Applied patch by Vasilis Kaoutsis:

* replaced new[] with malloc()/realloc() where appropriate - since we're messing with
  the bits anyway, this makes the code slightly faster.
* however, we might want to throw some std::bad_alloc exceptions to deal correctly with
  low memory situations.
* cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20065 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2007-02-04 13:32:36 +00:00
parent ac5beb17a5
commit 815c38625d
3 changed files with 209 additions and 270 deletions
+41 -80
View File
@@ -1,84 +1,45 @@
//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: Polygon.h
// Author: Marc Flerackers ([email protected])
// Description: BPolygon represents a n-sided area.
//------------------------------------------------------------------------------
/*
* Copyright 2001-2007, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Marc Flerackers, [email protected]
*/
#ifndef _POLYGON_H
#define _POLYGON_H
// Standard Includes -----------------------------------------------------------
// System Includes -------------------------------------------------------------
#include <BeBuild.h>
#include <InterfaceDefs.h>
#include <Rect.h>
// Project Includes ------------------------------------------------------------
// Local Includes --------------------------------------------------------------
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
// BPolygon class --------------------------------------------------------------
class BPolygon {
#define _POLYGON_H
public:
BPolygon(const BPoint *ptArray, int32 numPoints);
BPolygon();
BPolygon(const BPolygon *poly);
virtual ~BPolygon();
BPolygon &operator=(const BPolygon &from);
BRect Frame() const;
void AddPoints(const BPoint *ptArray, int32 numPoints);
int32 CountPoints() const;
void MapTo(BRect srcRect, BRect dstRect);
void PrintToStream() const;
private:
friend class BView;
void compute_bounds();
void map_pt(BPoint *point, BRect srcRect, BRect dstRect);
void map_rect(BRect *rect, BRect srcRect, BRect dstRect);
BRect fBounds;
int32 fCount;
BPoint *fPts;
#include <BeBuild.h>
#include <InterfaceDefs.h>
#include <Rect.h>
class BPolygon {
public:
BPolygon(const BPoint *ptArray, int32 numPoints);
BPolygon(const BPolygon *polygon);
BPolygon();
virtual ~BPolygon();
BPolygon &operator=(const BPolygon &from);
BRect Frame() const;
void AddPoints(const BPoint *ptArray, int32 numPoints);
int32 CountPoints() const;
void MapTo(BRect srcRect, BRect dstRect);
void PrintToStream() const;
private:
friend class BView;
void _ComputeBounds();
void _MapPoint(BPoint *point, BRect srcRect, BRect dstRect);
void _MapRectangle(BRect *rect, BRect srcRect, BRect dstRect);
private:
BRect fBounds;
int32 fCount;
BPoint *fPoints;
};
//------------------------------------------------------------------------------
#endif // _POLYGON_H_
/*
* $Log $
*
* $Id $
*
*/
#endif // _POLYGON_H_
+164 -186
View File
@@ -1,186 +1,164 @@
//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: Polygon.h
// Author: Marc Flerackers ([email protected])
// Description: BPolygon represents a n-sided area.
//------------------------------------------------------------------------------
// Standard Includes -----------------------------------------------------------
#include <string.h>
// System Includes -------------------------------------------------------------
#include <Polygon.h>
// Project Includes ------------------------------------------------------------
// Local Includes --------------------------------------------------------------
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
//------------------------------------------------------------------------------
BPolygon::BPolygon(const BPoint *ptArray, int32 numPoints) :
fBounds(0.0, 0.0, 0.0, 0.0), fCount(numPoints), fPts(NULL)
{
if (fCount > 0) {
fPts = new BPoint[numPoints];
// Note the use of memcpy here. The assumption is that an array of BPoints can
// be copied bit by bit and not use a copy constructor or an assignment
// operator. This breaks the containment of BPoint but will result in better
// performance. An example where the memcpy will fail would be if BPoint begins
// to do lazy copying through reference counting. By copying the bits, we will
// copy reference counting state which will not be relevant at the destination.
// Luckily, BPoint is a very simple class which isn't likely to change much.
// However, it is a risk of this implementation.
//
// If necessary, this code can be changed to iterate over the input array of
// BPoints and use the assignment operator to copy from the source to the
// destination array, one element at a time.
//
// Similar use of memcpy appears later in this implementation also.
