@@ -4,6 +4,9 @@
|
||||
|
||||
#include <GraphicsDefs.h>
|
||||
|
||||
#include <math.h>
|
||||
|
||||
|
||||
class BPoint;
|
||||
|
||||
|
||||
@@ -61,6 +64,20 @@ private:
|
||||
status_t fCStatus;
|
||||
};
|
||||
|
||||
|
||||
static inline uint8 perceptual_brightness(rgb_color color)
|
||||
{
|
||||
// From http://alienryderflex.com/hsp.html
|
||||
// Useful in particular to decide if the color is "light" or "dark"
|
||||
// by checking if the perceptual brightness is > 127.
|
||||
int r = color.red;
|
||||
int g = color.green;
|
||||
int b = color.blue;
|
||||
|
||||
return (uint8)roundf(sqrtf(
|
||||
0.299f * r * r + 0.587f * g * g + 0.114 * b * b));
|
||||
}
|
||||
|
||||
} // namespace BPrivate
|
||||
|
||||
#endif
|
||||
|
||||
@@ -51,6 +51,7 @@ All rights reserved.
|
||||
#include <Application.h>
|
||||
#include <Catalog.h>
|
||||
#include <Clipboard.h>
|
||||
#include <ColorConversion.h>
|
||||
#include <Debug.h>
|
||||
#include <Dragger.h>
|
||||
#include <fs_attr.h>
|
||||
@@ -9035,31 +9036,33 @@ BPoseView::DrawPose(BPose* pose, int32 index, bool fullDraw)
|
||||
rgb_color
|
||||
BPoseView::DeskTextColor() const
|
||||
{
|
||||
// The desktop color is chosen independently for the desktop.
|
||||
// The text color is chosen globally for all directories.
|
||||
// It's fairly easy to get something unreadable (even with the default
|
||||
// settings, it's expected that text will be black on white in Tracker
|
||||
// folders, but white on blue on the desktop).
|
||||
// So here we check if the colors are different enough, and otherwise,
|
||||
// force the text to be either white or black.
|
||||
rgb_color textColor = ui_color(B_DOCUMENT_TEXT_COLOR);
|
||||
rgb_color viewColor = ViewColor();
|
||||
|
||||
float readabilityThreshold = abs(textColor.red - viewColor.red)
|
||||
+ abs(textColor.green - viewColor.green)
|
||||
+ abs(textColor.blue - viewColor.blue);
|
||||
if (readabilityThreshold > 384) {
|
||||
// The readability threshold is highly subjective, but 384 (out of 768)
|
||||
// seems to be generally suitable for most circumstances.
|
||||
int textBrightness = BPrivate::perceptual_brightness(textColor);
|
||||
int viewBrightness = BPrivate::perceptual_brightness(viewColor);
|
||||
if (abs(viewBrightness - textBrightness) > 127) {
|
||||
// The colors are different enough, we can use them as is
|
||||
return textColor;
|
||||
} else {
|
||||
float blackWhiteThreshold = viewColor.red
|
||||
+ (viewColor.green * 1.25f) + (viewColor.blue * 0.45f);
|
||||
|
||||
if (blackWhiteThreshold >= 360) {
|
||||
viewColor.red = 0;
|
||||
viewColor.green = 0;
|
||||
viewColor.blue = 0;
|
||||
if (viewBrightness > 127) {
|
||||
textColor.red = 0;
|
||||
textColor.green = 0;
|
||||
textColor.blue = 0;
|
||||
} else {
|
||||
viewColor.red = 255;
|
||||
viewColor.green = 255;
|
||||
viewColor.blue = 255;
|
||||
textColor.red = 255;
|
||||
textColor.green = 255;
|
||||
textColor.blue = 255;
|
||||
}
|
||||
|
||||
return viewColor;
|
||||
return textColor;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user