Add default spacing for Layouts (#5614)

* introduce B_USE_DEFAULT_SPACING, which works somewhat like B_SIZE_UNSET and B_ALIGN_HORIZONTAL_UNSET
* introduce static float BControlLook::ComposeItemSpacing(float spacing), which checks uses be_control_look->DefaultItemSpacing().
* modify layouts to use BControlLook::ComposeItemSpacing() in SetInsets and SetSpacing methods.
* default insets are still 0, 0, 0, 0, but can be set to default spacing by passing B_USE_DEFAULT_SPACING
* I've found two regressions, patches incoming, please report others on #5614.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38512 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Alex Wilson
2010-09-02 22:58:24 +00:00
parent 743d974099
commit 82ab316723
17 changed files with 85 additions and 38 deletions
+1
View File
@@ -79,6 +79,7 @@ public:
/* TODO: virtual*/
float DefaultItemSpacing() const;
static float ComposeItemSpacing(float spacing);
uint32 Flags(BControl* control) const;
+3 -2
View File
@@ -10,8 +10,9 @@
class BGridLayout : public BTwoDimensionalLayout {
public:
BGridLayout(float horizontal = 0.0f,
float vertical = 0.0f);
BGridLayout(float horizontal
= B_USE_DEFAULT_SPACING,
float vertical = B_USE_DEFAULT_SPACING);
BGridLayout(BMessage* from);
virtual ~BGridLayout();
+3 -3
View File
@@ -9,9 +9,9 @@
class BGridLayoutBuilder {
public:
BGridLayoutBuilder(
float horizontalSpacing = 0.0f,
float verticalSpacing = 0.0f);
BGridLayoutBuilder(float horizontal
= B_USE_DEFAULT_SPACING,
float vertical = B_USE_DEFAULT_SPACING);
BGridLayoutBuilder(BGridLayout* layout);
BGridLayoutBuilder(BGridView* view);
+6 -2
View File
@@ -11,8 +11,12 @@
class BGridView : public BView {
public:
BGridView(float horizontalSpacing = 0.0f,
float verticalSpacing = 0.0f);
BGridView(float horizontal
= B_USE_DEFAULT_SPACING,
float vertical = B_USE_DEFAULT_SPACING);
BGridView(const char* name,
float horizontal = B_USE_DEFAULT_SPACING,
float vertical = B_USE_DEFAULT_SPACING);
BGridView(BMessage* from);
virtual ~BGridView();
+1 -1
View File
@@ -10,7 +10,7 @@
class BGroupLayout : public BTwoDimensionalLayout {
public:
BGroupLayout(enum orientation orientation,
float spacing = 0.0f);
float spacing = B_USE_DEFAULT_SPACING);
BGroupLayout(BMessage* from);
virtual ~BGroupLayout();
+3 -2
View File
@@ -13,7 +13,7 @@ class BGroupLayoutBuilder {
public:
BGroupLayoutBuilder(
enum orientation orientation = B_HORIZONTAL,
float spacing = 0.0f);
float spacing = B_USE_DEFAULT_SPACING);
BGroupLayoutBuilder(BGroupLayout* layout);
BGroupLayoutBuilder(BGroupView* view);
@@ -29,7 +29,8 @@ public:
BGroupLayoutBuilder& Add(BLayoutItem* item, float weight);
BGroupLayoutBuilder& AddGroup(enum orientation orientation,
float spacing = 0.0f, float weight = 1.0f);
float spacing = B_USE_DEFAULT_SPACING,
float weight = 1.0f);
BGroupLayoutBuilder& End();
BGroupLayoutBuilder& AddGlue(float weight = 1.0f);
+2 -2
View File
@@ -14,10 +14,10 @@ class BGroupView : public BView {
public:
BGroupView(
enum orientation orientation = B_HORIZONTAL,
float spacing = 0.0f);
float spacing = B_USE_DEFAULT_SPACING);
BGroupView(const char* name,
enum orientation orientation = B_HORIZONTAL,
float spacing = 0.0f);
float spacing = B_USE_DEFAULT_SPACING);
BGroupView(BMessage* from);
virtual ~BGroupView();
+2
View File
@@ -223,6 +223,8 @@ enum vertical_alignment {
B_ALIGN_USE_FULL_HEIGHT = -2L
};
const float B_USE_DEFAULT_SPACING = -2.0f;
// Line join and cap modes
+22 -15
View File
@@ -51,10 +51,10 @@ public:
public:
inline Group(enum orientation orientation
