* Added StackFrame classification as syscall frame and added correct
identification for x86. * For non-top stack frames adjust the instruction pointer so that it points to the calling function instead of the return address. * SourceView: Consider a syscall frame a non-top frame (the arrow is drawn differently). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31228 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -91,7 +91,7 @@ Architecture::CreateStackTrace(Team* team,
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// If we have no frame yet, let the architecture create it.
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if (previousFrame == NULL) {
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status_t error = CreateStackFrame(image, function, cpuState,
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previousFrame, previousCpuState);
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frame == NULL, previousFrame, previousCpuState);
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if (error != B_OK)
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break;
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}
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@@ -37,7 +37,7 @@ public:
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size_t size, CpuState*& _state) = 0;
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virtual status_t CreateStackFrame(Image* image,
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FunctionDebugInfo* function,
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CpuState* cpuState,
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CpuState* cpuState, bool isTopFrame,
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StackFrame*& _previousFrame,
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CpuState*& _previousCpuState) = 0;
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// returns reference to previous frame
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@@ -111,16 +111,54 @@ ArchitectureX86::CreateCpuState(const void* cpuStateData, size_t size,
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status_t
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ArchitectureX86::CreateStackFrame(Image* image, FunctionDebugInfo* function,
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CpuState* _cpuState, StackFrame*& _previousFrame,
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CpuState* _cpuState, bool isTopFrame, StackFrame*& _previousFrame,
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CpuState*& _previousCpuState)
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{
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CpuStateX86* cpuState = dynamic_cast<CpuStateX86*>(_cpuState);
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uint32 framePointer = cpuState->IntRegisterValue(X86_REGISTER_EBP);
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uint32 eip = cpuState->IntRegisterValue(X86_REGISTER_EIP);
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// check for syscall frames
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stack_frame_type frameType;
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if (isTopFrame && cpuState->InterruptVector() == 99) {
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// The thread is performing a syscall. So this frame is not really the
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// top-most frame and we need to adjust the eip.
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frameType = STACK_FRAME_TYPE_SYSCALL;
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eip -= 2;
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// int 99, sysenter, and syscall all are 2 byte instructions
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} else {
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frameType = STACK_FRAME_TYPE_STANDARD;
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// If this is not a top-frame, we offset eip to the previous (calling)
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// instruction.
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if (!isTopFrame && function != NULL && eip > function->Address()) {
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size_t bufferSize = eip - function->Address();
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void* buffer = malloc(bufferSize);
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if (buffer != NULL) {
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ssize_t bytesRead = fDebuggerInterface->ReadMemory(
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function->Address(), buffer, bufferSize);
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if (bytesRead == (ssize_t)bufferSize) {
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DisassemblerX86 disassembler;
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target_addr_t instructionAddress;
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target_size_t instructionSize;
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if (disassembler.Init(function->Address(),
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buffer, bufferSize) == B_OK
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&& disassembler.GetPreviousInstruction(eip,
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instructionAddress, instructionSize) == B_OK) {
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eip -= instructionSize;
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cpuState->SetIntRegister(X86_REGISTER_EIP, eip);
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}
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}
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free(buffer);
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}
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}
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}
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// create the stack frame
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StackFrame* frame = new(std::nothrow) StackFrame(
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STACK_FRAME_TYPE_STANDARD, cpuState, framePointer);
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StackFrame* frame = new(std::nothrow) StackFrame(frameType, cpuState,
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framePointer, eip);
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if (frame == NULL)
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return B_NO_MEMORY;
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Reference<StackFrame> frameReference(frame, true);
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@@ -135,9 +173,14 @@ ArchitectureX86::CreateStackFrame(Image* image, FunctionDebugInfo* function,
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if (previousCpuState == NULL)
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return B_NO_MEMORY;
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frame->SetReturnAddress(frameData[1]);
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previousCpuState->SetIntRegister(X86_REGISTER_EBP, frameData[0]);
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previousCpuState->SetIntRegister(X86_REGISTER_EIP, frameData[1]);
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// TODO: Actually it's the instruction before!
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// TODO: Actually it's the instruction before! We're currently
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// offsetting it at the beginning of this method, but that's not
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// correct, since for the previous stack frame there could be more
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// debug info. Problem is that we don't have the function for the
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// previous stack frame available at this point.
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}
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_previousFrame = frameReference.Detach();
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@@ -25,7 +25,7 @@ public:
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size_t size, CpuState*& _state);
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virtual status_t CreateStackFrame(Image* image,
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FunctionDebugInfo* function,
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CpuState* cpuState,
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CpuState* cpuState, bool isTopFrame,
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StackFrame*& _previousFrame,
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CpuState*& _previousCpuState);
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virtual status_t DisassembleCode(FunctionDebugInfo* function,
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@@ -10,14 +10,16 @@
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CpuStateX86::CpuStateX86()
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:
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fSetRegisters()
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fSetRegisters(),
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fInterruptVector(0)
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{
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}
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CpuStateX86::CpuStateX86(const debug_cpu_state_x86& state)
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:
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fSetRegisters()
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fSetRegisters(),
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fInterruptVector(0)
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{
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SetIntRegister(X86_REGISTER_EIP, state.eip);
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SetIntRegister(X86_REGISTER_ESP, state.user_esp);
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@@ -34,6 +36,8 @@ CpuStateX86::CpuStateX86(const debug_cpu_state_x86& state)
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SetIntRegister(X86_REGISTER_FS, state.fs);
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SetIntRegister(X86_REGISTER_GS, state.gs);
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SetIntRegister(X86_REGISTER_SS, state.user_ss);
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fInterruptVector = state.vector;
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}
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@@ -50,6 +50,9 @@ public:
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virtual bool GetRegisterValue(const Register* reg,
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BVariant& _value);
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uint32 InterruptVector() const
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{ return fInterruptVector; }
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bool IsRegisterSet(int32 index) const;
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uint32 IntRegisterValue(int32 index) const;
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void SetIntRegister(int32 index, uint32 value);
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@@ -61,6 +64,7 @@ private:
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private:
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uint32 fIntRegisters[X86_REGISTER_COUNT];
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RegisterBitSet fSetRegisters;
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uint32 fInterruptVector;
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};
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@@ -86,3 +86,25 @@ DisassemblerX86::GetNextInstruction(BString& line, target_addr_t& _address,
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return B_OK;
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}
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status_t
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DisassemblerX86::GetPreviousInstruction(target_addr_t nextAddress,
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target_addr_t& _address, target_size_t& _size)
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{
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if (nextAddress < fAddress || nextAddress > fAddress + fCodeSize)
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return B_BAD_VALUE;
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// loop until hitting the last instruction
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while (true) {
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unsigned int size = ud_disassemble(fUdisData);
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if (size < 1)
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return B_ENTRY_NOT_FOUND;
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uint32 address = (uint32)ud_insn_off(fUdisData);
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if (address + size == nextAddress) {
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_address = address;
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_size = size;
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return B_OK;
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}
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}
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}
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@@ -22,6 +22,10 @@ public:
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target_addr_t& _address,
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target_size_t& _size,
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bool& _breakpointAllowed);
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virtual status_t GetPreviousInstruction(
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target_addr_t nextAddress,
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target_addr_t& _address,
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target_size_t& _size);
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private:
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struct UdisData;
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