//
memcpy(fPts, ptArray, numPoints * sizeof(BPoint));
compute_bounds();
}
}
//------------------------------------------------------------------------------
BPolygon::BPolygon(const BPolygon *poly)
{
*this = *poly;
}
//------------------------------------------------------------------------------
BPolygon::BPolygon ()
: fBounds(0.0, 0.0, 0.0, 0.0),
fCount(0),
fPts(NULL)
{
}
//------------------------------------------------------------------------------
BPolygon::~BPolygon ()
{
if (fPts)
delete[] fPts;
}
//------------------------------------------------------------------------------
BPolygon &BPolygon::operator=(const BPolygon &from)
{
// Make sure we aren't trying to perform a "self assignment".
if (this != &from) {
fBounds = from.fBounds;
fCount = from.fCount;
if (fCount > 0) {
fPts = new BPoint[fCount];
memcpy(fPts, from.fPts, fCount * sizeof(BPoint));
}
}
return *this;
}
//------------------------------------------------------------------------------
BRect BPolygon::Frame() const
{
return fBounds;
}
//------------------------------------------------------------------------------
void BPolygon::AddPoints(const BPoint *ptArray, int32 numPoints)
{
if (numPoints > 0) {
BPoint *newPts = new BPoint[fCount + numPoints];
if (fPts) {
memcpy(newPts, fPts, fCount * sizeof(BPoint));
delete fPts;
}
memcpy(newPts + fCount, ptArray, numPoints * sizeof(BPoint));
fPts = newPts;
fCount += numPoints;
compute_bounds();
}
}
//------------------------------------------------------------------------------
int32 BPolygon::CountPoints() const
{
return fCount;
}
//------------------------------------------------------------------------------
void BPolygon::MapTo(BRect srcRect, BRect dstRect)
{
for (int32 i = 0; i < fCount; i++)
map_pt(fPts + i, srcRect, dstRect);
map_rect(&fBounds, srcRect, dstRect);
}
//------------------------------------------------------------------------------
void BPolygon::PrintToStream () const
{
for (int32 i = 0; i < fCount; i++)
fPts[i].PrintToStream();
}
//------------------------------------------------------------------------------
void BPolygon::compute_bounds()
{
if (fCount == 0) {
fBounds = BRect(0.0, 0.0, 0.0, 0.0);
return;
}
fBounds = BRect(fPts[0], fPts[0]);
for (int32 i = 1; i < fCount; i++)
{
if (fPts[i].x < fBounds.left)
fBounds.left = fPts[i].x;
if (fPts[i].y < fBounds.top)
fBounds.top = fPts[i].y;
if (fPts[i].x > fBounds.right)
fBounds.right = fPts[i].x;
if (fPts[i].y > fBounds.bottom)
fBounds.bottom = fPts[i].y;
}
}
//------------------------------------------------------------------------------
void BPolygon::map_pt(BPoint *point, BRect srcRect, BRect dstRect)
{
point->x = (point->x - srcRect.left) * dstRect.Width() / srcRect.Width()
+ dstRect.left;
point->y = (point->y - srcRect.top) * dstRect.Height() / srcRect.Height()
+ dstRect.top;
}
//------------------------------------------------------------------------------
void BPolygon::map_rect(BRect *rect, BRect srcRect, BRect dstRect)
{
BPoint leftTop = rect->LeftTop();
BPoint bottomRight = rect->RightBottom();
map_pt(&leftTop, srcRect, dstRect);
map_pt(&bottomRight, srcRect, dstRect);
*rect = BRect(leftTop, bottomRight);
}
//------------------------------------------------------------------------------
/*
* $Log $
*
* $Id $
*
*/
/*
* Copyright 2001-2007, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Marc Flerackers, [email protected]
*/
#include <Polygon.h>
#include <stdlib.h>
#include <string.h>
BPolygon::BPolygon(const BPoint *ptArray, int32 numPoints)
:
fBounds(0.0, 0.0, 0.0, 0.0),
fCount(numPoints),
fPoints(NULL)
{
if (fCount > 0) {
fPoints = (BPoint*)malloc(numPoints * sizeof(BPoint));
// Note the use of memcpy here. The assumption is that an array of BPoints can
// be copied bit by bit and not use a copy constructor or an assignment
// operator. This breaks the containment of BPoint but will result in better
// performance. An example where the memcpy will fail would be if BPoint begins
// to do lazy copying through reference counting. By copying the bits, we will
// copy reference counting state which will not be relevant at the destination.
// Luckily, BPoint is a very simple class which isn't likely to change much.
