support MSG_WAITALL in TCP
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20584 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -505,14 +505,19 @@ TCPEndpoint::ReadData(size_t numBytes, uint32 flags, net_buffer** _buffer)
|
||||
&& (fFlags & FLAG_NO_RECEIVE) == 0) {
|
||||
locker.Unlock();
|
||||
|
||||
// Open Group Base Specification states that when
|
||||
// MSG_WAITALL is set then the function should
|
||||
// block until the full amount of data can be returned.
|
||||
|
||||
status_t status = acquire_sem_etc(fReceiveLock, 1,
|
||||
B_ABSOLUTE_TIMEOUT | B_CAN_INTERRUPT, timeout);
|
||||
((flags & MSG_WAITALL) ? 0 : B_ABSOLUTE_TIMEOUT)
|
||||
| B_CAN_INTERRUPT, timeout);
|
||||
|
||||
locker.Lock();
|
||||
|
||||
if (status < B_OK) {
|
||||
// TODO: If we are timing out, should we push the
|
||||
// available data?
|
||||
// available data to the user?
|
||||
if (status == B_TIMED_OUT && fReceiveQueue.Available() > 0)
|
||||
break;
|
||||
return status;
|
||||
|
||||
Reference in New Issue
Block a user