= B_HORIZONTAL,
float spacing = 0.0f);
float spacing = B_USE_DEFAULT_SPACING);
inline Group(BWindow* window,
enum orientation orientation = B_HORIZONTAL,
float spacing = 0.0f);
float spacing = B_USE_DEFAULT_SPACING);
inline Group(BGroupLayout* layout);
inline Group(BGroupView* view);
@@ -69,14 +69,16 @@ public:
inline ThisBuilder& Add(BLayoutItem* item, float weight);
inline GroupBuilder AddGroup(enum orientation orientation,
float spacing = 0.0f, float weight = 1.0f);
float spacing = B_USE_DEFAULT_SPACING,
float weight = 1.0f);
inline GroupBuilder AddGroup(BGroupView* groupView,
float weight = 1.0f);
inline GroupBuilder AddGroup(BGroupLayout* groupLayout,
float weight = 1.0f);
inline GridBuilder AddGrid(float horizontalSpacing = 0.0f,
float verticalSpacing = 0.0f,
inline GridBuilder AddGrid(float horizontal
= B_USE_DEFAULT_SPACING,
float vertical = B_USE_DEFAULT_SPACING,
float weight = 1.0f);
inline GridBuilder AddGrid(BGridLayout* gridLayout,
float weight = 1.0f);
@@ -84,7 +86,8 @@ public:
float weight = 1.0f);
inline SplitBuilder AddSplit(enum orientation orientation,
float spacing = 0.0f, float weight = 1.0f);
float spacing = B_USE_DEFAULT_SPACING,
float weight = 1.0f);
inline SplitBuilder AddSplit(BSplitView* splitView,
float weight = 1.0f);
@@ -110,11 +113,12 @@ public:
typedef Split<ThisBuilder> SplitBuilder;
public:
inline Grid(float horizontalSpacing = 0.0f,
float verticalSpacing = 0.0f);
inline Grid(float horizontal
= B_USE_DEFAULT_SPACING,
float vertical = B_USE_DEFAULT_SPACING);
inline Grid(BWindow* window,
float horizontalSpacing = 0.0f,
float verticalSpacing = 0.0f);
float horizontal = B_USE_DEFAULT_SPACING,
float vertical = B_USE_DEFAULT_SPACING);
inline Grid(BGridLayout* layout);
inline Grid(BGridView* view);
@@ -190,7 +194,7 @@ public:
public:
inline Split(enum orientation orientation
= B_HORIZONTAL,
float spacing = 0.0f);
float spacing = B_USE_DEFAULT_SPACING);
inline Split(BSplitView* view);
inline BSplitView* View() const;
@@ -203,14 +207,16 @@ public:
inline ThisBuilder& Add(BLayoutItem* item, float weight);
inline GroupBuilder AddGroup(enum orientation orientation,
float spacing = 0.0f, float weight = 1.0f);
float spacing = B_USE_DEFAULT_SPACING,
float weight = 1.0f);
inline GroupBuilder AddGroup(BGroupView* groupView,
float weight = 1.0f);
inline GroupBuilder AddGroup(BGroupLayout* groupLayout,
float weight = 1.0f);
inline GridBuilder AddGrid(float horizontalSpacing = 0.0f,
float verticalSpacing = 0.0f,
inline GridBuilder AddGrid(float horizontal
= B_USE_DEFAULT_SPACING,
float vertical = B_USE_DEFAULT_SPACING,
float weight = 1.0f);
inline GridBuilder AddGrid(BGridView* gridView,
float weight = 1.0f);
@@ -218,7 +224,8 @@ public:
float weight = 1.0f);
inline SplitBuilder AddSplit(enum orientation orientation,
float spacing = 0.0f, float weight = 1.0f);
float spacing = B_USE_DEFAULT_SPACING,
float weight = 1.0f);
inline SplitBuilder AddSplit(BSplitView* splitView,
float weight = 1.0f);
+1 -1
View File
@@ -11,7 +11,7 @@ class BSplitLayoutBuilder {
public:
BSplitLayoutBuilder(
enum orientation orientation = B_HORIZONTAL,
float spacing = 0.0f);
float spacing = B_USE_DEFAULT_SPACING);
BSplitLayoutBuilder(BSplitView* view);
BSplitView* SplitView() const;
+1 -1
View File
@@ -15,7 +15,7 @@ public:
BSplitView(
enum orientation orientation
= B_HORIZONTAL,
float spacing = 0.0f);
float spacing = B_USE_DEFAULT_SPACING);
BSplitView(BMessage* from);
virtual ~BSplitView();
+12
View File
@@ -50,6 +50,18 @@ BControlLook::DefaultItemSpacing() const
}