//
// Similar use of memcpy appears later in this implementation also.
memcpy(fPoints, ptArray, numPoints * sizeof(BPoint));
_ComputeBounds();
}
}
BPolygon::BPolygon(const BPolygon *poly)
{
*this = *poly;
}
BPolygon::BPolygon()
:
fBounds(0.0, 0.0, 0.0, 0.0),
fCount(0),
fPoints(NULL)
{
}
BPolygon::~BPolygon()
{
free(fPoints);
}
BPolygon &
BPolygon::operator=(const BPolygon &from)
{
// Make sure we aren't trying to perform a "self assignment".
if (this != &from) {
fBounds = from.fBounds;
fCount = from.fCount;
if (fCount > 0) {
fPoints = (BPoint*)malloc(fCount * sizeof(BPoint));
memcpy(fPoints, from.fPoints, fCount * sizeof(BPoint));
}
}
return *this;
}
BRect
BPolygon::Frame() const
{
return fBounds;
}
void
BPolygon::AddPoints(const BPoint *ptArray, int32 numPoints)
{
if (numPoints > 0) {
fPoints = (BPoint*)realloc(fPoints, (fCount + numPoints) * sizeof(BPoint));
memcpy(fPoints + fCount + numPoints, ptArray, numPoints * sizeof(BPoint));
fCount += numPoints;
_ComputeBounds();
}
}
int32
BPolygon::CountPoints() const
{
return fCount;
}
void
BPolygon::MapTo(BRect srcRect, BRect dstRect)
{
for (int32 i = 0; i < fCount; i++)
_MapPoint(fPoints + i, srcRect, dstRect);
_MapRectangle(&fBounds, srcRect, dstRect);
}
void
BPolygon::PrintToStream () const
{
for (int32 i = 0; i < fCount; i++)
fPoints[i].PrintToStream();
}
void
BPolygon::_ComputeBounds()
{
if (fCount == 0) {
fBounds = BRect(0.0, 0.0, 0.0, 0.0);
return;
}
fBounds = BRect(fPoints[0], fPoints[0]);
for (int32 i = 1; i < fCount; i++) {
if (fPoints[i].x < fBounds.left)
fBounds.left = fPoints[i].x;
if (fPoints[i].y < fBounds.top)
fBounds.top = fPoints[i].y;
if (fPoints[i].x > fBounds.right)
fBounds.right = fPoints[i].x;
if (fPoints[i].y > fBounds.bottom)
fBounds.bottom = fPoints[i].y;
}
}
void
BPolygon::_MapPoint(BPoint *point, BRect srcRect, BRect dstRect)
{
point->x = (point->x - srcRect.left) * dstRect.Width() / srcRect.Width()
+ dstRect.left;
point->y = (point->y - srcRect.top) * dstRect.Height() / srcRect.Height()
+ dstRect.top;
}
void
BPolygon::_MapRectangle(BRect *rect, BRect srcRect, BRect dstRect)
{
BPoint leftTop = rect->LeftTop();
BPoint bottomRight = rect->RightBottom();
_MapPoint(&leftTop, srcRect, dstRect);
_MapPoint(&bottomRight, srcRect, dstRect);
*rect = BRect(leftTop, bottomRight);
}
+4 -4
View File
@@ -2583,7 +2583,7 @@ BView::StrokePolygon(const BPolygon *polygon, bool closed, pattern p)
if (!polygon)
return;
StrokePolygon(polygon->fPts, polygon->fCount, polygon->Frame(), closed, p);
StrokePolygon(polygon->fPoints, polygon->fCount, polygon->Frame(), closed, p);
}
@@ -2592,7 +2592,7 @@ BView::StrokePolygon(const BPoint *ptArray, int32 numPoints, bool closed, patter
{
BPolygon polygon(ptArray, numPoints);
StrokePolygon(polygon.fPts, polygon.fCount, polygon.Frame(), closed, p);
StrokePolygon(polygon.fPoints, polygon.fCount, polygon.Frame(), closed, p);
}
@@ -2617,7 +2617,7 @@ BView::StrokePolygon(const BPoint *ptArray, int32 numPoints, BRect bounds,
fOwner->fLink->Attach<BRect>(polygon.Frame());
fOwner->fLink->Attach<bool>(closed);
fOwner->fLink->Attach<int32>(polygon.fCount);
fOwner->fLink->Attach(polygon.fPts, polygon.fCount * sizeof(BPoint));
fOwner->fLink->Attach(polygon.fPoints, polygon.fCount * sizeof(BPoint));
_FlushIfNotInTransaction();
} else {
@@ -2642,7 +2642,7 @@ BView::FillPolygon(const BPolygon *polygon, ::pattern pattern)
polygon->fCount * sizeof(BPoint) + sizeof(BRect) + sizeof(int32)) == B_OK) {
fOwner->fLink->Attach<BRect>(polygon->Frame());
fOwner->fLink->Attach<int32>(polygon->fCount);
fOwner->fLink->Attach(polygon->fPts, polygon->fCount * sizeof(BPoint));
fOwner->fLink->Attach(polygon->fPoints, polygon->fCount * sizeof(BPoint));
_FlushIfNotInTransaction();
} else {