFunc(NULL),
fInstantiateEmbeddedFunc(NULL),
fCreateFunc(NULL),
fLanguagesFunc(NULL),
fPriority(priority),
fIsEmbedded(path.Length()==0)
{
@@ -118,6 +123,8 @@ BCatalogAddOnInfo::MakeSureItsLoaded()
B_SYMBOL_TYPE_TEXT, (void **)&fInstantiateEmbeddedFunc);
get_image_symbol(fAddOnImage, "create_catalog",
B_SYMBOL_TYPE_TEXT, (void **)&fCreateFunc);
get_image_symbol(fAddOnImage, "get_available_languages",
B_SYMBOL_TYPE_TEXT, (void **)&fLanguagesFunc);
log_team(LOG_DEBUG, "catalog-add-on %s has been loaded",
fName.String());
} else {
@@ -125,6 +132,9 @@ BCatalogAddOnInfo::MakeSureItsLoaded()
fName.String(), strerror(fAddOnImage));
return false;
}
} else if (fIsEmbedded) {
// The built-in catalog still has to provide this function
fLanguagesFunc = default_catalog_get_available_languages;
}
return true;
}
@@ -139,6 +149,7 @@ BCatalogAddOnInfo::UnloadIfPossible()
fInstantiateFunc = NULL;
fInstantiateEmbeddedFunc = NULL;
fCreateFunc = NULL;
fLanguagesFunc = NULL;
log_team(LOG_DEBUG, "catalog-add-on %s has been unloaded",
fName.String());
}
@@ -533,6 +544,29 @@ BLocaleRoster::GetInstalledLanguages(BMessage *languages) const
}
status_t
BLocaleRoster::GetInstalledCatalogs(BMessage * languageList, const char* sigPattern,
const char* langPattern, int32 fingerprint) const
{
if (languageList == NULL)
return B_BAD_VALUE;
int32 count = gRosterData.fCatalogAddOnInfos.CountItems();
for (int32 i = 0; i < count; ++i) {
BCatalogAddOnInfo *info
= (BCatalogAddOnInfo*)gRosterData.fCatalogAddOnInfos.ItemAt(i);
if (!info->MakeSureItsLoaded() || !info->fInstantiateFunc)
continue;
info->fLanguagesFunc(languageList, sigPattern, langPattern,
fingerprint);
}
return B_OK;
}
/*
* creates a new (empty) catalog of the given type (the request is dispatched
* to the appropriate add-on).