float
BControlLook::ComposeItemSpacing(float spacing)
{
if (spacing != B_USE_DEFAULT_SPACING)
return spacing;
if (be_control_look)
return be_control_look->DefaultItemSpacing();
return 0;
}
uint32
BControlLook::Flags(BControl* control) const
{
+5
View File
@@ -11,6 +11,7 @@
#include <new>
#include <string.h>
#include <ControlLook.h>
#include <LayoutItem.h>
#include <List.h>
#include <Message.h>
@@ -252,6 +253,7 @@ BGridLayout::VerticalSpacing() const
void
BGridLayout::SetHorizontalSpacing(float spacing)
{
spacing = BControlLook::ComposeItemSpacing(spacing);
if (spacing != fHSpacing) {
fHSpacing = spacing;
@@ -263,6 +265,7 @@ BGridLayout::SetHorizontalSpacing(float spacing)
void
BGridLayout::SetVerticalSpacing(float spacing)
{
spacing = BControlLook::ComposeItemSpacing(spacing);
if (spacing != fVSpacing) {
fVSpacing = spacing;
@@ -274,6 +277,8 @@ BGridLayout::SetVerticalSpacing(float spacing)
void
BGridLayout::SetSpacing(float horizontal, float vertical)
{
horizontal = BControlLook::ComposeItemSpacing(horizontal);
vertical = BControlLook::ComposeItemSpacing(vertical);
if (horizontal != fHSpacing || vertical != fVSpacing) {
fHSpacing = horizontal;
fVSpacing = vertical;
+9
View File
@@ -16,6 +16,15 @@ BGridView::BGridView(float horizontalSpacing, float verticalSpacing)
}
BGridView::BGridView(const char* name, float horizontalSpacing,
float verticalSpacing)
:
BView(name, 0, new BGridLayout(horizontalSpacing, verticalSpacing))
{
SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
}
BGridView::BGridView(BMessage* from)
:
BView(from)
+2
View File
@@ -7,6 +7,7 @@
#include <GroupLayout.h>
#include <ControlLook.h>
#include <LayoutItem.h>
#include <Message.h>
@@ -67,6 +68,7 @@ BGroupLayout::Spacing() const
void
BGroupLayout::SetSpacing(float spacing)
{
spacing = BControlLook::ComposeItemSpacing(spacing);
if (spacing != fHSpacing) {
fHSpacing = spacing;
fVSpacing = spacing;
+7 -5
View File
@@ -9,6 +9,7 @@
#include <new>
#include <stdio.h>
#include <ControlLook.h>
#include <LayoutItem.h>
#include <LayoutUtils.h>
#include <Message.h>
@@ -161,7 +162,7 @@ BSplitLayout::BSplitLayout(enum orientation orientation,
fTopInset(0),
fBottomInset(0),
fSplitterSize(6),
fSpacing(spacing),
fSpacing(BControlLook::ComposeItemSpacing(spacing)),
fSplitterItems(),
fVisibleItems(),
@@ -259,10 +260,10 @@ BSplitLayout::~BSplitLayout()
void
BSplitLayout::SetInsets(float left, float top, float right, float bottom)
{
fLeftInset = left;
fTopInset = top;
fRightInset = right;
fBottomInset = bottom;
fLeftInset = BControlLook::ComposeItemSpacing(left);
fTopInset = BControlLook::ComposeItemSpacing(top);
fRightInset = BControlLook::ComposeItemSpacing(right);
fBottomInset = BControlLook::ComposeItemSpacing(bottom);
InvalidateLayout();
}
@@ -293,6 +294,7 @@ BSplitLayout::Spacing() const
void
BSplitLayout::SetSpacing(float spacing)
{
spacing = BControlLook::ComposeItemSpacing(spacing);
if (spacing != fSpacing) {
fSpacing = spacing;
+5 -4
View File
@@ -8,6 +8,7 @@
#include <stdio.h>
#include <ControlLook.h>
#include <LayoutContext.h>
#include <LayoutItem.h>
#include <LayoutUtils.h>
@@ -286,10 +287,10 @@ void
BTwoDimensionalLayout::SetInsets(float left, float top, float right,
float bottom)
{
fLeftInset = left;
fTopInset = top;
fRightInset = right;
fBottomInset = bottom;
fLeftInset = BControlLook::ComposeItemSpacing(left);
fTopInset = BControlLook::ComposeItemSpacing(top);
fRightInset = BControlLook::ComposeItemSpacing(right);
fBottomInset = BControlLook::ComposeItemSpacing(bottom);
InvalidateLayout();
}